ABCDEFGHIJKLMNO
1
Vital CharacteristicsHealth PointsAction Points
2
NameStar ChaserRacePegasusAgeMid-20sCurrentTotalPercentHealing RateCurrentTotal
3
Level5Coat ColorMidnight PurpleGenderFemale9312574.40%39595
4
Experience10000Mane ColorSilverVirtueCourage
5
to next Level15000Cutie MarkBlazing cometPlayerIlushiaLimb Condition
6
Karma0Eye ColorPurpleLocationCurrentTotalPercent
7

ArmorLeather Armor, ReinforcedHead4141100.00%
8
SPECIALTotalPermanentTemporaryBaseTypeDTDRCNDTorso6262100.00%
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STR4103Head:Left Foreleg4141100.00%
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PER6105Body:10Left Hindleg4141100.00%
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END6105Natural:Left Wing4141100.00%
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CHA3102Class:LightRight Foreleg4141100.00%
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INT10109Right Hindleg4141100.00%
14
AGI10109RadiationRight Wing4141100.00%
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LCK8107RadsResistanceSickness
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total distributed points (max 40):40412noneQuick Skills
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Effects:noneWeapons: Unarmed15Quick Reference Only; See the 'Skills, Perks and Traits' sheet to distribute Skill Points
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Magical StatisticsMaximumCurrentCriticals
Weapons: Thrown13
19
Strain144144SuccessFumblePoisonWeapons: MEW16
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Potency33998ResistanceEffectsWeapons: Melee13
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Versatility5512Weapons: Firearms15
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Trick StatisticsMaximumCurrentWeapons: Explosives11
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Trick Points1111Movement SpeedAP neededWeapons: B. Saddles42
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Regular1315Survivalism & Traps11
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Primary WeaponVarmint RifleSprint2615 + 15 to slow downBluff & Intimidation36
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DamageRangeAP CostRoFConditionCharge2610 Negotiation & Seduction-5
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22+1d10Long25/15+101FineJump1415Sneak19
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AmmunitionCapacityClimb2030Lockpick11
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CaliberTypeCurrentTotalDrop010Sleight of Hoof12
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5.56mmStandard05Stand Up010 (crouch), 20 (lying)Hacking & Matrix Tech19
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Flight Rank1Alchemy & Chemistry19
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Secondary WeaponService RifleFly2615Medicine50
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DamageRangeAP CostRoFConditionDetails on movement can be found in the Rulebook.Academics & Lore19
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12+1d10Medium151FinePilot15
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AmmunitionCapacityRepair & Mechanics19
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CaliberTypeCurrentTotalShamanism10
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5.56mmStandard020Magic20
38
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Additional EffectsDuration
40
41
42
43
44
45
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Bottlecaps1
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Inventory
48
NameAdditional NotesSingle WeightAmountWeight
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Battle SaddleMounts Varmint Rifle515
50
Varmint RifleUses 5.56mm ammo, requires reload between shots.5.515.5
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Leather Armor, ReinforcedSpecially reinforced leather armor using thicker defenses, good for survival.20120
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Magical BandagesHeals 20 + (Medicine / 10, rounded down)d10 damage, split over 5 rounds. Takes 60 AP to apply.010
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Blue Chip030
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Candy BarsSugary Treats, restore +3 HP.010
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5.56mm ammoRounds for 5.56mm guns0850
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Red Chip010
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Yellow Chip010
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Service RifleUses 5.56mm ammo.0
59
0
60
0
61
0
62
0
63
0
64
0
65
0
66
0
67
0
68
0
69
0
70
0
71
0
72
0
73
0
74
0
75
0
76
0
77
0
78
0
79
Total Carry Weight30.5Maximum Carry Weight125