A | B | C | D | |
---|---|---|---|---|
1 | RPC ID | RPC ID (Hex) | RPC/Func Name | Params (BitStream) |
2 | Incoming | |||
3 | 14 | 0xE | RPC_SetPlayerHealth | float health |
4 | 55 | 0x37 | RPC_DeathMessage | WORD killerid, WORD playerid, BYTE reason |
5 | 56 | 0x38 | RPC_SetPlayerMapIcon | BYTE iconID, float x, float y, float z, BYTE markerType, DWORD color, BYTE style |
6 | 57 | 0x39 | RPC_RemoveVehicleComponent | WORD vehicleID, WORD compID |
7 | 58 | 0x3A | RPC_Update3DTextLabel | WORD labelID |
8 | 0x0 | RPC_ChatBubble | DWORD playerID, DWORD color, float drawDistance, DWORD expireTime, byte strLen, char[] text | |
9 | 61 | 0x3D | RPC_ShowDialog | |
10 | 24 | 0x18 | RPC_SetVehicleParamsEx | WORD vehicleID, byte, byte, byte, byte, byte, byte, byte |
11 | 0x0 | RPC_PlayerEnterVehicle | WORD playerID, WORD vehicleID, BYTE seat | |
12 | 0x0 | RPC_PlayerExitVehicle | WORD playerID, WORD vehicleID | |
13 | 155 | 0x9B | RPC_UpdateScoresPings | |
14 | 156 | 0x9C | RPC_SetPlayerInterior | BYTE interiorID |
15 | 157 | 0x9D | RPC_SetPlayerCameraPos | float[3] pos |
16 | 158 | 0x9E | RPC_SetPlayerCameraLookAt | float[3] lookatpos, BYTE cutType |
17 | 159 | 0x9F | RPC_SetVehiclePos | WORD vehicleID, float, float, float |
18 | 160 | 0xA0 | RPC_SetVehicleZAngle | WORD vehicleID, float |
19 | 161 | 0xA1 | RPC_SetVehicleParams | WORD vehicleID, byte objective, byte doorslocked |
20 | 162 | 0xA2 | RPC_SetCameraBehindPlayer | - |
21 | 0x0 | RPC_WorldPlayerRemove | ||
22 | 164 | 0xA4 | RPC_WorldVehicleAdd | |
23 | 165 | 0xA5 | RPC_WorldVehicleRemove | DWORD sampVehicleID |
24 | 0x0 | RPC_WorldPlayerDeath | ||
25 | 106 | 0x6A | RPC_UpdateVehicleDamageStatus | WORD vehicleID, DWORD panels, DWORD doors, BYTE lights, BYTE tires |
26 | 107 | 0x6B | RPC_SetCheckpoint | float, float, float, float |
27 | 0x0 | RPC_GangZoneCreate | WORD zoneID, float, float, float, float, DWORD color | |
28 | 112 | 0x70 | RPC_PlayCrimeReport | |
29 | 0x0 | RPC_SetPlayerAttachedObject | ||
30 | 0x0 | RPC_DestroyPickup | DWORD pickupID | |
31 | 152 | 0x98 | RPC_SetWeather | BYTE weatherID |
32 | 153 | 0x99 | RPC_SetPlayerSkin | DWORD playerID, DWORD skinID |
33 | 11 | 0xB | RPC_SetPlayerName | WORD playerID, BYTE strLen, char[] name |
34 | 12 | 0xC | RPC_SetPlayerPos | float[3] pos |
35 | 13 | 0xD | RPC_SetPlayerPosFindZ | float[3] pos |
36 | 15 | 0xF | RPC_TogglePlayerControllable | BYTE canmove |
37 | 16 | 0x10 | RPC_PlayerPlaySound | DWORD soundid, float[3] pos |
38 | 17 | 0x11 | RPC_SetPlayerWorldBounds | float, float, float, float |
39 | 18 | 0x12 | RPC_GivePlayerMoney | DWORD moneys |
40 | 19 | 0x13 | RPC_SetPlayerFacingAngle | float angle |
41 | 20 | 0x14 | RPC_ResetPlayerMoney | - |
42 | 21 | 0x15 | RPC_ResetPlayerWeapons | - |
43 | 22 | 0x16 | RPC_GivePlayerWeapon | DWORD weaponID, DWORD bullets |
44 | 65 | 0x41 | RPC_LinkVehicleToInterior | WORD vehicleID, BYTE interiorID |
45 | 66 | 0x42 | RPC_SetArmour | float armour |
46 | 67 | 0x43 | RPC_SetArmedWeapon | DWORD weaponID |
47 | 68 | 0x44 | RPC_SetSpawnInfo | BYTE team, DWORD skin, BYTE, float, float, float, float, DWORD weapons[3], DWORD bullets[3] |
48 | 69 | 0x45 | RPC_SetPlayerTeam | WORD playerID, BYTE team |
49 | 70 | 0x46 | RPC_PutPlayerInVehicle | DWORD vehicleID, BYTE seat |
50 | 71 | 0x47 | RPC_RemovePlayerFromVehicle | - |
51 | 72 | 0x48 | RPC_SetPlayerColor | WORD playerID, DWORD color |
52 | 73 | 0x49 | RPC_DisplayGameText | DWORD style, DWORD time, DWORD strLen, char[] msg |
53 | 74 | 0x4A | RPC_ForceClassSelection | |
54 | 0x0 | RPC_AttachObjectToPlayer | ||
55 | 0x0 | RPC_InitMenu | BYTE menuID, ... | |
56 | 0x0 | RPC_ShowMenu | BYTE menuID | |
57 | 0x0 | RPC_HideMenu | BYTE menuID | |
58 | 79 | 0x4F | RPC_CreateExplosion | float[3] pos, DWORD style, floar radius |
59 | 0x0 | RPC_ShowPlayerNametag | WORD playerID, BYTE show | |
60 | 82 | 0x52 | RPC_InterpolateCamera | |
61 | 83 | 0x53 | RPC_SelectTextDraw | DWORD color, BYTE |
62 | 0x0 | RPC_SetObjectMaterial | ||
63 | 0x0 | RPC_EditAttachedObject | ||
64 | 117 | 0x75 | RPC_EditObject | |
65 | 27 | 0x1B | RPC_SelectObject | - |
66 | 28 | 0x1C | RPC_CancelEdit | |
67 | 29 | 0x1D | RPC_SetPlayerTime | BYTE hour, BYTE second |
68 | 30 | 0x1E | RPC_ToggleClock | BYTE enabled |
69 | 0x0 | RPC_WorldPlayerAdd | ||
70 | 33 | 0x21 | RPC_SetShopName | |
71 | 34 | 0x22 | RPC_SetPlayerSkillLevel | WORD , DWORD skill, WORD level |
72 | 35 | 0x23 | RPC_SetPlayerDrunkLevel | DWORD drunkLevel |
73 | 36 | 0x24 | RPC_Create3DTextLabel | WORD labelID, DWORD color, float[3] pos, BYTE testLOS, DWORD, encodedString? |
74 | 37 | 0x25 | RPC_DisableCheckpoint | - |
75 | 38 | 0x27 | RPC_SetRaceCheckpoint | BYTE type, float[3] pos, float[3] nextpos, float radius |
76 | 39 | 0x27 | RPC_DisableRaceCheckpoint | - |
77 | 101 | 0x65 | RPC_PlayerChatMessage | WORD playerID, BYTE strlen, char[] msg |
78 | 104 | 0x68 | RPC_EnableStuntBonus | BYTE |
79 | 0x0 | RPC_TextDrawSetString | WORD, BYTE strLen, char[] text | |
80 | 41 | 0x29 | RPC_PlayAudioStream | BYTE strLen, char[] text, float[3] pos, float radius, BYTE usePos |
81 | 42 | 0x2A | RPC_StopAudioStream | |
82 | 43 | 0x2B | RPC_RemoveBuilding | DWORD objectID, float[3] pos, float radius |
83 | 44 | 0x2C | RPC_CreateObject | |
84 | 45 | 0x2D | RPC_SetObjectPos | WORD objectID, float[3] pos |
85 | 46 | 0x2E | RPC_SetObjectRotation | WORD objectID, float[3] pos |
86 | 47 | 0x2F | RPC_DestroyObject | WORD objectID |
87 | 0x0 | RPC_GangZoneDestroy | WORD zoneID | |
88 | 0x0 | RPC_GangZoneFlash | WORD zoneID, DWORD color | |
89 | 0x0 | RPC_GangZoneStopFlash | WORD zoneID | |
90 | 86 | 0x56 | RPC_ApplyAnimation | |
91 | 87 | 0x57 | RPC_ClearAnimations | WORD |
92 | 88 | 0x58 | RPC_SetSpecialAction | BYTE actionID |
93 | 89 | 0x59 | RPC_SetPlayerFightingStyle | WORD playerID, BYTE style |
94 | 90 | 0x5A | RPC_SetPlayerVelocity | float[3] velocity |
95 | 91 | 0x5B | RPC_SetVehicleVelocity | BYTE, float[3] velocity |
96 | 99 | 0x63 | RPC_MoveObject | |
97 | 122 | 0x7A | RPC_StopObject | WORD objectID |
98 | 123 | 0x7B | RPC_SetNumberPlate | WORD vehicleID, BYTE strLen, char[] text |
99 | 124 | 0x7C | RPC_TogglePlayerSpectating | DWORD enable |
100 | 126 | 0x7E | RPC_SpectatePlayer | WORD playerID, byte specCamType |