A | B | C | D | E | F | G | H | I | J | K | L | M | P | |
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1 | Type | Card Name | Age | Tech cost | Build cost | Fd | Res | Clt | Str | Hpy | Sci | CA | MA | Card text and comments |
2 | Age A | |||||||||||||
3 | ||||||||||||||
4 | Wonder | Hanging Gardens | A | 2 2 2 | 1 | 2 | ||||||||
5 | Wonder | Library of Alexandria | A | 1 2 2 1 | 1 | 1 | You may have 1 extra civil and 1 extra military card in your hand | |||||||
6 | Wonder | Colossus | A | 3 3 | 1 | 1 | You have +1 bonus when colonizing a new territory | |||||||
7 | Wonder | Pyramids | A | 3 2 1 | 1 | |||||||||
8 | Leader | Julius Caesar | A | 1 | 1 | |||||||||
9 | Leader | Homer | A | ? | Each round, you have extra 1 resource for building military; up to 2 warriors produce 1 culture each | |||||||||
10 | Leader | Moses | A | Increasing your population costs you 1 food less | ||||||||||
11 | Leader | Hammurabi | A | 1 | -1 | |||||||||
12 | Leader | Aristotle | A | Every time you take a technology card from the card row, you score 1 science point | ||||||||||
13 | Leader | Alexander the Great | A | ? | Each of your military units gives you an additional +1 strength | |||||||||
14 | Action | Engineering Genius | A | Build 1 stage of wonder for 2 less resources | ||||||||||
15 | Action | Frugality | A | Increase pop at full price; get 1 food | ||||||||||
16 | Action | Frugality | A | Increase pop at full price; get 1 food | ||||||||||
17 | Action | Ideal Building Site | A | Build a new urban building; pay 1 less resource | ||||||||||
18 | Action | Ideal Building Site | A | Build a new urban building; pay 1 less resource | ||||||||||
19 | Action | Patriotism | A | This turn 1 extra mil action; 1 extra resource for mil units | ||||||||||
20 | Action | Revolutionary Idea | A | Score 1 science | ||||||||||
21 | Action | Rich Land | A | Build a new mine or farm; pay 1 less resource | ||||||||||
22 | Action | Rich Land | A | Build a new mine or farm; pay 1 less resource | ||||||||||
23 | Action | Work of Art | A | Score 6 culture | ||||||||||
24 | ||||||||||||||
25 | Age I | |||||||||||||
26 | ||||||||||||||
27 | Farm | Irrigation | I | 3 | 4 | 2 | ||||||||
28 | Farm | Irrigation | I | 3 | 4 | 2 | ||||||||
29 | Farm | Irrigation | I | 3 | 4 | 2 | ||||||||
30 | Mine | Iron | I | 5 | 5 | 2 | ||||||||
31 | Mine | Iron | I | 5 | 5 | 2 | ||||||||
32 | Mine | Iron | I | 5 | 5 | 2 | ||||||||
33 | Temple | Theology | I | 2 | 5 | 1 | 2 | |||||||
34 | Temple | Theology | I | 2 | 5 | 1 | 2 | |||||||
35 | Lab | Alchemy | I | 4 | 6 | 2 | ||||||||
36 | Lab | Alchemy | I | 4 | 6 | 2 | ||||||||
37 | Lab | Alchemy | I | 4 | 6 | 2 | ||||||||
38 | Arena | Bread and Circuses | I | 3 | 4 | 1 | 2 | |||||||
39 | Arena | Bread and Circuses | I | 3 | 4 | 1 | 2 | |||||||
40 | Library | Printing Press | I | 3 | 4 | 1 | 1 | |||||||
41 | Library | Printing Press | I | 3 | 4 | 1 | 1 | |||||||
42 | Theater | Drama | I | 4 | 5 | 2 | 1 | |||||||
43 | Theater | Drama | I | 4 | 5 | 2 | 1 | |||||||
44 | Infantry | Swordsmen | I | 3 | 3 | 2 | ||||||||
45 | Infantry | Swordsmen | I | 3 | 3 | 2 | ||||||||
46 | Infantry | Swordsmen | I | 3 | 3 | 2 | ||||||||
47 | Cavalry | Knights | I | 4 | 3 | 2 | ||||||||
48 | Cavalry | Knights | I | 4 | 3 | 2 | ||||||||
49 | Cavalry | Knights | I | 4 | 3 | 2 | ||||||||
50 | Wonder | Great Wall | I | 2 2 3 2 | 1 | ? | 1 | Adds +1 to your strength for each infantry and artillery unit | ||||||
51 | Wonder | St. Peter's Basilica | I | 4 4 | 2 | ? | Each of your happy faces counts twice | |||||||
52 | Wonder | Universitas Carolina | I | 3 3 3 | 1 | 2 | ||||||||
53 | Wonder | Taj Mahal | I | 2 4 2 | 3 | |||||||||
54 | Leader | Michelangelo | I | ? | Temples, theaters, & wonders produce 1 extra culture per happy face; it costs 1 less civil action to take wonders | |||||||||
55 | Leader | Joan of Arc | I | ? | Temples give you +1 strength for each happy face; score 5 culture when aggression or war played on you | |||||||||
56 | Leader | Leonardo Da Vinci | I | ? | Best lab or library produces extra science: +1 per level; When you play a technology card, produce 1 resource | |||||||||
57 | Leader | Genghis Khan | I | ? | ? | Ignore effects of your tactics card. Each of your cavalry units get +1 strength and produces +1 culture | ||||||||
58 | Leader | Christopher Columbus | I | Once during the game, you can use political action to colonize a territory in your hand without sacrificing units | ||||||||||
59 | Leader | Frederick Barbarossa | I | For 1 civil action, you can increase your population by 1 worker, and build a new military unit with it. Costs 1 food and 1 resource less | ||||||||||
60 | Government | Monarchy | I | 3 (9) | 5 | 3 | Building limit: 3 | |||||||
61 | Government | Monarchy | I | 3 (9) | 5 | 3 | Building limit: 3 | |||||||
62 | Government | Theocracy | I | 2 (7) | 1 | 2 | 4 | 3 | Building limit: 3 | |||||
63 | Military | Warfare | I | 4 | 1 | 1 | ||||||||
64 | Military | Warfare | I | 4 | 1 | 1 | ||||||||
65 | Civil | Code of Laws | I | 6 | 1 | |||||||||
66 | Civil | Code of Laws | I | 6 | 1 | |||||||||
67 | Colonization | Cartography | I | 4 | 1 | Get a +2 bonus when colonizing new territories | ||||||||
68 | Construction | Masonry | I | 3 | Level I, II, and III buildings cost 1 less resource; can build up to 2 stages of wonder in 1 civil action | |||||||||
69 | Action | Bountiful Harvest | I | Produce 2 food | ||||||||||
70 | Action | Breakthrough | I | Play a tech for full price; then score 2 science | ||||||||||
71 | Action | Efficient Upgrade | I | Upgrade a farm, mine or urban bldg for 2 less resources | ||||||||||
72 | Action | Efficient Upgrade | I | Upgrade a farm, mine or urban bldg for 2 less resources | ||||||||||
73 | Action | Engineering Genius | I | Build 1 stage of wonder for 3 less resources | ||||||||||
74 | Action | Frugality | I | Increase pop at full price; get 2 food | ||||||||||
75 | Action | Ideal Building Site | I | Build a new urban building; pay 2 less resources | ||||||||||
76 | Action | Mineral Deposits | I | Produce 2 resources | ||||||||||
77 | Action | Mineral Deposits | I | Produce 2 resources | ||||||||||
78 | Action | Patriotism | I | This turn 1 extra mil action; 2 extra resources for mil units | ||||||||||
79 | Action | Revolutionary Idea | I | Score 2 science | ||||||||||
80 | Action | Rich Land | I | Build a new mine or farm; pay 2 less resources | ||||||||||
81 | Action | Work of Art | I | Score 5 culture | ||||||||||
82 | ||||||||||||||
83 | Age II | |||||||||||||
84 | ||||||||||||||
85 | Farm | Selective Breeding | II | 5 | 6 | 3 | ||||||||
86 | Farm | Selective Breeding | II | 5 | 6 | 3 | ||||||||
87 | Mine | Coal | II | 7 | 8 | 3 | ||||||||
88 | Mine | Coal | II | 7 | 8 | 3 | ||||||||
89 | Temple | Organized Religion | II | 4 | 7 | 1 | 3 | |||||||
90 | Temple | Organized Religion | II | 4 | 7 | 1 | 3 | |||||||
91 | Lab | Scientific Method | II | 6 | 8 | 3 | ||||||||
92 | Lab | Scientific Method | II | 6 | 8 | 3 | ||||||||
93 | Arena | Team Sports | II | 5 | 6 | 2 | 3 | |||||||
94 | Library | Journalism | II | 6 | 8 | 2 | 2 | |||||||
95 | Library | Journalism | II | 6 | 8 | 2 | 2 | |||||||
96 | Library | Journalism | II | 6 | 8 | 2 | 2 | |||||||
97 | Theater | Opera | II | 7 | 9 | 3 | 1 | |||||||
98 | Theater | Opera | II | 7 | 9 | 3 | 1 | |||||||
99 | Infantry | Riflemen | II | 5 | 5 | 3 | ||||||||
100 | Infantry | Riflemen | II | 5 | 5 | 3 |