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Mastery LevelAPHit Points (HP)Magic Points (MP)Defense (DEF)Evasion (EVA)Attack Speed (AS)PriorityMin DMGBase DMGMax DMGSecondarySpell Power (SP)THREATBASE STATS:
Specialize nets double points.
Strength (STR)Magic (MAG)Vitality (VIT)Steadfastness (SDF)Guile (GUL)Precision (PRC)Comprehension (COM) Agility (AGI)Stamina (STAM)Imagination (IMG)Crafting Mastery (CMst)HandicraftEngineeringTrinketrySmithingCuisineAlchemyFishingFarmingFabricsSpecial ValueShield DefenseMinor (M)Major (J)Battle Credit (BC)Phantom AP (PAP)Crystallis Points (CP)PAP
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Explanation (Hover over this for the catch up bonus list)The amount of points Attribute Points gained by this character expressed as AP divided by 5. For each full level, you gain two CP.The amount of Attribute Points earned in total.Your character's ability to endure hardship. The higher this is, the greater damage your character can take before passing out or being defeated. Determined by a number of things.Your character's capacity to cast spells or use techniques. The greater the value, the more techniques and spells you may use.Your character's fixed resistance to damage. 1 point of defense is 1 point less of damage taken. You can increase this with outfits and certain abilities.Your character's fixed ability to avoid specialy damage types, especially magic. 1 Point of Evasion is 1 point less of magic and tech damage taken.The amount of attacks you can make per round based on your weapon and abilities.The order in which a character can act in battle, mainly determined by their weapon.The Minimum Damage you can do on a single attack based on a low roll.The Average Damage you can do on a regular attack. This assumes you roll an average for an attack.The Maximum Damage you can do on a single attack based on a high roll.Secondary damage type, for dualweilding charactersThe power of spells when casted, which increases the damage of most actual spellsThe THREAT generated by your character based on their damage scores, Attack Speed and other factors.The physical strength of your character, the higher it is, the easier it is to do hard building work or fight monsters. Increases Melee and Unarmed Damage.Your character's magical ability. Higher levels of this means your character will have more spells available to them and can deal with certain magical devices. Also increases Max MP.Your character's vital integrity. Increases Max HP and Stamina.Your character's firm ability to withstand powerful blows. Increases defense and grants access to defensive abilities. Also affects the defensive abilities of a shield.Your character's cleverness when it comes to pulling together techniques. Some techniques may scale based off this in addition to other stats. Also increases max MP. Alchemy and Engineering also benefit from this, and IMG.Your character's ability to handle ranged weaponry and hit the mark. Affects the damage of ranged weapons and the likelyhood to critical.Your character's ability to take in the world around them and internalize what they learn. This increases their MP in addition to affecting bardic abilities. Also increases the power of scrolls.Your character's nimble ability to gravefully avoid taking hits from tricky attacks. This increaes Evasion in addition to passively granting extra Priority.LIFE STATSYour character's capacity to gather or fight. Gathering will decrease your stamina based on the task at hand, and fighting will also decrease your stamina.Your character's essence of imaginative power. Using Imagination, you will be able to craft items, use Sign powers, or create new areas.This recharges once in a cycle.LIFE SKILLSYour character's overall crafting competence, based on an an average of your crafts. The specialized crafts are weighed higher than unspecialized ones.Your character's ability to craft a majority of non-material producing objects. This includes buildings, ovens, boxes, and more. Also helps in creation of bows and wands.Your character's ability to create advanced machinery, especially Turrets and Engineering Tools and some forms of advanced weaponry.Your character's ability to create accessories and trinkets that others can use.Your character's ability to forge weapons, especially melee weapons. This also includes refining of metal and crafting shields.Your character's ability to prepare food and create a variety of appetizing meals for others to enjoy. You can also provide special benefits to those who enjoy your meals.Your character's ability to create alchemical battle tonics and medicine, which is essential for maintaining health of others or can be used to fight.Your character's ability to fish, allowing them to catch bigger fish and potentially profit off it as well. This also affects what kinds of things you may attempt to fish for.Your character's ability to grow crops and livestock for the maintenance of the town's food supply. Higher ranks will allow you to grow magical crops as well.Your character's ability to manipulate cloth and reinforce clothing, strengthening the defense of others and providing other benefits. You may also create patches and pockets.EXTRAA special damage based on certain stats as it applies to certain things. This differs depending on the character.A value modified by your SFD that reduces damage done to your shield.The potency of music while playing into Minor. Also affects some musical damage power.The potency of music while playing into Major. Usually affects musical buff power.Battle credit earned by participating in the Soulbound Arena.The amount of Phantom Attribute Points earned in total. This AP cannot be spent on specialized stats.The amount of points you have available to progress along the Crystallis Hex. You can gain these from leveling up, ranking crafts, or participating in many other things.
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Characters ↓
(Mouse over names for extra info)
10 + (2 x Vit) + (10.5 x MLvl) + Modifiers5 + (MAG / 4) + (COM / 2) + (2 x MLvl) + Modifiers + (GUL / 4)SDF / 2 + ModsAGI / 2 + ModsSee: Crystallis HexAGI/10 + Weapon Modifier50% of Base DMG + ModifiersSTR / 2 + Mods (use PRC for Ranged) + Mlvl150% of Base DMG + ModifiersMinBaseMaxMlvl + Mag/2 + ModifiersMin + Base + Max DMG * Attack Speed + Modifiers All Stats begin at 0 -Specialized Stats gain a +3 bonusSpecialized stats gain twice as many points from one AP.Fields in yellow indicate specialization.Phantom AP:703201390 + (2 x Vitality) + Modifiers + (10 x CMst)Current (IMG)75 + (25 x CMst) + (2 * GUL )+ ModifierSpec. BonusFields in yellow indicate specialization.Can create town fortifications.Can create town offenses.
Can use Engineerng Tools and Deploy Turret *
Exclusive ItemsExclusive ItemsBase Quality is increased by 50%Can use Launchers.Can gather certain exclusive materials.Exclusive ItemsExclusive ItemsEvery CMst Lvl will grant 3 CP.COM/2 + ModifiersCOM/2 + Modifers
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Reiko Yuikeida20996591187748644775271066477527961266210Gain 5 Initially181270171751413854420110011002677110110111111R5, 10, 15 Specialized Crafts grant 2 8374191923110370
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Valinea Schnedecke221059151968375472279083259211878833918265617614679359856444650231011111341191717117114370
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Shizue Aihara1885353586049813127255393127255393212325964992361582922282352952111141114231185106870
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Illium Grimm2210561510569239528648642118523647380525618713025660431621281121066911981198290611115124101152882475105518114070
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Routier Meushi Crawft211001143117148433625810331580247321375162684154675471055244444410731111111212822323149112470
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Ymir Emilsson1675272119811012243670366693765345322243413414411111417126262010211170
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Sayo Tsukihara20954221334913516412833288131012853243150146112726148548521411411111055201101670
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Komali Grimm2210510668927543836573023842852183012130531082415709014014114111117104113221611141070
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Lionel of Oxford221051305190481283107568212505646123170398960121506084507585585142311161111111530309114770
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Larisa Vanags1152255761311-11145683262942456903945224660760721111171111222220929470
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Lee Damier417651920101122339162946241300118241497.511111111211002004070
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Minh Fan2110079317240106614254508762168228620318311710015289911168224294292111141511254545301121370
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Averia Thinil2210524888354633638577011555373465617270642121613037501672111161113231016808071114770
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Johnathon Paleski20954591115936323924536804711431775464568250283049237437431166111111414141201101970
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Shiravella Mon Fraiser21102155823377325294613442694346186903092111231007786803165400741741591611111111915151021121570
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Travis Algraz16753198346230409916524456121538361184625256116211622823111119151911201026770
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Sirocco Vermillion188545113832123275126202306049523562914985224378867867210111111114172626201061870
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Tsuzune Vermillion20954741061169414132265554121243510293804174241773211316531131346412412311615111151515521102070
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Treelite Hotaru221054422075413342123947977912459882810124242816523116272144314433505110111111115716111178114770
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Bey Noveri188550817672453350200300371031638809031213221380232232311414124122109100521063170
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Odhran Sallus18852982513322033134201216552921516353621072198172172141111141185353201061370
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Alexander Sol Greystone16752785623620469214327558524562615351660642121703303301141141111411201028370
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Ruby Astrinor167530610900304590135264056203732528595174224224111111121182929201026970
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Kiraka Tutsann19904814754153203097662216121246764527822829223123111111112111111201084770
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Zyne Azreal221059201944272244218431875705235470823865637514413851512864384383111111516313941252557114370
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Zyne Azreal625483113427224392784174560020043812386563751051385151286438360311111151629214125255782-2970
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Vincent Gray118010613201900007111111100159171111111111111
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1Def100
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Averages17.2982.22540.92147.6243.7446.073.185.4222.74401.74861.1836.5957.51128.1191.223292.6665.5551.7755.9246.5192.6660.439.9647.59353506.942.622.141.812.141.961.812.442.111.881.9213.8521.2920.9649.0396.51
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Main Averages21.16101.16744.41202.9159.4189.914.2511.25357.41648.411458.0880.08124.83281.16124.335201.9191.255774.1664.91128.6696.7546.2588.5495.16618.663.582.582.52.662.912.253.252.912.251.9121.5822.7522.7570.83112.33
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Tesla La Test1990465430291929000900000028010011111111110909
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