ABCDEFGHIJKLMNOP
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Vital CharacteristicsHealth PointsLimb Condition
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NameRazorRaceUnicornAge17CurrentTotalHP RegenLocationCurrentTotalLocationCurrentTotal
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Level24Coat ColorYellowGenderMare3443606 / hour restHead107120Torso143180
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Experience296700Mane ColorGreenPlayerAction PointsLeft Foreleg107120Right Foreleg114120
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Next Level300000TyrannisUmbraCurrentTotalBonusLeft Hindleg119120Right Hindleg119120
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Karma-60Cutie MarkRazorblade12512545Left Wing120120Right Wing120120
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VirtueDetermination
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ArmorEnvironmental Hazards
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SPECIALTotalTemporaryPermanentBaseNameScorpion Armor + Reinforced Mesh CloakRadiation
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STR10217TypeDTDRConditionTotal RadsSicknessSickness Effects
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PER6105Natural60N/A158NoneNone
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END10109Body2010100%Resistances
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CHA2-103Head00N/ARadiationPoisonStunFire
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INT4004Misc40100%3318180
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AGI8017Total Body3010
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LCK5005ClassMediumMovement Chart
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Total points distributed (Max 40):40ActionDistanceAP Cost
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CriticalsWalk13 yds15
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Primary WeaponZebra SwordNatural SuccessFailureSprint26 yds15*
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DamageRangeConditionSkillAP Cost696Charge26 yds10
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20+4d10 +2d10 L [+ 10 P]Melee90%Melee15Extended SuccessSuc. BonusJump9 ft high, 18 ft far15
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AmmunitionCapacityAd. EffectDT Pen.3428Climb14 ft30
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CaliberTypeCurrentTotal2xLuck, 1.5xLimb15+5Damage MultiplierMult. BonusFly0 yds15
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Slashy!Shocking!N/AN/A2x0Flight Rank0
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Secondary WeaponTramplers
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DamageRangeConditionSkillAP CostMiscellaneous Fun StatisticsSkills Reference
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17+2d10Melee100%Unarmed20Limbs severed10Barter7Mechanics11
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AmmunitionCapacityAd. EffectDecapitations13Battle Saddles23Science11
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CaliberTypeCurrentTotalWeak poison (5/turn)

Reaper Rank44Explosives52Firearms19
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PokeyPoison33/55 [14]Griffons Punished7Lockpick15Sneak102
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Tertiary WeaponScorpion TailMagic Weapons15Speech7
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DamageRangeConditionSkillAP CostMedicine11Survival102
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40+2d10Unarmed25Melee Weapons106Unarmed102
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AmmunitionCapacityAd. Effect
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CaliberTypeCurrentTotal2 AGI/turn 3 turns Strong PoisonAdditional Effects
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StabbyPoisonBuck Addiction (Stage 2): -2 STR, -2 END while not on the drugBuck: +2 STR, +3 END, +60HPReaper Ponyhide: +10 Melee and Unarmed skill / +2 CHA for Intimidate
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Dash Addiction (Stage 1): -1 AGI, -1 CHA while not on the drugDash: +15 AP, +4 init, -15 HPSpirit of Diamond (Weapon): +2+POT/2 DT penetration
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Ninja: +15% melee/unarmed crit, +20 damage with melee/unarmed sneak critsRage: +25% damageSpirit of Diamond (Armor): +2+POT/2 DT
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Spirit of Poisons: +2*POT weapon damage. Crits cause stat damage.
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Bottlecaps4888Use Item30APTK/Hands-10APHolstered-10AP
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Inventory
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NameAmountWeightNameAmountWeightNameAmountWeightNameAmountWeight
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Stylized Reinforced Combat Armor115Green Herb80.8Healing Potion0Biggest Mac18
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Razor's Edge12Red Herb80.8Bandages1
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Tramplers14Blue Herb10.1Buck1
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Reinforced Mesh Cloak12Weak Sleep Powder00Rage3
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Throwing Knives31.5Radscorpion Poison Gland1414Dash5
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Zebra Sword13Mint-Als1
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Reaper Ponyhide120Fixer3
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Scorpion Armor135
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58
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Junk Food66
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Dirty Water55Arcanotech Plasma Talons110Purple Kay's drawings20.2
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Purple Kay's Memory Orb [Best I've Made]00
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Total Carry Weight127.4
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Maximum Carry Weight275