1 | Game | Runner(s) | Estimate | Description/Comment |
---|---|---|---|---|
2 | 8 Eyes (1p2c) | feasel | 0:25:00 | Castlevania-like game where you have a helper animal (a bird) that you can control to flip switches and manipulate enemies. The bird adds a lot of tech to the speedrun, and by using 2 controllers (1P2C incentive) you can do even more with it. |
3 | Aladdin (Genesis, all levels) | jymotion | 0:20:00 | Category requires doing the infamous Rug Ride level (which can be skipped by killing yourself). One of the more popular Genesis games. Some movement exploits & skips. Run w/ commentary: http://tinyurl.com/n29aljo |
4 | Alex Kidd in Shinobi World | Deepfreeze | 0:15:00 | The final Alex Kidd game to be released, it makes for an interesting speedrun, it requires some interesting executions, and on-the fly adjustments, including a boss which shoots projectiles at random speeds, angles, and intervals. |
5 | Amnesia: A Machine for Pigs | Weables, ShadowDraft | 0:45:00 | (by ShadowDraft) It's just as broken as the previous game in the series. There's also different tricks just to show off like space pig or chair of destiny for possible donation incentives. |
6 | Anodyne | ShadowDraft | 0:10:00 | Any% in this game completely abuses the screen scrolling mechanic skipping actually everything. A race would be great because the smallest mistake costs precious seconds in this ~5 minute run. |
7 | Ape Escape 2 | Crash41596 | 1:20:00 | In any% you roam around in each level catching a listed amount of monkeys occasionally facing bosses along the way. You also get to levitate and visit space while doing so. |
8 | Arkista's Ring (any% 1 loop) | feasel | 0:20:00 | AR is a Zelda-like game for the NES. It has been rapidly gaining a following in the speedrun community due to its enjoyable gameplay, complex routing, and natural charm. The game has 4 loops, but "Loop 1" is currently the hotly contested category. |
9 | Bangai-o | zex | 0:55:00 | Lots of explosions, colors, and numbers to fill the screen. Expert use of the bomb mechanic fills the screen with as many missiles as possible and is used to dispatch bosses quickly. Great watch as I think its a very beautiful game. |
10 | Banjo-Tooie | Hyperresonance | 3:15:00 | Any% is collect 70 Jiggies and defeat Hag1. Extremely trick heavy with interesting movement and boss fight strategies. Plenty of glitches of different varieties make for great commentary and an overall entertaining run. |
11 | Bastion (All Levels NG+/All Idols) | Vulajin | 1:10:00 | Received a strong reception at AGDQ. This is the full game category, showing off more levels and combat. I'll do this as an "All Idols" run, which means all monsters are buffed in major, obvious ways, increasing the difficulty level substantially. |
12 | Batman: Arkham City (Catwoman) | RoboSparkle | 2:10:00 | Batman's superpower is deciding when and if the rules of physics apply to him. Recently he learned how to zip through solid concrete because flying wasn't fast enough. He also has nine different fabulous costumes that can be quickly changed mid-run. |
13 | Bible Adventures (David and Goliath) | Brossentia | 0:15:00 | Legendary status in the bad game world. High probability of trolling on the last level with the boulders, scorpions, and Goliath's shield bearer. Only con is that you can't throw Baby Moses in the river. I will never learn Noah's Ark, so don't ask. |
14 | Big Rigs: Over the Road Racing | xcd | 0:20:00 | This game is notorious for being pretty much the worst game ever. No collision detection, atrocious physics, bad grammar, winning levels immediately, skipping checkpoints, etc. the list goes on. However, all of this should make for a hilarious run. |
15 | Billy Hatcher and the Giant Egg | ion, AlbinoAlbatross | 1:30:00 | This game is naturally fast-paced. The boring parts of the game are, thankfully, skipped! 27 levels are beaten, in total. It's also a safe game, bad luck doesn't lose much time. |
16 | Bionic Commando (100%) | PJ | 0:35:00 | Any% has been done before, but 100% shows off the other stages you don't get to see, while only adding ~8 minutes to the route. This is full of loads of fast-paced grapples and ceiling clips, and significant sequence breaks. This game is busted. |
17 | Bioshock 2 | BloodThunder | 1:40:00 | This game is currently undergoing a complete overhaul as we are finding a ton of time savers and potential skips to lower the time. This is fairly fast paced and good commentary can explain a lot of the technical aspects behind the run. |
18 | Blasto | Saint Connor | 0:30:00 | Huge improvements have been made in the last 6mo. 2 new skips cut time from 28:42 to now 21:33 WR (http://bit.ly/1leTE9J). Time added to show off fun glitches including crash that triggers sound test. Incentive: Run+Warp Route (add 15min). Couch: PJ |
19 | Bleed | Studio, altairian, rupee | 0:25:00 | Bleed is HYPE. Very fast, very exciting, very easy to follow (DASH N SHOOT). Categories be an incentive, could vary between a 1 life no healing , or standard mode but at different difficulties. Fastest category has a 20 min very safe estimate |
20 | Bomberman Hero | PvtCb, Yashi, Kirkq | 1:05:00 | (by PvtCb) JP version. 3D action-platformer with plenty of neat skips and variety. Race between Yashichi, Kirkq, and possibly DailySRL. Makes for a really close race as we all have times within a minute of each other and deaths never cost more than 30 seconds. [reviewer's edit: if we're having a 4 way race again, this game probably isn't it] |
21 | Bubble Bobble (co-op) | Golden + romscout, Darkwing Duck + MetaSigma | 0:45:00 | (by Golden) Co-op with Romscout. I'm putting 45 minutes as a placeholder estimate for now. We just want to bobble some bubbles. We're working on it over netplay and possibly meeting up before SGDQ to practice. Are you excited? |
22 | Bubsy in Claws Encounters of the Furred Kind | Graviton | 0:25:00 | A very fast and difficult platformer remembered by many from their childhood. It has a pretty good soundtrack and is short in length so the game does not overstay its welcome. The Bubsy series deserves a showing in GDQs other than just Bubsy 3D lol. |
23 | Bunny Must Die | PinkPajamas | 0:30:00 | Bunny Must Die is a fast paced metroidvania. I've been running this game since last summer. There are wrong warps, sequence breaks and a lot of other speed tech. My current record: http://www.youtube.com/watch?v=Cz5JSPmwPXo |
24 | Castle of Illusion starring Mickey Mouse (SMS) | btrim | 0:20:00 | Most people know the genesis version. This is its own game but with the same story. There are a few clips, major skips, and glitches. Would fit well into a Master System or Disney block. |
25 | Castlevania | kmafrocard | 0:20:00 | Would attempt to show off all the tricks (Damage boosts, 1 shot Stage 1 Boss, Bat skip on Stage 4 and Drac Crit). All can be attempted safely and have backup strats. |
26 | Castlevania 64 (character bid war) | Cosmo, Tojimaru | 1:10:00 | (by Cosmo) I've know the strats for both characters so I can offer this bid war for character choice. The Carrie run is around 8 minutes shorter than Reinhardt. They use different weapons and have some unique bosses and stages. |
27 | Castlevania III (Japanese version, Sypha) | kmafrocard | 0:40:00 | Plenty of meat to make this marathon safe. An Ice skip on 4 that isn't in the US version and the nerfed lightning spell should be entertaining. Once again, hasn't been performed since AGDQ '13. Possible donation incentive for JP vs US version? |
28 | Castlevania: Symphony of the Night (all bosses race, Alucard vs. Richter) | Dacidbro, romscout, MechaRichter, zex | 0:45:00 | (by Dacidbro) Closest thing to 100% SotN has Recently re-innovated by RSL's discovery, making it faster and more unique than before. [this can be a bid war for a race of Dacid vs. rom or Mecha vs. zex rematch] |
29 | Chameleon Twist | Kefka14, rubiksrocks123 | 0:20:00 | No major skips, but lots of tricks. My PB is still WR I believe. My best RTA that is posted anywhere is 14:25. I think it would be good for the marathon because its short and has never been at a GDQ. http://m.youtube.com/watch?v=bXRdf8mG52M |
30 | Chip and Dale: Rescue Rangers 2 (co-op) | Sinister1, feasel | 0:20:00 | A rare game due to late release, but improved graphics and cool new game mechanics like using chipmunks as projectile weapons put it on par with the original and make it a great follow up to AGDQ. |
31 | Choujin Sentai Jetman | Guhbadoo | 0:15:00 | This is a simple and short platformer with giant robot boss battles. Super Sentai/Power Rangers is a popular series and I believe it will be well received. |
32 | Clash at Demonhead | Gildersneeze | 0:35:00 | Fast paced gameplay, humorous dialog and visuals, and interesting speed tech. Little RNG makes it an excellent execution-heavy game for fans of technical runs. Run is about 23m long, added 5m setup time and incentives (optional boss, etc.). |
33 | Crusader of Centy | Geurge, ion | 1:00:00 | A very fun, fast paced action RPG for the megadrive that looks/plays a lot like A Link to The Past, there's been a lot of new tricks and glitches found in the past year pushing the run down and makes it look much more fun to watch. |
34 | Deus Ex: Human Revolution | Xexi | 1:25:00 | Have you ever been so mad at a box that you threw it against yourself? Me too! In DE:HR, we become one with the box in order to break the game. A lot. With box glitches + friends, we bring a 20hr game to 1 hour. (Donat: saving Malik/hostages) |
35 | Dishonored (race + DLC) | FearfulFerret, DecidedSloth | 1:05:00 | Had good success at this past AGDQ in the non-lethal ghost category. Any% is far more optimized than NLG and involves a lot of precise movement. Possible race vs Sloth. I could additionally do the Knife of Dunwall DLC (10 minutes). |
36 | Disney Infinity (The Incredibles co-op) | Essentia and her daughters | 1:15:00 | Co-op with my daughter(s). The game is simple enough that they'd be able to help out for a lot of the run. Possible bidding war for which of the 5 Incredibles characters to use. |
37 | Donkey Kong Country (any% all stages) | Garrison | 0:45:00 | This is a highly technical run and I'm a devoted runner with a great time (34:31). In the next year I have plans to cut another minute off the run and at the moment my consistency is fantastic. I want to give the category a good marathon showing |
38 | Doom 64 (Watch Me Die difficulty) | peaches_ | 1:30:00 | Watch Me Die hardest difficulty. Extremely fast paced N64 FPS thanks to controller exploit that lets you run much faster than intended. Received id Software twitter exposure at SGDQ 2013. I died in that run and got a 1:15. I want to do it faster. |
39 | Duke Nukem II | Bonesaw577 | 0:45:00 | The ultimate alien ass kicker is back again in this 2D action sidescroller, where Duke must tank damage, clip through pillars, and destroy childhoods for nostalgia-goers everywhere...just be sure to bring plenty of bubblegum. |
40 | Dust: An Elysian Tail (any% warps) | Vulajin | 0:30:00 | Fast-paced indie action RPG with interesting movement tech and two major glitches that allow it to be broken wide open. I ran this category in the AGDQ bonus stream and had a very positive reception. |
41 | Dustforce (any%) | TheBirdOfPrey | 0:55:00 | Precision Platformer think meat boy with a complex set of mechanics, and you have Dustforce. The any% is more forgiving than last SGDQ SS run and is more interesting from a glitch and routing point of view, and the soundtrack is amazing. |
42 | Earthworm Jim (race) | Zyre, Breakdown | 0:45:00 | If Breakdown is able to come, then he should get first pick to play this game. I’m alright with being a backup in case he can’t come. This game hasn’t been seen in a marathon since the first AGDQ and would be great to bring back for another go. [note: can change to EWJ1 vs. EWJ2 bid war if Breakdown can't make it.] |
43 | Ecco the Dolphin (glitched) | halfbakedprophet | 0:30:00 | Fastest completion of Ecco 1 possible without debug menu or external devices. Already in process of getting a passport... no late cancellations if it gets in this time. |
44 | El Viento | spineshark | 0:20:00 | Fast-paced sidescroller action game that got a good reception at the end of the AGDQ13 bonus stream. It's obscure, but short and silly. |
45 | Eversion | UraniumAnchor | 0:20:00 | True Ending is playing all 8 worlds with everything unlocked from the start (NG+), takes about 5-6 minutes. All Gems is collecting all the gems to unlock the true ending and adds about 10 minutes. Bid war/incentive for all gems? |
46 | Fallout 3 | stonenot, Beezy | 0:35:00 | It's a run with a bit of walking, but a ton of out of bounds that a lot of people might find interesting. The route has been improved by a whole lot (around 30 minutes) since F3 was at SGDQ a few years ago. [reviewer's note: it was never at SGDQ] |
47 | Final Fantasy VI (incentive for 100%) | Essentia, puwexil | 7:30:00 | Glitchless FF6 has much more varied/intense battles than standard Any% (which mostly relies on Joker Doom/Vanish-Doom to OHKO bosses), and has several possible routes that use different endgame characters (could do bidding war between routes). [note: this will be a relay run with a huge donation incentive for 100%] |
48 | Giana Sisters: Twisted Dreams - Rise of the Owlverlord | crate | 0:30:00 | A 2D platformer with the main gimmick of switching between worlds. You have a homing dash a la Sonic. Also several damage boosts to skip sizable sections of the game. http://www.youtube.com/watch?v=ThnVtrFrnB8 |
49 | Goldeneye (00 Agent, Hard) | l34ss l3oost | 0:50:00 | This is the hardest difficulty of the game (which is played on the 100% run) but however this stops after each of the 20 levels is beaten. |
50 | Goosebumps: Attack of the Mutant (cutscene%) | pcull44444 | 0:45:00 | I have WR of 31:51. Cutscene% means no cutscene skip because they're frickin hilarious. Really funny, fast paced, first person, Quake-like game for WIN 98, but with goosebumps. Potential incentives: race with Bonesaw577 & voice acting cutscenes. ;) |
51 | Grand Theft Auto 2 | Kubelwagon | 0:50:00 | Old-school top-down GTA. This could possibly be a bonus game. Fast-paced car driving, police dodging action. I'm the current WR holder. |
52 | Great Giana Sisters | RoboSparkle | 0:15:00 | Definitely not Super Mario Bros. Check the name. Amiga cult classic platformer featuring fire-walking, bee bouncing, a unique glitch called Warp-Deathing, Live Action Movie Yoshi and a choice of ending (Fight, Ignore or Glitch the Final Boss) |
53 | Guacamelee | NiL8r | 1:40:00 | A great Metroidvania stlye game with beatemup elements. There's a lot of tech with sequence breaks and Save+Quit. The estimate is for the Good End, which has a lot of difficult sections. A Bad End run would be around 1HR 15Min. |
54 | Guardian Heroes | Reed | 0:20:00 | PB/WR is 13:54. Treasure beat-em-up (WTFJapan material) with a healthy dose of RNG which will make the run entertaining, but no way in hell can it put me over estimate. Super-Hard mode as donation incentive (est to 40:00 - will likely come down). |
55 | Gunpoint | Valiuse | 0:15:00 | The game is short, a bit crazy to watch, but really fun. My PB/WR is 7:26, and average no-reset run is sub 8 minutes. One or two donation incentives are possible, but generally its just a straight run. |
56 | Half-Life | Cubeface | 0:50:00 | I started running this game not too long ago, and I'm putting a lot of effort in the run. I think I'll get my time down close to world record within a few weeks, but if someone better (like Coolkid) wants to run it, I'd give it up to him ofcourse. |
57 | Half-Life 2 | Gocnak, Yeti | 2:15:00 | Can have a bidding war between which category. Or just do Old engine since new engine was shown off at AGDQ. Here's a video showing the differences between the 2 versions https://www.youtube.com/watch?v=nmAatVmiMec |
58 | Halo: Combat Evolved (Legendary) | Goatrope | 2:10:00 | Hi! I run the first Halo game on Legendary difficulty. I play on PC as it is the fastest version. It is a cool run with neat tricks and sequence breaks. There is a lot of tense fighting as well! I am the current WR holder for Halo 1 Legendary. |
59 | Heretic (Hard, Episodes 1-3) | Cubeface | 0:35:00 | This run is a lot like Doom, and it's just as good. The run is fast and intense. The game is a bit less known, but I think the game is good enough to be in a gdq. |
60 | I Wanna Be The Boshy | witwix | 0:50:00 | I Wanna Be The Boshy is a very difficult platformer with very difficult bosses. Bosses are references to fan favorite games(Mario, Sonic, Ganon). The 40 minute run has almost 0 downtime and is 90% skill with some very interesting skips as well. |
61 | Ikachan | Reed, lurk | 0:20:00 | (by Reed) By Pixel of Cave Story fame. Short, adorable, movement is deceptively technical - floaty but fast. The endgame is goofy/cute enough to win over chat. Comfy as hell and a good race game (vs lurk) due to ample opportunities to catch up. |
62 | Inspector Gadget (SNES) | theworm826 | 0:30:00 | I am the sole runner of this game and its fairly unknown. The gadgets that make this game fast: Plungers to climb any wall, copters to destroy bosses and fly over levels. This game is very marathon friendly, there's little RNG and it's a great watch. |
63 | Jak 3 | TOTOzigemm | 1:15:00 | The third game in the Jak and Daxter series. It has recently become very broken with a lot of ridiculous glitches. 70% of the game is skipped through sequence breaks some of which are hilarious to see. |
64 | Jet Set Radio Future | stonenot, UrBoyGraham | 2:40:00 | (by UrBoyGraham) Jet Set Radio Future is the sequel to Jet Set Radio, which was ran at AGDQ 2013. This game is a cult classic. It has a fantastic OST. There are a few major skips in the game, but it is pretty well constructed for the most part. |
65 | Kaizou Choujin Shubibinman Zero | tonic | 0:25:00 | Relatively short, fast action platformer. Very marathon safe in terms of difficulty, and the route features technical prowess to move swiftly. Japan only release, great for Japan block. |
66 | Kickmaster | Zyre | 0:20:00 | PJ endorsed and approved! It hasn’t been seen in a marathon yet. It is a fun game that combines action/platforming with some RPG elements. Fairly difficult game yet fun. Where else can your kicks cause foes to explode into a shower of items? |
67 | Kirby Super Star (100%) | Countdown42 | 1:30:00 | Kirby is cute~ |
68 | Kirby's Dream Land (Extra mode) | TrUShade, CyberbotX | 0:20:00 | This was a run that Romscout wanted me to do last year, but I wasn't ready last year. But this year I am ready to deal with this insane difficulty curve. And if Rom wants to race me, we can make it a race. |
69 | La-Mulana, original vs. remake | JMan, HiddenDistance | 2:20:00 | A run featuring many new glitches and skips not originally present, allowing players to zip-jump through walls via damage! This indie game has become an influential classic with many fans! |
70 | MadWorld | Laz | 2:15:00 | A Platinum game with a great soundtrack, Sin City inspired graphics, and features Wii-motion controls. The speedrun is focused on point-leeching to quickly get to each boss to later. Only cons is the game is underrated, and very mature. |
71 | Marble Madness | bassdeluxe27 | 0:10:00 | This is a real NES classic. It's a basic but difficult isometric platformer that deserves a marathon return. Actual run time is no more than 3:30, so it can fit anywhere. Willing to consider co-op mode. |
72 | Mega Man 10 (Hard mode incentive) | usedpizza | 0:50:00 | It's Mega Man 10, but with a billion more enemies. Popular marathon game, and a hard mode incentive should be even more of a hit with viewers. |
73 | Mega Man 3 | Checkers | 0:45:00 | Mega Man 3 isn't quite as broken as its predecessors and the run focuses more on solid execution. There are some impressive tricks and it is generally considered one of the more popular NES Mega Man games. |
74 | Mega Man 5 vs. Mega Man 6 bid war | thadarkman78, DarkTerrex or Golden | 0:50:00 | A classic mega man that hasn't been run at a GDQ before. The run features a lot of precise super arrow shots which allow you to fly by a lot of sections in the game. Only game I'm working on now, so should be really optimized by SGDQ. |
75 | Mega Man V (Gameboy) | mrcab, Virtualboyness | 1:00:00 | (by virtualboyness) We've never seen a Gameboy MM at a Marathon. The run only has one glitch. There is also no RNG. This run uses a lot of the weapons in really creative ways, which makes it stand out from other Mega Man games. |
76 | Mega Man Wily Wars: Wily Tower | Countdown42 | 0:25:00 | It's a mega man game on the genesis w/ good music and stuff, never been played at a marathon before, cool fun speedrun for the whole family |
77 | Mega Man X (any% race) | Tiki, CalebHart | 0:40:00 | mmx any% race with calebhart42 it is fun and exciting |
78 | Mega Man X2 | CalebHart, Ivan, Iateyourpie, Trogdor | 0:45:00 | (by CalebHart) Any% may be a race with BJW if he goes. |
79 | Mega Man Zero 2 | Kuribon | 1:10:00 | More interesting run compared to Z1 thanks to better levels, tech and a glitch that lets Zero zip using the chain rod. Only problem is the game has alot of cutscenes. Also currently looking into RNG manipulation strats. |
80 | Metal Storm | UraniumAnchor | 0:20:00 | Current WR at 12:44, will be actively working on improving. Possible incentive for a second loop run afterwards, add 25 minutes for that, but I'll get back to you on how viable I think it'll be to do live if that's something you're interested in. |
81 | Metroid Fusion (race with 1% incentive) | kirbymastah, BioSpark, JaggerG | 1:50:00 | (by kirbymastah) Execution-heavy sidescroller. My PB is 0:47:0x and WR is 0:46:xx. Many new strategies since then. Race with Biosp4rk/JaggerG if they go. Otherwise incentive for notorious 1% instead (not done since SGDQ2012; estimate 1:45:00). |
82 | Metroid Prime vs. Metroid Prime 2 | Miles | 1:40:00 | A bid war between the first 2 Metroid Prime games. |
83 | Mighty Switch Force | Duke | 0:35:00 | Replaced MSF2 by request of the runners. |
84 | Mischief Makers | Jackafur, peaches_ | 1:10:00 | I currently have a 57:32 in any% which is only 40 seconds slower than world record. Im actually trying to break that record this month. Peaches__ was also interested in doing a race with me. |
85 | Mr. Mosquito | Quinntendopower | 0:40:00 | Mr. Mosquito is out to ruin the Yamada's summer by sucking their blood so he can live through the winter. Some technical aspects with the flying and blooding sucking mechanics. Good for some laughs! |
86 | Mystical Ninja Starring Goemon | Pykn | 1:40:00 | A 3D action-adventure game that has gained quite the following over the past few years. Most people who see this game fall in love with it immediately and I think it demands a spot in the WTF Japan block if that returns. |
87 | New Super Mario Bros. U vs. New Super Luigi U | wexcelsior, ewaller | 0:50:00 | (by wexcelsior) Never been in a GDQ (besides bonus stream once). It is a solid platformer and good speedgame. No glitches, but some skips that require fairly tight execution. Had a great reaction at the 502athon last year. 502athon run: http://twitch.tv/m/393307 |
88 | NiGHTS into Dreams... (Claris vs. Elliot bid war) | Miles | 0:20:00 | Cult classic for the Saturn, and pretty short to not overstay its welcome. Each character has 3 unique stages, then share a final stage. Alternatively this could be all 7 levels with a :30 estimate, but this would probably work better as a bid war. |
89 | Ninja Gaiden III: The Ancient Ship of Doom | Crak Atak | 0:25:00 | Any% can be fairly consistent with good play. Deaths cost anywhere from 5-60 seconds around, and picking up the incorrect sub weapons are also very costly depending on the location. The run should never take over 18 minutes. |
90 | Ninjabread Man | SCXCR | 0:20:00 | Running this means avoiding the unresponsive motion controls at all costs while weaving around land mines and heat-seeking cake frosting. An any% run involves a level skip glitch that bypasses one of the game's four levels. |
91 | Nitronic Rush | thefearowoftime, Vespher, ChocoPoptart | 0:30:00 | (by thefearowoftime) Nitronic Rush is a futuristic racing game that blends intense speed with precision platforming. There have been great skips found recently that brought this game under 7 minutes. This will be a race with chocopoptart and Veshper |
92 | Noitu Love 2: Devolution (Xoda all stages or Almond hardest) | CavemanDCJ, BlackCatGaming | 0:40:00 | (by CavemanDCJ) Fast paced indie game. Cool bosses and flashy game play. All stages is played instead of any% because any% skips the final level in a 7 level game. Better watch imo. |
93 | Octodad: Dadliest Catch | Ubergoose | 0:30:00 | You are a normal human father who is being accused of being an octopus, not taking it lightly you set out on a quest to prove your humanity. Your hands and feet don't like physics, so they clip into things a lot and it makes your journey a lot harder |
94 | Paper Mario: The Thousand Year Door | Almo | 6:15:00 | Any% has been cut down 40 minutes in the last year due to a sequence break to skip a crystal star, as well as many small skips used throughout the run. No random encounters. One glitch results in hilarious cutscenes for the 2nd half of the game. |
95 | Pikmin (best ending) | CaptainX24, Sinnoh | 1:40:00 | Pikmin is a lot about routing and micromanagement. Routes vary greatly, so it makes for a great race game if someone else wants to run it. I know basically all the mechanics plus history of the run so I can provide good commentary. PB is 1:27:16 |
96 | Pizza Pop | EggmaniMN | 0:15:00 | It's a cute, quick, and straightforward 2D platformer with no RNG and is completely marathon safe. Actual time should be easily 10 minutes. |
97 | Pocket Bomberman | Megachikkenrise | 0:20:00 | A 2d platformer. I must kill every enemy in a level and go to the exit. I constantly move and precisely drop bombs so I can hit enemy cycles like clockwork. Often an enemy dies off screen because I drop a bomb and move on anticipating its movements. |
98 | Pokemon Gen 1 vs. Gen 2 (will sort games/runners later) | MexiricanBassMonkey, ExtraTricky, Shenanagans_, cp1414 | 1:30:00 | This is a very quick run in which I beat pokemon blue using any glitches available in the game (except for save corruption). This run has a very limited amount of RNG and has 2 different routes (Charmander/Gengar) that could be donated for. |
99 | Pokemon Puzzle Challenge (Intense difficulty) | unusualcook, Bbforky | 0:30:00 | A fast paced game that has great reception at online marathons (Happy Tails, SRG). Intense is known for its difficulty to the point where most people never finish. Fast reflexes and planning showcase the run. Possible incentive for Pokemon choice. |
100 | Portal | ThisBlue, Azorae, Norferzlo, z1mb0bw4y | 0:25:00 | (by ThisBlue) Portal is my main speedgame for the last year, and I have crunched my time down enough to be one of the few people with sub 14 minutes. I would be using a more up to date route, something that was not seen at AGDQ, so it could be something fresh. |
101 | Portal 2 ("Solo Co-op") | Azorae, Phxntxm | 1:00:00 | Portal 2's Cooperative campaign played by a single person using one keyboard and mouse in splitscreen controlling both characters. This run pushes the boundaries of what is possible in Portal 2's coop while testing multitasking skills. |
102 | Psychonauts | Grimdonuts, Duke | 1:10:00 | An old 3D adventure platformer riddled with glitches from talking through walls to bunny hop induced ground pounds. Very known for being a cult classic. Consistently a sub 55 for me time wise. |
103 | Pulseman | soothingplumtea | 0:40:00 | This game is a fast paced 2D platformer that heavily abuses a glitch that allows you to jump at extreme speeds across the screen and zip through walls. The game is notable for its cult following from being a notable pre-Pokemon title by Game Freak. |
104 | Quake (100% Nightmare) | Cubeface | 1:45:00 | This is very different than any% easy, the run is intense, challenging, and interesting. It includes killing all enemies and finding all secrets in every level. |
105 | Rayman Legends (any%) | Ubergoose, spikevegeta, FearfulFerret | 2:00:00 | (by Ubergoose) This is a fairly new 2d platformer collect-a-thon. The community around this game has pushed it super far down in terms of optimization in the past few months. This would ideally be a race between me, FearfulFerret, and SpikeVegeta. |
106 | Resident Evil 2 | Carcinogen, Fiercekyo | 1:10:00 | (by Carcinogen) This version of the game is the fastest in real time, it can be done in under an hour. A LOT of opportunity for donation incentives, between scenario choice and knifing bosses. Great for graveyard shift. |
107 | Risk of Rain (co-op) | Studio, LazerLong | 0:30:00 | This game got very popular towards the end of last year. It has Isaac game over possibilities, but the Huntress + safe strat make the game reliable. It's also permanently high adrenaline from the constant threats (but they're manageable) |
108 | Rygar | Darkwing Duck | 0:30:00 | We must regain the people's smiling faces. The major skips cat has a couple really glitchy death warps and the full game takes advantage of a lot of overlooked errors in the programming. |
109 | Samurai Pizza Cats | usedpizza, Trogdor | 0:20:00 | An oldish popularish cartoon. Short game that moves very fast and is visually appealing, with frame perfect kills on 11 bosses for maximum style. My PB/WR is 13:00 seen here: http://bombch.us/XZH |
110 | Shantae | Wuqinglong | 1:30:00 | Tight platforming, death abuse, sequence breaks, lots of intentional damage and danger, and very little RNG. I own a physical copy, so that's covered. |
111 | Shatterhand | UraniumAnchor, Klaige | 0:30:00 | Late-era NES punch-platformer with great graphics and music, last done at SGDQ2012. |
112 | Sly Cooper and the Thievus Raccoonus | LovableLambchop, hagspam | 1:30:00 | It was last seen at AGDQ 2011 and there have been a lot of new tricks like skipping right to the bosses in both act 1 and 2 and lots of OoB tricks. My PB is 1:14:17 and I am progressing towards sub 1:10. Will give to Surreal if he makes it. |
113 | Sonic Advance 2 | Naegleria | 0:45:00 | Pros: Super fast paced, lots of speed tech, really fuckin fast paced. Cons: Probably too fast for casual viewerbase to follow along with. |
114 | Sonic Unleashed (Day Time stages only) | Fivavoa, BrokenArthritis | 1:15:00 | This run is basically all the daytime acts in sonic unleashed. The run has some pretty cool breaks, extremely fast paced, and has been a very fun watch for viewers in previous marathons I've ran it in. Eggmanland can be made a donation incentive. |
115 | Spyro 2: Ripto's Rage (14 Talisman race) | Jumpyluff, SSBMstuff | 0:35:00 | Any% category before the skip that skips getting the 14 talismans was discovered. This category uses the double jump, out of bounds, and swim in air. It uses a skip into the final boss, skipping the 40 Orb requirement. Possible race with SSBMStuff. |
116 | SSX3 | CloakedYoshi | 0:30:00 | SSX 3 is made to go fast, the game forces you to do tricks and swag to get speed boosts, and managing the uber trick bar adds on the fly strategy. Perfect for a GDQ because its insanely fast, even more so if you haven't seen the game. S O F A S T. |
117 | Star Wars: Dark Forces 2 | pieper | 0:50:00 | Dark Forces 2 is a first/third person shooter. The run utilizes force powers to run faster and jump higher. In addition, explosives are used for rocket jumps and quick kills on bosses. [reviewer's note: this game is notorious for having a hard time being captured/crashing so we will need to be extra cautious with setup] |
118 | Strider 2 | frankieframeskip, zex | 0:20:00 | Fast paced, near Tas run in hiryu mode. Very Fun to watch, can run both characters in 21 minutes. RNG manipulation and skips are skill based and donation incentive for SS ranking. [reviewer's note: We know you death abuse in this, and that's generally looked down upon for arcade games where you end up credit feeding. If you are willing to do runs without abusing that, then this will be a much easier pick.] |
119 | Super Ghouls 'n Ghosts (weapon bid war) | PJ | 1:00:00 | SGnG is well-known for being difficult and unpredictable. My runs of this are always well-received, and unconventional weapons have really unique routes. If 8 choices is too much, I can just do a run with torch, the world's least favorite weapon. |
120 | Super Mario 3D World (any%) | SlowKingsPants, Suidt, TeighMart | 2:15:00 | Very fun run to watch, all the levels are played quickly. Not many breaks longer than 10 seconds. There's a few glitches, but the entire run is very fast paced. |
121 | Super Mario Bros. 2 U.S. (any% or warpless) | cak | 0:30:00 | Extremely popular NES game. Warpless (24 min): many more strats/challenges compared to any%, which tends to scare off runners but makes for an interesting watch. Any% (9 min): short, action-packed run. |
122 | Super Mario Bros. 3 (warpless) | duckfist | 1:10:00 | The definitive 2D platformer. |
123 | Super Mario Sunshine (race) | Linkfan21, ChrisM, JKB | 1:40:00 | This is beating the game as fast as possible. Super Mario Sunshine is a classic and it's hard to imagine an sgdq without it! |
124 | Super Mario World (96 exit or Dragon Coins/moons) | Suidt, CTConqueror | 2:00:00 | Classic run for a classic game. The game is constantly being optimized and a very fun run for all. We could follow the SGDQ2013 tradition and have a donation incentive for All Dragon Coins and Moons. |
125 | Super Meat Boy (106%) | MattyIce3131 | 2:00:00 | 106% category requires all lvls/bandages/warpzones. Fast-paced run that has evolved a lot since Breakdown played @ AGDQ '13. Est. 1:35 w/ a few minutes for incentive of blindfolded forest after. PB http://bit.ly/MOUZYD. |
126 | Super Metroid (low%) | zoast | 1:15:00 | Major SM category that hasn't been done in a 'GDQ. This was probably hotarubi's strongest SM record, and I beat it when nobody else was even close. It has a completely different route from any% and some cool tricks like CWJ and gravity jumps. |
127 | Super Monkey Ball 2 (Expert) | thefearowoftime, Miles | 0:30:00 | Im suggesting Super Monkey Ball 2 Expert. This will be either a race against Miles if he goes or a solo run by me. This category has come down in time in the past 6 months with new skips and tricks. It's Monkey Ball, what more can you ask? |
128 | Super Star Wars: Return of the Jedi | StrikeNerd | 0:40:00 | (by Striker) The final game of the Super Star Wars series. The Empire Strikes Back got a lot of good reception at AGDQ. This game uses a lot of cool glitches and clips (TOMPA WHY). Enjoyable run. |
129 | System Shock 2 | Cirno | 0:20:00 | This game has changed an extreme amount since the last GDQ. It's gone from 30 minutes to 13 minutes using a huge variety of new tricks and skips. It's definitely an interesting run. |
130 | Tails' Adventure | boredeathly | 0:35:00 | A Metroidvania Sonic game. The game is completely broken by going OoB a whole lot and skipping required items. Doing WR route, not my AGDQ14 bonus stream run route. It's more exciting/difficult. Current PB: http://www.twitch.tv/boredeathly/c/3634394 |
131 | Taz-Mania (warpless) | jape | 0:25:00 | its funny and has bad sounds in it. youre taz and you eat stuff and spin like the tazmanian devil. warpless means no warps. theres some warps that skip stages. i can s how them off or w/e its really inconsistent |
132 | The Lost Vikings (1p2c) | johannhowitzer | 1:30:00 | Using two controllers to control three vikings is extremely flashy and technical. At times, the illusion of playing three characters simultaneously is created. Zero RNG, no known glitch abuse, just nonstop execution. |
133 | The Simpsons Arcade Game | maquina_azul30 | 0:25:00 | The run consists of going trough all the stages and beating the bosses in each stage. I will be running the japanese version which has a few different things from the english version but overall its the faster run to play. |
134 | TMNT IV: Turtles in Time | Sinister1, mikwuyma | 0:30:00 | Race vs. Uyama. Clash of the TMNTitans. Raph smashes everything in his path and skips the rest. Splinterface must be unleashed on the masses and race means twice as much of dat rat. |
135 | Tomba vs. Tomba 2 | CavemanDCJ, MechaRichter | 1:30:00 | A very charming 2D platformer from an unfortunately short lived company that has a unique mission system. Very fun and fast paced game. |
136 | Tony Hawk's Pro Skater (100%) | guished, Remedy, George | 0:20:00 | In THPS1 100% you have to collect all 30 tapes and place first in the three competitions. It would make a great race if other THPS runners could attend. |
137 | Tony Hawk's Pro Skater 3 (all goals & golds) | George | 0:20:00 | Completes every goal in the game, including the difficult Cruise Ship, and attains 3 gold medals. |
138 | Touhouvania 2 (hard mode) | Krimmydoodle | 0:25:00 | Hard Mode is fast and marathon-safe. Lower difficulties eliminate the intensity that makes Hard an amazing run, and thin out the bullet walls that Touhou is known for, yet aren't significantly faster for it. Current PB ~16min is 35 seconds behind WR. |
139 | Treasure Master | MechaRichter | 0:50:00 | Haters gonna hate. |
140 | Trials Evolution: Gold Edition | TheBlazeJp | 1:15:00 | Trials Gold is a technical skill motorbike game that has varied difficulty driving lines with obstacles to complete quickly aswell as skill games. Trials Evo was on xbox at AGDQ2013, On Trials Gold (PC) we can delete save files for a complete Any% |
141 | Trip World | Wawlconut | 0:15:00 | http://www.twitch.tv/wawlconut/c/3522583 The music and Yakopoo (main character) make this game amazing. Just look at him go. Have you ever seen a character splash like a Magikarp before? Now you can! |
142 | Ultimate Doom | Kubelwagon, Dime | 0:45:00 | The classic. I can still do this one so I offered it again. I've gotten a little better since last time. |
143 | Warcraft 3 | Studio | 1:30:00 | Estimate is VERY safe to account for different campaigns. It's a Warcraft 3 single race campaign run, lots of cool tricks. I played War3 for about 9 years have the micro and APM [reviewer's note: TriHard] needed for the campaign. Focus would be on the more exciting campaigns. |
144 | Yoshi's Story (all melons, 1 lap) | dansalvato | 0:30:00 | The abbreviated version of All Melons, in which I end after beating the final boss once, which is 6/24 levels. A viable alternative if the full run does not fit in the schedule. |
145 | Zelda: A Link Between Worlds | Zandergoth, Ryxos | 2:30:00 | Fast pace nonstop action with a FEW cutscenes. Tons of Glitches/sequence breaks allowing us to skip bosses/boss keys/ and tons of puzzles. Low amount of RNG making this game great for a Marathon. Been Breaking this game from day 1. |
146 | Zelda: Four Swords Adventures | Zmaster91 | 3:10:00 | http://bombch.us/XZ1 This is a rapid paced 2-D Zelda that utilizes both interesting glitches and clever optimization. This game has a very different flavor than other zelda speedruns and also has very little down time within the 3 hours of the run. |
147 | Zelda: Link to the Past (any% no EG) | Jadin, Inebriated | 0:45:00 | You could make this as a donation incentive run to ineb's 100% run, or I could do a donation war between an any% (95 min) and this no EG run, however you want. This is a difficult run, does ganon tower with 5 hearts and has some precise skips |
148 | Zelda: Oracle of Ages | Yashi, mabdulra | 2:10:00 | (by TheOnlyOne) Ages has a very interesting new route, including wrong warps, several surprising sequence breaks, and heavy RNG manipulation. This run was well received during the ZSR marathon and has evolved even more since then. |
149 | Zelda: Skyward Sword | TLoZSR, Testrunner | 6:00:00 | This is a long run, but it stays interesting throughout with strange glitches and nonstop gameplay. SS has little rng, making it a safe marathon run. Would be great as a potential finale run. It would be great to see this game in a GDQ |
150 | Zero the Kamikaze Squirrel | Omnigamer | 0:20:00 | Silly spin-off from the Aero the Acrobat series that is also quite difficult. A few skips are present from a walljump glitch, but the game's main strength is running/gliding at ridiculous speeds. Short but very entertaining. |
151 | ZZT (Town of ZZT) | Cosmo | 0:15:00 | Town of ZZT is the "stock" ZZT game that came with ZZT. Thanks to sockfolder messing around with the game, I can break the game and skip large portions of it by extracting the purple keys from the castle using save buffering. |
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165 | Total time: | 152:25:00 |
1 | Game | Runner(s) | Estimate | Description/comment |
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2 | Castlevania: Legacy of Darkness (Henry, possible incentive for CV64) | PvtCb | 0:20:00 | A Castlevania game that's never been in a GDQ before. Fast paced platforming. |
3 | Mystery Co-op Arcade Game | Murphagator, PJ, Klaige, MechaRichter | 0:50:00 | ask PJ for details [reviewer's edit: asked PJ for details] |
4 | Ninja Gaiden (pacifist) | Sinister1 | 0:25:00 | Very difficult fast paced classic played in the most challenging category. Not many games can be completed pacifist and still look this smooth and fast. |
5 | Pokemon Snap | karmerz | 0:30:00 | Pokemon snap is an auto scroller speedrun such as star fox 64, but there are various button combinations that you can do to make your cart move faster as well as lag reduction and good pictures to get an optimal time. |
6 | Pokemon Yellow (any%, possible incentive for Pokemon) | MexiricanBassMonkey | 0:05:00 | I know it's been done before. but showing off the 0:00 Yellow run is always a crowd pleaser and makes for a great donation incentive to hold during the main Pokémon marathon run. |
7 | Sonic Spinball (glitch%) | CoolMatty | 0:30:00 | Glitch% = any% run with extra hilarious glitches/TAS stuff. Run & route optimized since last GDQ appearance more than 3 marathons ago. VERY safe estimate incl. glitches. Bonus game potential? (Hey, I had to try, rom :P ) |
8 | Zelda: Link's Awakening DX | LeonPowalski | 1:25:00 | I'm a fucking beast at this game. I took both WR's with my dick in my hand. Let's get it. |
9 | Zelda: Ocarina of Time (any%) | skater82297 | 0:30:00 | Beat the game as fast as possible with no restrictions. Its a fairly popular game and category. Its a short run does not take too much time. There are a few new tricks in the run since it was last played at a GDQ. |
10 | The Elder Scrolls III: Morrowind | Aleck47, AlbinoAlbatross, The Paprika Killer | 0:15:00 | Skips to and completes the end of the game, abusing many glitches. |
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15 | Total time: | 4:50:00 |
1 | Game | Runner(s) | Estimate | Description/Comment | Reason for cut |
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2 | 140 | Kozzi | 0:30:00 | This run does not have game breaking skips, but consists of multiple time saving tricks that are used throughout the run and in each level. The game is largely rhythm based, and getting a good time in this game is solely focused on execution. | This game moves very slowly for a platformer and doesn't have anything to make it appealing to a big audience. Sadly, the thing that stands out the most about this game is that some of the backgrounds could give people headaches. |
3 | 1000 Amps | CyberBotX | 1:00:00 | 2D platformer. Any% involves the quickest path to get each of Plug's powerups, but also includes the infinite battery upgrade. | After watching extensive gameplay, it comes off as very slow paced and not much to grab new viewers' attention, much like Aquaria. |
4 | 50 Cent: Bulletproof | Karls_Friend | 1:30:00 | Hilarious dialogue, quick gameplay, and great voice acting, 50:BP is a world-renowned awful game. There is at least 1 unskippable utterance of the N word. I have not finished a full run, but have routed and practiced ILs for almost the full game. | Because of the length for what type of bad game it is, this would even have trouble getting into AwfulGDQ, and we're not sure that there's even going to be a full bad games block at SGDQ. We're going with a different look for games in the 1-2 hour range. |
5 | Ace Combat Zero: The Belkan War | Thehealbus | 1:30:00 | A game where you already play a super fast jet, how convenient! No timed missions make this the fastest and most practical of the ps2 trilogy. Would be a great first Ace Combat game for GDQ, there's been a serious lack of action flight games! | Even if it is the best choice out of the PS2 trilogy, it still gets incredibly boring/repetitive to watch and probably isn't the best choice for a GDQ. |
6 | Adventure (game mode 2) | Kefka14 | 0:15:00 | Much better run (compared to game mode 1). Tons of RNG and random crap. My PB is about 7 minutes. Haven't recorded a run yet. Adventure is on the Atari 2600. Would be nice to see it ran. Also, the Easter egg would be a great donation incentive I think. | Watching this Atari game, it seems impossible for this to generate any energy in the room. |
7 | Alien 3 | BananaBoat | 0:55:00 | Alien 3 is a side scrolling-action platformer. It's a intense rescue game, with aliens at every corner and amazing music to see you through it. It requires good reflexes/frame perfect moments. | Aside from the fact anything impressive in the gameplay would have a hard time coming across to people, we found a "longplay" of the game that was 46 minutes. We're certain a run could be MUCH faster than your estimate. |
8 | Alundra 2: A New Legend Begins | BubblesDelFuego | 7:00:00 | This 3D puzzle-platforming action-RPG is very fresh for speedgaming, and it desperately needs the spotlight. A surprisingly awesome hidden gem, and though it is long, it never gets boring, with puzzle memorization, platforming, bosses, and minigames. | You would need a much more high profile game for something of this length, sorry. |
9 | Amnesia: The Dark Descent | Weables | 0:45:00 | Lots of fun in previous GDQs. Spooky games done not-so-spookily. | It's been in multiple GDQs and trying the sequel would be better. |
10 | Anna: Extended Edition | Jovinee | 0:05:00 | Its a very very quick run, takes about 1 min usually, but the setup can be finicky sometimes. | 1 minute run of an obscure game where you state there's potential for a long setup. Yep. |
11 | Anodyne (100%) | Chiron97 | 0:45:00 | Anodyne is an incredibly broken mess of a game. The 100% run is interesting in that it actually completes the game twice- once in the first 6 minutes and then going back to completely break the game, walking through walls and going anywhere you wish. | The any% run for this game is a better option to go with this time around. If it gets a good reception, perhaps a longer category can be considered for a future GDQ. |
12 | Aquaria | CyberBotX | 2:00:00 | Underwater Metroidvania-style game. Any% would entail just going through the game as quick as possible and getting only 1 additional form to speed things up. Optional incentive for playing the cutscenes. | The popularity for this game has not held up over the years, and it is much slower paced and less interesting than many of the other indie metroidvanias submitted. |
13 | Bad Rats | Yoshipro101 | 2:00:00 | The entire game is RNG, and the only theory is that the way the rats work (which is random) is based off the ingame timer and their animations. PB is a 1:33:xx. Standard puzzle game with nonsense physics. | The general feel of this game is janky and unappealing, so it would drag on for way too long with a time estimate like this. |
14 | Bionic Command (2009) | Murphagator | 1:40:00 | Fast, fluid and dynamic movement and combat, lots of potential for hilarity due to some buggy quirks. | Kind of long for a game with very mixed reception. Even a standout run may not get great results. |
15 | Bioshock | BloodThunder | 1:00:00 | I ran this game at AGDQ and it received a pretty positive reception. Since the run at AGDQ, there have a few developments that save some time and make the run overall more optimized. | Since Bioshock 1 was just done, let's put 2 on the list instead. |
16 | Bomberman 64 (100%) | JaggerG | 1:55:00 | Though any% done in '12 is 1/3 as long because bosses are made trivial and levels are short, it cuts 3/4 the gameplay. 100% makes bosses complex, and level tricks turn a jumpless adventure game into a platformer. Includes secret levels/bosses. | This is similar to Bomberman Hero, but that takes up half the time on the schedule and could be an exciting race. We don't need much N64 Bomberman for this marathon. |
17 | Borderlands 2 (single player) | ProfessorBroman | 3:30:00 | Fast paced and glitchy Borderlands 2 is also filled with donation incentives and opportunities. No downtime during the run and the possibility of character selection would make this game a good draw. | Hard to top the co-op performance from AGDQ, and single player is considered to be not as entertaining. |
18 | Borderlands 2 (Ultimate Vault Hunter Mode) | HeeroJay | 3:20:00 | The hardest playthrough of the game. Different than New Game Any%, UVHM Any% features more viable OOB skips, more save quit optimization, and overall shorter run times. Many donation opportunities as seen last time. | Still not worth having the game again immediately after the co-op run from AGDQ, and this category runs the risk of being boring anyway if you bring in the wrong weapons. The game can take a break for a marathon. |
19 | Brandish | Breakdown | 1:40:00 | If this doesn't make the schedule, rom, I release the pictures to the public. Yes, THOSE pictures. | I think I was wearing a nice hat that day. Bring it on! |
20 | Brutal Legend | Laz, Wheels, TenaciousToaster | 2:15:00 | Brutal Legends is an third-person RTS title that features metal music with a hint of sandbox game play. This run has really risky strats and tricks but if Pappy offers this in my place I would happily let him do the run as he is the WR holder. | The popularity of this game has not held up too well over the years, and the gameplay can be a little hard to follow sometimes. This is too long for how risky of a pick this would be. |
21 | Bugdom 2 | Newtmanking | 0:25:00 | Just beating the game as quickly as possible, exploiting a few tricks along the way. Very generic. | As you said in your description, it's very generic. |
22 | Bugs Bunny Rabbit Rampage | Drogbass | 1:15:00 | SNES, played on wii. http://www.youtube.com/watch?v=NrzMGFY-EFE | Pretty long for a Looney Tunes platformer. There are shorter/better ones out there. |
23 | Bully: Scholarship Edition | lillbrorsan | 3:30:00 | Any% is very straight forward with missions, it is being run on PC which contains a handful of glitches exclusive to this system. Current WR is 2:45:43 by me - http://www.twitch.tv/truljin/c/3598710 | For a Rockstar game that's far less popular than GTA, it's a little too long to consider currently. |
24 | Call of Duty: Modern Warfare 2 | Lo1ts | 2:05:00 | The run comes mostly down to good movement, not soft-locking the game constantly, good aim, and a couple of skips. Here's my PB VoD http://www.twitch.tv/lo1ts/c/3603337 | The audience that would enjoy this game does not overlap with speedrunning at all, and the potential negative backlash is too much of a risk. |
25 | Castlevania Bloodlines (character bid war) | Klaige | 0:45:00 | Any% expert mode run. Bidding war for character (Morris or Lecarde), Was well recieved at AGDQ as a classic CV run with fun tech. | Even though the AGDQ run was amazing, there are much stronger Castlevanias on the list already that could make their own block by this point. It would be hard to match the previous run anyway, so it should take a break. |
26 | Castlevania II: Simon's Quest | Furious Paul | 0:45:00 | I currently have the fastest times through Castlevania 2 and I can show off an impressive speed run through the Any% category. | Even though the run has improved recently, it is still the weakest classic Castlevania offered so far (due to mixed reception and how slow the run feels). The other classicvanias haven't been in a marathon for a while either and would be stronger picks this time around. |
27 | Castlevania: Aria of Sorrow (Julius all bosses) | Dragondarch | 0:25:00 | Short, quick and action packed. Route has changed since it was done at AGDQ 2012, and my record has dropped to 14:38 (~15 min RTA). | This game (with multiple categories) has been in several GDQs and received very little positive response, so it can continue taking a break and let some of the other titles that haven't been done in a while have a shot. |
28 | Castlevania: Curse of Darkness | Dragondarch | 3:00:00 | Has a lot of fast-paced and hectic combat and a Devil system that allows for some unique tag teams. I found some improvements over my old segmented run just this last week, some reducing RNG. Donation incentives for File Name and Devil Names. | The lack of response to Lament of Innocence in previous marathons makes having the significantly longer PS2 Castlevania title too big of a risk for now. |
29 | Castlevania: Symphony of the Night (low% wolf) | MechaRichter | 0:50:00 | Because SotN, and because low% is the only "main" category that hasn't been in a marathon yet. | This is the most boring "speed" category offered for SotN so far. |
30 | Cave Story (best ending) | m1_michael | 1:10:00 | Popular indie game with high base difficulty. Precise movement combined with weighty physics provides a challenge. Lots of cool-looking boss strats. Can get easter eggs as an incentive. WR is 57:28, my time is 1:02:22 | As it has been at many GDQs, including AGDQ 2014, this game can take a break and let other indie PC games have a chance. |
31 | Celestial Mechanica | Lidistus | 0:20:00 | It’s a short game. Great music. Lots of death abuse and interesting tricks as well as the skipping of one major item. Very nice pixel art. Easy to explain. http://www.twitch.tv/lidistus/c/3656843 | Even if this isn't the case, a lot of the run comes off as running/jumping from point A to point B in a relatively simple and empty world. Even when more interesting movement mechanics come into play late in the run, the lack of interesting rooms makes this run not worth it for the marathon. |
32 | Conker's Pocket Tales | Inebriated | 0:50:00 | Conker's Pocket Tales is a quirky GBC game with really good music. I optimized the route by 16 minutes when I picked it up a few months ago, and have the WR with a 44:30. It's the only happy-spirited Conker game out there! | Most of the run is slow movement, and it is severely lacking in any exciting tech/tricks. |
33 | Costume Quest | Fullmetalgambit | 2:00:00 | Any% Costume Quest is essentially a speedy playthrough of the game. There are no major glitches or skips. You clear each area and fight only the fights along the paths needed to get from place to place with 2 tough end boss fights | There is not enough interesting tech in this game or anything super entertaining that could carry it for 2 hours. |
34 | Crash Bandicoot 3: Warped (105%) | SSBMstuff | 2:45:00 | = to a 100% category, this run collects all items, visiting 6 warp rooms consisting of 5 separate levels & a boss. It's Crash Bandicoot, one of PS's earliest mega-hits. Great 3D platformer: constant action, suspenseful level routes, and lots of hype. | Crash was just at AGDQ, and it doesn't need an extremely long run to follow it up immediately. It'd be better for other 3D platformers to have a chance. |
35 | Densetsu no Stafy | BasedGloverGod | 1:20:00 | Stafy is a (mostly) underwater floaty platformer that requires a lot of precision, timing to keep a good pace. Unlike other platformers it plays little more clumsy on land, so it makes for an interesting speedrun to see done. fun bosses/friends too. | This super obscure game doesn't have enough going for it outside of the cuteness factor to warrant taking up over an hour of the schedule. There is also a lot of random downtime in the run, so it never really keeps a good pace. |
36 | Do re mi Fantasy: Milon no dokidoki daibouken | Deuceler | 1:35:00 | The game is a straight forward run and almost purely execution based, with little RNG, the only exception being a few boss fights. It forces you to collect 5 stars in World 2 through 7 in order to advance, making this the only category thus far. | This game is amazing but unfortunately is way too long for what it is, considering almost no one knows what it is. |
37 | Donkey Kong 64 (No Early Levels) | 2dos, Bismuth, Cfox7 | 3:15:00 | No Levels Early requires you to get the key (defeat the bosses) to unlock the next level and you need enough golden bananas to enter the level. It is comparable to 70 star. There is little downtime and shows off many exploits not seen in Any%. | It's been in 2 of the last 3 marathons, and having it back again for a 3 hour block when there are a lot of new Nintendo (and Rare) games to consider for the schedule doesn't make much sense. |
38 | Doshin the Giant | PvtCb | 2:00:00 | A comfy first party Nintendo title with loads of humor. It’s a weird run but people seem to really like it. A WTF Japan game if there ever was one | Too long for one of the lesser known Nintendo games that rides on humor. |
39 | Dota 2 tutorial | Kingdomnerdia | 1:15:00 | Speedrun of the Dota 2 Tutorial levels. Dota 2 is a really popular game, so it should help us get some views. In addition, Valve likes to sponsor and promote events which feature their games like this, so we could probably get a shoutout from them. | A run through a tutorial isn't going to win over anyone in any game's community, let alone this one. |
40 | Dragon Quest (Super Famicom version) | tonic | 2:00:00 | A classic JRPG. SFC version is much faster and less difficult than the well-known NES version. Marathon safe route includes some interesting RNG manipulation (as opposed to all manipulation route) and avoids drawn out level grinding. | Even on the SFC version, this game is very bland and moves slowly. Not as slow as the original, but it would get boring fast, even to many DQ fans. |
41 | Dragon View | PJ | 1:15:00 | This run tries to do a frame-perfect wrong warp to the credits ~1 hour into the run. The frame window is highly variable and usually not possible at all. Dying or saving makes this impossible, and nearly every enemy is OHKO in this game. | PJ pls |
42 | Dragonball Advanced Adventure | Senzura | 1:00:00 | Fun little action platformer that has picked up a slight speedrun following in the past couple months. Plenty of tricks that make the boss battles quick and interesting. | DBZ games tend to have bad reputations, and it's obscure enough that its length matters and hurts it. |
43 | Drakengard 3 | Senzura | 3:00:00 | Nier came out of nowhere and gained a following, so the Drakengard series has been getting more notice. The run is fast pace and involves a really entertaining glitch that makes it a great game to run and watch. | This is a Japanese only RPG that is long enough that this will turn off viewers. |
44 | Ducktales Remastered (easy mode) | TonyOgbot, Radman | 0:45:00 | DuckTales: Remastered, featured in AGDQ 2014, is another platformer from the folks at Wayforward. The differences between Easy and Extreme warrant separate categories, and with that being stated, it would be fun to do this game in a race situation. | This game was already done at AGDQ and did not get enough of a response that it's worth immediately repeating. |
45 | Dustforce | Mapler | 1:20:00 | The run is extremely impressive and entertaining, and I intend to make the previous run look like a piece of shit (and not just because of the mercy kill). The upcoming console release will make setup easier and the game will be more stable. | I understand you want a runback, but after how the last time went, it's still too much of a risk because of how bullshit the end levels are. Also the time gain from less setup could very well be mitigated by potential load times on console. We don't know much about console release yet. |
46 | Dynowarz: The Destruction of Spondylus | lurk | 0:35:00 | This is a terrible game. It can't handle more than 4 projectiles on screen, and will drop your inputs to compensate, typically when you want to jump. Sometimes this game makes me want to commit suicide. | I would prefer you not kill yourself kthnx |
47 | Ecco the Dolphin (any% no camera glitch) | Blueglass | 0:40:00 | For some reason, people seem to like my Ecco runs despite the mistakes. This will be much like the run at AGDQ14 bonus stream, only with substantially more practice involved. [reviewer's note: There was previously a comment that Blueglass claimed was not his own. This is apparently his actual comment.] | This game has had shots in marathons, and if the new tech isn't shown off, it's not really worth repeating for now. This can be reconsidered if the faster run is offered. |
48 | Elmo's Number Journey | Zerothehiden | 0:20:00 | Elmo at his best collecting numbers to safe the universe getting to cridets super fast and winning with big bird possible duo play of both numbers and letters with Ajefk1255 | This run is just walking in a straight line to numbers. Elmo's cute, but not cute enough to warrant 20 minutes of this. |
49 | Escape from Bug Island | SCXCR | 1:40:00 | This was the first survival horror game on the Wii. It includes questionable motion controls, half the enemies not being bugs, bad voice work and a draw distance that could rival the first Silent Hill. | A bad survival horror that's longer than any other on the list so far doesn't really deserve to be on the list. |
50 | Escape Goat (100%) | ZDWario | 0:30:00 | It's a indie puzzle platformer with a retro look. Has an amazing soundtrack. The developer is eager to be involved in the event/run(like a skype call during the run). | While the music is cool, the game itself appears to be an unremarkable puzzle platformer with very little movement options. Unless there's something we're severely missing with how speedruns work, it would be pretty forgettable. |
51 | Family Guy: Back to the Multiverse (NG+) | lillbrorsan | 1:30:00 | A pretty decent game based on the show, a quick run with some skips and tricks. This is run as a new game + because of the time saved with all weapons unlocked. | NG+ files where you start out extremely overpowered have not been well received in recent marathons, and this game had very poor reception anyway when it came out. This game would have a hard time being at a marathon. |
52 | Final Fantasy Crystal Chronicles | Ghoul02 | 3:05:00 | Basically a action RPG for the Gamecube. Potential donations based on race of the main character: 3 are equally viable with slight differences. Also 4 player co-op if more people pick up the game, but probably unlikely | Co-op would be the biggest factor that would make this attractive for a marathon, but otherwise its length and lack of popularity hurts it compared to the several other RPG submissions so far. |
53 | Final Fantasy IV | Deuceler | 4:00:00 | A run that has been done in the past, very unforgiving but involves a few major glitches - MP underflow being the main highlight. | This has been done at multiple GDQs and recent enough that it can still use a break. |
54 | Final Fantasy IV (die hard% race) | Essentia, Brossentia | 2:50:00 | I'll be running this game at C4L. Brossentia is teaching me the route, and he and I are willing to do a competitive sibling race at SGDQ. | We just had die hard% last SGDQ, and a race doesn't really change things enough to warrant an immediate repeat. |
55 | Final Fantasy Tactics Advance (True Ending) | Mapler | 20:01:17 | Beats the game and all missions to show off the entirety of the story. Faster paced than Sonic Adventure and more action than Kirby, not to mention more technique than Dustforce. | gtfo kid |
56 | FTL: Faster Than Light | Twinge | 0:40:00 | Considered difficult to win, much less consistently/quickly. Using safe strats, I reliably win without dying in ~25-30 mins. Unique novelty of a speedrun with randomness & permadeath. Built-in incentives: naming 3 crew & ship. Record: goo.gl/nwnHP5 | Even though it's impressive for you to counter permadeath this well, it's an incredibly hard run to follow for anyone who's not already very famliar with the game and therefore isn't a safe pick for the schedule. |
57 | Future Cop LAPD | Mapler | 0:20:00 | This run was born at a gdq. It's fast paced, has absurd glitches, and many members of the community can provide detailed commentary. | While it does have the neat fact it was born in the AGDQ side room, it's also a pretty boring watch. |
58 | Gimmick! | Countdown42 | 0:30:00 | Another gimmick submission. I have a 30 minute best ending time atm tho so there's that. Pretty sure all the 'gimmick 2014' people don't actually know the game yet. | Best run so far = 3 times the record. Legit. |
59 | Give Up, Robot | ZachSK | 0:10:00 | Its easy to fit into the schedule Setup is easy. Its a Screen cap of a flash game. It looks pretty well when done fast, especially when done well. It is difficult for most people who've played it Indie games draw a crowd | Even though it's short, we have much stronger indie platformers on the table, as well as much stronger short game offers. |
60 | Glare | Vulajin | 1:00:00 | Atmospheric indie platformer based around light. Low on glitches, high on execution, with a bunch of platforming tricks to skip big sections of the game. UA worked on this game, so we can ask him to provide live developer commentary. | Too long for how obscure it is, and not enough obviously impressive stuff that casual viewers would appreciate everything |
61 | Glover (100%) | heeheex2 | 4:20:00 | this is a really cool speed run where you get all the garibs done on easy difficulty cuz normal is dumb as my ass | nailed it |
62 | Glover (any%) | Yoshipro101, heeheex2 | 0:50:00 | Could do a bid war between N64 and PS1. http://bombch.us/NvN Both games are completely different, PS1 you make your ball expand forever! Few crashing issues unfortunately, which means could lose big time on PS1. | Games featured in the AwfulGDQ block rarely need an immediate reappearance in GDQs. This is no exception. |
63 | Glover 2 | BasedGloverGod | 0:20:00 | It's the sequel to Glover. It's got tricks, skips and hub chickens. | Because of the fact this is a prototype, it would work a lot better as a donation incentive or attachment to Glover... and we're not having Glover. |
64 | Golgo 13: Mafat Conspiracy | MexiricanBassMonkey | 0:40:00 | NES game based off the longest running manga still in publication. It's got great music, shitty level design, and can be part of a block if TSE also happens to get pitched. | Many sections of this game get boring very quickly, and there is too much of that for a 40 minute game. |
65 | Gone Home | your name here, Karls_Friend | 0:15:00 | Game is somewhat infamous for being able to skip straight to the end. I can also almost certainly get developer commentary. Estimate is for both 100% and any% + setup. | While it's super short and well known, the setup time for developer commentary hurts it for how short the run is, especially since the dev wouldn't have much time to talk about the game. |
66 | Goof Troop (co-op) | i3axpace | 0:35:00 | Classic co-op game that features a significant amount of minor improvisation moments in gameplay, keeping things fresh and dynamic. Optimization through tight movement&execution+ quick improv. Blechy & Cyghfer's AGDQ2013 run is an excellent example. | Your PB on the game of 27:05 is nearly 12 minutes behind cyghfer and blechy's record, which is too big of a gap to consider for such a short game currently. |
67 | Grand Theft Auto: Vice City | Zandergoth | 1:50:00 | Action all around. Few missions with RNG to make the run Interesting. Would like to me this a race if any other runner is submitting. | This game has been in consecutive GDQs and not enough has changed with the any% route to warrant a third straight return. |
68 | Guise of the Wolf | Senzura | 0:40:00 | Point and Click(ish) adventure game where you solve a wearwolf mystery while trying not to fall through the floor. Probably the worst game this year. The devs obviously were not skilled enough to make a game. One of those "So bad its good games" | Point and click adventures don't register well as marathon games with any substantial length, no matter what the entertainment factor is otherwise. |
69 | Gyruss | Darkwing Duck | 0:40:00 | Cylindrical shooter. Quite of bit of tech in this game and blends a frantic feeling of a bullet hell shooter with the preciseness of a horizontal shooter. 40 is placeholder. First casual run was 35. Would expect to be around 30 minutes by SGDQ. | Old school shmup that couldn't possibly have enough speed tech in it to warrant taking up this much of the schedule. |
70 | Half-Life 2 Done Portal | Yeti, ThisBlue | 1:10:00 | HL2 Done Portal is a category in which HL2 maps are loaded in the Portal engine, and the player is given a portal gun. The run uses the glitches that make Portal fun, and is long enough to give real explanation of the glitches. WR: bit.ly/1iZAXsi | It could come off as pretty arbitrary to a lot of people since it's inserting a mechanic into the game that wasn't accounted for. The main game is already being considered for the marathon. |
71 | Halo 2 (easy) | Reed | 1:45:00 | Easy is a very different run from Legendary, letting you blow through the game with risky strategies to save small amounts of time. The level of optimization is extremely high and I plan to be sub-1:30 by AGDQ. | Game was just done at AGDQ on a higher difficulty, and since Halo 1 was also offered on Easy, it'd be better to go with the fresh game in this case. |
72 | Harry Potter and the Chamber of Secrets | Slayerkid13 | 1:30:00 | Chamber of Secrets is a 3rd person action game that centers around oversights in levels and precise jumps. within the past year, this games time has been cut down by almost 20 minutes and is a high skill run. | Watching this makes it seem very similar to the Sorcerer's Stone run, which means that there's not enough interesting tech to carry through the entire length. There are a lot of stronger 3D platformers offered. |
73 | Harry Potter and the Sorcerer's Stone | Nitrofski | 2:00:00 | Running this game is essentially quickly going through the game the intended way, skipping only cutscene triggers and optimizing every bit of movement and execution of challenges and fights. Only 1 glitch is used in the run. | Watching parts of the run, the movement is slow and there seems to be very little in the way of tech. It would be hard to justify having such a large block for this type of run. |
74 | Hotline Miami (NG+ co-op) | cutefluffybunny, Duke | 0:45:00 | I know there was a coop action game with the camera always pointed at the floor at AGDQ, but this one runs at more than 10 fps and is uses a keyboard and mouse. | With all the strong PC offers, this game doesn't need an appearance at 3 straight GDQs. Even some meme category isn't capable of saving this game. |
75 | Houchou Shoujo Gensoukyoku | BlackCatGaming | 1:30:00 | A meteroidvania fan game of Yume Nikki, a game with a very strong cult following. A candidate for WTFJapan, Poniko is fairly fluid and one of the more fast paced characters when played correctly. | Longer than most other indie metroidvanias suggested, and there are already a lot of strong offers trying to make their marathon debut. It's a little too long to be considered alongside them right now. |
76 | inMomentum | The Paprika Killer | 0:30:00 | A tight highspeed platformer based on Quake3 DeFRaG. Execution heavy platforming (no RNG), and features advanced movement techniques and an exploit to make the levels blaze past. While not very popular it's really hype to watch for everyone | This game has cool physics but is incredibly bland. We will have plenty of other first person games that have cool physics tricks and more interesting environments to use them in. |
77 | Insanely Twisted Shadow Planet | CyberBotX | 2:00:00 | 2D "platformer". Any% would involve only getting the tools needed to beat the game, but might include getting the shield tool for safety. I need to practice it more to get a better estimate and more consistency. | Same as above (but longer). |
78 | Jett Rocket | Mofat | 0:50:00 | A Mario Galaxy esque WiiWare game,a platformer that is about collecting solar panels to unlock the next set of levels, There is one trick at the beginning that skips the intro cutscene, it's pure optimization. I did a run on the bonus stream of AGDQ | Watched the AGDQ bonus run, and it comes off as a generic 3D platformer without much flashy speed tech to wow anyone. |
79 | Jewel Master | Breakdown | 0:25:00 | My project of the moment. Obscure game, but a fun one. I can commentate the crap out of bedazzled Jesus's adventure and would love to see it get its day in the sun. Runs where I die, continue and test stuff still come in under 20. | Game appears to be super generic and probably wouldn't entertain many people, even with the usual Breakdown charm. |
80 | Johnny Bazookatone | guished | 0:25:00 | Johnny Bazookatone is a 2D action-platformer where you wield a guitar-gun and rush through themed levels as you save your bandmates from their prison in hell. I've run it at Sandython and Happy Tails. | The game's title is the best part about it. Once you get to an actual run, though, it seems to just be flying over the levels and not having much that stands out. |
81 | Jumping Flash | CyberBotX | 0:30:00 | 3D first-person platformer. Any% entails playing the game as normal, as there is no other category. Would be done on Normal mode, but possibly an incentive to do Extra mode, as well as Bonus stages as an incentive. | This game suffers from being slow and extremely boring to those who haven't played. It is an early PS1 platformer that would have a hard time overcoming its problems to a casual viewer. |
82 | Jurassic Park (SNES) | LeonPowalski | 1:00:00 | it's a game with the play gimmick of being a top-down platformer that adopts the Wolfenstein 3-D engine for indoor segments. Run involves exploiting the heck out of death warps, non-existent RNG. It has good music and dinsoaur | While it has both good music and dinosaur, it also is very slow moving in the overhead sections and will become repetitive quickly for people. There are probably better Jurassic Park games to look at for marathons. |
83 | Katamari Damacy | devteam | 0:40:00 | Any% involves doing each star stage to reach the credits. grass did a good job at AGDQ and I have the second best time behind his. The run only does size goal levels and is more optimized compared to WLK ATM | The run was just done at AGDQ by someone you said is better than you. If we have another Katamari game this time, it should be a different one. |
84 | Killer7 | Naegleria | 3:35:00 | Super cult game. NMH raised $600+ for cutscenes alone, and this game has even more good ones. I can run Killer8 as well (+25 minutes). Donation goal for Killer8 should be absurdly high because it is absurdly difficult. | This game is incredibly hard to follow, even for people who have played it before. The main speed tech will be completely lost on the audience. This game has great cutscenes, but that doesn't make up for everything else. |
85 | King's Bounty | Withhelde | 0:20:00 | Super silly run that tries to find the sceptre as quickly as possible. Very RNG based, but even the worst run will be a fun and quirky watch due to very broken gameplay. | The last time we saw you play this at an online marathon, you were unable to complete the game due to the RNG factor. Unless this can proven to be an issue that's fixed, it can't be considered for the marathon. |
86 | Kingdom Hearts: Chain of Memories | Ghostwheel | 3:30:00 | The draws of this game are its extremely unique combat system and the amount of improvisation that goes into a marathon run. Intense boss battle strategies rely on the unique pool of attack cards and are often fought with negligible levels of health. | This game wouldn't be as big of a hit as the other KH games already in consideration, so it's going to have to take a back seat this time. |
87 | Kirby Air Ride (all tracks) | Russ4312 | 0:25:00 | A run of this game is similar in execution to any other non-traditional racing games (Mario Kart 64, Sonic R, etc). There could be a donation incentives for the color of the Kirby that is used or for a "Warp Star Only" run. | Most of the appeal for this game is multiplayer, and it doesn't hold up being as entertaining for a speedrun. |
88 | Kirby Squeak Squad (100%) | Virtualboyness | 2:10:00 | A fast paced run that uses almost every copy ability to get all treasure chests. Donation Incentive for Boss Rush Mode. | Not as well liked as many other Kirby games, so the length would be a huge issue. |
89 | Kirby Squeak Squad (any%) | jellobeaver, Virtualboyness, Tuxedomob | 1:30:00 | Very interesting Kirby DS game Any% includes getting the 5 star seals to unlock worlds 7 and 8 to beat the game, It's a fun game, and the game is about a 1:13:XX as of now. Donation incentive for Boss endurance. | Even with the run being significantly shorter than 100%, this is one of the weaker Kirby games submitted. It can be considered for a future GDQ. |
90 | Kirby: Canvas Curse | kirbymastah | 1:40:00 | A touchscreen kirby spinoff. Much execution and difficult loops make the game look fast and impressive. Copy abilities and bosses add much variety. My PB video now is here; I plan on improving and submitting to SDA - youtube.com/watch?v=vLrUupaz6UA | While the touchscreen gimmick could be interesting to people early on, by the time the game gets rolling the effect will have worn off on people and it could get boring. |
91 | Kirby's Adventure (no UFO glitch) | nesgoomba | 1:00:00 | Game has a bad stigma I think after AGDQ. Would like to see that turned around. Need to get my time down before I would be comfortable, but if it gets chosen i will practice everyday :D | The game does not necessarily need an immediate runback, and the GBA remake of it (Nightmare in Dream Land) would be a superior title to try for this SGDQ since it has established runners already. |
92 | Kirby's Epic Yarn | rubberduckyassassin3 | 1:50:00 | A unique speedgame that has everything you could ask for in a 2D platformer. Though it being an "easier" kirby game, using 2 different controllers for certain levels and being as optimal as possible, I assure you it is a fun watch | The general reaction the last time this was at SGDQ was that people started getting sleepy. There are many better Kirby speedgames submitted that also happen to be a lot shorter. |
93 | Klonoa 2: Dream Champ Tournament (GBA) | danray2352 | 1:20:00 | While I have been focusing on Empire of Dreams more recently, I would still be able to work my way back up to speed quickly. This game has slightly better music and looks than EoD, but it is a bit longer. Also displays a few more tricks. | See reason for Klonoa: Empire of Dreams. |
94 | Klonoa: Empire of Dreams (GBA) | danray2352 | 1:05:00 | Klonoa is a 2d platform with lots of puzzles. Although it has pretty basic controls there is a lot of leniency with what you can do with them, including completing certain puzzles in the wrong order, and a few seemingly impossible jumps. | The Klonoa handheld games are not as recognized as their console counterparts in what is already a niche franchise. With all the other strong platformers being offered, this does not seem like a good choice for SGDQ. |
95 | Knights of the Round | ThatsFairZack | 0:50:00 | I definitely should be able to get this time below 30 minutes. For now this is done with only one character, Percival. I can definitely complete this run during the marathon. | This is similar to Golden Axe but without some of the more entertaining mechanics (like chucking guys off cliffs) and much longer. In addition to that, your PB of this game starts using continues less than halfway into the run, so you could stand to work on this quite a bit before submitting again. |
96 | Krusty's Super Fun House | Iceplug | 2:20:00 | Puzzle-platformer. Make the rats go to the giant trap to clear the room. There are about 60 levels in the game, which get done quick. Features Simpsons and silly wall signs. | For a SNES platformer that's been largely forgotten, it's a little long and there was a much stronger Simpsons submission already. |
97 | Lara Croft and the Guardian of Light | Vulajin | 0:45:00 | Diablo-like platformer featuring everyone's favorite tomb raider. Tons of OOB tricks and movement tech make this a great watch. PC and XB360 versions are the same except for a console-specific glitch that saves ~1 second. | This has had nothing but negative or indifferent responses at several online marathons |
98 | Lightning Returns: Final Fantasy XIII | PX_ | 3:30:00 | Fast paced reaction based battles with good soundtrack Brand new game hype Donation for the color of Lighting's costumes Cutscene skip means minimum downtime between action Actual running | This game has had too much of a mixed reception for a game that's not even out in the U.S. yet to put it among the RPG considerations for this marathon. Perhaps at a future one. |
99 | Lufia II: Rise of the Sinistrals (Ancient Cave) | ThatsFairZack | 2:00:00 | Randomized 99 floors with random rooms and random chests so it's never the same game twice and has no safety saves. There are strategies to survive easier but it's never guaranteed. | We are very familiar with the Ancient Cave, and it's not marathon-safe at all. Because of its long estimate, it could lead to some awkward scheduling situations if you die at the wrong time. |
100 | Luigi's Mansion (any% no oob) | Bonzi77, Veman3000, firedragon764 | 1:25:00 | Get through the game as fast as possible, no using the glitched oob route from AGDQ. Collect 40 boos, money doesn't matter, kill King Boo at the end. | Luigi's Mansion was in both marathons last year, and since it's not popular enough to be an obvious lock, it's time to try new Nintendo titles. |
101 | Luigi's Mansion: Dark Moon | Bonesaw577 | 4:30:00 | Though it's a long game, Dark Moon has a lot of optimizations, great soundtrack, and a truly dynamic main character. Many tricks include tricking boss and enemy AI, cutscene skips, and more! | This could probably use some more time to develop as a speedgame; people love Luigi's Mansion, but over 4 hours of it could get rough. There are many more deserving Nintendo titles in the lineup already. |
102 | Mad Father (100% true end) | heero_fred | 0:50:00 | RPG Maker horror game, in which you control a little girl trying to save her serial killer father from her undead mother, really fast paced | Contrary to the description, watching the game makes it not seem fast paced. This seems like a forgettable RPGM game outside of the fact PewDiePie recorded videos of it. |
103 | Mario Golf: Toadstool Tour | nesgoomba | 1:20:00 | A HEAVY RNG based run. Run all 6 cups in tournement mode as fast as possible. Alot of quick thinking, and alot of adjusting on the fly. Every run is always different which makes them based on skill and quick thinking. | It is incredibly hard to carry a golf game's entertainment for over an hour. It's highly questionable that reacting to RNG is enough to do that. |
104 | Mario Kart 64 (150cc all cups, no skips) | firedragon764, Almolicious | 1:00:00 | This category runs through every cup without unintended skips that was ran at AGDQ2014. It's very fast paced between speed, movement, and drifting. This can also be a race with other runners which would be exciting and close due to no skip mess ups. | This game was just at AGDQ, and Mario Kart Wii would be better to try out at this marathon since it is fresh and much faster. |
105 | Mario Kart 8 | Drogbass | 1:00:00 | Game comes out in april. I'll be good. | Honorable mention for pitch. |
106 | Mario Kart Wii (all cups) | Boohead86 | 1:40:00 | One of the Best Mario Kart games out there. I will be doing all of the cups no gimmicks, no skips, just pure skill. Donation incentive can be to choose the character. | The shorter Mario Kart Wii run offered is a much more attractive pick for this particular marathon. |
107 | Mario Party 5 (story mode, easy) | rubberduckyassassin3 | 1:30:00 | I have World Record, but its Mario Party. So there is RNG, but its fun and different indeed | Congrats on your Mario Party WR. This is not the kind of "different" we look for in speedrun marathons. |
108 | Mario Super Sluggers | rubberduckyassassin3 | 0:40:00 | It is acually faster and different than its first game Mario Super sluggers. it has a whole different story and routing is more interesting | See explanation for Mario Superstar Baseball. |
109 | Mario Superstar Baseball | Boohead86, rubberduckyassassin3 | 0:40:00 | An interesting Speedgame that could also make a good race. RNG can play a factor but it's not that harsh. I am the WR Holder of this game. Possible race with Rubberduckyassassin3. | As we watch your run, we see a fun Mario sports game being played in a slightly quirky way. We do not in any way see this being an interesting speedgame for a general audience. |
110 | Mark of the Ninja (NG Seals & Srolls, NG any%, NG+ any% no oob) | Kingdomnerdia | 1:55:00 | Raelcun's Mark of the Ninja run at AGDQ was pretty well received. These are some other categories which show off more of the game, and represent the diverse running and racing community we have. | The Mark of the Ninja run was good, but it does not need an immediate repeat with 3x longer categories. Even if the run was just as good, there are a lot of better PC game options at this length. |
111 | Mega Man 2: The Power Fighters | ProInfernape | 0:10:00 | There isn't much to talk about it's just like any other arcade fighting game | Nice pitch. We agree with your assessment. |
112 | Mega Man Battle Network 2 | Tteraj42 | 3:20:00 | Battle Network games have a unique combat system that really stands out. 2 is notable for its powerful combos, styles, and consistency. Average run is 2:55. We have a LOT of commentary material to really add to the run. MissedASword. | Right now, it's really hard to fit in MMBN games to the schedule. They don't have a huge appeal to most Mega Man fans nor most RPG fans, so their length becomes a huge issue. Perhaps if more interest grows over time for these games in the speedrunning community, they'll have a shot in a future GDQ, but unfortunately they don't have the following or any huge nostalgia factor to warrant considering them for SGDQ. |
113 | Mega Man Battle Network 3 | Tteraj42, Gamer0278 | 4:30:00 | EXE 3 added a lot of cool stuff to the series, and it has the biggest nostalgia factor. Many fixed encounters and strong chips make for good fights. EXE 3 (J) is the fastest (and most consistent) version. KevinTurtle A Q U A KevinTurtle! | See explanation for MMBN2. |
114 | Mega Man Battle Network 4: Red Sun | Method1cal | 4:10:00 | In contrast to 6, this game has some of the most harsh RNG in the series. All goes well, the run could look more like 3 hours, maybe even sub. Unfortunately, 4 hours is necessary. Japanese has a glitch to skip random encounters. | See explanation for MMBN2. |
115 | Mega Man Battle Network 6: Cybeast Gregar | bassdeluxe27, Method1cal | 3:20:00 | Not your average RPG. Each scenario is unique, and all cutscenes are skippable. Fans of the series will be happy to see that RNG is a non-factor. The 2nd half also has some fun technical movement thanks to Sliprun (basically, ice skating). | See explanation for MMBN2. |
116 | Mega Man Battle Network: Chrono X (demo) | Tteraj42 | 1:30:00 | Chrono X is a fan-made (WIP) sequel for the Battle Network series. The current demo (4.0.1) has the first two scenarios and shows off some of the best of the series. Are fan games ok? Plus we could totally skype in the devs if wanted. | Actual MMBN games didn't make it, so a fan-made demo is a definite no. Actually, you shouldn't offer demos anyway to GDQs. |
117 | Mega Man Network Transmission | Zyre, doicm | 1:30:00 | A combination of classic MegaMan platforming and MegaMan Battle Network RPG elements, this game only recently had a speedrun completed. It is a little longer game, but has a good fanbase. 1.5 minute difference between saving or killing Zero. | Unfortunately it's very long for a GameCube game that wasn't very popular, and suffers from not being impressive to anyone who hasn't played the game. |
118 | Mega Man Rocks! | hagspam | 0:45:00 | Eric Ruth has been captured by Dr. Wily, Mega Man must save him. Its pretty awful, offers robot masters like Door Man, Repair Man, and Police Man. Mega Man can crouch and shoot. This is Mega Man Rocks! http://www.youtube.com/watch?v=E5nHrGgcTXQ | Oddly enough, the highlight vid unsold us on the game. The audio is awful, there was nothing flashy or impressive being displayed, and it looked like a bad use of 45 minutes on the schedule. |
119 | Mega Man Unlimited (100%) | Slurpeeninja | 1:05:00 | Much like Rockman4MI, Mega Man unlimited is an excellently crafted Mega Man fan game. The 100% run required that you collect 4 letters strewn about stages to unlock the games secret boss stage Yoku Man, which also adds the yoku kick weapon. | Any% would be a better choice for this game if it were to be in this marathon. It's a great fan game that looks cool in a speedrun, but with all the other indie Mega Man stuff it's competing against, an hour is too long. |
120 | Mega Man Unlimited (any%) | Slurpeeninja | 0:55:00 | Because 100% was rejected. My PB in any% is around 44 minutes, far from perfect run there are much better runners who run this category (Exo, Zekks) Don't like starting with trinitro, too much room for error Comet much safer but loses a little time. | With all the great Mega Man offers so far from great runners, it is a little hard to pick a run where you don't seem that confident in doing the fastest strategies or even attempting to compete at a top level. Perhaps try out the faster route and see about submitting this for a future GDQ. |
121 | Mega Man X (buster only) | Crak Atak | 0:55:00 | This category is rarely run and the estimate may vary drastically depending on skill level and items acquired. Would be okay with bonus stream. I routed most of the category myself to get a somewhat consistent run for any/low% of buster only. | Tiki vs. Caleb will be way more hype than this for X1. |
122 | Mega Man X Command Mission | tonic | 4:30:00 | Sole RPG of the Mega Man X series. Features a complex battle system where no two runs are similar, yet the route is relatively marathon-safe (fights can be refought immediately if lost, which is rare.) Also, Massimo. | Gameplay in this can drag, and has the downside of not drawing in Mega Man fans or RPG fans much. |
123 | Mega Man X7 | Disfunction | 2:00:00 | Megaman X7 any% consists of defeating the final boss as quickly as possible. Time begins once the game has started and ends upon dealing the final blow to Sigma. Donation incentives: any% vs new game+ Could fit in an awful games block. | This game might be notorious, but it is also incredibly long and gets boring to watch quickly. Even for an awful games block. |
124 | Mega Man Zero 3 | Kuribon | 0:50:00 | Fast paced run that makes use of elves, chips, EX Skills and the recoil rod for some pretty neat tricks. Z3 also has a very abusable combo system to defeat bosses quickly. | Out of the 3 MMZ games offered, this is the least attractive since it was just done at AGDQ. |
125 | Mercury Hg (all levels) | nvdr | 0:40:00 | All Levels is basically the only way to make an Any% in this game, since there's not actually an ending. It's basically just all 60 levels that come with the base game as fast as possible. | After watching extensive gameplay, unless there's something incredibly unique about running it, it's a simple puzzler with a weird mechanic and a dull aesthetic for most of it. It is hard seeing this get a great response in the marathon. |
126 | Metal Warriors | Omnigamer | 0:25:00 | Another obscure SNES title. From Lucas Arts, so of course it includes light sabers, gratuitous explosions, and The Juice™. Many unique glitches and manipulations used from stage to stage, and it just looks damn cool. | The "cool" factor doesn't really come across while watching the run. It looks fun to play, but the glitches are not obvious and it lacks the charm that a lot of your other obscure game runs have. |
127 | Metal Wolf Chaos | Murphagator | 2:40:00 | The submitted category is just finishing the game, but the time estimate is for showing cutscenes. Fast paced and has some neat strats for people who have played the game, and the cutscenes are pretty famous for their hilarity. | I LOVE THIS GAME OMG WHY DO I HAVE TO CUT IT (spoilers: too long for what it is but AAAAAAAAAAAAAAA) DOUBLE AAAAAAAAAAAAAAAAAAAAAA |
128 | Metroid: Other M | JaggerG | 2:55:00 | This notorious Metroid game doesn't look as bad as people expect, and I can prove it. All 2 hours of cutscenes are skipped. The action is visually appealing. Often requested, finally offered. Donations for post-credits sequence (15min). | With how bad the reception to this game is, you're not getting 3 hours to change people's minds. |
129 | Minecraft (set seed) | Bismuth | 0:30:00 | I could come back on this considering it had 110k viewers at AGDQ. It draws donations, it draws attention, and it's a short run. Maybe if there's a ton of interest for it I could do random seed but then the estimate would be an hour. | Runner asked to withdraw the submission. |
130 | Monaco | Ubergoose | 1:30:00 | Top down stealth game. I used to run this game when it initially came out last year and it was a ton of fun. Unfortunately I don't have a time for 100% but I plan to grind the category if it gets accepted. There is also potential for 4p co-op. | Graphics are tiny, hard to follow (especially with co-op), obscure enough that this hurts it greatly |
131 | Money Idol Exchanger | spineshark | 0:25:00 | vs. puzzle game-default 1p mode faces all 8 characters as increasingly difficult CPU opponents. I think this would go well in a "puzzle block" with similar games, (tetris attack etc.); it's admittedly less interesting on its own | If the game is not that interesting on its own, it probably wouldn't do well even being in a puzzle block. Watching the game, we can confirm it's not as interesting as other puzzle games that have been run at marathons. |
132 | Monty on the Run | danacrysalis | 0:15:00 | A simple, technical and short platformer for the C64, legendary for its music. For marathon-safety, I would be using a version of the game with infinite life trainer installed, for RNG deaths, though I am confident of a solid run. | Completely sold until "infinite life trainer". That makes it kind of lame. |
133 | Mother 3 (Japanese glitched) | GearlessRobot | 6:20:00 | One of the safest RPG runs for a marathon. Lots of donation incentives. Battles are quick and most encounters are avoidable, and there's very little grinding. The fan translation download count shows that there's interest despite being Japan only. | We would at least want the English patch version if we considered this game for SGDQ, and right now your record on that is over 7 hours. We unfortunately can't take that kind of a risk for an RPG that didn't come out in the U.S., even if there was a pretty large following for the translation patch. |
134 | MURI (race) | Golden, Bonesaw577 | 0:25:00 | (by Golden) This is a race with Bonesaw of MURI, a modern take on DOS Duke Nukem type games. The main character is most definitely NOT Mewtwo. For an example of gameplay, look at https://www.youtube.com/watch?v=k0rZoF51m_g | A DOS style game this long without the DOS nostalgia requires the game be exceptional, and the thing that stands out the most from gameplay is the grating sound. |
135 | NES Open Tournament Golf | GameJ06, Darkwing Duck | 0:35:00 | The run would feature running each of the three courses in the game, the US, Japanese and UK Courses, Time for each course is less than 10 minutes. Optionally, only 1 course could be run. | From watching video, nothing stands out enough about this run to warrant having 30+ minutes of 8 bit golf. |
136 | NES Open Tournament Golf (1 course) | GameJ06 | 0:15:00 | The run would feature running each of the three courses in the game, the US, Japanese and UK Courses, Time for each course is less than 10 minutes. Optionally, only 1 course could be run. | Even though this would be a "unique speedgame", it gets boring very quickly. I'm not sure any level of commentary could salvage decent entertainment out of this for people who are not already intimiately familiar with the game. |
137 | Nicktoons Unite | LP3Tristan | 3:30:00 | I said Gamecube because that's the system but I play it on a classic Wii. The game is long so the time is pretty accurate adding ten or 15 mins.A lot of nostalgia alot of strategies and overusing of abilities in ways they weren't meant to be used. | Way too long for a tribute to cartoon characters that doesn't have anywhere near as much nostalgia as you think it does. |
138 | Ninpen Manmaru | Wuqinglong | 0:40:00 | Ninpen Manmaru is a 3D platformer for the relatively obscure Sega Saturn. The action is fast-paced, easy to follow, and contains many sequence-breaking jumps. The WR in 29:19 can be viewed here: http://www.youtube.com/watch?v=nwn3MEdpQW8 | Cute penguin, and plenty of the platforming is impressive. The downsides are lack of movement variety, lack of music variety, and running around in circles for 3 minutes for the final "battle". The downsides unfortunately outweigh the benefits of trying this game out in SGDQ. |
139 | Oddworld: Stranger's Wrath | Studio | 1:10:00 | I ran this FPSish game last year in a different category. Any% is broken as all hell, focused less on the technicalities on the game, but rather visually impressive glitches, OOB, Grenade Jumps, Falling through the world, and a bit of clipping. | Even though last year's run was very good, the game does not need to be repeated since there are many strong PC game options to go with that are new and there are far more popular games for repeat consideration. |
140 | Pang | RoboSparkle | 0:35:00 | Arcade classic game ported onto many systems; I play the Amiga one. Very keen to co-op this game if someone else knows it to reduce time and increase awesome. Pop the deadly balloons until they are all gone and Save the World, it's non-stop action! | This is the weakest Amiga game offered to the marathon so far... I can't believe that's a statement that actually needed to be said. |
141 | Paper Mario (Any% vs. All Cards bid war) | Iateyourpie | 4:00:00 | Both Categories have been run in the previous GDQ's, with both being well received. Bidding War between the two could bring a ton of donations Extra Incentives Include Deny/Invite Luigi to Party, Kill/Save Whacka/ | It's been at the last two marathons and while it was successful, there are other Nintendo RPGs that deserve a chance. |
142 | Paper Mario: Stick Star | Ryxos | 4:30:00 | People have more often than not absolutely loved watching this run, despite many hating it. Fun platforming and the battle mechanics make this game interesting, can provide great commentary. Incentive/war to "save" Luigi. (Sorry for 2 submissions) | As you mentioned, audiences can be very divided on this run, which is an issue for how long it is. A run of earlier Paper Mario games would be a safer pick. |
143 | Peggle Extreme | heeheex2 | 0:20:00 | You shoot a ball at pegs and bricks and try to get all the orange ones. There's 10 levels, each about 1-2 mins long. | This seems like an in-joke that wouldn't come across to a general audience very well. Any humor is outweighed by the fact it's still just 20 minutes of Peggle. |
144 | Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness 4 | ChurchnSarge | 3:05:00 | Skips all optional fights, no grinding. No resetting for stats, no grinding, very few death possibilities. There are no pause breaks, no cutscenes. Very face paced run. There are no glitches. 100% possibility. | It would have a very hard time competing against non-indie RPGs for the schedule, and it doesn't have anything fascinating about it that makes it stand out like Barkley to warrant including it. |
145 | Phantasy Star Onine Episode & 2 | TrUShade | 9:00:00 | It has never been ran at a marathon before and would be interesting as for the most part. Whole run is action packed with randomly generating maps to throw in some fun. Instead of All Quests, Any% is a shorter run that would be an estimate of 4 hours | As much as we all love PSO, this is way too long for what it is. |
146 | Pieces | Jugajoga | 0:25:00 | A very fast paced puzzle game for the SNES with RNG based strategy to keep things interesting. Just explaining all the small things going on could take up the whole time of the run itself. Also has hilarious ‘cutscenes’ before and after every match. | The cutscenes are cute, but the fast jigsaws won't hold up to entertain a crowd for 20 minutes. |
147 | Pilotwings 64 | Programmax | 0:45:00 | Pilotwings 64 is a fantastic marathon game because even if it trainwrecks, it won't mess up the marathon schedule. Additionally, it is very easy to talk to others while playing, making the marathon experience quite enjoyable. | It would take such a ridiculous performance to top the WR attained during last SGDQ, and the run doesn't have enough new stuff that it would be worth a repeat at back to back SGDQs. |
148 | PocketBike Racer | Beezy | 0:25:00 | It's a Burger King racing game. All skill. No Play. True Hardcore. Possible Donation Incentive for which character to play as. | There's not enough interesting about this game (whether we mean standard racing interesting or something like zoo race-style interesting) to help the joke avoid overstaying its welcome. |
149 | Pokemon Colosseum | Drogbass | GC, played on wii imagine being blind folded and sticking your penis under a guillotine that could drop at any moment wr/pb is 4:15, (wont come close to estimate) race depending on who comes? donation names for protagonist, partner, feraligatr. | That's terrifying. Also the game isn't anywhere near as popular as main series Pokemon and is longer than any of the main series offers (according to your estimate). | |
150 | Pokemon Puzzle League (V-Hard) | ilikebeingsmart | 0:40:00 | Every battle can be under 30 seconds w/ AI manipulation. Fast paced while being marathon safe. Fluid commentary w/ gameplay. Estimate factors in Gary 2/Mewtwo s-hard donation incentive, which has TAS speed movement and RNG that the game is known for. | Very similar to Pokemon Puzzle Challenge, except the runner is not anywhere near as competitive in her game as the PPC runner. The skill difference in the videos is a little noticeable. |
151 | Pokemon Red (any% glitchless) | Jpaintrain | 2:30:00 | Strategies were found recently making the game more consistent. Gaining "redbar", the danger level, allows you to save time by skipping pokemon cries/level ups. Donation incentives for trainer, rival, and pokemon name. | The Gen 1 glitchless run does not seem as interesting as the plethora of glitchy runs offered for Pokemon this time around. |
152 | Pokemon Trading Card Game | aneeslol | 1:40:00 | It's basically Pokemon on crack, having absolutely no downtime(after the tutorial) and crazy fast menuing between each turn. Everything is completely dynamic, so it doesn't feel scripted like traditional Pokemon runs. | This game is very hard to follow and long enough where that would be a big issue. |
153 | Pokemon Yellow (any% glitchless) | 5upamayne | 3:00:00 | Get nidoran body everything (or get bodied). Crazy game where literally everything bad could happen. There has been new strats to manipulate nidoran spawns.Donations for names/keep or leave pikachu | Same as above. |
154 | Pokepark 2: Wonders Beyond | heero_fred | 2:50:00 | Sequel to Pokepark Wii:, this one focuses more in combat and overall movement and less in minigames as well as having some out of bounds tricks | Same as above. |
155 | Pokepark Wii: Pikachu's Adventure | heero_fred, rubberduckyassassin3 | 2:30:00 | Pokepark Wii is a 3rd person adventure spinoff of the Pokemon series, you control Pikachu as you befriend pokemon by fighting them, playing chase or solving quizes, while also competing in different attractions. | Unfortunately it suffers from its length because it's not anything like the main Pokemon games and a little less popular. These type of games would need to be a little shorter to compete. |
156 | Portal 2 (co-op) | z1mb0bw4y and friends | 1:00:00 | I can run this with phantom, gocnak, znernicus, or literally anyone else. Alternatively, any of those runners could run with any of the others. There's a bunch of fun tricks in this that got shown off at AGDQ, but it may be too soon to have again. | You're correct, it might be too soon for an exact repeat of a run that hasn't changed much, but the "solo co-op" gimmick might be worth looking into. |
157 | Princess Tomato in the Salad Kingdom | Darkwing Duck | 0:50:00 | Name says a lot, so does fighting with ROCK/PAPER/SCISSORS. There's a lot of comedy in this game. Cutesy. Can try to hit on an orange taking a shower. Can scoff at a human being a tomato's sister amongst many other incredulous moments. | While the game itself is funny, its gameplay is also very Shadowgate-like, and that would get old fast for a lot of people. Similar to point n clicks; doesn't transfer very well as a speedgame to a general audience. |
158 | Project: Firestart (100%) | danacrysalis | 0:40:00 | The first fully considered Survival Horror game ever made, Project: Firestart holds up to time and shows how the genre has been influenced by this lesser known but cult classic. | Although unique as the first survival horror, it is also a C64 game that has little to no music and would overstay its welcome at 40 minutes. |
159 | Puzzle Bobble 2 (on MAME) | xfullmetal17 | 0:20:00 | Note: This would have to be done using MAME Known as Bust-a-Move Again here in the US. Amusing to watch, but somewhat RNG-dependant, especially in later rounds. (hence the longer time estimate) | Great puzzle game, but we haven't used MAME (or any emulator besides DOSBox) for a main marathon yet and I don't think we're about to start, sorry. |
160 | Quest 64 (Japanese version) | mechachili | 2:30:00 | I would run on the JP version, Eltale Monsters. Last SGDQ race was any% but I want to offer donation incentive for 100% (I hold current WR) which adds approx 30 mins, shows more areas in the game including the desert town. Willing to race with Kirkq. | It's not as attractive for this SGDQ since it was already in the last one and nothing major has changed (big shortcuts, etc.). Having it for a longer time slot doesn't help either. It's too soon for a return. |
161 | Ravensword: Shadowlands | Missy | 1:05:00 | Any% is completing the main quest ASAP. The game itself has lots of glitches that are used to optimize movement and has some loot exploits. A casual playthru of 4hrs is cut down to ~55min with all these glitches in total. | Watching it makes it seem just like Skyrim with much worse graphics. Without the Skyrim bonus of... being Skyrim, it doesn't appear like it has a good shot to hold an audience's interest. |
162 | Rayman 2: The Great Escape | CloakedYoshi | 2:40:00 | The last time this was run was ADGQ 2011, I have found some big time savers, and consistent ways to do some of the more risky glitches, that Manocheese and Spike avoided in their runs. I think that this would fit in nicely for a Rayman block. | The other Rayman offers are better watches and much shorter than this. |
163 | Ready 2 Rumble Boxing (100%) | BronzeLeaguer | 0:25:00 | Play arcade mode and beat 10 fighters. All RNG basically its random who you fight. Its not like punch out the fights are all random as well. | Funny game, but it's just a really bad fighter that doesn't really fit well into a speedrun marathon. Try to get a side tourney going for it, though! |
164 | Recettear: An Item Shop's Tale | Weables | 1:20:00 | The game ends after paying off 5, increasingly large, bills. The tech has evolved a lot, cutting the run time in half since I first picked it up. Fast paced and super adorable. | Watching the newest run/route, even if you had amazing commentary it would be impossible for anyone who hasn't played the game to follow what's going on ever. Skipping the dungeons, while faster, actually makes the run a little less interesting. |
165 | Redneck Rampage | youtl | 0:45:00 | worst build game. speedrunwise extremely difficult even on the easiest difficulty. Has same "features" as other build games clipping through walls and moving diagonally to move quicker. not nearly as broken as the others so i play most levels legit. | After watching some of the game, it's about as unattractive as your pitch makes t sound. |
166 | Resident Evil 3 (Hard mode) | Fiercekyo | 1:45:00 | Made absolutely no effort to write a description or pitch. | |
167 | Resident Evil 4 (NG+) | EnjoiEV | 2:10:00 | load game on resident evil 4 for PS3 will be using special Wepons | This run has been in multiple GDQs and didn't have a very good reception at the last one, so it can take a break. |
168 | Resident Evil Revelations | Fiercekyo | 2:00:00 | This run would be either New Game or New Game + | One of the weakest Resident Evil submissions so far, won't produce results compared to the classic series. |
169 | Resident Evil: Operation Raccoon City (NG+) | TrUShade | 1:30:00 | The dark horse of the Resident Evil Games. Though by June 2012, the game has sold 2.1 million units worldwide. This game is a game Carcinogen has broken the disc twice, and I think it needs to be shown a little bit of love. | Not a well liked Resident Evil, would rather have better representation from the franchise for how long the block is. |
170 | Rising Zan: The Samurai Gunman | mikwuyma | 1:45:00 | This game has ps1 poverty graphics, bad ps1 voice acting, and spawned a friendly for all ages gif. WHAT ELSE DO I NEED TO SAY? Underwear mode can be a donation incentive, but cutscenes% is the only %. | http://i.imgur.com/WYnVcwl.gif |
171 | Rocket: Robot on Wheels | mashytrr, Azorae | 1:25:00 | N64 platformer similar to Banjo with copious amounts of text and animation skipping. There is also a ton of minor optimizations and deathwarping in many of the worlds. | The levels are bland and the gameplay kind of drags for how long this run is. |
172 | Rockman & Forte (Forte) | frankieframeskip | 1:00:00 | Will play as forte - lots of slide jumps, boss pattern manipulation, speed slides, and interesting skips with minimal RNG. Rarely run and fun to watch! | This has been played at 3 of the last 4 GDQs and has been done at a very high level recently. There are no runs to speak of on your twitch page, so with all the other Mega Mans offered, there is no reason to consider this. |
173 | Rockman 4 Minus Infinity (any% Max Score) | hagspam | 1:00:00 | Last year it was a big hit. Max Score would invovle an extra a boss fight, saving beat and rush, also no recycling eddy, making it a harder run. I also wanted to play it on emulator for fast switching, which makes the game faster and more interesting | Even though it was well received last time, having a romhack 2 years in a row when there are lots of stronger and new Mega Man submissions would not be a good idea. It's time to give some other Mega Mans a shot as far as the less mainstream ones go. |
174 | Rockman 8 Famicom | peter afro | 0:55:00 | Rockman 8 Famicom, while it does have the same levels, bosses, and weapons as it's 32-bit original, is a completely different game to run. While running the original was mostly mega ball use, RM8F is about carefully using your weapons. | While it's a nice novelty run, MM8 is not an insanely popular Mega Man, and we just had it last SGDQ. With all the other indie Mega Mans available to choose from, this is a little on the long side to consider for this upcoming marathon. |
175 | Rogue Legacy | Tteraj42 | 1:00:00 | Randomly generated castles! Fast paced! Intense boss fights! Lots of clenching! Smite has really pushed the record down (15:42) and the last patched added some cool stuff. My PB (43:20) needs work, but this is my next speed game. PC Block Hype! Kappa | As you said, you need work at this game. A lot of t. There of course is RNG, and this can make a big difference, but would not account for this huge of a gap between your PB and good runs. |
176 | Rosenkreuzstillete (Tia) | hagspam | 0:40:00 | Good game, good music, one of the best Mega Man fan games out there. Cutes girls are a plus | Essentially the same reasoning as Minus Infinity; it was done last year, and it's time to try new stuff for less mainstream Mega Man. |
177 | Saint's Row: The Third | Koops_, MarkSoupial | 5:30:00 | Saints Row: The Third is a GTA-esque game but filled with humor. The Any% No DLC category includes all of the main story missions. There are some possible places for donations, like choice missions. Also, dildos. | Too long for a GTA-style game to be considered for this marathon. |
178 | Sengoku BASARA 3 Utage (Kenshin any%) | Tetsuo9999 | 1:15:00 | An underappreicated Musou-style game with an extremely fast unlockable character and a speedrun-friendly in-game timer. Run does not require knowledge of the game to enjoy. Run link - http://www.youtube.com/watch?v=rR1JjrkbgeE | This is very fast paced for a beat em up style game, but its length is too much of a risk for how obscure it is. The shorter run you offered is on the game list so far. |
179 | Shadow Dancer: The Secret of Shinobi | Wawlconut | 0:35:00 | Because I have shiternets now this isn't the whole video (and not my PB either) http://www.twitch.tv/wawlconut/b/499507087 This run is played on the hardest difficulty (Level 3) and mistakes mean death as everything kills on one hit. | Shadow Dancer has very mixed responses from gamers, and the run is far enough off its potential right now that it's not worth bothering with currently. |
180 | Shadow of the Colossus | Naegleria | 1:30:00 | Running through all time attack battles, cuts out the boring horse riding. The art book is a good prize, and I've learned new strats. (http://www.youtube.com/watch?v=KfB3oCSj7Ow) | 11 minute disimprovement between your marathon runs of SotC makes us very wary of having you be the runner for this game again. You'll have to show you're actually serious about the game at some point. |
181 | Shadow Tower | Chrno | 1:05:00 | Shadow Tower is a PS1 RPG made by From Software, the same people that made Dark Souls. The run itself has a strong focus on execution and the game known for it's immense difficulty; would be a nice change from the usual RPGs. | It may be done by From Software, but this early PS1 game is not pleasing to the eyes, and that makes the game feel like it drags on longer than it actually is. More slow paced than their more popular games and doesn't have the same notoriety. |
182 | Sid Meier's Civilization V (100% Pacifist) | Moviebooties | 2:15:00 | 100% is going for a long term victory rather than a dominance over the other AI. A pacifist run is simply a style of run I use to manipulate the AI to avoid war at all costs, in order to achieve my victory without much disruption on their part. | This run/game is the epitome of "fun to play but boring to watch." Even with an unconventional run such as this, the gameplay will fail to become exciting to a general audience. |
183 | Silent Hill 3 | m1_michael | 0:55:00 | Well-known game, could draw in fans who otherwise might not know about the marathon. Horror game with tank controls. Movement is highly optimized. WR: 40:38 my time: 40:47. Could use alternate costumes as incentives. NG+Revenge estimate about 30:00 | This run is similar to the RE runs submitted except less interesting because there is less action. |
184 | Singularity | lillbrorsan | 1:45:00 | This run is heavily glitched with over 20 of them used, has some OOB to save plenty of time and is a pretty decent FPS to run. WR is 1:27:13 by me - http://www.twitch.tv/truljin/c/2985571 | The first 30 minutes of this run dragged and the skips were visually unimpressive. Combined with the fact that this game did not sell well at all, it's hard to imagine this getting a good reception. |
185 | Skate 3 | M_tt | 2:30:00 | This game has literally never been considered for a speedrun at any of the GDQ's, and I don't see why not. It's a fucking great game and there's really no frustrating parts about it. | Based on watching video and you reporting that you chopped 40 minutes off your time in one run, this could really use some more time to develop as a speedgame before being considered for a marathon. |
186 | Skyrim | Wymorn | 1:00:00 | Glitchy run of Skyrim. Completes the game as fast as possible. I plan on taking the record back soon, I can't seem to quit this game lol | Not much has changed with this run that has been a GDQ regular lately. It is very similar to other Bethesda runs of similar length, and we'd like to see how one of the newer Fallout games does this time. |
187 | Sleeping Dogs | Champloo | 4:10:00 | I routed this game entirely, I know almost everything there is to know about it and hold the wr. It is somewhat like GTA with a Kung fu flare, the run itself varies in pace but there are hype sections, but most of all karaoke incentives. | The game had decent reception but does not have enough of a following to warrant a 4 hour time slot. |
188 | Sonic Adventure 2 (Hero Story) | ToxicFaker | 1:10:00 | Sa2 is a very popular game. As everyone knows most sonic games are completely broken. This run has tons of glitches and nostalgia. I am almost at sub 1 and runs are pretty consistent. donation incentive could be sing a long to escape from the city. | Your PB on this game is just about double the best times for it on Hero Story. Will need a massive improvement to be considered. |
189 | Sonic and All Star Racing: Transformed | Senzura | 1:20:00 | Extremely fast Mario Kart-like racing game that has picked up quite a bit in popularity especially after the Steam release last year. There is a campaign in the game, but it's full of minigames so Cups are a better watch. | While it appears to be a decent racer, it comes across as not being incredibly fast paced and there is not enough obviously impressive speed tech that would jump out to people who haven't played the game. |
190 | Sonic Blast | jellobeaver | 0:25:00 | Sonic blast is a crazy game with many jumps and counting. It isn't that long, and its fun to watch. My PB is 16:42 and I can use my 3DS to play it. | While plenty of the Game Gear Sonics can be fun watches, this isn't one of them. |
191 | Sonic Riders (100% Story Mode) | Baja646 | 0:45:00 | The pace of the game is fast, similar to the one of F-Zero games. The shortcuts you can perform as well as the many tricks you can do make the game a good speedrun racing game. Personal Best: http://www.youtube.com/watch?v=BoxzJo8zIjE | Watched the run, and while it is plenty fast paced, there does not appear to be much in the way of tech or big shortcuts. Could perhaps be reconsidered with a shorter category available, but a 100% run seems like it could drag to the general audience. |
192 | Space Chimps | Karls_Friend | 1:00:00 | Space Chimps is a 3D platformer who's speedrun was made popular by Kosmicd12 (rip) at Monkey Marathon in 2012. It is very relaxing to watch, and has a few fun skips. | This game has a bit of charm but is already competing against several stronger 3D platformer runs. This would definitely not make the final cut. |
193 | Space Station Silicon Valley | mashytrr | 2:45:00 | N64 platformer that is incredibly broken. There's clipping through walls, super jumps, out of bounds, moving during cutscenes, and more. You also get to possess many different animals from a sheep to a penguin to a kangaroo on a pogo stick. | Definitely a funny game, even a childhood classic for some, but it's slow-paced enough and obscure enough that the fancy tricks and cute animals won't carry it for that length. |
194 | SpongeBob SquarePants: Battle For Bikini Bottom | TheSuperWookie | 1:45:00 | One of the best licensed games ever, BFBB is a great fast paced, glitchy run with skips that need to be seen. Along with many possible donation incentives, including singing the theme, nothing says summer like our favorite sponge from under the sea! | There are already much stronger glitchy 3D platformers it would be competing against in the next round, so it would most likely not make final cut. Perhaps a future GDQ when some of these cult 3D platformers have had their time in the sun! |
195 | Spongebob Squarepants: The Movie | Whatsoup | 2:05:00 | This game could be a draw for viewers just on the name alone. The video example is a very old PB/WR of mine, and since then the game has seen even bigger changes in terms of interesting glitches and skips. http://www.youtube.com/watch?v=dPfJ9_vfLHM | There are already much stronger glitchy 3D platformers it would be competing against in the next round, so it would most likely not make final cut. |
196 | Spyro 2: Ripto's Rage (100%) | Nitrofski | 2:20:00 | This game was run at SGDQ '13, but it changed a lot since then. A new skip was found a few months ago which allows to get the Fireball (100% reward) earlier in the run and makes very interresting routing | As you said, it was done last SGDQ. There are a ton of 3D platformers being offered this time around, and a long Spyro run doesn't need 3 straight GDQ appearances. |
197 | Spyro the Dragon (120%) | ChrisLBC | 1:50:00 | First spyro of the series, classic hit for the PS1. The run is very optimized at this point and contains really cool tricks involving a crazy OOB trick at the end of the run that will blow peoples mind. Very movement based and impressive to watch. | It would be a lot easier to justify having any% for Spyro than 120%. We've had Spyro for the last 2 GDQs before this, so a long run is not warranted. |
198 | Spyro: Year of the Dragon (117%) | Nitrofski | 4:10:00 | Very similar game to Spyro 2, yet very different speedrun. It is less glitched than spyro 2, but it has more variety as you also control side characters (2 of which have movement glitches) and vehicles. Sparx also gains new powers throughout the run. | This game was just done at AGDQ, and we don't need a long Spyro run 3 straight GDQs with all the other strong offers available. Especially not for 4 hours. |
199 | Star Fox Assault | SUPER_SAOS | 1:00:00 | I am the 4th in this category. This game is way harder then SF64 and is very fast pace. Uses hard routing and is way different then any other SF game. Glitches: Death warp, Boost glitch while flying | Every Star Fox game after the first two (SNES + N64) are not as well regarded, and without much buzz around the speedrunning community for this game, it's not worth considering for this SGDQ. |
200 | Star Ocean: Til the End of Time | Withhelde | 4:10:00 | Fast paced RPG with wacky mechanics and a complex combat system. Goal is to beat Luther and many donation incentives possible. | Hard for people who haven't played the game to appreciate, which is a big issue for how long the run is and how much of a cult popularity the game is. |
201 | Star Wars Republic Commando | Laz | 2:55:00 | This Star Wars title is an FPS that features one OOB, crazy grenade tossing, and similar style of combat like halo with shielding. More of cult hit star wars game though. | Longer and less entertaining than any of the Star Wars submissions so far. |
202 | StarTropics | cheffybro | 1:35:00 | Startropics is a fairly straight forward run. It's based around the player's control and memorizing each dungeon and puzzle. It is a popular game and if it is paired up with Startropics 2 at the marathon it will bring great entertainment. | Your current PB on this game is quite a ways off from the best runs. The gap is a little too big for consideration right now. |
203 | Suikoden II | Omnigamer | 7:15:00 | Considered by many the best Suikoden game and by plenty to be the best RPG ever. The run itself features several subtle glitches that make the run much more consistent and entertaining throughout. Large backing from the Suikoden Revival Movement. | Even though it is a little more popular than Suikoden 1, it is a much weaker marathon choice to try out the series with since it's nearly double the length. Suikoden 1 is being considered, so this is an auto-cut. |
204 | Super Luigi U (100%) | Suidt | 2:45:00 | It is a fun run. A game that features Luigi. The run has some difficult stages and also has a few breaks to open up for donations. Must complete every level and collect all star coins | Takes up too much time for a new game where we would be uncertain of the reception, even being a major Nintendo title. It would be better to try it out in a marathon with any% first. |
205 | Super Mario Galaxy | pinguino | 3:20:00 | Last run at AGDQ 2012 by yoshifan (Luigi, English). By the marathon my PB will be 2:4X (Mario, Japanese). Potential bid war for Mario vs Luigi. Luigi is NG+ and controls differently. Many skips involve abusing jumps+gravity to get to planets early. | We just had a Galaxy game at AGDQ, and there are a lot of other fresh Mario titles to try that are a lot shorter. |
206 | Super Mario Star Road (100%/130 star) | SimpleFlips | 2:10:00 | Star Road is a Rom Hack of Super Mario 64. While it is SM64, this speedrun features a lot of engine abuse that is possible in regular SM64, but not applicable in your everyday speedrun. If not the regular marathon, maybe bonus stream | This is a little long to take a risk with for a romhack. If SM64 was in, it wouldn't be worth adding this run to the schedule as well. If SM64 isn't in, people will just be wondering for 2 hours where SM64 is. |
207 | Super Monkey Ball: Banana Blitz | Miles | 1:15:00 | Launch title for the Wii, introduces jumping which allows for a lot of shortcuts in the levels. Also has really weird boss fights at the end of each world, and what's likely the hardest stage in the series in Ultra Heaven 5. | Largely forgotten compared to the older Monkey Balls, and a lot longer than them too. |
208 | Super Noah's Ark 3D | Kefka14 | 0:50:00 | Very funny Wolfenstein clone! Could be hilarious to have included. I have never seen it ran other than myself. I plan to record it soon and submit along with a plethora of other runs. My PB is 39:42. | The gimmick/joke would wear off extremely fast. Not worth the time slot. |
209 | Surgeon Simulator 2013 (Glass%) | Missy | 0:40:00 | Glass % for SS'13 restricts every cut to using a shard of glass and only glass, making the game a lot more difficult since you need to manage getting ideal glass breaks and angles on the shards to cut with. This leads to shenanigans ofc | While it was hilarious, it doesn't warrant an immediate repeat and this is a much longer category so any humor could possibly wear off. |
210 | Sweet Home | RaneOfSOTN | 1:30:00 | The Game that gave the idea of Resident Evil. Survival Horror RPG featuring 5 people entering a cursed house. Best Ending is all 5 survivors living. Has one of the coolest NES scenes, a bit of grinding, and crazy menus. I have an English Repro cart! | Good game, but a lot of people would have trouble recognizing what is going on. The run would probably start dragging very quickly for people after the first couple RE-style doors. It is significant historically for survival horrors, but people do not have nostalgia for it and it wouldn't be a very good marathon pick for the genre. |
211 | Tak and the Power of Juju | rubiksrocks123 | 2:30:00 | This game is another platformer that foucuses on collecting different items to progress in the game. Using different tricks in this game makes it another fun run to watch because its fast paced and very glitchy. | Same reason as the game above, except this is way longer than most of the good 3D platformers suggested as well. |
212 | Tales of Symphonia | BlackRazgriz | 8:15:00 | NG Any% is an attempt to beat Tales of Symphonia upon selection of New Game until the screen fade out after the final boss. The speed runn features 2discs and 8 hours worth of intense, skill-based battles. | I'm going to go ahead and quote you on your essay that you decided to write on the forums: "Besides the obvious length issue, it also deals with long stretches of inactivity between battles. Lots of walking between towns or buying equipment or progression of plot. While ToS is fairly popular, it pales in comparison to the likes of other JRPGs such as Kingdom Hearts or Final Fantasy. Some viewers may not be as intrigued about real-time RPGs." |
213 | Taz: Wanted | Jovinee | 1:10:00 | Normal Any%. | The superior Taz game has already been submitted, sorry. |
214 | Teslagrad | lillbrorsan | 0:45:00 | A recent indie game in the style of metroidvania where one uses magnetics and powerups throughout the game, just got a route change which cuts over 4 minutes, much skill is needed and there are a few tricks here and there. | There are stronger indie metroidvania titles offered. Watching a large chunk of a run, there are not many skips that would be extremely obvious/impressive to people who are not familiar with the game. |
215 | The Darkness 2 | Dencity | 2:00:00 | FPS with no movement tricks for speed, instead fights and ammo usage is optimized.No major skips, so Don difficulty because easy is just running past everything, a boring watch. PB is 1:36:03, 20min added for unforeseen issues. | An FPS this long without anything to make it stand out won't be received very well by a general audience, regardless of what mode it's on. |
216 | The Disaster Adventure: T.R.A.G.: Tactiacal Rescue Assault Group: Misson of Mercy | CavemanDCJ | 1:10:00 | Similar to Resident Evil in both controls and voice acting. This game has cool bosses, a burly detective who yells DYNAMITE, and a silly name. | The gameplay definitely drags in this game, and I'm not sure the funny voice acting can carry people through that since they don't have huge nostalgia glasses like they might for RE. |
217 | The Fancy Pants Adventure: World 2 | Newtmanking | 0:15:00 | 2d flash platformer. Pretty short and very backflip-intensive. Possible donation incentive for pants color. | This is a pretty run-of-the-mill flash game, too. Nothing special about it. |
218 | The Floor Is Jelly | JoshMelnick | 1:00:00 | Very new game. Has super entertaining movement and tons of small skips, every run looks different due to the crazy physics. Everything is easy to follow and very dynamic. PB 1:01:change, but have only been routing for a week. | Compared to many other simplistic indie platformers that were offered, it's a little long. If the reception is good for them, maybe this can have a shot in the future. |
219 | The iDOLM@STER 2 | PX_ | 2:30:00 | Raise idol stats and challenge the toughest festival in the game Waifu war donations from a pool of 9 girls Hamburger hype! Karaoke% maybe? | Aside from the fact it's Japanese only and obscure, the audience response would be so divided on this it's not even worth considering. |
220 | The Price is Right (BigJon PC Version) | GameJ06 | 0:45:00 | This would be a GDQ First. Playing a game i've developed (PC Version of Price is Right) and has had a HUGE response across the internet over the past 8 years. Viewers in the audience would participate in this 100% Interactive GameShow SpeedRun | ...Golf was almost a maybe. This? No. |
221 | The Room: The Game | Chiron97 | 0:30:00 | A Tom Fulp flash game based off the cult movie, The Room, this could belong in AwfulGDQ just off its premise. Anyway, 100% is done only for the entertainment value of its last 5 minutes. It's a flash point-and-click. | Point n clicks aren't really games that come across well to a speedrunning marathon audience. |
222 | The Ship | ShadowDraft | 0:30:00 | The categories are simply the difficulty levels you can complete the game on. There's a glitch involving the stamina function which I can activate in the actual route to speed up gameplay. | Better as a multiplayer game, and a single player run doesn't have enough crazy stuff to be as entertaining as other Source games. |
223 | The Stanley Parable | Blees | 0:25:00 | This game has a dozen endings. I would allow donations to decide which ending I would run. This option can be chosen if time is limited for the PC block. Choices: Good, Baby, Confusion, Glitchy | This run is mostly about the narrator. There is nothing in the way of speed tech to warrant having this in a speedrun marathon. |
224 | The Witch's House | Axel Ryman | 0:30:00 | A game made in RPG Maker that was pretty popular,. True Ending is at worst 1 minute longer than Normal Ending. There is a scene you can unlock by not saving which could be an incentive. Run time is under 20 minutes, so 30 minutes in case of a death. | There are a ton of better indie PC offers for SGDQ right now. This would probably be a forgettable run, as nothing in particular stands out about it as a potential marathon game. RPG Maker games have to be pretty special to stand out. |
225 | The World's Hardest Game | GamesForCharity | 0:20:00 | The World's Hardest Game is an infamously difficult flash game. I've been playing it for 2 years and can complete it extremely fast. Very fast paced and short for great intense fun. | While this game has some notoriety, it's also a little bit past its prime for being popular and will have issues holding a lot of people's attention since at the end of the day, it's a flash game with a box and dots. |
226 | They Bleed Pixels | Studio | 0:55:00 | Hard Platformer. Very Hard. Movement tricks make the game very fast though, and it's a pretty high action and adrenaline game, also decently easy to follow. I believe someone else is submitting, so it could be a race? Estimate is super safe | "let's be honest, it's like super meat boy but slower and i'll probably die a lot." - Studio, 2014 |
227 | Tiny & Big: Grandpa's Leftovers | Grimdonuts | 0:25:00 | A rather fun 3D indie platformer. The run features no glitches and nothing special of that sort. It's mostly good movement and good cuts on each rock you approach. | Watching gameplay footage confirms what the description says: there's nothing special going on here. It would probably be a forgettable indie run. |
228 | Tomb Raider 2 ("all secrets" or "any% glitchless) | feasel | 2:00:00 | Both categories are the same length and both will show off a lot of material not seen in the ADGQ run. "All Secrets" collects the hidden statues (additional puzzles). "Glitchless" shows how all the game's puzzles were meant to be solved (but fast). | With all the other strong PC offers, it's hard to justify having Tomb Raider 2 in back to back marathons. |
229 | Tony Hawk's Pro Skater 2X | Frankus | 0:30:00 | This run combines the most intense aspects of THPS 2 and 1 by incorporating strats from 2 into levels from 1. | We already have actual THPS1 and it is a lot shorter. No need for this extra thing. |
230 | Touhouvania 2 (easy/normal) | Axel Ryman | 0:45:00 | Easy mode for speed purposes, but I could do Normal. Incentives include doing the Extra Stage. It's a Touhou fangame made by Frontier Aja in the style of classic Castlevania and is better than the first game entirely. | Hard mode was offered by another runner and would be a much more attractive pick for this particular game. |
231 | Transformers: War for Cybertron | darkpapo1 | 1:15:00 | Transformers War for Cybertron is a third person action game. Extensive use of out of bounds areas is used in this run to skip scripted sequences and to abuse the game's checkpoint system. Great for lovers of out of bounds! | Nothing stands out about this game enough to overcome its obscurity. |
232 | Trog | MizzouAntler | 0:20:00 | -No Trog runs at past marathons -Fun to watch, lots of RNG, makes runs very tense toward the end -Good candidate for race, co-op, or both -Lots of donation challenge possibilities: 100% (no warps), pacifist, co-op, race, etc. *Reflects 5-minute setup | This is a very repetitive game with bad music. This is much weaker than other classic NES/SNES titles offered. |
233 | Turok 2: Seeds of Evil | Bismuth | 2:30:00 | The PC port fixed the issues of the N64 version. All the awesome, no bad sides. Cool movement (strafe running, water boosting, slope jumping, recoil jumps), sequence breaks, little downtime and my first 45 mins are 2:15 faster than the segmented run. | Even though some people will have huge nostalgia goggles for Turok, I'm not sure they'll be able to last for over 2 hours. Even with all the tech, the game was still designed for the N64 and goes pretty slowly. |
234 | Valkyria Chronicles | Ghoul02 | 3:30:00 | This is a Japanese SRPG with a really unique premise in that it combines elements of real time action with turn based strategy. The any% route has some neat tricks that make the game very manageable. | While it has unique gameplay, this doesn't have enough to make it stand out as a good speedgame to casual viewers. Too big of a risk for its length. |
235 | Vampire: The Masquerade - Bloodlines | lurk | 1:05:00 | Was at AGDQ14 - I offer this again as a oddball source-style FPS in case that's more of the sort of thing you want to see instead of the typical FPSs. (My PB: http://www.twitch.tv/lurkchan/c/3089314) | We have plenty of oddball games on the table for SGDQ, and don't need to repeat this one immediately. |
236 | Vectorman | Zyre | 0:25:00 | Last seen at CGDQ, so it has become a game that hasn’t been seen in a marathon by the majority of our marathon viewers. Classic Genesis game that many people have fond childhood memories of, plus the possible demonstration of the warp minigame! | Obscure to everyone except extreme Genesis junkies, not enough tech that makes the game stand out to casual viewers. |
237 | Wizard of Oz | Dragondarch | 0:45:00 | Bad games block material. Game no longer requires the RNG minigame that used to be a roadblock, and can now be done in a little over 30 minutes barring trolling. | Even with the RNG minigame gone, this is one of the most painfully slow platformers ever. It also would suffer from "Toki syndrome" a bit in that you would get a lot more humor out of it seeing really bad hitboxes kill you than seeing someone smoothly go through it. Not a great pick, even for a bad game block. |
238 | Wonderful 101 | Quinntendopower, Laz | 4:00:00 | Flicky and I were contemplating a possible race for this game. Lots of mechanics, very deep gameplay and lots to talk about. | As awesome as the game may be, it definitely does not have enough of a crowd behind it to warrant a 4 hour block. |
239 | Yoshi's Story (all melons, all levels) | dansalvato | 2:15:00 | The goal is to eat all melons in all levels, essentially a "100%" of the game. I ran this during the AGDQ bonus stream and it ended up being very popular, and called a "must-watch" by many. | This is a less flashy version of Yoshi's Island and takes up just as much time as it. It would be easier to justify doing the 1 loop version of this run rather than doing a full 2 hours of it. |
240 | Ys (Chronicles+ version any%) | xfullmetal17 | 2:45:00 | It's a very fun game with a few interesting tricks. Could easily be made into a 100% run, since that would only require picking up a couple extra treasures. | With the big list of good RPGs already, it would take a stronger Ys title than this to have a chance on the schedule. |
241 | Yu-Gi-Oh! Forbidden Memories (pre-loaded deck) | Kollin7 | 1:10:00 | Possible race between myself, Gamesforcharity, and SSBMstuff. This game is known for being HEAVILY RNG-based. Proposing using pre-loaded decks to take away a lot of RNG from this category. With a pre-loaded deck we can all sub-1 hour 99% of the time. | While this game is an in-joke with speedrunners at this point, that wouldn't carry over to a general audience very well, and what's left is another hour+ game that's incredibly hard to follow if you aren't already familiar with it. |
242 | Yu-Gi-Oh! The Sacred Cards | Beezy | 2:15:00 | Very fun game. Plays for more like Pokemon mixed with YuGiOh than anything else. No grinding whatsoever. | Just like Pokemon TCG, this can be very hard to follow. And it's longer. And less popular. |
243 | Zelda: Phantom Hourglass | pok3monrocks | 3:40:00 | Phantom Hourglass is a DS Zelda game in which we use our boat to travel to areas and glitch the game with the Hammer and Boomerang. | After watching runs in the past, it's safe to say this is much more slow paced and not as interesting as many of the other Zelda games offered. |
244 | Zelda: Twilight Princess | Mofat | 3:45:00 | No S+Q means we cannot return to the title screen. New stuff- A new trick, gorge skip, was discovered which allows the skipping of the second half of forest temple and a route change along with significant dungeon route changes. | This has been at 2 marathons in a row, and it is long enough that it's time to give it a break for new games. |
245 | ZombiU | KN4life | 3:05:00 | This category consists of me completing ZombiU as fast as possible under the easiest difficulty, with the help of glitches and deathwarps while getting the worst ending presented in the game. Run: http://youtu.be/aa9JXEkWLVI | That's a big time investment for a WiiU launch title that did not get a huge reception. There are too many strong titles for it to compete with to make the final cut. |
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1 | Game | Runner(s) | Estimate | Description/comment |
---|---|---|---|---|
2 | 007 Nightfire | Lo1ts, Veman3000 | 1:15:00 | Game has a bunch of clips and skips etc. Here's my PB VoD https://www.youtube.com/watch?v=Lq20YHD8SA0&feature=youtu.be |
3 | A Bug's Life | Jumpyluff | 0:35:00 | This is a very fast-paced game with many skips, tricks, and even a couple glitches. Because there is no way to skip any of the 15 levels, the goal of this run is to beat each level as quickly as possible. PB/WR is 23:40. |
4 | Aban Hawkins & the 1000 SPIKES | JoshMelnick | 0:40:00 | A very difficult 2D platformer. Aside from a brief break between each of the 4 worlds, the entire run is really precise and exciting. Each level is extremely well designed and provides interesting new things for the viewers to pay attention to. |
5 | Abe's Oddysee | RoboSparkle | 0:45:00 | Abe is yet to make an appearance at a marathon because until now he was learning how to turn himself and Elum invisible (partially blind run HYPE), run through mines, skip Paramonia and climb through floors. The other 98 mudokons are probably fine…. |
6 | Alex Kidd in Miracle World (SMS) | btrim | 0:20:00 | Perhaps the best known game on Master System. It's challenging with fast platforming. Pause required and is on console, and there's a glitch to skip a late boss. Should be popular with South America and Europe. |
7 | Amnesia (Justine) - possible incentive for Amnesia 2 | Weables, ShadowDraft | 0:10:00 | (by Weables) Short and sweet and constantly out of bounds. The run itself could be an incentive for another Amnesia. There are 3 NPCs you can go slightly out of your way to "rescue". Potential incentive to save them. |
8 | Angry Video Game Adventures | Kryptoid98 | 0:35:00 | AVGN is a fast paced high skill megaman/boshy type game. There are a couple skips that saves minutes, and the fact that it's AVGN may attract his viewers as well. I currently have the WR of 23:27 in this category :) |
9 | Animal Crossing (all debts) | Bosby, Woobly | 1:00:00 | A game no one expects to be speedrun, this category pays off all the debts on the character's house by abusing an item dupe glitch. Town layouts are random which means the first half of the run is a ton of adaption on the fly and memorization. |
10 | Antichamber | ChocoPoptart, Jovinee, Phxntxm | 0:10:00 | Antichamber is a 3D non-linear puzzle game that's know by many as brain shattering. This run is really short, being less than 3 minutes, so it won't take up much time. I was originally planned to run this at AGDQ 14, but was unable attend. |
11 | Ape Escape | Champloo | 1:05:00 | This game is bananas. Nothing extremely difficult and interesting glitches, not a very punishing game and it looks great to go fast. If a better player than I (pb is 55:07 with my slow disc) wants to run I can improve and keep it close. |
12 | Army Men: Air Combat | Kubelwagon | 0:45:00 | A quirky N64 title from the makers of Sarge's Heroes (except this one is actually decent.) Features fire-breathing ants and a giant walking teddy bear that shoots lasers from its eyes (That isn't a joke.) |
13 | Athletic World | Deuceler | 0:15:00 | This is the only literal speed RUN probably ever done. Using the NES Power Pad I will go through a series of 4 challenges that include hurdles, hopping on one leg, running in a cave and cruising a raft dodging rocks. |
14 | Banjo Kazooie (any% RBA) | stivitybobo | 1:45:00 | This PAL only category utilizes the ability to traverse almost anywhere in the game as a bee. Half the run is completed in a mind-blowing manner that not many people have witnessed before, so it creates a much faster and more interesting any% run. |
15 | Batman: The Video Game (Gameboy) | lurk | 0:20:00 | Batgun, because it's Batman with a gun. Run involves jumping off the edge of pixels to make jumps, quick-killing bosses by getting inside it's hitbox where you can deal damage but receive none. (My PB: http://www.twitch.tv/lurkchan/c/3302834) |
16 | Battle Clash | SCXCR | 0:20:00 | The Super Scope predecessor to Metal Combat. This run is a semi-on-rail shooting gallery of giant robots, most of which don't like standing still. |
17 | Bioshock Infinite | FearfulFerret | 2:30:00 | This run is the most asked-for run that I've ever done. It has many death warps and skips. The run is similar to the original Bioshock, which had a good run at this past AGDQ. |
18 | Braid | cwolf20 | 0:35:00 | I'm #1 in North America at the game, and I can consistently get RTA times 10 minutes better than the previous Braid GDQ runners. Donation incentive for alternate ending. |
19 | Breath of Fire: Dragon Quarter | DavidK5 | 1:30:00 | Run shows off many neat strats that make this JRPG look easy, despite being notoriously difficult in casual play. Highly optimized in-battle and out-of-battle (PETS) tactics are showcased. No cutscenes. Would be the first BoF game in a GQD. |
20 | Call of Duty | Kubelwagon | 2:00:00 | The original and only CoD. Although the new games are the ones everyone loves to hate, the originals are PC classics. There have been a number of OOB tricks discovered as well. I've been running this game since '05 and discovered most of the tricks. |
21 | Chiki Chiki Boys | NiL8r | 0:35:00 | This is a great platformer with bright and colorful graphics and great music. There are a lot of wacky enemies and funny moments in this game. If there is a WTFJapan section this game would be great for that. |
22 | Contrast | ogam | 0:20:00 | http://www.twitch.tv/mrogam/c/3421142 This game a 2D/3D platformer, there are OOBs and sequence breaks through death warps from start to finish along with an unintended double jump by abusing a bug. Devs are interested doing some commentary. |
23 | Croc: Legend of the Gobbos | Chrno, djm858 | 1:00:00 | The only PS1 platformer in my opinion that has not been in a marathon, and it totally should. It has some really cool glitches (such as hovering across the map) and a big cult audience that I know would love to see a marathon run. Can be ran on PC. |
24 | Dark Messiah of Might and Magic | youtl | 1:00:00 | a very underrated game from 2006 it's basically medieval half life 2 with a bunch of sequence breaking, clipping through walls, and movement tricks that rival traditional bunny hopping! |
25 | Darksiders | Aftermath | 1:40:00 | It's a super broken run of a zelda-like game. It might be good if there's a block of games with really major breaks and skips, since it really is one of the most broken games out there. It's fast-paced and I think fared well in AGDQ 2013. |
26 | Deus Ex: Human Revolution (Director's Cut) | PlagueFather | 2:00:00 | This run uses out of bounds glitches in almost every level to skip large portions, or even entire levels all together. You use invisibility (which has to be executed precisely) to skip lots of combot and even dialogue. |
27 | Dishonored (All Collectibles) | DecidedSloth | 1:05:00 | Dishonored's verison of 100%. Sees alot more of the games great eviroments and has a crazy amount of wonky OOB's, many times more than any other category. A newer category and a fan favourite. |
28 | Donkey Kong Country 2 | Twig | 0:55:00 | Well established and loved speedrun. Same category with no new developments, but the run is solid enough I think it's almost always worth the time slot. Pros - Epic speedgame Cons - Done at every *GDQ except SGDQ 2013, I'm not Reflected |
29 | Double Dragon Advance | Murphagator | 0:30:00 | A culmination of all the great things about the classic brawler series. The AI is manipulated to do some pretty comical things, and the game advances quickly. |
30 | Driar | Iceplug | 0:15:00 | Homebrew platformer for NES that's almost 2 years old. Collect all stars to win the level. There are 38 levels. Downtime doesn't exceed 2 seconds at the most. |
31 | Dynamite Headdy | ion | 0:50:00 | Headdy has been in SGDQ before, but I feel like it didn't get a proper showing. The run is now both faster and safer. It's a colorful game with comedic character design and movie puns for level names. |
32 | Dynasty Warriors 5 | Deshy | 0:25:00 | Dynasty Warriors Any% is a movement intense run with very chaotic feel. The run itself is very nostalgic for anyone who has ever played DW5. Incentive for 4 runs (One from each faction)The game is 18 minutes w/o incentives and up to 50 with.) |
33 | Earthbound (Glitchless) | andyperfect | 5:10:00 | It will have been a year and a half over a year since Earthbound was done at a GDQ. The glitchless route and strats have exploded in the past year and the record has dropped by nearly an hour. Always a solid title to have in the lineup. |
34 | Earthworm Jim 2 | Zyre | 0:50:00 | Last played by me at SGDQ ’12 as part of a bidding war. This would go great with Earthworm Jim as it could be a nice little block in the marathon. A harder difficulty could be played, just adds more |
35 | EDGE | Cyberdemon531 | 0:50:00 | EDGE is an indie platformer that is 100% execution based. It has a LOT of awesome tricks and skips as well. Very fast and hard game. |
36 | Electronic Super Joy | ShadowDraft, Mundungu | 0:45:00 | A great platformer with a very fitting soundtrack. It's very much like Super Meat Boy but with a few added mechanics. Also RNG manipulation on two bossfights. |
37 | Elevator Action Returns | zex | 0:25:00 | Run-n-gun action game. Non-stop action, lots of explosions, the music is really something else. |
38 | Eryi's Action | BlackCatGaming | 0:25:00 | Currently the WR holder for this cute little trapformer, it's a fluid and simple game to follow given some basic explanation and the entire run is all about movement optimization and having a strong flow of movement. |
39 | Eternal Daughter (100%) | Azurinel | 1:00:00 | 100% = collect all items. Glitches for fast movement, fast+powerful attacks, and major OoB skips make the game the perfect speedrun. "IWBTG" of Metroidvania. At least one dev (Jon Perry) willing to skype, might get Derek Yu too. Great in game music. |
40 | F-Zero GX (Beat all staff ghosts, all cups) | Naegleria | 1:30:00 | All Cups since story mode can't be topped from AGDQ. I prefer beat all staff ghosts. All Staff ghosts, Pros: Lets me show off all the IL strats and do crazy shit. Cons: Literally nothing. |
41 | Fallout: New Vegas | BronzeLeaguer, TenseSummer, PlagueFather | 0:45:00 | The run is very standard a lot of running there are a few trick jumps and speech skips. Its a any% you can skip most of the main story line quests. Only down side is the game tends to crash sometimes. [reviewer's note: could easily be cut if crashing issue is not fixed] |
42 | Fantasy Zone | peaches_ | 0:15:00 | Bite sized, colorful 2d shooter on the NES with awesome music. The route has airtight gold/life management and lots of excellent boss cheese. PB here http://www.youtube.com/watch?v=A0-SJnVrxNQ A++ music here http://www.youtube.com/watch?v=plUjX2hsl1U |
43 | FEZ (any% clockless) | DecidedSloth, JoshMelnick | 0:45:00 | A fun, interesting 2.5D platformer. This is the main category ran due to any% involving editing your system clock mid run. |
44 | Final Fantasy VI (any%) | Essentia | 5:30:00 | Any% hasn't been done at a *GDQ since CGDQ, and the route has changed quite a bit since then. Possible bidding war between English and Japanese versions (JP is half an hour faster) but that might cause problems for naming incentives. [reviewer's note: the JP version doesn't allow English characters in names as far as we can tell, so this will have to be played on the U.S. version.] |
45 | Final Fantasy VII (no slots) | puwexil | 9:00:00 | I prefer FF7 PSX as it's easier for me to practice (via emulation) & stream/record, and some of the minigames and random battle manips are easier on PSX; but I'd be willing to learn PC version for SGDQ since the loading times are ~1 hr shorter. |
46 | Fire Emblem: Radiant Dawn | Gwimpage | 3:30:00 | RD is a safe and faster paced FE run with BEXP, Battle saves and optional stat boosters to help prevent bad RNG outcomes.The game is fairly execution based with cursor movement and menu optimization. http://www.twitch.tv/gwimpage/c/3502925 |
47 | Fluidity | MaturedSinner | 2:00:00 | Fluidity is a motion controlled platformer for WiiWare that centers around using the forms of water to navigate. Any% collects the minimum 55 Rainbow Drops to open the final area and roll credits. Previously ran at AGDQ '12 Bonus Stream. |
48 | Forbidden Forest | danacrysalis | 0:10:00 | Action archery game from 1983, it has had good reception in online marathons, is short, and would make a good addition if multiple C64 games are accepted for a block. |
49 | Fortified Zone | cutefluffybunny | 0:20:00 | This is a GB game with good music, clipping through walls, and boss quick kills. Pausing/unpausing gives you the same I-frames as taking damage, allowing you to pass through enemies/projectiles, and stand inside bosses/minibosses and mash. |
50 | Frogger: He's Back! | SSBMstuff | 0:50:00 | Frogger:HB for PS1/SNES/PC (1997) was a childhood staple, selling over 1m copies. Fast-paced and exciting, any% enters level groups called zones while saving Gold Frogs (GF) to unlock new zones. Donation incen 4 AllGFs% (5/8 for any%) else 25min ETA. |
51 | Gex 3: Deep Cover Gecko | Zandergoth | 1:25:00 | Platformer with lots of glitches. Hasnt been in a marathon (i think) and i got a lot of tricks/glitches for this run to show off. As one of the only runners for the game i've came up with tons of stuff that would cut more then 2 mins of the TAS. |
52 | Gex 64 | AlbinoAlbatross | 1:30:00 | Has probably the best voice acting and one liners ever. It's a 3d platformer where you do a lot of long jumps to quickly get across levels and has plenty of neat tricks. Voices on would be a donation incentive because we turn it off. |
53 | Gish (good ending) | Yeti | 0:15:00 | Gish would make a great donation incentive for a platformer block or similar. The game has fun OoB, telekinesis, bizarre movement mechanics, and a cool art style. Current WR here: http://bit.ly/LBqogQ |
54 | God Hand (easy) | ZanasoBayncuh | 1:40:00 | Pushes much more for route optimization and YOLO strats than at higher difficulties. It's GOD HAND! |
55 | Goldeneye (100%, Hard) | l34ss l3oost | 1:20:00 | This is the same run as agdq 2013 which includes every level and unlocking all the cheat codes (cheat codes unlocked by beating each levels target time) 33 levels total |
56 | Grand Theft Auto 1 | feasel | 1:15:00 | Game looks amazing when done fast. A true "Any%" would be to use the infinite-money glitch and just skip the whole game, however I'll actually be doing the missions. Donation incentive: I'll show how to infinitely explode a car and get rich. |
57 | Halo: Combat Evolved (Easy) | LePhoque | 1:45:00 | Halo 2's reception at AGDQ 2014 proves that there’s a massive audience for the series and Halo 1 showcases a nice mix of entertaining tricks and FPS fighting. Halo 1 easy is more entertaining, more optimized, and faster paced than Halo 1 legendary. |
58 | Hard Reset | Dencity | 1:10:00 | FPS with no movement tricks for speed, instead fights and ammo usage is optimized so not much time is taken per fight. At least 1 major skip per level, most abusing how the game handles jumping. Few slow areas.PB is 42:05, ~20m added for tech issues. |
59 | Hello Kitty: Roller Rescue | Zerothehiden, Yoshipro101, Emptyeye | 0:45:00 | Hello Kitty at it's best. Short and sweet with many small techniques. Abusing the ai's physics and manipulating enemies to fly by everything! Potential race |
60 | Jak II | Nitrofski, rubiksrocks123 | 1:45:00 | This game is a mission based game, very different from its predecessor. In this run, you use a variety of tools to speed your way through the missions and the city. Any% skips 60% of the game. All Missions estimate would be 3:15:00 |
61 | Jet Set Radio HD (any% or 100%) | aneeslol, Womps | 1:30:00 | Cult classic with awesome music and fast-paced gameplay. 100% involves unlocking all of the characters(which also means getting max rank on every level), and collecting all of the graffiti soul collectibles. [reviewer's note: any% is about a half hour shorter] |
62 | Jumpman | danacrysalis | 0:20:00 | Very technical and unique platformer on the C64, each level has a different gimmick to make the collection of bombs in the stage interesting. Played on second to highest speed setting. |
63 | Kairo | BloodThunder | 0:30:00 | This game is fast and features puzzles that aren't hardly to follow along with for those who haven't played it. The developer for Kairo mentioned he would provide commentary. (100% secret ending http://www.youtube.com/watch?v=qX94ocFCrNE) |
64 | Kanye Quest 3030 | Laz | 0:20:00 | This game just like Barkley is an incredibly silly RPGmaker game that focuses on the journey to save the world from the fake BasedGod as you play as Kanye West. Another RPG that is incredibly short, and not as dangerous in terms of RNG. |
65 | Kid Chameleon (4 boss) | Iateyourpie, peaches_ | 0:40:00 | Classic Sega Game that many people had trouble beating as a kid. Hasn't been run at a GDQ since AGDQ13. Different power upgrades allow for different movement tricks. Possible race w/ Peaches |
66 | Kid Dracula | Guhbadoo | 0:30:00 | One of the few Castlevania games that hasn't been at a GDQ before. It has some unique boss battles to say the least. |
67 | Kingdom Hearts 1.5 Vs. Kingdom Hearts 2FM Bid War (also Proud/Critical mode incentive) | spikevegeta | 4:30:00 | This is from the entire Kingdom Hearts Community, we are wanting to run these as a group. HUGE potential bid war between the two most beloved games in the series. Fanbase is absolutely split on which game is better. 1-3 runners per game. |
68 | Kingdom Hearts 2 | Muffinqt | 4:30:00 | My PB/WR is 4:05:26. Really solid and flashy action RPG where almost every tool given to the player is used. This isn’t an RPG where you just abuse one technique for the entire game. [reviewer's note: obviously this will be considered alongside the previous KH submission] |
69 | Kirby 64: The Crystal Shards (100%) | Kefka14, Bbforky, firedragon764 | 1:30:00 | No major skips. It's a very chill run with some interesting routing regarding getting all of the shards. It's also Kirby, so hype is inevitable. My PB is 1:18:27. |
70 | Kirby: Nightmare in Dream Land (any% or 100%) | Mapler, TuxedoMob, Halodude | 0:55:00 | Not sure how to submit two categories, and I think 100% could be a donation incentive (adds ~5 minutes). At a high level this run is rather technical, even moreso than Metaknightmare. Kirby deserves to have a serious run in this game. |
71 | Kirby's Dream Land 3 (co-op 100%) | ion, Mr. Cuatro | 1:40:00 | Co-op with Cuatro. 5 worlds with 6 levels each. True ending shows off a lot of the game, goals in each level requiring certain animal powers. Co-op makes the run quicker, plus it allows for goofing around when one player is doing something boring. |
72 | Left 4 Dead 2 (4 player co-op) | Lo1ts, Kn4Life, Womps, TrUShade | 2:00:00 | 4 player co-op with Kn4Life, Womps and TrUShade. Original campaigns in the game, estimate 2 hours. Mostly just movement optimization and not dying. |
73 | Legend of Mana | Omnigamer, 2bitmarksman, PX_ | 2:30:00 | (by Omnigamer) Beloved Mana-series game with several unique gameplay mechanics. Offering JP version for faster, more consistent runs. Dragon Arc can be done in sub-2, or Fairy Arc as a donation incentive can be done in less than 2:30. |
74 | Little Nemo: The Dream Master | Jugajoga | 0:35:00 | A unique NES platformer that was ran at AGDQ 2014. I run the English version (I don’t own the Japanese cart) which is ~1:30 minutes slower due to text but we can read the fantastic cutscenes. The only difference other than text is a boss pattern. |
75 | Lufia II: Rise of the Sinistrals | Dragondarch | 4:45:00 | Cult popular RPG with quick movement and battles. SS WR is 3:53:41 RTA by Happysquid89. I'll be trying a full RNG manipulation route, but if that proves marathon unsafe (too reset heavy) I'll only bother with it up to the 1st boss (drop needed). |
76 | Madagascar | Yoshipro101 | 1:10:00 | Highly technical game, few skips in certain areas. Donation incentive to play some of the sweg minigames (with someone else of course) |
77 | Magrunner: Dark Pulse | RileyOfAdelphia | 1:45:00 | Magrunner is like Portal, but with magnets, and C'thulu. It was a bonus stream game at AGDQ, and I think a lot of people would watch it. It's got some pretty neat speed-tech too, lots of skips that the developers did not intend. |
78 | Marathon Infinity | Blueglass | 0:40:00 | The Marathon trilogy makes for good speedrunning, and Infinity is the easiest due to length. It's a fast-paced FPS. Easiest difficulty for consistency; if practice goes well, possibility of raising difficulty as donation incentive. [reviewer's note: We really need to see some footage of this game from you to consider it for the final cut, especially since you have no history with FPS. The game itself has a nice cult following and could be considered, though.] |
79 | Mario & Luigi: Superstar Saga | NewAgeRetroHippie | 4:30:00 | M&L is another strong Mario RPG. Battles are great fun and reading out Fawful/Peasley's nonsense dialogue would be a fun incentive. Japanese glitched is over an hour faster, but I don't want to offer that unless I'm sure it can be done consistently. |
80 | Mass Effect | your name here | 2:00:00 | glitchy rpg/shooter with large skips. The new game route has gotten a lot more refined since last year. Combat and leveling strats are totally new. Many different opportunities for donation incentives. |
81 | Mega Man 4 | hagspam | 0:45:00 | It hasn't been in a Marathon in over a year, it's one of the best Mega Man games out there, and my personal favorite |
82 | Mega Man II (Gameboy) | GameJ06, JaggerG | 0:25:00 | This would be maybe a first for the Gameboy Megaman series.... My time about 56 seconds off the WR and 2nd best in the world currently. Hopefully, i can shave this down to WR time by the time SGDQ rolls around http://www.twitch.tv/gamej06/c/3620774 |
83 | Mega Man X3 (glitched low%) | Crak Atak | 0:40:00 | The ballbreaker of Megaman X3 categories. The run consists of doing intro stage and using a glitch to skip straight to the final levels. I use X collection version on PS2. A glitched run does not work on SNES or SFC versions. |
84 | Mega Man X6 (all stages) | Cyberdemon531 | 0:55:00 | If 100% isn't cool for you, this category goes through all the stages once to unlock the final stages. Very fast paced run and has quite a few neat glitches as well. Route and run is a lot different than the AGDQ2012 run by satoryu as well. |
85 | Mega Man Zero (all missions) | Kuribon | 0:45:00 | Straight forward run that shows off a few tricks, RNG manipulation and how poorly implemented the "combo system" is during boss fights. |
86 | Mega Man: Dr. Wily's Revenge (MM1 GB) | usedpizza | 0:25:00 | This is the first Mega Man game for game boy. Would be a nice, short contrast to the MM games on consoles that will be played. Features includes mashing like a mad man during cutscenes to save time. D W R |
87 | Metal Gear Solid Twin Snakes (Big Boss Rank) | Pykn | 1:25:00 | The classic MGS1 remade in the MGS2 engine. This run is pretty difficult, but I feel that I am consistent enough to perform it in a marathon setting. Features all of the beloved bosses from MGS1 and some interesting strategies to boot. |
88 | Metroid (2 boss any%) | Dragondarch | 0:35:00 | 2 Boss Any% hasn't been seen at a marathon, and still has some cool screen wraps, thanks to skipping Bombs. Any% estimate would be 0:35:00. |
89 | Metroid Zero Mission (100%) | kirbymastah | 1:35:00 | Execution-heavy sidescroller. Category not done since AGDQ2012; very different from any% and dragondarch's amazing low% hard run. Many new swag strategies and route changes. I could do donation war between this and fusion any% if no fusion race. |
90 | Mickey Mousecapade | CTConqueror | 0:10:00 | Simple platformer, but can get really entertaining because of Minnie Mouse (she follows you around, and is invincible except for falling into pits, which makes for some interesting jumps). |
91 | Mickey To Donald Magical Adventure 3 | MitoRequiem | 0:45:00 | My first speed game, It was the only Mickey SNES game to not be released outside of Japan, Could do a donation war for Mickey Vs Donald Mickey is slightly faster cause he can sorta wall kick off of things with his knight suit. |
92 | Mickey's Dangerous Chase | Adefgames | 0:20:00 | This game is hilarious. Tons of people played it as kids, and it has a kickass soundtrack. The run is pure execution in the finest sense. No glitches, just pure awesome play. PB: 14:29 http://www.twitch.tv/adefgames/c/3672404 |
93 | Mighty Switch Force 2 | Duke | 0:40:00 | Switched with MSF by request of the runners. |
94 | Mole Mania | ewaller | 0:15:00 | This game is a 2d game with similar puzzles to 2d zelda games on each screen. You go out of bounds almost immediately and warp to the last level which is a difficult boss rush which is very action paced. |
95 | N | Yeti | 0:30:00 | N is an extremely technical platformer with brutally unforgiving levels. The game's physics engine allows for frame-perfect movement, and the route has some incredibly tight optimizations in it. Current WR here: http://bit.ly/1aQHFOH |
96 | Neugier | Womps | 0:30:00 | Crazy fun little quick japanese game involving chaingrab movement and tentacle monsters. It's super fun to watch. |
97 | NightSky | AlphaParticle, ZFG | 0:45:00 | Quick-paced ball rolling game with a chill atmosphere and music. Loads of neat little skips and strats packed into a short-ish game. A very watchable speedgame. Hype. (possible race with ZFG?) |
98 | No Time to Explain (100%) | Thehealbus | 0:35:00 | A quick level based platformer similar to meat boy, you navigate with unique gear like lasers and shotguns. Extremely amusing dancing glitch that can be used to move through walls. 100% includes collecting hats(donation incentive for hat to wear?). |
99 | Nox | Onin | 1:00:00 | Nox is an action-RPG from the same year as Diablo 2. All classes have plenty tricks and glitches; Wizard is more complicated, Warrior is more execution-heavy (and my specialty), Conjurer is slower paced. Class choice donation incentive possible. |
100 | Outlast | Saint Connor | 1:00:00 | Lots of running and cinematics, but the jump scares, thriller/horror nature of the game, and big skips that bypass large sections of the game are interesting. Extra time can be used to show off missed/fun glitchs. Incentive: No camera run. |
101 | Pac-Man World 2 | Theruseman | 1:05:00 | Retro 3D platformer. This run has fast-paced movement and interesting glitches, as well as nearly non-stop action. Despite high acclaim and sales, PMW2 has never been at a GDQ before, and now is the time. PB is 57:40 (~49:30 on V1.1 which I now use.) |
102 | Pokemon Blue (151) | Shenanagans_ | 4:30:00 | In this run I destroy a childhood classic by abusing several glitches. Part of the appeal to this category is the fact that the route changes based on luck. This means I am doing a lot of the routing live, which adds to the entertainment value. |
103 | Pokemon X/Y (any% glitchless) | 5upamayne | 4:50:00 | Newest game of the collection. Very consistent strats are found with a lot to explain throughout the run. Run doesn't consist of going with your starter but to catch/trade and receive pokemon with good IVs. Donation incentive for names. awesome music |
104 | Putt-Putt Enters the Race or Putt-Putt Saves the Zoo | Twinge, Bananas | 0:10:00 | [We're probably only taking one of these at most.] |
105 | Quake: Scourge of Armagon | Cubeface | 0:20:00 | One of the two Quake expansions. Since there's been Quake 1 Any% Easy at the last few GDQ's I think it'd be interesting for people to see some other Quake runs. |
106 | Quantum Conundrum | BloodThunder | 1:05:00 | I ran this at AGDQ and felt that it went pretty well, despite the fact that the game had no sound due to technical problems and the #FreeChat dilemma. The developers showed interest in joining skype but due to scheduling, it didn't work out. |
107 | Ratchet & Clank: Size Matters | RejectedLink | 1:40:00 | This is part of the very popular Ratchet & Clank series but is slightly different from the others due to it being a psp port. The run is very interesting to watch and is very skill based due to the fact that everything starts to kill you in 1-2 hits. |
108 | Ratchet & Clank: Up Your Arsenal | RejectedLink | 1:20:00 | Probably the most popular Ratchet & Clank game for the ps2. A NG+ speedrun of UYA is a very interesting run due to the fact that it has many trick that are sick looking and can save mass amounts of time as well. |
109 | Rayman | spikevegeta | 1:55:00 | About 76 new time savers have been found for this game in the last 2 months. Had an amazing response/room energy at AGDQ Bonus Stream, and we would bring the hype. With a solid run, I can produce 15 minutes better then my AGDQ run from last year. |
110 | Resident Evil REmake (best ending 100%) | Fiercekyo | 2:20:00 | This would be a run of either Chris' or Jill's Best ending |
111 | Resident Evil REmake (Invisible enemy any%) | Carcinogen | 1:50:00 | Donation incentives for whether to play Chris or Jill, and knifing bosses (Tyrant or Yawn). In Invisible Enemy mode, enemies are invisible, save for particle effects and reflections in mirrors. |
112 | Rick Dangerous | RoboSparkle | 0:35:00 | The original IWBTG, this trial-and-error platformer is an Amiga gem and proved a hit backstage at AGDQ. Rick raids tombs, fights Nazis and saves London from missiles, without ever losing his smile or falling victim to hidden booby traps. Indiana who? |
113 | Rockman 3 Burst Chaser | Iceplug | 0:50:00 | Action-platformer. A romhack of Rockman 3. Goes very fast. [reviewer's note: you weren't kidding] |
114 | Rokko Chan | Vucious Creed | 0:35:00 | In a bid to display more solid Megaman clones, Rokko Chan is a well-paced game that melds Classic-style gameplay with X-style movement (dashing). PB Run: http://www.youtube.com/watch?v=_XUvB5gEk5E (will DEFINTELY be back in running shape by SGDQ) |
115 | Rom Check Fail | heeheex2 | 0:20:00 | 30 minutes is for 2x any%. the record for it is 7:16:xx but because of the mechanics 30 minutes is a VERY safe estimate, can realistically be dropped to 20. there are 20 levels in the game, when you beat the game once it restarts with double speed. |
116 | Rosenkreuzstilette Freudenstachel | Vucious Creed | 0:40:00 | RKSF has yet to be seen in any GDQ event. Known as a more technical run than RKS, the game has been pushed to the limit this past year, and would like a shot in the spotlight. PB/WR Run: http://www.twitch.tv/lvcreed/c/3497601 (Audio Desync Warning) |
117 | Sanic Ball (Seaside Hill 6 lap) | Diabetic | 0:10:00 | Seaside Hill 6 lap, gotta go fast. |
118 | Sengoku BASARA 4 (Masamune any%) | Tetsuo9999 | 0:30:00 | Similar to Utage, but with a shorter any% route and no in-game timer. The improved tag combo feature should make for a good watch. Donation incentives to wear Dante and/or Vergil costume. Run link - http://www.youtube.com/watch?v=CLb1Ee3kQTY |
119 | Shadow Warrior (2013) | moofinmoofin, omag | 2:20:00 | Basic Any%: Start to finish. A lot of OOBs and skilled movement. Ogam has the holder and should get priority, but if you would allow, we'd like a race. Skips are found constantly. Record: http://www.twitch.tv/mrogam/c/3564690 (DLC sword incentives.) |
120 | Shinobi (PS2) | C3Cubed | 1:00:00 | Fast hack and slash featuring ninjas, a sword that wants you to go fast or else it will eat you, and quick kills on most boss fights. Game has almost no idle time. A few bugs with precise movement and cool executions/combat makes it a fun watch. |
121 | Shrek: Fairytale Freakdown | unusualcook | 0:10:00 | There has been a severe lack of Shrek games represented in GDQs. Disappointment has hung over the marathon like stench on an ogre. Beautiful spritework, tight gameplay, and angelic sounds make this a must watch. Stay swampy |
122 | Silhouette Mirage | kariohki, Mr. Cuatro | 0:55:00 | Amusing graphics and voice clips, fast-paced platformer/shooter. Game is a bit difficult, so the run is very skill based. Fits well with other weird Japanese games or games made by Treasure. |
123 | Simpsons Hit & Run | Duke, LP3Tristan | 2:15:00 | (by Duke) Similar to GTA runs, a series of vehicle-based & on-foot missions. Includes platforming, some interesting exploits such as running over NPCs to skip missions, cutscene skips, and abusing car respawning to warp. This game is a cult classic. |
124 | Skyblazer | Omnigamer | 0:35:00 | Appeared at AGDQ 2013 as a bonus game. Very exciting and optimized run that includes very little RNG and plenty of zips! Fun to watch despite the obscurity due to the broad range of techniques and environments. |
125 | Sonic Advance | Naegleria | 0:35:00 | Pros: I can run Knuckles or Amy (Amy is +4 minutes), both have speed tech. Cons: Twitch viewers hate on GBA games. I can bring my GameBoyPlayer. |
126 | Sonic Heroes (Team Chaotix or Team Rose) | Gamepro011, Veman3000 | 1:05:00 | As with most 3D Sonic games, Sonic Heroes is a fast-paced game with the added element of different characters to spice up gameplay, and pays off really well in speedruns. Team Chaotix offers mission-based levels, meaning you don't always use tricks to skip big parts of the level. |
127 | Sonic Riders (Heroes story) | 2dos | 0:25:00 | A faster-paced racing game featuring minimal rubber-banding, a decent amount of skips and some good tech (EG: minimizing time charging off jumps). Doing just the heroes story makes the run short, sweet and easy to digest. PB: http://bit.ly/1fMCsqr |
128 | Sonic the Hedgehog 2 | Aleck47 | 0:30:00 | Classic speed game that has missed a couple GDQ's now. I only run this game as Sonic. My current PB is 17:22 using in game time, which I got before I started doing the Metropolis 3 skip. [reviewer's note: You will need to provide some way for us to see your progress in this game, otherwise we will need to cut it. We can't have a repeat of what happened to this game last AGDQ.] |
129 | Spyro the Dragon | Hummeldon | 1:00:00 | Potential 4 person race with Saboom, ChrisLBC, Dox_Pastr, and Me. This game is a very hard to optimise. The movement in this game takes hours of practice to master and seeing a big race would be very exciting. |
130 | Spyro: Year of the Dragon | SSBMstuff, TOTOzigemm | 0:40:00 | We revealed the finale skip @ AGDQ14, now it's time to show the entire run. If the tricks & glitches aren't enough this run skips 81 eggs from the AGDQ run, leaving more breaks and fewer autoscrollers. [alternately jot me down4 racing Nitrofski 117%] |
131 | SSX Tricky | unusualcook | 0:30:00 | It's Tricky. Contains a great mix of OoB tricks with tight movement. It's a funky game from a funky series that people know and love. Possible donations for character outfit. |
132 | Stacking | lillbrorsan | 0:45:00 | Made by the fine gents over at Double Fine, in this is a game you play a young russian stacking doll, you stack into other dolls, some of which have different abilities whom allow you to solve things in many different ways. |
133 | Star Fox 64 (any% or Red Line route) | ScottJProgan | 0:45:00 | This is a speed game based not on how much time you can gain, but how much time can you not lose. A majority of this particiular speedrun includes lag reduction, slight autoscroll despawn, controller mechanics, APM optimizing, quick kill |
134 | Star Wars: Dark Forces (w/ Imperial City run incentive) | ontwoplanks | 1:00:00 | Quickest way to beat the game and relies on accurate execution of movement and damage boosts. Judging on the questions thrown from the desk it was an engaging and well received run at AG14. Incentives: Kill the ewoks 5 mins, Max the rabbit 2 mins |
135 | Startropics II: Zoda's Revenge | Guhbadoo | 1:20:00 | StarTropics is a well loved series and this run has a couple neat little tricks. I've improved the run significantly since it was last seen at a GDQ. |
136 | Streemerz (16 bags of cash) | Inebriated | 0:10:00 | Streemerz was at AGDQ and it's a fun short run. 16 Bags of Cash is the superior category, and much more difficult to execute cleanly. My pb is 5:14 |
137 | Suikoden | CVagts | 4:15:00 | Gameplay and commentary are well-received on my stream. Variety of donation incentives (character/castle name, recruiting optional characters, fighting bosses); can elaborate if necessary. Have a rare Suikoden series artbook as possible prize. |
138 | Super Mario 3D Land | Bombercules | 1:10:00 | It's a pretty straightforward 3D platformer with some fun speedrunning tricks. This was run at AGDQ 2013. My best time for the category is 1:00:03, you can watch it here: http://www.twitch.tv/bombercules/c/2847325 |
139 | Super Mario Bros. 2 (Famicom, Luigi) | GameJ06 | 0:15:00 | This game run would be done on the Famicom version via Wii Virtual Console using Luigi. This run would be Any % With Warps to Level 8-4 as Luigi (optionally it would be nice to race this with someome) |
140 | Super Mario Land | Megachikkenrise | 0:20:00 | As the first Mario game on Gameboy, it holds nostalgic value for viewers. It plays like SMB1, but it is its own game. It has unique enemies/bosses; environments based on Easter Island, the Orient, and Ancient Egypt; and fitting music for each zone. |
141 | Tetris Attack | ThatsFairZack | 0:15:00 | I can do any category for this game and if available, from past GDQ's, I could race this or Versus another player during the marathon to make it more interesting. Would like to run this if another player was interested in a Versus. [reviewer's note: The only mode I see on your channel is maxing out score in endless easy. You seem very competent/fluent at the game, but if this is to be considered alongside PPC, you'll need to demonstrate you can get good times on more traditional speedrun modes like Vs. on the hardest difficulty.] |
142 | The Binding of Isaac | Womps | 0:50:00 | There are many characters you can choose from and try to get a bid war of that. But in essence, I feel that this game should be at least attempted again because of the last attempt at a GDQ did not actually make it to the end. |
143 | The Darkness | Indextic | 2:20:00 | this run is full of tense moments, but also has a lot of down time to catch up on commentary/donation reading/other things. there aren't any big run-enders that would ruin the run, it's pretty marathon safe |
144 | The Grinch | Jumpyluff | 1:00:00 | Any% in this game shows off plenty of what the game has to offer. There are a few major skips, a very clean route, and it is a very marathon-friendly run. No gimmicks, just an all around amazing game and category. |
145 | The Hobbit | SimpleFlips, iRule | 1:10:00 | The Hobbit is a 3D platformer. Features exteme visible breaks, loading zone abuse, and OoB physical breaks. It is as aesthetically broken as a game can get. A few examples of what the Speedrun has in store: http://www.youtube.com/watch?v=7Y_ioE0-8tw |
146 | Thief II: The Metal Age | SocratesJohnson | 1:30:00 | Any% for Thief II means playing on normal, and beating each level as fast as possible. This is mostly an execution heavy game, but there are some cool tricks thrown into the mix, and some decent skips on a few missions. Thanks for the consideration. |
147 | Thirty Flights of Loving + Gravity Bone | moofinmoofin | 0:15:00 | Extremely short game with optimized quake-like movement. Crash cuts make the game feel extremely fast. The prequel to this game, Gravity Bone, is something I could do as well, making the total estimate 15 min. Also very short and movement based. |
148 | Timesplitters: Future Perfect | Taylortotftw | 1:40:00 | ran at a previous GDQ, however it was co-op, not single player. The difference between the two is pretty big, and although slower, it is a lot more optimized than co-op and should be deathless. It is also played on easy difficulty, not hard. |
149 | Tony Hawk's Pro Skater 4 | George | 0:55:00 | A Tony Hawk game where 91 goals are received by pedestrians and are completed one at a time. Fun to route and play through. Possible donation incentive includes Sim Mode, an unlockable that speeds the game up by ~20% and increases gravity. |
150 | Trackmania 2: Stadium (all tracks) | TeighMart | 1:40:00 | Incredibly fast passed, highly optimized PC precision racing game with very little down time and very exciting gameplay. There hasn't been a PC racing game at a GDQ before so this entry would be a great start. |
151 | Trauma Center: Second Opinion | MexiricanBassMonkey, Carcinogen | 2:00:00 | Nothing more fun then watching a nerd flail around zapping zombie cancer. Wearing scrubs and gloves during the run can either be a donation incentive or I will wear them regardless. If CrystalBeauty offers TC I would love for this to be a race! |
152 | Ty theTasmanian Tiger | darkpapo1 | 1:15:00 | Ty the Tasmanian Tiger is a fast paced forgotten classic that's recently been broken to pieces recently. Marathon safe and interesting route that people who have never played the game can appreciate. |
153 | Vanquish (casual difficulty, one-handed) | halfcoordinated | 2:05:00 | This game has progressed greatly since its AGDQ 2012 showing(PB/WR is 50+ minutes faster). A very fast paced and intense run with good advanced strategies. NOTE: I play one-handed normally, this is not just a gimmick! |
154 | We Love Katamari | devteam | 1:15:00 | Any% involves doing each stage once and then completing roll up the sun. I currently have the best time AFAIK with 1:01:35, and I can easily get it below an hour before the marathon. WLK has a nice variety of stage types compared to the original game |
155 | Wild Arms (glitched) | cha0sSDA | 2:35:00 | A jrpg, but the majority of the speed techs are glitches, appealing to a general audience, vs game mechanics, which only fans would like. encounters are removed early on, can save anywhere, glitches are used often, and lengthy cutscenes are avoided. |
156 | Xena: Warrior Princess | Brossentia | 0:45:00 | Terrible game based on amazing show. Puns and polygons. Was great on SGDQ bonus stream. Incentive for amazing cutscenes. Add 7 minutes if incentive is met. Most of the cutscenes: http://www.twitch.tv/brossentia/c/3650376 |
157 | Yoshi's Island | Thecrispy | 2:00:00 | Yoshi has been a gdq favorite in the past and speaks for itself. Warpless is a great category with tricks in almost every room and is intense throughout the run. I have put my heart into this game and am one of the best at it. |
158 | Zelda 1 (Swordless) | snorlax | 1:15:00 | A risky run made safe through extensive routing, with a nice variety in paths, item usage, and general strategies; I have the best time by far. The run ends at Ganon, so the time includes an incentive for Darkwing to get a sword and finish the job. |
159 | Zelda: Link to the Past (100%) | Inebriated | 2:00:00 | ALttP has done really well at the last few marathons. 100% hasn't been run yet, and it's a nice change from Any% No S+Q. My pb is currently 1:49:20. Only problem with it is that there are two heavy RNG parts. |
160 | Zelda: Minish Cap | FalcoEagle, ancientpower, Atroz, Koizata | 2:30:00 | (by FalcoEagle) Minish Cap hasn't seen a good marathon run yet, and I don't think many people have seen the run as it was meant to be. Other runners of the game might go as well so we could possibly have of a race, and races can be quite exciting for this game. |
161 | Zelda: Ocarina of Time (any% no wrong warp) | Whatsoup | 1:10:00 | I submitted this earlier and was told I needed a PB video/to get better, so I did both. Here is my PB, which is currently ranked 13th on the leaderboard: http://www.twitch.tv/whatsoup/c/3694043. |
162 | Zelda: Oracle of Seasons | Mapler, mashytrr, Bananas | 2:30:00 | (by Mapler) Beats the game. Solid 2d Zelda that continues what LADX started. Estimate is pretty safe and I expect to be able to lower it after I've done more runs. |
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171 | Total time cut: | 204:30:00 |