ABCD
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RPC IDRPC ID (Hex)RPC/Func NameParams (BitStream)
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Incoming
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140xERPC_SetPlayerHealthfloat health
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550x37RPC_DeathMessageWORD killerid, WORD playerid, BYTE reason
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560x38RPC_SetPlayerMapIconBYTE iconID, float x, float y, float z, BYTE markerType, DWORD color, BYTE style
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570x39RPC_RemoveVehicleComponentWORD vehicleID, WORD compID
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580x3ARPC_Update3DTextLabelWORD labelID
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0x0RPC_ChatBubbleDWORD playerID, DWORD color, float drawDistance, DWORD expireTime, byte strLen, char[] text
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610x3DRPC_ShowDialog
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240x18RPC_SetVehicleParamsExWORD vehicleID, byte, byte, byte, byte, byte, byte, byte
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0x0RPC_PlayerEnterVehicleWORD playerID, WORD vehicleID, BYTE seat
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0x0RPC_PlayerExitVehicleWORD playerID, WORD vehicleID
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1550x9BRPC_UpdateScoresPings
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1560x9CRPC_SetPlayerInteriorBYTE interiorID
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1570x9DRPC_SetPlayerCameraPosfloat[3] pos
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1580x9ERPC_SetPlayerCameraLookAtfloat[3] lookatpos, BYTE cutType
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1590x9FRPC_SetVehiclePosWORD vehicleID, float, float, float
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1600xA0RPC_SetVehicleZAngleWORD vehicleID, float
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1610xA1RPC_SetVehicleParamsWORD vehicleID, byte objective, byte doorslocked
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1620xA2RPC_SetCameraBehindPlayer-
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0x0RPC_WorldPlayerRemove
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1640xA4RPC_WorldVehicleAdd
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1650xA5RPC_WorldVehicleRemoveDWORD sampVehicleID
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0x0RPC_WorldPlayerDeath
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1060x6ARPC_UpdateVehicleDamageStatusWORD vehicleID, DWORD panels, DWORD doors, BYTE lights, BYTE tires
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1070x6BRPC_SetCheckpointfloat, float, float, float
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0x0RPC_GangZoneCreateWORD zoneID, float, float, float, float, DWORD color
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1120x70RPC_PlayCrimeReport
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0x0RPC_SetPlayerAttachedObject
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0x0RPC_DestroyPickupDWORD pickupID
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1520x98RPC_SetWeatherBYTE weatherID
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1530x99RPC_SetPlayerSkinDWORD playerID, DWORD skinID
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110xBRPC_SetPlayerNameWORD playerID, BYTE strLen, char[] name
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120xCRPC_SetPlayerPosfloat[3] pos
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130xDRPC_SetPlayerPosFindZfloat[3] pos
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150xFRPC_TogglePlayerControllableBYTE canmove
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160x10RPC_PlayerPlaySoundDWORD soundid, float[3] pos
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170x11RPC_SetPlayerWorldBoundsfloat, float, float, float
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180x12RPC_GivePlayerMoneyDWORD moneys
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190x13RPC_SetPlayerFacingAnglefloat angle
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200x14RPC_ResetPlayerMoney-
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210x15RPC_ResetPlayerWeapons-
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220x16RPC_GivePlayerWeaponDWORD weaponID, DWORD bullets
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650x41RPC_LinkVehicleToInteriorWORD vehicleID, BYTE interiorID
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660x42RPC_SetArmourfloat armour
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670x43RPC_SetArmedWeaponDWORD weaponID
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680x44RPC_SetSpawnInfoBYTE team, DWORD skin, BYTE, float, float, float, float, DWORD weapons[3], DWORD bullets[3]
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690x45RPC_SetPlayerTeamWORD playerID, BYTE team
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700x46RPC_PutPlayerInVehicleDWORD vehicleID, BYTE seat
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710x47RPC_RemovePlayerFromVehicle-
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720x48RPC_SetPlayerColorWORD playerID, DWORD color
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730x49RPC_DisplayGameTextDWORD style, DWORD time, DWORD strLen, char[] msg
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740x4ARPC_ForceClassSelection
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0x0RPC_AttachObjectToPlayer
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0x0RPC_InitMenuBYTE menuID, ...
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0x0RPC_ShowMenuBYTE menuID
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0x0RPC_HideMenuBYTE menuID
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790x4FRPC_CreateExplosionfloat[3] pos, DWORD style, floar radius
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0x0RPC_ShowPlayerNametagWORD playerID, BYTE show
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820x52RPC_InterpolateCamera
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830x53RPC_SelectTextDrawDWORD color, BYTE
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0x0RPC_SetObjectMaterial
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0x0RPC_EditAttachedObject
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1170x75RPC_EditObject
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270x1BRPC_SelectObject-
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280x1CRPC_CancelEdit
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290x1DRPC_SetPlayerTimeBYTE hour, BYTE second
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300x1ERPC_ToggleClockBYTE enabled
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0x0RPC_WorldPlayerAdd
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330x21RPC_SetShopName
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340x22RPC_SetPlayerSkillLevelWORD , DWORD skill, WORD level
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350x23RPC_SetPlayerDrunkLevelDWORD drunkLevel
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360x24RPC_Create3DTextLabelWORD labelID, DWORD color, float[3] pos, BYTE testLOS, DWORD, encodedString?
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370x25RPC_DisableCheckpoint-
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380x27RPC_SetRaceCheckpointBYTE type, float[3] pos, float[3] nextpos, float radius
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390x27RPC_DisableRaceCheckpoint-
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1010x65RPC_PlayerChatMessageWORD playerID, BYTE strlen, char[] msg
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1040x68RPC_EnableStuntBonusBYTE
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0x0RPC_TextDrawSetStringWORD, BYTE strLen, char[] text
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410x29RPC_PlayAudioStreamBYTE strLen, char[] text, float[3] pos, float radius, BYTE usePos
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420x2ARPC_StopAudioStream
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430x2BRPC_RemoveBuildingDWORD objectID, float[3] pos, float radius
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440x2CRPC_CreateObject
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450x2DRPC_SetObjectPosWORD objectID, float[3] pos
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460x2ERPC_SetObjectRotationWORD objectID, float[3] pos
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470x2FRPC_DestroyObjectWORD objectID
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0x0RPC_GangZoneDestroyWORD zoneID
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0x0RPC_GangZoneFlashWORD zoneID, DWORD color
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0x0RPC_GangZoneStopFlashWORD zoneID
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860x56RPC_ApplyAnimation
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870x57RPC_ClearAnimationsWORD
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880x58RPC_SetSpecialActionBYTE actionID
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890x59RPC_SetPlayerFightingStyleWORD playerID, BYTE style
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900x5ARPC_SetPlayerVelocityfloat[3] velocity
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910x5BRPC_SetVehicleVelocityBYTE, float[3] velocity
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990x63RPC_MoveObject
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1220x7ARPC_StopObjectWORD objectID
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1230x7BRPC_SetNumberPlateWORD vehicleID, BYTE strLen, char[] text
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1240x7CRPC_TogglePlayerSpectatingDWORD enable
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1260x7ERPC_SpectatePlayerWORD playerID, byte specCamType