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Power combo damages
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Updated as of 1 Mar 2013
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Link to BSN discussion thread:(old) http://social.bioware.com/forum/1/topic/343/index/14041340
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(new) http://forum.bioware.com/topic/396725-combo-explosion-damage-formula-damage-table-tested-in-game/
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6
Health
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6+6 Biotic
Explosion
Throw
BE
Shockwave
BE
Pull BEWarp +
Throw
Warp +
Shockwave
Disruptor
Ammo
6+6
Tech Burst
Elec.
Hammer TB
Incendiary
Ammo
6+6 Fire
Explosion
Elec.
Hammer FE
Cryo
Ammo
6+6 Cryo
Explosion
Snap
Freeze CE
Snap Freeze +
Elec. Hammer
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Bronze375.00562.50618.75853.13970.311,067.34262.50375.00742.50262.50375.00742.50262.50375.00825.001,608.75
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Silver562.50843.75928.131,279.691,455.471,601.02393.75562.501,113.75393.75562.501,113.75393.75562.501,237.502,413.13
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Gold843.751,265.631,392.191,919.532,183.202,401.52590.63843.751,670.63590.63843.751,670.63590.63843.751,856.253,619.69
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Platinum1,096.881,645.311,809.842,495.392,838.163,121.98767.811,096.882,171.81767.811,096.882,171.81767.811,096.882,413.134,705.59
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13
Armor
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6+6 Biotic
Explosion
Throw
BE
Shockwave
BE
Pull BE*Warp +
Throw
Warp +
Shockwave
Disruptor
Ammo
6+6
Tech Burst
Elec.
Hammer TB
Incendiary
Ammo
6+6 Fire
Explosion
Elec.
Hammer FE
Cryo
Ammo
6+6 Cryo
Explosion
Snap
Freeze CE
Snap Freeze +
Elec. Hammer
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Bronze750.001,125.001,237.501,312.501,940.632,134.69262.50375.00742.50525.00750.001,485.00262.50375.00825.001,608.75
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Silver1,125.001,687.501,856.251,968.752,910.943,202.03393.75562.501,113.75787.501,125.002,227.50393.75562.501,237.502,413.13
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Gold1,687.502,531.252,784.382,953.134,366.414,803.05590.63843.751,670.631,181.251,687.503,341.25590.63843.751,856.253,619.69
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Platinum2,193.753,290.633,619.693,839.065,676.336,243.96767.811,096.882,171.811,535.632,193.754,343.63767.811,096.882,413.134,705.59
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ShieldsNote: All damage to shields and barriers are rounded up to the nearest integer in game.
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6+6 Biotic
Explosion
Throw
BE
Shockwave
BE
Pull BE*Warp +
Throw
Warp +
Shockwave
Disruptor
Ammo
6+6
Tech Burst
Elec.
Hammer TB
Incendiary
Ammo
6+6 Fire
Explosion
Elec.
Hammer FE
Cryo
Ammo
6+6 Cryo
Explosion
Snap
Freeze CE
Snap Freeze +
Elec. Hammer
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Bronze3755636196579711,0685257501,4852633757432633758251,609
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Silver5638449299851,4561,6027881,1252,2283945631,1143945631,2382,414
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Gold8441,2661,3931,4772,1842,4021,1821,6883,3425918441,6715918441,8573,620
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Platinum1,0971,6461,8101,9202,8393,1221,5362,1944,3447681,0972,1727681,0972,4144,706
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BarriersNote: All damage to shields and barriers are rounded up to the nearest integer in game.
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6+6 Biotic
Explosion
Throw
BE
Shockwave
BE
Pull BE*Warp +
Throw
Warp +
Shockwave
Disruptor
Ammo
6+6
Tech Burst
Elec.
Hammer TB
Incendiary
Ammo
6+6 Fire
Explosion
Elec.
Hammer FE
Cryo
Ammo
6+6 Cryo
Explosion
Snap
Freeze CE
Snap Freeze +
Elec. Hammer
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Bronze7501,1251,2381,3131,9412,1352633757432633757432633758251,609
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Silver1,1251,6881,8571,9692,9113,2033945631,1143945631,1143945631,2382,414
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Gold1,6882,5322,7852,9544,3674,8045918441,6715918441,6715918441,8573,620
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Platinum2,1943,2913,6203,8405,6776,2447681,0972,1727681,0972,1727681,0972,4144,706
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Assumptions/limitations of document
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1. Assumes that all powers are level 6.
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2. Assumes that the detonate evolution is chosen for Warp/Throw/Shockwave/Electrical Hammer.
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3. Damage of the powers themselves are not included.
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4. Assumes that the debuff/expose/vulnerability evolution is taken where applicable.
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Important notes
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1. This is not meant to be an exhaustive list. Check the page linked on top of this sheet to find out how to calculate any combo explosion that's not listed.
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2. The damage is applied separately for each target depending on their active debuff(s) or defence type.
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- A single BE hitting two targets will do 2x to the armoured one and 1x to the shielded one.
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- A warp-exposed target will take 15% extra damage from a BE. A target simply caught in the AoE will not.
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3. The list shows only the damage component for Fire Explosions. While coalesced suggests that there is a DoT component, no DoT damage is ever observed. (Probable bug)
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By Corlist (BioWare Social Network) Before stealing this doc, delete this line and the line on the left.