A | B | C | D | E | F | G | H | I | J | K | L | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Move Name | HL | Damage | Cancel Ability | Startup | Active | Recovery | Hitstun | Blockstun | On Hit | On Guard | Notes |
2 | Standing A | HL | 25 | ch/sp/su | 3 | 5 | 8 | 14 | 12 | 2 | 0 | |
3 | Standing B | HL | 30 | sp/su | 4 | 5 | 10 | 14 | 12 | 0 | -2 | |
4 | Standing C | HL | 80 | sp/su | 5 | 4 | 19 | 20 | 18 | -2 | -4 | |
5 | Close C | HL | 70 | sp/su | 4 | 4 | 16 | 20 | 18 | 1 | -1 | |
6 | Standing D | HL | 80 | - | 9 | 5 | 20 | 20 | 18 | -4 | -6 | Lower body invincibility |
7 | Crouching A | HL | 25 | ch/sp/su | 3 | 3 | 7 | 14 | 12 | 5 | 3 | |
8 | Crouching B | L | 30 | ch/sp/su | 3 | 4 | 9 | 14 | 12 | 2 | 0 | |
9 | Crouching C | HL | 70 | sp/su | 5 | 6 | 18 | 20 | 18 | -3 | -5 | |
10 | Crouching D | L | 80 | - | 7 | 6 | 16 | - | 18 | KD | -3 | |
11 | Standing C+D | HL | 75 | sp/su | 11 | 8 | 14 | - | 22 | KD | 1 | |
12 | Jumping A | H | 45 (40) | sp/su | 5 | 12 | Land+1 | 12 | 12 | - | - | |
13 | Jumping B | H | 45 (40) | - | 5 | 12 | Land+1 | 12 | 12 | - | - | |
14 | Jumping C | H | 72 (70) | sp/su | 7 | 6 | Land+1 | 12 | 12 | - | - | |
15 | Jumping D | H | 70 (68) | - | 6 | 7 | Land+1 | 12 | 12 | - | - | |
16 | Jumping C+D | HL | 80 (70) | sp/su | 8 | 8 | Land+1 | - | 22 (18) | KD | - | |
17 | F+B | HL | 50 | sp/su | 19 | 10 | 5 | 20 | 18 | -18 | -20 | |
18 | Jumping F+B | H | 60 | sp/su | 9 | 16 | Land+1 | 20 | 18 | - | - | |
19 | QCB+A | HL | 65 | - | 15 | - | 30 | 11+21 | 11+18 | 2 | -1 | Projectile |
20 | QCB+C | HL | 80 | - | 12 | - | 36 | 11+21 | 11+18 | -4 | -7 | Projectile |
21 | QCB+A+C | HL | 48ラ3 | - | 31 | - | 28 | 11ラ3+21 | 11ラ3+18 | 26 | 23 | Projectile |
22 | F,D,DF+A | HL | 50+20ラ2 | su | 3 | 7,7,3 | 50 | KD | 17 | KD | -35~49 | |
23 | F,D,DF+C | HL | 65+25ラ4 | su | 7 | 4ラ4,3 | 65 | KD | 17 | KD | -58~66 | |
24 | F,D,DF+A+C | HL | 80+35ラ2+48+35 | su | 5 | 4ラ4,3 | 49 | KD | 17 | KD | -42~50 | |
25 | QCB+Kick | HL | 60 | - | 3 | 7+21 | 28 | KD | 18 | KD | 1 | 3f reflect startup, 10f attack startup. Recovers 12f after reflect, 17f after hit. |
26 | QCB+B+D | HL | 100 | - | 3 | 7+21 | 28 | KD | 18 | KD | 5 | 3f reflect startup, 10f attack startup. Recovers 12f after reflect, 13f after hit. |
27 | QCF+B | HL | - | - | 33 | - | - | - | - | - | - | |
28 | QCF+D | HL | - | - | 45 | - | - | - | - | - | - | |
29 | QCF+B+D | HL | - | sp/su | 26 | - | - | - | - | - | - | cancellable after 15f |
30 | BDF+Punch | Throw | 0+125 | - | 6 | 1 | 35 | KD | - | KD | - | 0 damage on hit + 125 damage on land |
31 | BDF+A+C | Throw | 80+60 | - | 2 | 1 | 37 | KD | - | KD | - | 80 damage on hit + 60 damage on land |
32 | Jumping QCB+B | HL | 20ラN | sp | 7 | 3ラN | Land+20 | 21 | 18 | -1~4 | +1~-2 | Advantage depends on height of last hit |
33 | Jumping QCB+D | HL | 20ラN+20+60 | sp | 9 | 3ラN,1,(16),11 | 32 | 21,KD | 18,17 | KD | -25 | |
34 | Jumping QCB+B+D | HL | 30ラN+30+90 | sp | 8 | 2ラN,1,(12),5 | 15 | 21,KD | 18,17 | KD | -2 | |
35 | FDBx2+Punch | HL | 210 | - | 4 | 132 | 41 | KD | 21 | KD | -30 | 29f freeze |
36 | FDBx2+A+C | HL | 10ラ26+60 | - | 2 | 5ラ2,(6,4)ラ12,4 | 46 | KD | 17 | KD | -32 | 29f freeze |
37 | FDBF+A+C | HL | 430 | - | 6 | 12 | 31 | KD | 18 | -1 | -24 | 29f freeze |