| A | B | C | D | E | F | G | H | I | J | K | L | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Vital Characteristics | Health Points | Action Points | |||||||||
2 | Name | Integrity | Race | Unicorn | Age | 26 | Current | Total | Healing Rate | Current | Total | |
3 | Level | 5 | Coat Color | Sky Blue | Gender | Male | 135 | 135 | 4 | 70 | 70 | |
4 | Experience | 10000/15000 | Mane Color | Bleached Pink | Virtue | Eloquence | ||||||
5 | Karma | -10 | Cutie Mark | Snake Oil | Player | Observer | Limb Condition | |||||
6 | Location | Current | Total | |||||||||
7 | SPECIAL | Total | +/- | Base | Armor | Security Armor | Head | 45 | 45 | |||
8 | STR | 4 | 0 | 4 | DT | DR | Condition | Torso | 68 | 68 | ||
9 | PER | 6 | 1 | 5 | 8 | 0 | Good | Left Foreleg | 45 | 45 | ||
10 | END | 5 | 0 | 5 | 8 | 0 | Total | Left Hindleg | 45 | 45 | ||
11 | CHA | 10 | 0 | 10 | Left Wing | 45 | 45 | |||||
12 | INT | 6 | 0 | 6 | Radiation | Right Foreleg | 45 | 45 | ||||
13 | AGI | 4 | 0 | 4 | Total Rads | Resistance | Sickness | Right Hindleg | 45 | 45 | ||
14 | LCK | 6 | 0 | 6 | 10 | 10 | Right Wing | 45 | 45 | |||
15 | total distributed points (max 40): | 40 | ||||||||||
16 | Poison | Quick Skills | ||||||||||
17 | Primary Weapon | Sawed-Off Shotgun | Resistance | Effects | Barter | 50 | Quick Reference Only; See the 'Skills, Perks and Traits' sheet to distribute Skill Points | |||||
18 | Damage | Range | Condition | AP Cost | 10 | Battle Saddles | 8 | |||||
19 | 45 +5d10 (+ loss per yard past PB) | Short | Good | 35 | Explosives | 10 | ||||||
20 | Ammunition | Capacity | Movement Speed | Lockpick | 15 | |||||||
21 | Caliber | Type | Current | Total | Regular | 13 | MEW | 10 | ||||
22 | 12 Gauge | Buckshot | 2 | 2 | Fly | 19 | Medicine | 20 | ||||
23 | Climb | 13 | Melee | 6 | ||||||||
24 | Secondary Weapon | Jump | 8 | Mechanics | 20 | |||||||
25 | Damage | Range | Condition | AP Cost | Science | 44 | ||||||
26 | Criticals | Firearms | 30 | |||||||||
27 | Ammunition | Capacity | Success | Fumble | Sneak | 11 | ||||||
28 | Caliber | Type | Current | Total | 7 | 97 | Speech | 55 | ||||
29 | Survival | 18 | ||||||||||
30 | Unarmed | 8 | ||||||||||
31 | ||||||||||||
32 | Additional Effects | Duration | ||||||||||
33 | Hat (PER +1) | - | ||||||||||
34 | ||||||||||||
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39 | Bottlecaps | |||||||||||
40 | Inventory | |||||||||||
41 | Name | Additional Notes | Value | Amount | Weight | |||||||
42 | ||||||||||||
43 | Trader Hat | PER +1 | 8 | 1 | 1 | |||||||
44 | Sawed-Off Shotgun | 150 | 1 | 4 | ||||||||
45 | 12 Gauge Shotgun Shell (Buckshot) | 75 | 50 | 0 | ||||||||
46 | Security Armor | 200 | 1 | 15 | ||||||||
47 | Healing Potion | 35 | 1 | 0 | ||||||||
48 | Canteen | 2 | ||||||||||
49 | Dinosaur | 10 | ||||||||||
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72 | Total Carry Weight | 20 | Maximum Carry Weight | 180 | Total Value | 480 | ||||||
73 | ||||||||||||
74 | Skills | |||||||||||
75 | Skill Name | Total | SPECIAL | Tag | Ranks | Perks/Traits | Books | Misc. Effects | ||||
76 | Barter | 50 | CHA+LCK/2 | 15 | 7 | 5 | ||||||
77 | Battle Saddles | 8 | END+LCK/2 | -5 | ||||||||
78 | Explosives | 10 | PER+LCK/2 | -5 | ||||||||
79 | Lockpick | 15 | PER+LCK/2 | |||||||||
80 | MEW | 10 | PER+LCK/2 | -5 | ||||||||
81 | Medicine | 20 | INT+LCK/2 | 5 | ||||||||
82 | Melee | 6 | STR+LCK/2 | -5 | ||||||||
83 | Mechanics | 20 | INT+LCK/2 | 5 | ||||||||
84 | Science | 44 | INT+LCK/2 | 15 | 9 | 5 | ||||||
85 | Firearms | 30 | AGI+LCK/2 | 24 | -5 | |||||||
86 | Sneak | 11 | AGI+LCK/2 | |||||||||
87 | Speech | 55 | CHA+LCK/2 | 15 | 12 | 5 | ||||||
88 | Survival | 18 | END+LCK/2 | 5 | ||||||||
89 | Unarmed | 8 | END+LCK/2 | -5 | ||||||||
90 | Total Skill Points Spent: | 52 | ||||||||||
91 | Total Skill Points Available: | 52 | ||||||||||
92 | ||||||||||||
93 | Traits | |||||||||||
94 | Name | Description | ||||||||||
95 | Good Natured | Your Barter, Mechanics, Medicine, Science, Speech and Survival skills are all increased by +5. Your Battle Saddles, Explosives, Firearms, Magical Energy Weapons, Melee and Unarmed skills are all decreased by -5. | ||||||||||
96 | Chem Reliant | Your chance of addiction when taking chems is doubled, but you will only suffer a maximum of two stacks of the addiction effect. | ||||||||||
97 | Con Men Hate Guns | Both you and your enemies suffer double your normal chance for critical failure while using firearms and magical energy weapons. | ||||||||||
98 | ||||||||||||
99 | ||||||||||||
100 | Perks | |||||||||||