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NameLuther ManningPP1PhysicalMentalEmotional
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AliasDeathlokXPStress
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NotesTrauma
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AffiliationsSoloBuddyTeamSpecialties
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d10d6d8You may convert Expert d8 to 2d6, or Master d10 to 2d8 or 3d6
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Combat Masterd10Tech Masterd10Menace Expertd8
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DistinctionsNot human by most standardsAcrobatics Expertd8
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d8 or d4+PPWell developed sense of justice
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A man of two minds
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Power SetCybernetic BodyMilestone
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PowersIncredible Strengthd10Computer Mindd10You have to do what's right, not what's easiest
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Enhanced Sensesd8Incredible Durabilityd101xp whenWhen you have explain to someone why justice is important.
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Power sourced6
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SFXTake the Hit. Spend 1 PP to take physical stress intended for a nearby ally or
friend.
3xp whenWhen you stop yourself or stop others from acting in a reckless manner even though a greater good could be accomplished.
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SFXInvulnerable . Spend 1 PP to ignore physical stress or trauma results unless caused
by electromagnetic attacks.
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SFX10xp whenIf oppose an action you know to be wrong in the face of popular opinion. Or ignore justice and kill for revenge.
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SFXEnhanced Healing: During transition scenes step up healing effect by 1
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LimitHeavy Metal. On a magnetic or Vibranium attack, or while swimming, change any Cybernetic Body power into a complication and gain 1 PP. Activate an opportunity or remove the complication to recover the power.
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LimitNo Kill Policy: Earn 1 PP for accepting emotional d6 stress for inflicting trauma or failure to prevent trauma
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Power SetCustom GearMilestone
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PowersLaser Pistold10Assault Plasma Rifled12I Just want to be normal
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Combat Knifed8Plasma "grenade" launcherd101xp whenThe first time in a scene that you use not human by most standards to hinder your interactions with non supers.
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SFXArea Attack (Plasma "grenade" launcher). Target multiple opponents. For every additional target, add d6 to your pool and keep +1 effect die. Must add at least 2d6 at minimum3xp whenWhen your quest for a normal life interferes with your obligations to others.
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SFX
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SFX10xp whenWhen you give up your dream for humanity/or succeed and become human again
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SFX
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LimitGear. Shutdown Any Custom Gear and gain 1 PP. Take an action vs. the doom pool to recover gear (treat each power as separate pieces of gear for activation and recovery purposes).
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LimitLethal Weapons: The Assault Plasma Rifle and the Plasma "grenade" launcher can not have their punches pulled. They must take the highest available die for effect
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