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Abstract FactoryCreates an instance of several families of classes
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AdapterMatch interfaces of different classes
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BridgeSeparates an object\u2019s interface from its implementation
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BuilderSeparates object construction from its representation
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Chain of ResponsibilityA way of passing a request between a chain of objects
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CommandEncapsulate a command request as an object
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CompositeA tree structure of simple and composite objects
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DecoratorAdd responsibilities to objects dynamically
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FacadeA single class that represents an entire subsystem
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Factory MethodCreates an instance of several derived classes
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FlyweightA fine-grained instance used for efficient sharing
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InterpreterA way to include language elements in a program
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IteratorSequentially access the elements of a collection
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MediatorDefines simplified communication between classes
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MementoCapture and restore an object's internal state
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ObserverA way of notifying change to a number of classes
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PrototypeA fully initialized instance to be copied or cloned
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ProxyAn object representing another object
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SingletonA class of which only a single instance can exist
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StateAlter an object's behavior when its state changes
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StrategyEncapsulates an algorithm inside a class
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Template MethodDefer the exact steps of an algorithm to a subclass
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VisitorDefines a new operation to a class without change
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