A | B | C | D | E | F | G | H | I | |
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1 | |||||||||
2 | KEY v1.9 | TRAINERS (S1) | X | CHANGE LOG (8.14.11) | |||||
3 | CD | Cool Down | B | Boneclaw | x | Added Change Log to the KEY sheet. | |||
4 | CT | Cast Time | CF | Clinton Farm | x | Personally verified all 447 Skills & Mutations | |||
5 | DUR | Duration | CM | Coppermine | x | Added Trainers. | |||
6 | SD | Sight Distance | EC | Embry Crossroads (Capital) | x | Cleaned up the Effect 1 & 2 columns for better sort results. | |||
7 | SCHOOL | K | Kingman | x | Denoted Skills that require Aiming. | ||||
8 | AU | Armor Use | M | Midway | x | Added Column: Level (Effect / Item) | |||
9 | DT | Dirty Tricks | Od | Odenville | x | Added Comments. | |||
10 | EA | Escape Artist | O | Oilville | x | Changed the INFO sheet into a BUILDER sheet. | |||
11 | EMP | Empathy | SH | Spider Hill | x | Adjusted ANALYSIS according to skill changes. | |||
12 | ENH | Enhancement | T | Trumbull | x | Cleaned up the Links. | |||
13 | FA | First Aid | WT | Watchtower | x | Added New Tip: Some Thoughts On Combat | |||
14 | GT | Group Tactics | TRAINERS (S2) | x | Added New Tip: Power Skill Line | ||||
15 | HW | Heavy Weapons | BM | Barret Manor | x | Added New Tip: Worthless Skills | |||
16 | ILL | Illumination | B | Blaine | x | Added New Tip: Top 10 Build Questions | |||
17 | PREC | Precision | CB | Credit Bend (Traveler) | x | Removed & Archived: Skills v1.8 sheet | |||
18 | SUP | Suppression | F | Fracture (CHOTA) | x | Removed & Archived: Revamp sheet | |||
19 | TK | Telekinesis | H | Haven (Lightbearer) | x | Added Credits. | |||
20 | CATEGORY (CAT) | NF | New Flagstaff (Capital) | ||||||
21 | D | Defensive | PR | Picus Ridge (Tech) | Updated: 08/14/2011 by Lanzo & Hollywood Undead | ||||
22 | O | Offensive | 23 | Post 23 (Enforcer) | |||||
23 | S | Support | SC | Sunshine Corners | |||||
24 | SLOT | TB | Thorne's Bluff (Vista) | ||||||
25 | A | Aura | TRAINERS (S3) | ||||||
26 | AS | Active Skill | Bh | Banker's Hole (Traveler) | |||||
27 | PA | Prepared Attack | BH | Black Hill (Enforcer) | |||||
28 | S | Stance | CT | Chem Town (Tech) | |||||
29 | T | Toggle | DT | Dieseltown | |||||
30 | TYPE | G | Gaia (Vista) | ||||||
31 | B | Buff | SS | St. Sebastians (Lightbearer) | |||||
32 | C | Cure | TF | Trader's Flat (Capital) | |||||
33 | DB | Debuff | W | Warhall (CHOTA) | |||||
34 | DD | Direct Damage | TRAINERS (DF) | ||||||
35 | DOT | Damage Over Time | LA | Los Alamos (Capital) | |||||
36 | H | Heal | RR | Rothium Ridge (Factions) | |||||
37 | R | Resurrect | TRAINERS (AC) | ||||||
38 | TARGET | CS | Camp Sagan (Tech) | ||||||
39 | AOE | Area Of Effect | D | Desolation (CHOTA) | |||||
40 | E | Enemy | M | Mercy (Lightbearer) | |||||
41 | F | Friend | 88 | Post 88 (Enforcer) | |||||
42 | S | Self | R | Redemption (Traveler) | |||||
43 | T | Team | SB | Scorcher Base (Vista) | |||||
44 | W | Weapon | S | Shackleton (Capital | |||||
45 | CAST | ||||||||
46 | RC | Run Casting | |||||||
47 | SC | Stationary Casting | |||||||
48 |