ABCDEFGH
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TesterValueHexadec.Binary ValueSlot 1Slot 2Slot 3Reward
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Snowden0000000000000000000000000Random [Not] BanditSlot 1BanditItem Level: White
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Xaymar6,71100001a370001101000110111Random [Not] BanditSlot 1BanditItem Level: White
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Xaymar6,71200001a380001101000111000CherrySlot 1Slot 1Item Level: Green
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Xaymar11,74500002de10010110111100001CherrySlot 1Slot 1Item Level: Green
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Xaymar11,74600002de20010110111100010LegSlot 1Slot 1Item Level: Blue
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Xaymar12,24900002fd90010111111011001LegSlot 1Slot 1Item Level: Blue
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Xaymar12,25000002fda0010111111011010MarcusSlot 1Slot 1Item Level: Purple
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Xaymar12,2990000300b0011000000001011MarcusSlot 1Slot 1Item Level: Purple
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Xaymar12,3000000300c0011000000001100BorderlandsSlot 1Slot 1Item Level: Orange
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Xaymar12,304000030100011000000010000BorderlandsSlot 1Slot 1Item Level: Orange
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Xaymar12,305000030110011000000010001Single EridiumSlot 1Slot 14 Eridium
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Xaymar13,143000033570011001101010111Single EridiumSlot 1Slot 14 Eridium
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Xaymar13,144000033580011001101011000Double EridiumSlot 1Slot 18 Eridium
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Xaymar13,395000034530011010001010011Double EridiumSlot 1Slot 18 Eridium
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Xaymar13,396000034540011010001010100Triple EridiumSlot 1Slot 120 Eridium
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Xaymar13,4700000349e0011010010011110Triple EridiumSlot 1Slot 120 Eridium
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Xaymar13,4710000349f0011010010011111RandomSlot 1[If] Slot 1 [Not] Bell [Then] Bell [Else] Not Bell1650-2058 Money (Scales with Level)
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Xaymar21,860000055640101010101100100RandomSlot 1[If] Slot 1 [Not] Bell [Then] Bell [Else] Not Bell1650-2058 Money (Scales with Level)
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Xaymar21,861000055650101010101100101BanditSlot 1Slot 1Grenade
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Xaymar24,37700005f390101111100111001BanditSlot 1Slot 1Grenade
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Xaymar24,37800005f3a0101111100111010SevenSlot 1Slot 1Vladof Sickle<Skin>
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Xaymar26,055000065c70110010111000111SevenSlot 1Slot 1Vladof Sickle<Skin>
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Xaymar26,056000065c80110010111001000Random [Not] <Combination>Random [Not] <Combination>Random [Not] <Combination>Nothing
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Xaymar32,76700007fff0111111111111111Random [Not] <Combination>Random [Not] <Combination>Random [Not] <Combination>Nothing
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Xaymar32,768000080001000000000000000BrokenSlotMachine"It bwoke!"
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Xaymar65,5350000ffff1111111111111111BrokenSlotMachine*Rolling Sound* *Silence*
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I've come to the conclusion that these so called values are stored somewhere, never changing. Technically we would be able to make it return Orange or whatever we want if we edit it. If we can find it even. Just like we can now, but without the need for a script.
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