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User Stories
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Title screenSelect between three levelsPlace traps before level startsLevel starts (Goo is flung from catapult) in X secondsGoo slowly falls through level
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Shoot goo as it fallsSelect different weapons and trapsGoo splits and gets smaller in different ratios depending on location of collisionGoo splits and gets smaller when explosive traps are sprungIf goo gets stuck in a level, player can still win
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Place traps after level startsPlace mine trapsShoot rocketsPlace sticky trapsLevel ends when too much goo gets to the bottom
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Place boxes to catch gooGoo slides on different surfaces at different rates of speedGoo can be collected once it is small enoughSmall goo becomes currency to spend on traps and projectilesLevel has two-dimensional movement with three-dimensional architecture
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Projectiles and traps are shot from the player's perspectiveTraps and projectiles can hit objects in the foregroundPlayer wins if not enough goo gets to the bottom, or all goo is collectedEnding/CreditsGoo laughs (at player)
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Goo laughs in a higher pitch as it gets smallerGoo yells when it gets hitBuy new traps and projectilesPan camera around level
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