| A | B | C | G | H | I | J | K | L | |
|---|---|---|---|---|---|---|---|---|---|
1 | Personality | U | Name | Replaces | Effects | ||||
2 | Americ | Expansionist | â–º | A | American Dream | +1 unit sight, +1 civilian speed, +1 happy per city. | |||
3 | Washington | America | Expansionist | B | NASA Center | Lab | Gives a free technology and spaceship factory | ||
4 | Americaz | Expansionist | U | Minuteman | Musket | Ignores terrain costs | |||
5 | Arabi | Expansionist | A | Desert Trade | Long range caravans (buffed), desert speed, religious trade | ||||
6 | Harun | Arabia | Expansionist | B | Bazaar | Market | Doubles luxury supply faith from trade | ||
7 | Arabiaz | Expansionist | U | Camel Archer | Knight | Needs no resources | |||
8 | Assyri | Conqueror | A | Treasures of Nineveh | Tech from conquest | ||||
9 | Ashur | Assyria | Conqueror | B | Royal Library | Library | GW of Writing slot and bonus XP | ||
10 | Assyriaz | Conqueror | U | Siege Tower | Catapult | Melee siege aids nearby troops | |||
11 | Austri | Diplomat | A | Diplomatic Marriage | Annex or puppet allied citystates | ||||
12 | Maria | Austria | Diplomat | B | Coffee House | Workshop | Speeds GP rate | ||
13 | Austriaz | Diplomat | U | Hussar | Cavalry | Super flanking | |||
14 | Austriazz | Diplomat | U | Mountain Troops | Rifleman | Hill bonus, and can enter mountains | |||
15 | Aztec | Coalition | A | Sacrificial Captives | Culture from kills | ||||
16 | Monte | Aztecs | Coalition | B | Chinampa | Watermill | Extra food, food on lakes | ||
17 | Aztecsz | Coalition | U | Jaguar | Warrior | Stronger & faster in jungles | |||
18 | Babylo | Expansionist | A | Ingenuity | Faster G Scientists | ||||
19 | Nebu | Babylon | Expansionist | B | Walls of Babylon | Walls | Higher defense, +1 scientist slot | ||
20 | Babylonz | Expansionist | U | Bowman | Archer | Stronger | |||
21 | Brazi | Diplomat | A | Carnival | Tourism and GP bonus during golden ages | ||||
22 | Pedro | Brazil | Diplomat | I | Brazilwood Camp | Gold bonus in Jungles (moved earlier) | |||
23 | Brazilz | Diplomat | U | Pracinha | Infantry | Victories build golden age points | |||
24 | Byzantiu | Diplomat | A | Patriarchate | Extra religious belief | ||||
25 | Theodora | Byzantium | Diplomat | U | Dromon | Bireme | Strength and speed | ||
26 | Byzantiumz | #N/A | B | Basilica | Temple | Temple with instant faith, appears earlier | |||
27 | Carthag | Expansionist | A | Phoenician Heritage | Civilians can embark right away, free harbors, mountain-crossing | ||||
28 | Dido | Carthage | Expansionist | B | Cothon | Lighthouse | Gives 1 Tyrian Dye luxury resource | ||
29 | Carthagez | Expansionist | U | Forest Elephant | Horsemen | High strength, low speed, terrifies enemies | |||
30 | Celt | Expansionist | A | Druidic Lore | Faith from vegitation, double natural wonder yields | ||||
31 | Boudicca | Celts | Expansionist | B | Abbey | Temple | Buyable with faith, gives +1 food/prod/gold/sci/cul | ||
32 | Celtsz | Expansionist | U | Pictish Warrior | Spear | Faith from kills, fast pillage, foreign land bonus | |||
33 | Chin | Coalition | A | Art of War | Better Great Generals and extra spy | ||||
34 | Wu Zeitan | China | Coalition | B | Paper Maker | Library | Gives gold, and instant science | ||
35 | Chinaz | Coalition | U | Chu-ko-nu | Crossbow | Starts with Blitz (buffed) | |||
36 | Denmar | Conqueror | A | Longships | Faster and stronger embarkation, faster pillaging | ||||
37 | Harald | Denmark | Conqueror | B | Jelling Stones | Heroic Epic | Gives culture to the city from conquest, and does not require barracks | ||
38 | Denmarkz | Conqueror | U | Berserker | Longsword | Amphibious promotion and extra speed | |||
39 | Egyp | Diplomat | A | Monument Builders | Faster wonder construction | ||||
40 | Ramesses | Egypt | Diplomat | B | Burial Tomb | Temple | Temple gives happiness | ||
41 | Egyptz | Diplomat | B | Basin Irrigation | Aqueduct | Extra food, and increases food from rivers | |||
42 | Egyptzz | Diplomat | U | War Chariot | Chariot | Stronger and faster | |||
43 | Englan | Expansionist | A | Sun Never Sets | Bonus ship experience | ||||
44 | Elizabeth | England | Expansionist | B | Steam Mill | Factory | Earlier, and increases luxury yields | ||
45 | Englandz | Expansionist | U | Longbowman | Archer | Long range | |||
46 | Ethiopi | Diplomat | A | Spirit of Adwa | Great people from alliances, Combat bonus vs wider civs | ||||
47 | Haile | Ethiopia | Diplomat | B | Stele | Monument | 1 faith per population | ||
48 | Ethiopiaz | Diplomat | U | Mehal Sefari | Rifleman | Starts with Drill, extra strength near capital city | |||
49 | Franc | Expansionist | A | City of Light | Gains a cultural Great Person from each culture building constructed in Paris. | ||||
50 | Napoleon | France | Expansionist | U | Musketeer | Arquebus | Stronger | ||
51 | Francez | Expansionist | I | Chateau | Culture, must be near luxuries (moved earlier) | ||||
52 | German | Coalition | A | Hanseatic League | Double strategic resources, extra World Congress votes. | ||||
53 | Bismark | Germany | Coalition | B | Hans | Bank | Bonus production per citystate trade route. | ||
54 | Germanyz | Coalition | U | Panzer | Tank | Stronger and faster | |||
55 | Greec | Coalition | A | Hellenization | Extra culture per city, stronger Military CS unit rewards | ||||
56 | Alex | Greece | Coalition | U | Hoplite | Spear | Stronger vs melee | ||
57 | Greecez | Coalition | U | Companion C. | Faster and stronger horsemen | ||||
58 | Greecezz | Coalition | B | Odeon | Theater | Instant culture | |||
59 | Hun | Conqueror | A | Scourge of God | Barb camps surrender, lower land unit maintenance | ||||
60 | Attila | Huns | Conqueror | U | Horse Archer | Chariot | Stronger, faster, no horse requirement | ||
61 | Hunsz | Conqueror | U | Battering Ram | Spear | Siege replaces spear | |||
62 | Inc | Diplomat | A | Great Andean Road | Faster hill movement, lower road maintenance | ||||
63 | Pachacuti | Inca | Diplomat | I | Terrace Farms | Food from nearby mountains | |||
64 | Incaz | Diplomat | U | Slinger | Archer | Withdraws from melee combat | |||
65 | Indi | Diplomat | A | Population Growth | Increases population from growth buildings | ||||
66 | Gandhi | India | Diplomat | B | Indus Sanitation | Aqueduct | Increases food from rivers city happiness | ||
67 | Indiaz | Diplomat | U | War Elephant | Defensive ranged horseman with no resource requirement | ||||
68 | Indiazz | Diplomat | B | Vedi | Shrine | Instant and per-population faith | |||
69 | Indonesi | Coalition | A | Spice Islanders | First 3 non-mainland cities give 2 luxuries apiece | ||||
70 | Gajah | Indonesia | Coalition | B | Candi | Garden | Adds faith per religion in city | ||
71 | Indonesiaz | Coalition | U | Kris | Sword | Random promotions | |||
72 | Iroquoi | Expansionist | A | War Path | Faster forest/jungle movement | ||||
73 | Hiawatha | Iroquois | Expansionist | B | Longhouse | Smith | Increases forest/jungle production | ||
74 | Iroquoisz | Expansionist | U | Mohawk | Sword | Stronger in forest/jungle, no iron requirement | |||
75 | Japa | Conqueror | A | Bushido | Wounded units fight at full strength and Culture on atolls/isles and fishing boats | ||||
76 | Nobunaga | Japan | Conqueror | B | Dojo | Barracks | Barracks increases XP over time, better strategic resources | ||
77 | Japanz | Conqueror | U | Samurai | Longsword | Stronger in open terrain | |||
78 | Kore | Diplomat | A | Joseon Dynasty | Science from farms | ||||
79 | Sejong | Korea | Diplomat | B | Jade Hall | N. College | Science from specialists, does not require libraries | ||
80 | Koreaz | Diplomat | U | Hwach'a | Trebuchet | Equal to combined crossbow and treb, friendly land bonus | |||
81 | Mayan | Diplomat | A | Long Count | Free great people after Theology | ||||
82 | Pacal | Mayans | Diplomat | B | Pyramid | Shrine | Adds science | ||
83 | Mayansz | Diplomat | U | Atlatist | Archer | Buildable at turn 0 | |||
84 | Mongoli | Conqueror | A | Mongol Terror | CS you can bully surrender; faster mounted and vanguard | ||||
85 | Genghis | Mongolia | Conqueror | U | Khan | Great Gen. | Faster, and heals | ||
86 | Mongoliaz | Conqueror | U | Keshik | Knights | Ranged | |||
87 | Morocc | Diplomat | A | Gateway to Africa | Desert speed for civilians, extra gold and culture from trade | ||||
88 | Ahmad | Morocco | Diplomat | I | Kasbah | Improves desert tiles | |||
89 | Moroccoz | Diplomat | U | Berber Cavalry | Cavalry | Stronger in deserts and friendly territory | |||
90 | Netherland | Expansionist | A | Amsterdam Bourse | +5% gold per luxury resource | ||||
91 | William | Netherlands | Expansionist | I | Polder | Food on marshes and coastline | |||
92 | Netherlandsz | Expansionist | â–º | B | Trade Office | Caravansary | Doubles luxury supply, +50% trade route range | ||
93 | Ottoman | Expansionist | A | Tribute | Gold from internal trade routes | ||||
94 | Suleiman | Ottomans | Expansionist | U | Janissary | Arquebus | Heal every turn, adjacent bonus | ||
95 | Ottomansz | Expansionist | U | Sipahi | Lancers with higher speed, sight, and pillaging | ||||
96 | Ottomanszz | Expansionist | B | Barbary Port | Lighthouse | Gives ship capture ability | |||
97 | Persi | Expansionist | A | Achaemenid Legacy | Faster culture and movement in golden ages | ||||
98 | Darius | Persia | Expansionist | B | Satrap | Market | Instant goldenage points, and more per turn | ||
99 | Persiaz | Expansionist | U | Immortal | Spear | Heals double fast, goldenage points from victory | |||
100 | Polan | Coalition | A | Solidarity | Free social policy with each era |