ABCDEFGHIJKLMN
1
Vital CharacteristicsHealth PointsAction Points
2
NameNyotalamaRaceZebraAge24CurrentTotalPercentHealing RateCurrentTotal
3
Level1Coat ColorWhite/BlackGenderMale115115100.00%37373
4
Experience0Mane ColorWhite/BlackVirtue
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to next Level1000Glyph MarkSeven-pointed StarPlayerAffeTrollkarl
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Karma0Limb Condition
7

LocationCurrentTotalPercent
8
SPECIALTotalPermanentTemporaryBaseArmorHead5757100.00%
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STR4004TypeDTCNDTorso5757100.00%
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PER7007Head:Left Foreleg5757100.00%
11
END5005Body:Left Hindleg5757100.00%
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CHA4004Base:Left Wing5757100.00%
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INT4004DR:Right Foreleg5757100.00%
14
AGI6006Class:NoneRight Hindleg5757100.00%
15
LCK100010Right Wing5757100.00%
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total distributed points (max 40):40Radiation
17
RadsResistanceSicknessQuick Skills
18
Magical StatisticsMaximumCurrent010noneBarter13Quick Reference Only; See the 'Skills, Perks and Traits' table to distribute Skill Points
19
Strain5757Effects:noneBattle Saddles15
20
Potency33Explosives19
21
Versatility22PoisonLockpick34
22
ResistanceEffectsMEW19
23
Primary Weapon10Medicine13
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DamageRangeAP CostRoFConditionMelee13
25
Movement SpeedAP neededMechanics13
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AmmunitionCapacityRegular915Science13
27
CaliberTypeCurrentTotalSprint1715 + 15 to slow downFirearms17
28
Charge1710Sneak32
29
Jump1015Speech13
30
Secondary WeaponClimb1530Survival30
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DamageRangeAP CostRoFConditionDrop010Unarmed15
32
Stand Up010 (crouch), 20 (lying)
33
AmmunitionCapacityFlight Rank1Criticals
34
CaliberTypeCurrentTotalFly1815SuccessFumble
35
Details on movement can be found in the Rulebook.1589
36
37
Additional EffectsDuration
38
39
40
41
42
43
44
Bottlecaps
45
Inventory
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NameAdditional NotesSingle WeightAmountWeight
47
0
48
0
49
0
50
0
51
0
52
0
53
0
54
0
55
0
56
0
57
0
58
0
59
0
60
0
61
0
62
0
63
0
64
0
65
0
66
0
67
0
68
0
69
0
70
0
71
0
72
0
73
0
74
0
75
0
76
0
77
Total Carry Weight0Maximum Carry Weight125
78
79
Skills
80
Skill NameTotalSPECIALTagRanksPerks/TraitsBooksItemsMisc. Effects
81
Barter13CHA+LCK/2
82
Battle Saddles15END+LCK/2
83
Explosives19PER+LCK/2
84
Lockpick34PER+LCK/215
85
MEW19PER+LCK/2
86
Medicine13INT+LCK/2
87
Melee13STR+LCK/2
88
Mechanics13INT+LCK/2
89
Science13INT+LCK/2
90
Firearms17AGI+LCK/2
91
Sneak32AGI+LCK/215
92
Speech13CHA+LCK/2
93
Survival30END+LCK/215
94
Unarmed15END+LCK/2
95
Total Skill Points Spent:0
96
Total Skill Points Available:0
97
98
Traits and Quest Perks
99
NameEffectsDescription
100
JinxedYou must be cursed in one way or another. Everyone in your vicinity suffer +10% the normal chance for critical failure.