| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | |
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1 | Timestamp | Are you new to the series? | You bought the game after... | Being new to the game, what was your biggest difficulty with it? | What you think would help to get people into the game? | What you play most? | What NEW feature you liked the most so far? | What made you dissapointed, if anything? | What version of the game are you using? | How much time you spent so far in-game? | You made use of the Feedback Tracker to report issues, bugs or ask for features? | Your rating on: [Graphics] | Your rating on: [Sound] | Your rating on: [Controls] | Your rating on: [AI] | Your rating on: [In-game interface] | Your rating on: [Menu Interface] | Your rating on: [Server Browser] | Your rating on: [Performance] | Your rating on: [Official Support] | How do you rate the Steam integration so far? | What Steam's functionalities you use, if any? | Your rate on: [Game setting (2035,NATO x Iran, Mediterranean)] | Your rate on: [Weapon Selection (Alpha has only a small selection of it)] | Your rate on: [Vehicle Selection (same as above, check forum for more info on it)] | Your rate on: [Stratis (The Alpha map)] | Intend to play more on... | DLCs will come sooner or later, BIS should focus on what? | Your most wanted feature | Do any custom work? | Are you happy with current documentation? | Are you satisfied with current tools? | Are you happy with current documentation? | How satisfied are you with the current Editor? | What could improve it? | How satisfied are you with the current game? | Expectations for the full game? | Any final words? |
2 | 5/27/2013 20:16:15 | No | New scripting commands | No set ragdoll command. :c | Alpha Stable | 50+ hours | No | Great 5 | 3 | Great 5 | 3 | 4 | 4 | 3 | 3 | Great 5 | 3 | Friend List | Don`t care | 2 | Bad - 1 | 3 | Just play in the editor | Maps \ Terrains | Better usage of TrueSkys | Yes, missions. | 5 | 5 | Including a 3D editor as promised. | 5 | 5 | ArmA is the series that has changed my view of games and life. Before, I wasn't too interested in programming or writing any code, but now that I've mastered the scripting language, I feel that coding is my thing. | ||||||
3 | 5/27/2013 20:21:25 | No | All of the above | Alpha Dev Branch | 10-30 hours | Yes | 4 | Great 5 | 3 | 4 | 4 | 3 | 3 | 2 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager | 4 | 3 | 3 | 3 | Multiplayer - Cooperative | Armies\Units | Fire from vehicles/walk inside vehicles | Yes, missions. | 5 | 4 | I was happy with the A2 editor. It's mostly adjustment for me to adapt to the A3 editor. | 3 | 5 | Obviously this is Alpha, so my opinion right now is that we aren't necessarily on the "game" part of it. We're mass-bug-testing, what we're playing now is a testbed to make sure that when they start adding content the engine and the infantry related things are streamlined. For this reason I rated my satisfaction as 3, because it hasn't struck me as a "game". However, my expectations are very high for this title, and I can see how much love has been put into the little things. It's now a question of adding content, which we'll begin to see in Beta. I expect to see as much, if not more, detail put into the rest of the game. Would also hopefully see some optimization. Currently that's the elephant in the room in terms of problems. | |||||||
4 | 5/27/2013 20:24:35 | No | Answers 1/2/3 | nothing ( ! ) | Alpha Dev Branch | 30-50 hours | No | Great 5 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 5 | Don't use any. | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - TvT\PvP | New Campaigns | ACE and ACRE integration into ArmA 3 | Yes, missions. | 3 | 4 | 5 | 5 | I am really looking forward to this part of ArmA being released, it will be a blast ! | |||||||
5 | 5/27/2013 20:35:53 | Yes | Saw videos on the internet | Interface (Action Menus, inventory, Briefing screens) | The user interface is not very intuitive. I'm still confused when I come up to a body or supply crate and want to take something or swap out stuff. The whole F1-F10 keys for controlling teammates is wacky, along with using 1-10 for different commands. There's got to be a better way. I think people get turned off by how complicated it is. | RTS \ Strategy, Other simulations (DCS, GTR), MMOs \ RPGs | Alpha Stable | 30-50 hours | No | Great 5 | Great 5 | 4 | 4 | Poor 1 | 3 | 4 | Great 5 | 3 | 5 | Don't use any. | Good - 5 | Good - 5 | 2 | Good - 5 | Single Player Missions \ Campaign | New Campaigns | voice commands like Endwar has. Why can't you guys incorporate that? It's awesome. | No | 4 | 4 | Things that annoy me: 1. Teammates screaming about proving covering fire, out of ammo, etc etc... once in awhile I suppose it would be ok to here an AI teammate, but it's a constant stream of this sort of stuff and I end up turning the voice volume down to zero. 2. User interface. So convoluted. So confusing. Hitting scroll wheel followed by a number followed by backspace, etc etc. 3.The fact that you don't incorporate voice commands. Instead of having to hit a bunch of keyboard buttons, you could so easily talk into a mic and tell units 2, 3, and 4 to move to target, or all units fall back, or request sitrep - these are all things that Endwar does flawlessly and that game has been out for years. Things I love: 1.Realism. Absolutely love the ballistics, sounds of weapons, graphics, and soldier movements. Even the AI is above average. 2.Flexibility. The incredible amount of different scenarios that can be presented using air, land, and sea. 3.Editor. So powerful and easy to use (relatively speaking). Overall this game is an instant classic but misses the mark when it comes to the UI and lack of voice commands. Great job! | |||||||
6 | 5/27/2013 20:53:26 | No | Underwater stuff | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | Great 5 | Great 5 | 4 | 4 | 3 | 4 | Great 5 | 4 | Don't use any. | 4 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | Avoid using steamworks. | Yes, missions. | 5 | 4 | 5 | 5 | |||||||||
7 | 5/27/2013 20:53:49 | No | New animation system | Alpha Stable | 50+ hours | Yes | Great 5 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | Don't use any. | Don`t care | Don`t care | Don`t care | 4 | Multiplayer - TvT\PvP | Armies\Units | Sorry, I can't keep this one short. | No | 4 | 5 | BI is actively seeking feedback from the players, this is a very big plus, but I also see many examples where BI doesn't seem to communicate design decisions, thoughts, etc. Some features which seem to work are taken back without comment or made worse in the next update. Certain features have been requested by the community since OFP and they still have not even been discussed by BI. But even in the current alpha state I think ArmA3 is going to be the best game in the series. I filled the poll because I have a few minutes but I'd like to know what you are hoping to achieve with it. Personal curiosity or anything else? You could comment in your thread on the BI forum if you want to. Anyway, I hope you find the anwers useful. | ||||||||||
8 | 5/27/2013 20:56:10 | No | New animation system | Lod-switch | Alpha Dev Branch | 10-30 hours | Yes | Great 5 | 3 | 4 | 4 | 3 | 3 | 3 | 3 | Great 5 | 5 | Don't use any. | 4 | 3 | 3 | Good - 5 | Single Player Missions \ Campaign | New Campaigns | Fixed lod-system | Yes, missions. | 5 | 5 | 5 | 3 | ||||||||
9 | 5/27/2013 21:03:03 | No | Enhanced physics | The setting and choice of armaments for each side. Broken free-aim/float-zone. Movement and mouse controls feel arcade like and unrealistic. | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 3 | 3 | Poor 1 | 4 | 4 | 3 | 2 | 4 | 4 | Friend List, Community HUB, Screenshot manager | Bad - 1 | Bad - 1 | Bad - 1 | 4 | Just play in the editor | Armies\Units | 3D editor and/or proper fire control systems for vehicles. | No | 3 | 4 | ||||||||||
10 | 5/27/2013 22:01:56 | No | Enhanced physics | My computer can barely run it | Alpha Stable | 10-30 hours | No, was unaware of it. | 4 | 4 | Great 5 | 3 | 3 | 3 | 3 | 3 | 4 | 5 | Don't use any. | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Single Player Missions \ Campaign | New Campaigns | ACE | No | 5 | 5 | ||||||||||
11 | 5/27/2013 22:09:27 | No | New animation system | Not anything I can think of at the moment. | Alpha Dev Branch | 50+ hours | No | Great 5 | 4 | Great 5 | 3 | Great 5 | Great 5 | 4 | 4 | Great 5 | 5 | Friend List, Community HUB, The Store | 4 | Good - 5 | 4 | 4 | Just play in the editor | Armies\Units | Proper armor simulation (for vehicles as well as infantry vests) | Yes, missions. | 5 | 5 | For one, better images for objects in the 2D editor - at the moment, it is almost impossible to create a simple base with the current object images. | 5 | 5 | Thanks for making this survey! I fully expect ArmA III to be my most played game this year. | ||||||
12 | 5/27/2013 22:42:15 | No | Customization of weapons\characters | Inherent limits of the AI, especially performance problems + persisting legacy faults. | Alpha Dev Branch | 50+ hours | Yes | 4 | 4 | 4 | 2 | 3 | 4 | 4 | 3 | Great 5 | 4 | Friend List, Screenshot manager, The Store | Good - 5 | 4 | 4 | Good - 5 | Just play in the editor | New Campaigns | AI | No | 4 | 5 | Some critical issues need to be resolved, such as the attachment config problem, AI walking through walls or shooting each other in the back, running each other over with cars, or behaving generally stupid. Generally, particularily in the light of the coop community experience, the AI needs to be improved. I think BI need to start thinking outside of the box on this. | |||||||||
13 | 5/27/2013 23:30:21 | No | New animation system | Alpha Dev Branch | 50+ hours | Yes | 4 | 3 | 4 | 3 | 4 | 4 | 3 | 4 | 4 | 4 | Community HUB | 2 | 2 | 2 | 3 | Multiplayer - TvT\PvP | Armies\Units | AI | Yes, missions. | 4 | 4 | 3 | 5 | |||||||||
14 | 5/27/2013 23:57:37 | No | Underwater stuff | Alpha Dev Branch | 30-50 hours | Yes | Great 5 | 3 | 4 | 3 | 3 | 3 | 3 | 3 | Great 5 | 4 | Steam Workshop | Don`t care | 4 | 3 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Take On Helicopter flight model | Yes, missions. | 4 | 4 | Intigrated 3D editor with ability to swap to 2D at any time. Easier gear selection on placement of units. | 4 | 4 | Keep up the good work BIS team. | |||||||
15 | 5/28/2013 0:19:39 | No | Lightning | Alpha Dev Branch | 50+ hours | Yes | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 3 | Screenshot manager, Group management | 4 | 2 | 2 | 4 | Multiplayer - Cooperative | Maps \ Terrains | 3D editor | Yes, missions. | 4 | 4 | Fixing the broken parts of the AI and in general improving the AI. | 5 | 5 | ArmA 3 alpha is awesome already, the final product will be insanely good. | |||||||
16 | 5/28/2013 1:17:09 | No | New animation system | The weird way camera controls are affected by being underwater, making turning a very clunky, annoying affair while diving. | Alpha Lite (No MP or Mods) | 5-10 hours | No, was unaware of it. | Great 5 | 4 | 4 | 4 | 3 | 3 | 3 | 3 | 3 | 4 | Friend List, Community HUB, Screenshot manager, The Store | Good - 5 | 4 | 4 | 4 | Multiplayer - Cooperative | New Campaigns | HUD element displaying wounded body parts | No | 4 | 3 | Lots of potential, hope the game lives up to it. | |||||||||
17 | 5/28/2013 1:23:31 | No | Enhanced physics | Alpha Stable | 50+ hours | Yes | 4 | 4 | 4 | 2 | 3 | 3 | 3 | Poor 1 | 2 | 5 | Friend List, Community HUB, Screenshot manager, The Store | 3 | 3 | 3 | 3 | Multiplayer - Cooperative | Maps \ Terrains | performance | Yes, missions. | 3 | 3 | 2 | 2 | The performance issues really is hampering any positive experiences. Unless Bohemia can straighten that out I am afraid A3 will be dead on arrival. | ||||||||
18 | 5/28/2013 1:37:42 | No | Customization of weapons\characters | movement and lack of realism | Alpha Dev Branch | Played it but I'm waiting for the full release | Yes | 4 | 2 | 2 | Poor 1 | 2 | 2 | 3 | 3 | 4 | 1 | Don't use any. | Bad - 1 | Bad - 1 | Bad - 1 | Bad - 1 | Multiplayer - Cooperative | Maps \ Terrains | women | Yes, missions. | 4 | 3 | 2 | 3 | ||||||||
19 | 5/28/2013 1:48:58 | No | Customization of weapons\characters | Alpha Stable | 10-30 hours | Yes | Great 5 | 3 | 3 | 3 | 3 | 4 | 3 | 4 | 4 | 4 | Friend List, Community HUB, Screenshot manager, The Store, All. | 4 | 3 | 3 | 4 | Multiplayer - Cooperative | Armies\Units | Both maps, units, terrains and terrain objects. Campaigns are easy enough to make in the easy to use editor | Yes, missions. | 3 | 4 | Make scripting less tedious. This has been a consistant issue and headache since the original OpFlash, for which i made missions for too. For instance in ArmA 2, i needed to script within a separate file outside of the editor to make people properly airdrop from the Super Hercules (c-130J). This should be done that all scripting related to missions should be easily and hassle free to be done from within the editor. | 3 | 5 | ||||||||
20 | 5/28/2013 1:53:01 | No | Enhanced physics | Alpha Dev Branch | 10-30 hours | Yes | 4 | Great 5 | 4 | 3 | 4 | 4 | 4 | 3 | 4 | 5 | Friend List, Screenshot manager, The Store | Good - 5 | 4 | 4 | 4 | Multiplayer - Cooperative | Maps \ Terrains | being able to move in vehicles/aircrafts. | Yes, mods. | 5 | 4 | 5 | ||||||||||
21 | 5/28/2013 1:56:05 | No | Enhanced physics | Alpha Stable | 50+ hours | Yes | 4 | 4 | Great 5 | Poor 1 | 3 | 3 | 3 | 4 | Great 5 | 3 | Don't use any. | Don`t care | Don`t care | Don`t care | Don`t care | Multiplayer - Cooperative | Armies\Units | Walk inside big planes boat | Yes, missions. | 4 | 5 | 3 | 5 | |||||||||
22 | 5/28/2013 1:58:19 | No | New animation system | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | Great 5 | 4 | Great 5 | Great 5 | 3 | 4 | Great 5 | 4 | Friend List | 3 | 4 | 3 | 4 | Multiplayer - TvT\PvP | Armies\Units | Armor simulation | Yes, missions. | 4 | 5 | 5 | 5 | |||||||||
23 | 5/28/2013 2:16:19 | No | New animation system | Alpha Stable | 5-10 hours | No | Great 5 | 3 | Great 5 | 4 | Great 5 | Great 5 | Great 5 | 3 | 4 | 5 | Don't use any. | 4 | 4 | 4 | 3 | Multiplayer - Cooperative | Maps \ Terrains | 2 | No | 4 | 5 | |||||||||||
24 | 5/28/2013 2:19:48 | No | Enhanced physics | Less Content, and not being able to move on a running boat / vehicle / plane | Alpha Stable | 50+ hours | Yes | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 2 | Great 5 | 3 | Friend List, The Store | 4 | 3 | 2 | 3 | Multiplayer - Cooperative | Maps \ Terrains | Performance Improvements for Servers | No | 3 | 5 | *cough cough* Tell... my wife ...I love her.. | |||||||||
25 | 5/28/2013 2:26:39 | No | New animation system | Alpha Dev Branch | 50+ hours | No | Great 5 | 4 | Great 5 | 2 | Great 5 | Great 5 | 3 | 4 | Great 5 | 5 | Community HUB | Don`t care | Good - 5 | 3 | Good - 5 | Single Player Missions \ Campaign | New Campaigns | Both islands playable on same map and game more optimised when lots of ai involved | No | 5 | 5 | |||||||||||
26 | 5/28/2013 2:29:47 | No | Underwater stuff | Alpha Dev Branch | 50+ hours | No | 4 | 4 | Great 5 | 4 | 4 | 4 | 4 | 4 | Great 5 | 2 | Don't use any. | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Just play in the editor | Armies\Units | HighComand | Yes, missions. | 3 | 4 | 4 | 5 | |||||||||
27 | 5/28/2013 2:38:49 | No | Customization of weapons\characters | Alpha Dev Branch | 5-10 hours | No | 4 | 4 | 4 | Great 5 | 4 | 4 | 3 | 3 | 3 | 5 | Don't use any. | 2 | 2 | 2 | Good - 5 | Single Player Missions \ Campaign | New Campaigns | russians | Yes, missions. | 3 | 4 | 5 | 5 | |||||||||
28 | 5/28/2013 2:39:49 | No | New animation system | Still a bit stuttery and slow | Alpha Dev Branch | 50+ hours | Yes | 4 | 4 | 4 | Poor 1 | 2 | 3 | 2 | 2 | 4 | 5 | Don't use any. | Don`t care | Good - 5 | Good - 5 | Good - 5 | Single Player Missions \ Campaign | Maps \ Terrains | Better performance | No | 4 | 4 | ||||||||||
29 | 5/28/2013 2:39:57 | No | map design | strange ai, cpu/gpu issues, clunky mousewheel menu | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 2 | 3 | 2 | 2 | 4 | 3 | 3 | Great 5 | 5 | Friend List, The Store, downolad patches | 4 | 4 | 4 | Good - 5 | Multiplayer - Cooperative | Armies\Units | bipods | Yes, missions. | 4 | 4 | hints | 5 | 3 | |||||||
30 | 5/28/2013 2:42:57 | No | Enhanced physics | Alpha Dev Branch | 50+ hours | No | 3 | 3 | 3 | Poor 1 | 4 | 2 | Poor 1 | 3 | Great 5 | 3 | Screenshot manager | Good - 5 | Good - 5 | 3 | 2 | Multiplayer - Cooperative | Maps \ Terrains | bipods | No | 5 | 5 | |||||||||||
31 | 5/28/2013 2:55:48 | No | New animation system | The lack of will on devs side to improve other (imho) crucial things like more complex damage model, medic system, radio simulation, better particles... ...and we still can't even shoot out of vehicles! | Alpha Lite (No MP or Mods) | Played it but I'm waiting for the full release | Yes | 4 | 2 | 4 | Great 5 | 4 | 4 | 3 | Great 5 | 3 | 5 | Don't use any. | Good - 5 | 4 | 3 | Good - 5 | Single Player Missions \ Campaign | Armies\Units | Proper vehicle penetration/damage system. | No | 4 | 3 | Arma III is cool, but still hoping for more improvements. | |||||||||
32 | 5/28/2013 2:57:36 | No | Customization of weapons\characters | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 3 | 4 | 4 | 4 | 4 | Poor 1 | 3 | Great 5 | 3 | The Store | Good - 5 | Bad - 1 | Bad - 1 | 3 | Multiplayer - Cooperative | Armies\Units | weapons | No | 4 | 5 | |||||||||||
33 | 5/28/2013 2:59:59 | No | Enhanced physics | Alpha Dev Branch | 50+ hours | Yes | 4 | 2 | 3 | 3 | 2 | 2 | Poor 1 | 3 | 3 | 4 | Don't use any. | 4 | 3 | 2 | 2 | Single Player Missions \ Campaign | Armies\Units | Bipods | Yes, missions. | 4 | 2 | Rebuild all the menus, add functionality, add 3D mode etc. It hasn't really been changed since OFP 12 years ago! | 3 | 4 | ||||||||
34 | 5/28/2013 3:02:39 | No | Customization of weapons\characters | N/a | Alpha Stable | 30-50 hours | Yes | Great 5 | Great 5 | Great 5 | Great 5 | Great 5 | Great 5 | 4 | Great 5 | Great 5 | 5 | Friend List, Screenshot manager, The Store | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - TvT\PvP | Armies\Units | Balanced Factions | Yes, mods. | 5 | New versions of all the standard BIS Tools would be welcome | 5 | 5 | Looking forward to playing the full game, | |||||||
35 | 5/28/2013 3:03:05 | No | Customization of weapons\characters | both conventional armies posses similar technology | Alpha Dev Branch | 30-50 hours | No | Great 5 | 3 | 4 | 2 | 4 | 4 | Great 5 | Great 5 | Great 5 | 3 | Friend List, Screenshot manager | 3 | Good - 5 | Good - 5 | Good - 5 | Single Player Missions \ Campaign | Armies\Units | guerrilas | No | 5 | 5 | more guerrillas please.... lol | |||||||||
36 | 5/28/2013 3:04:01 | No | Customization of weapons\characters | Alpha Dev Branch | 50+ hours | No | Great 5 | 4 | Great 5 | Great 5 | Great 5 | 3 | 2 | 3 | 3 | 4 | Don't use any. | Bad - 1 | 2 | 2 | 3 | Just play in the editor | Maps \ Terrains | n/a | No | 3 | 4 | |||||||||||
37 | 5/28/2013 3:07:22 | Yes | Saw videos on the internet | Playing the game itself | Action\Arcade Shooters, Tactical Shooters , RTS \ Strategy, Other simulations (DCS, GTR) | Alpha Dev Branch | 50+ hours | Yes | Great 5 | Great 5 | Great 5 | Great 5 | 4 | 4 | 4 | Great 5 | Great 5 | 4 | Friend List, The Store | Good - 5 | 4 | 4 | 4 | Multiplayer - Cooperative | Armies\Units | Extensive sniping | Yes, mods. | 4 | 5 | 5 | ||||||||
38 | 5/28/2013 3:08:35 | No | New animation system | Alpha Stable | 10-30 hours | Yes | 4 | 3 | 4 | 3 | 4 | 4 | 3 | 3 | Great 5 | 4 | Don't use any. | 4 | Good - 5 | 4 | Good - 5 | Single Player Missions \ Campaign | Maps \ Terrains | Vehicle armour | No | 4 | 5 | |||||||||||
39 | 5/28/2013 3:13:53 | No | Customization of weapons\characters | Multithreading optimisation :( CPU/GPU utilisation | Alpha Dev Branch | 30-50 hours | No | Great 5 | 4 | Great 5 | 3 | 4 | 4 | 3 | 3 | Great 5 | 5 | Friend List, The Store | Good - 5 | Good - 5 | Good - 5 | 4 | Single Player Missions \ Campaign | Armies\Units | Better framerates. | No | 4 | 5 | Overally FANTASTIC job dev team :D it`s getting better and better, it`s optimised far better than A2, but it could be a lot better. I believe in dev`s. They`re making a game that is currently the one and only on the marker. | |||||||||
40 | 5/28/2013 3:18:31 | No | AI improved | AI | Alpha Dev Branch | 50+ hours | Yes | 4 | 4 | 4 | Poor 1 | 3 | 3 | Poor 1 | Great 5 | 4 | 5 | Don't use any. | Bad - 1 | Good - 5 | Good - 5 | Good - 5 | Just play in the editor | Maps \ Terrains | AI improved | Yes, missions. | 4 | 5 | In A2 I have an ai mix that is great, far superior to the stock ai. I would like to see stock ai as good. | 4 | 5 | Just ai improvement needed.. | ||||||
41 | 5/28/2013 3:23:28 | No | Enhanced physics | Future setting | Alpha Dev Branch | 50+ hours | No | 4 | 4 | Great 5 | 3 | 4 | 4 | 3 | 4 | Great 5 | 5 | Don't use any. | 2 | 2 | 2 | 4 | Multiplayer - Cooperative | Maps \ Terrains | Altis | Yes, missions. | 5 | 3 | Implement gear layout in Editor instead of using skripts. | 4 | 5 | Great support so far. | ||||||
42 | 5/28/2013 3:23:44 | No | weird question, I like all new features | - No THOK flight model - Some animations are really good, while others are so so (I just wish everything was on par) - Sounds still need a lot of work | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 3 | 4 | 2 | 4 | Great 5 | 2 | 3 | 4 | 5 | The Store | 2 | 4 | 3 | 4 | Multiplayer - Cooperative | Maps \ Terrains | More attention to vehicles. | Yes, mods. | 3 | Well, the current tools are form Arma 2. So we are waiting for Arma 3 tools to be released.. | 4 | 5 | You have to give multiple selection options in polls.. like checkbox'es instead of radio buttons. | |||||||
43 | 5/28/2013 3:27:40 | No | Customization of weapons\characters | Not possible to use tripod. | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | Great 5 | 4 | Great 5 | Great 5 | 3 | 2 | 4 | 4 | Don't use any. | 4 | 4 | 4 | 2 | Multiplayer - TvT\PvP | Armies\Units | More vehicles | Yes, mods. | 5 | 4 | 5 | |||||||||
44 | 5/28/2013 3:27:40 | No | Customization of weapons\characters | Alpha Dev Branch | 50+ hours | Yes | 4 | 3 | 4 | 3 | 4 | 4 | 3 | 3 | Great 5 | 1 | Don't use any. | 3 | 4 | 4 | 4 | Multiplayer - Cooperative | Maps \ Terrains | Humanlike AI | Yes, missions. | 4 | 4 | 3D Editor or at least a floating camera allowing me (and other people) to place/move objects in 3D space. | 3 | 4 | The game feels too arcadish so far, shooting and hitting stuff is too easy, there is no fatigue, encumbrance or suppression, movement has no inertia, wounding is very forgiving and you can heal yourself in less than 5 seconds akin to OFP DR I'd rather BIS focused on the simulation aspect more instead of shying away from it to appeal to arcade shooter gamer | |||||||
45 | 5/28/2013 3:29:14 | No | Customization of weapons\characters | Alpha Dev Branch | 10-30 hours | Yes | 3 | 3 | 4 | 3 | Great 5 | Great 5 | 3 | 4 | Great 5 | 5 | Friend List | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Animation interpolation | Yes, missions. | 3 | 3 | 3 | 4 | |||||||||
46 | 5/28/2013 3:32:25 | No | Customization of weapons\characters | I want more PvP AAS maps please and a 3D map editor. :) | Alpha Stable | -5 hours | No | Great 5 | Great 5 | Great 5 | Great 5 | Great 5 | Great 5 | Poor 1 | Great 5 | 4 | 3 | Friend List | Good - 5 | 2 | 3 | Good - 5 | Multiplayer - TvT\PvP | Maps \ Terrains | PvP AAS maps | Yes, missions. | 3 | 1 | 3D editor | 5 | 5 | ArmA 3 will be my last on-line game. I look forward to it. :-P | ||||||
47 | 5/28/2013 3:33:47 | No | New animation system | performance (but alpha) | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 3 | 4 | 3 | Great 5 | 4 | 2 | Poor 1 | 4 | 5 | Friend List, Community HUB, Screenshot manager, The Store, everything even steam beta functions :D | 4 | 4 | 4 | Good - 5 | Make mods only | Maps \ Terrains | ALTIS | Yes, missions. | 5 | 5 | more content! \o/ | 5 | 5 | great poll :) | ||||||
48 | 5/28/2013 3:35:14 | No | Underwater stuff | Alpha Stable | 50+ hours | No | 4 | 2 | 4 | 3 | 3 | 4 | 3 | Great 5 | Great 5 | 5 | Friend List, The Store | 4 | 4 | 4 | 4 | Single Player Missions \ Campaign | New Campaigns | AI | Yes, missions. | 5 | 5 | 5 | 5 | |||||||||
49 | 5/28/2013 3:37:07 | No | Enhanced physics | futuristic setting; no underground structures | Alpha Dev Branch | 50+ hours | No | 4 | 4 | 4 | 3 | 3 | 4 | Poor 1 | 3 | Great 5 | 4 | Don't use any. | Bad - 1 | 4 | 4 | 3 | Multiplayer - TvT\PvP | Maps \ Terrains | underground structures | Yes, mods. | 4 | 4 | 4 | |||||||||
50 | 5/28/2013 3:42:29 | No | New animation system | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | 4 | 3 | 3 | 4 | 3 | 4 | 4 | 5 | Friend List, Screenshot manager, The Store | 4 | Good - 5 | Good - 5 | 4 | Single Player Missions \ Campaign | Maps \ Terrains | Chernarus | No | 5 | 5 | Keep up the great work! | ||||||||||
51 | 5/28/2013 3:45:12 | No | Better controls | So far, only the ultra AI. Everything else is in at the very least a workable condition. | Alpha Dev Branch | 30-50 hours | Yes | 4 | 3 | Great 5 | Poor 1 | 3 | Great 5 | 2 | 4 | Great 5 | 5 | Friend List, The Store, The wishlist | 4 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Improved AI | Yes, missions. | 4 | 5 | A fully-featured 3D editor, but that's an unreasonable request at this time. | 4 | 5 | For an alpha, Arma 3 has been fantastic so far. There are faults, some more major than others, but BIS is already working on fixing them. I have high hopes for both the beta and the full release. | ||||||
52 | 5/28/2013 3:49:47 | No | Customization of weapons\characters | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | Great 5 | 4 | Great 5 | Great 5 | Great 5 | 4 | Great 5 | 5 | Friend List, Screenshot manager | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | Voice control for AI | Yes, missions. | 5 | 5 | In-game function hints/tips (not just autocomplete). In-game Classname browser (like MS visual studio object browser) for all object available (bi content as well as MOD content) | 5 | 5 | Already a good game (besides the occasional bug), I look forward to the finished game. BI has (again) outdone themselves with a mil-sim experience closer to real life then ever. :) | |||||||
53 | 5/28/2013 3:51:46 | No | Underwater stuff | that little quad bikes can flip an armored car over | Alpha Dev Branch | 10-30 hours | Yes | Great 5 | 4 | 4 | 4 | Great 5 | Great 5 | 2 | 3 | Great 5 | 4 | Community HUB, Screenshot manager, The Store | 4 | 4 | 4 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Gurilla faction with rusty aks! | Yes, missions. | 5 | 5 | A guide I needed to go find a youtube video to understand it especially with the names of the tools still missing and are WIPtool right now | 5 | 5 | Give us more story with more armies and more factions! | ||||||
54 | 5/28/2013 3:56:46 | No | New animation system | Alpha Stable | Played it but I'm waiting for the full release | Yes | 4 | 4 | 4 | 3 | 4 | 3 | 3 | 3 | Great 5 | 4 | Friend List, The Store | 4 | 4 | 3 | 4 | Single Player Missions \ Campaign | Maps \ Terrains | Improved AI on CQC | No | 4 | 5 | |||||||||||
55 | 5/28/2013 3:58:17 | No | New animation system | Game is epic, nothing didn't disappoint me | Alpha Dev Branch | 30-50 hours | No | Great 5 | 4 | Great 5 | Great 5 | Great 5 | Great 5 | 4 | Great 5 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager, The Store | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | Shoot from vehicles | Yes, missions. | 5 | 5 | 5 | 5 | ArmA 3, even it's Alpha its lot better polished then any of the series' games. | |||||||
56 | 5/28/2013 3:59:57 | No | New animation system | Alpha Stable | 5-10 hours | No, was unaware of it. | Great 5 | 3 | 3 | 3 | 3 | Great 5 | 4 | Great 5 | Great 5 | 5 | The Store | Good - 5 | 4 | 4 | Good - 5 | Single Player Missions \ Campaign | New Campaigns | Better campaigns | No | 3 | 5 | |||||||||||
57 | 5/28/2013 4:01:39 | No | New animation system | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | Great 5 | 3 | Great 5 | 4 | 2 | 4 | Great 5 | 4 | Friend List | 4 | 4 | 4 | 4 | Multiplayer - Cooperative | Maps \ Terrains | improved soundengine | Yes, missions. | 4 | 3 | proper 3D ability | 4 | 5 | ||||||||
58 | 5/28/2013 4:09:55 | No | New animation system | Alpha Dev Branch | 50+ hours | Yes | 4 | 2 | Poor 1 | 2 | 2 | 4 | 2 | 2 | 4 | 5 | Friend List, The Store | Don`t care | Don`t care | Don`t care | Don`t care | Make mods only | Maps \ Terrains | better vehicle handling | Yes, mods. | 3 | 4 | 4 | ||||||||||
59 | 5/28/2013 4:19:10 | No | Underwater stuff | Alpha Dev Branch | 50+ hours | No | 4 | 2 | 3 | 2 | Great 5 | Great 5 | 2 | 3 | 2 | 4 | The Store | 4 | 4 | 2 | 3 | Just play in the editor | Armies\Units | big Submarines | No | 4 | 5 | |||||||||||
60 | 5/28/2013 4:20:26 | No | New animation system | Lack of PVP missions in multiplayer. I hope they BIS adds varied vanilla PVP missions in beta or full version. Currently every user made PVP mission is quite atrocious. | Alpha Dev Branch | 50+ hours | No | Great 5 | 3 | 4 | 2 | 4 | 4 | 3 | 3 | Great 5 | 5 | Friend List, The Store | 4 | 3 | 3 | 2 | Multiplayer - TvT\PvP | Maps \ Terrains | Vanilla PVP game modes! | Yes, missions. | 5 | 4 | 3D editor, templates (mission etc.) and modules. | 4 | 5 | Arma 3 blows any modern generic shooter off the table simply by being a true sandbox with amazing amount of freedom. For me it's PC game of the year 2013. Can't wait what BIS comes up in future DLC:s and what community comes up with modding. But I really want to see some new PvP missions and game modes. A lot of people are looking for more PvP, but the current user made content for it aren't really up for the standards. Team deathmatch type game modes don't really suit up well in Arma, need actual missions and advesarial game modes. | ||||||
61 | 5/28/2013 4:24:17 | No | Enhanced physics | Alpha Stable | 50+ hours | No | Great 5 | 3 | Great 5 | 3 | Great 5 | Great 5 | 4 | 3 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager, The Store | 4 | Good - 5 | 3 | 3 | Multiplayer - TvT\PvP | Maps \ Terrains | MP Campaign coop/PvP over days/weeks | Yes, missions. | 5 | 2 | Easy import of assets/animation/collision, real 3d wysiwyg, terrain import integrated, FBX support. | 5 | 5 | Arma 3 will rock anyway, but the modtools need to be more effective/modern, it will benefit the series greatly. | |||||||
62 | 5/28/2013 4:25:42 | No | New animation system | Alpha Dev Branch | 30-50 hours | No | Great 5 | Great 5 | 3 | 2 | 3 | 3 | 3 | 4 | Great 5 | 5 | The Store | Good - 5 | 4 | 4 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | dynamic weather / rain | No | 5 | 5 | |||||||||||
63 | 5/28/2013 4:28:06 | No | New animation system | Changes to the animation system since the first Arma 3 Alpha | Alpha Stable | 50+ hours | No | Great 5 | Great 5 | 3 | 3 | 4 | 4 | 4 | Great 5 | Great 5 | 5 | Friend List, The Store | 3 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | Arma 2 content | Yes, missions. | 4 | 4 | More basic scripting routines should be built into editor, such as selecting items for crates from menu, creating area polygon and instructed area to be patrolled by enemy, more useful modules with good documentation so that beginners can understand it. | 5 | 5 | Arma 3 is a great step forward for the series - please don't transfer over the bad genes and mess up the animation system. Keep it new and fresh! | ||||||
64 | 5/28/2013 4:28:50 | No | Enhanced physics | Poor CPU & GPU usage on high end computers. | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 4 | 3 | 3 | 4 | 4 | Poor 1 | 3 | Great 5 | 5 | Don't use any. | Don`t care | 3 | 3 | 4 | Multiplayer - Cooperative | Maps \ Terrains | anti-cheat system | No | 4 | 5 | Game Of The Year - ArmA 3 | |||||||||
65 | 5/28/2013 4:29:17 | No | New scripting commands | Bad engine performance, no real improvements in sound engine. | Alpha Dev Branch | 30-50 hours | Yes | 2 | 2 | 4 | 4 | 4 | 4 | 3 | Poor 1 | 3 | 4 | Friend List, The Store | Bad - 1 | Bad - 1 | Bad - 1 | Bad - 1 | Make mods only | Maps \ Terrains | Performance fixes | Yes, missions. | 5 | 5 | 2 | 3 | ||||||||
66 | 5/28/2013 4:36:17 | No | Customization of weapons\characters | Alpha Dev Branch | 10-30 hours | No | Great 5 | 3 | Great 5 | 4 | 4 | 4 | 4 | 2 | Great 5 | 5 | The Store | 3 | Good - 5 | 2 | 3 | Multiplayer - Cooperative | Maps \ Terrains | Weapon Mounting | No | 4 | 5 | |||||||||||
67 | 5/28/2013 4:39:07 | No | New animation system | Bad engine optimization | Alpha Dev Branch | 30-50 hours | Yes | 4 | 3 | 3 | 3 | 4 | 4 | 3 | 2 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager, The Store | 4 | 4 | 4 | 4 | Multiplayer - TvT\PvP | Maps \ Terrains | shooting from vehicles | Yes, missions. | 4 | 4 | 3D Editor | 4 | 5 | |||||||
68 | 5/28/2013 5:06:51 | No | New animation system | Performance | Alpha Stable | 50+ hours | No, was unaware of it. | 4 | 4 | Great 5 | 3 | 4 | 4 | 3 | 2 | 4 | 5 | Friend List, Community HUB, The Store | 4 | 3 | 3 | 3 | Multiplayer - Cooperative | Maps \ Terrains | FOV Slider | Yes, missions. | 3 | 3 | Optimize | 3 | 4 | |||||||
69 | 5/28/2013 5:07:12 | No | Enhanced physics | steam | Alpha Dev Branch | 5-10 hours | No | 4 | 4 | 4 | 2 | 4 | 4 | 2 | 3 | Great 5 | 1 | Don't use any. | Don`t care | Don`t care | Don`t care | 3 | Just play in the editor | Maps \ Terrains | total offline support - no steam version | Yes, missions. | 3 | 3 | new modules full 3D editor | 3 | 4 | |||||||
70 | 5/28/2013 5:07:30 | No | gfx | the whole rest | Alpha Stable | 50+ hours | Yes | Great 5 | 3 | 3 | 2 | 4 | 4 | 2 | Poor 1 | 3 | 4 | The Store | 2 | 2 | 2 | 2 | Multiplayer - TvT\PvP | Maps \ Terrains | performance fix | No | 3 | 4 | ||||||||||
71 | 5/28/2013 5:11:05 | Yes | Saw videos on the internet | Controls | Tactical Shooters , RTS \ Strategy, MMOs \ RPGs | Alpha Stable | 5-10 hours | No | Great 5 | 3 | 2 | 3 | 2 | 2 | 2 | 3 | 4 | 4 | The Store | 4 | 3 | 2 | 3 | Single Player Missions \ Campaign | New Campaigns | Easy was to find 2-3 player co op missions | No | 3 | 5 | I hope it's worth it, me spending all this time learning about the game | ||||||||
72 | 5/28/2013 5:14:29 | No | Customization of weapons\characters | Things that weren't broken in A2 are extremely broken now: - Cannot pick up backpacks in MP - Cannot assemble/disassemble static weapons - Cannot enter vehicles randomly in MP | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 2 | 3 | 3 | 3 | 4 | 2 | 4 | 3 | 2 | Friend List, Community HUB, Screenshot manager, The Store | 4 | 2 | Bad - 1 | 3 | Multiplayer - TvT\PvP | Armies\Units | Integrated addon downloading | Yes, missions. | 2 | 4 | Built in script IDE. I'm sick of alt-tabbing. Windowed mode doesn't solve this, that's a poor workaround. | 3 | 4 | Bring on the beta! | ||||||
73 | 5/28/2013 5:15:48 | No | New animation system | Alpha Dev Branch | 10-30 hours | Yes | 4 | 4 | 4 | 3 | 3 | 4 | Poor 1 | 3 | Great 5 | 5 | Friend List, Community HUB, The Store | Good - 5 | Good - 5 | Good - 5 | 4 | Multiplayer - TvT\PvP | New Campaigns | Armor/Tank simulation | Yes, missions. | 4 | 4 | 3D editor. Making changes to groups, not only single units. Inventory UI. | 4 | 5 | ||||||||
74 | 5/28/2013 5:17:44 | No | Customization of weapons\characters | Nothing so far. | Alpha Dev Branch | 30-50 hours | Yes | 4 | 2 | Great 5 | 2 | 3 | 3 | 2 | 2 | Great 5 | 4 | Screenshot manager, The Store | 4 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Immersive sounds. | Yes, missions. | 4 | 5 | Templates for scripting. | 4 | 5 | If this game goes the same way it is going now, it will be great. | ||||||
75 | 5/28/2013 5:26:17 | No | Enhanced physics | Alpha Stable | 50+ hours | Yes | Great 5 | 4 | 4 | 3 | Great 5 | Great 5 | 2 | 4 | 2 | 1 | Don't use any. | 4 | 3 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Weapon resting, and some other features found in ACE Mod. | Yes, missions. | 5 | 5 | 4 | 5 | |||||||||
76 | 5/28/2013 5:36:28 | No | Enhanced physics | The way the whole 'Steam exclusive' affair was handled by BIS was a real let-down. | Alpha Dev Branch | 10-30 hours | Yes | 3 | 4 | 2 | 4 | 3 | 3 | 3 | 4 | 4 | 3 | Don't use any. | Don`t care | Don`t care | Don`t care | 3 | Make mods only | Maps \ Terrains | Vastly improved BI Tools, a more torough BIwiki | Yes, mods. | 1 | Oxygen 2 PE - gets a generous rating of 2 if Buldozer is left out, else it's a generous 1. O2 is ancient both UI and workflow-wise and seriously hinders the creation of more complex models. With Blender and a number of industry-standard apps for 3D content creation readily available at no cost, maybe it's time to dump the ancient workflow that O2 commands in favour of a set of lean and more complete plugins to Blender/3ds max/modo. Or maybe ditch the modelling part for good and just provide a .paa compiler that will accept up-to-date industy standard file formats like .FBX or .DAE alongside a complete set of BIwiki documents. Texview - 3. Nice and easy to handle application for checking compiled textures. Could use a less coarse zoom. | 2 | 3 | ||||||||
77 | 5/28/2013 5:38:56 | No | Customization of weapons\characters | Laser range-finding is overly simplified, still no 'user' animation source for weapons+proxies | Alpha Dev Branch | 30-50 hours | Yes | Great 5 | 4 | 4 | 4 | 3 | Poor 1 | 3 | Great 5 | 4 | 4 | Friend List, The Store | Don`t care | 3 | Don`t care | Good - 5 | Make mods only | Maps \ Terrains | Reload anims for GLs (model.cfg) | Yes, mods. | 2 | O2/Buldozer BinPBO TexView Really need a new version of BinPBO to process some of the new model.cfg capabilities and a new version of O2 to make PhysXLODs without corrupting the .p3d in a way that means O2 wont load the MLOD after saving it with a 4e13 LOD | 4 | 4 | ||||||||
78 | 5/28/2013 5:50:53 | No | Enhanced physics | Alpha Dev Branch | 50+ hours | Yes | 4 | 4 | 4 | 3 | 4 | 4 | 3 | 3 | Great 5 | 5 | Friend List, Screenshot manager, The Store | Good - 5 | 4 | 4 | 4 | Multiplayer - Cooperative | Maps \ Terrains | PIP Scopes | Yes, missions. | 5 | 3 | A 3D Editor, if only for the purpose of placing items with precision. | 4 | 5 | ||||||||
79 | 5/28/2013 6:15:17 | No | New animation system | Alpha Stable | 30-50 hours | No, was unaware of it. | 4 | 3 | 4 | 3 | 2 | Poor 1 | Poor 1 | 3 | Great 5 | 4 | Friend List, The Store | 3 | 4 | 3 | 4 | Multiplayer - Cooperative | Maps \ Terrains | Built-in radio system like ACRE | No | 4 | 5 | |||||||||||
80 | 5/28/2013 6:16:11 | No | Customization of weapons\characters | Alpha Dev Branch | 50+ hours | Yes | Great 5 | Great 5 | Great 5 | 3 | 4 | 4 | 2 | 2 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager, The Store | Good - 5 | Good - 5 | Good - 5 | 3 | Multiplayer - Cooperative | Maps \ Terrains | Usable bipods | No | 4 | 5 | |||||||||||
81 | 5/28/2013 6:18:30 | Yes | Saw videos on the internet | Controls | Good tutorials and good control schemes. More integrated features. Leaving stuff to modding is cool but not everything. Acre for example. And most of all. JUMPING and CLIMBING places you should be able to like fences and some walls. Better climbing animations. Tighter switch to climbing, it takes way to long to start climbing. Tighter switch from game to map and back to game. Any UI that make the player wait DURING PLAY is bad. Except for respawn. | MMOs \ RPGs | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 3 | 2 | 4 | 4 | Great 5 | 2 | Poor 1 | 4 | 5 | Friend List, The Store | Good - 5 | 4 | 4 | Good - 5 | Multiplayer - TvT\PvP | Armies\Units | Jumping and Climbing | No | 3 | 5 | Game is great. I just hope they can fix the performance issues and optimize the game so that multiplayer becomes as good as single player. Occulus rift support would become possible then. :) (Needs 60 FPS) | |||||||
82 | 5/28/2013 6:26:36 | No | New animation system | Setting (time and location) | Alpha Stable | 5-10 hours | No | 4 | 2 | 3 | 2 | 4 | Great 5 | 4 | Poor 1 | Great 5 | 5 | Don't use any., Friend List, The Store | Bad - 1 | Bad - 1 | Bad - 1 | 4 | Single Player Missions \ Campaign | New Campaigns | Better armor hit simulation | Yes, missions. | 4 | 4 | 2 | 3 | ||||||||
83 | 5/28/2013 6:30:05 | No | Customization of weapons\characters | Alpha Dev Branch | 30-50 hours | Yes | Great 5 | 4 | Great 5 | 4 | Great 5 | Great 5 | 4 | Great 5 | Great 5 | 5 | Screenshot manager | Good - 5 | Good - 5 | Good - 5 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | Updated tools | Yes, mods. | 5 | 5 | 5 | ||||||||||
84 | 5/28/2013 6:30:26 | No | Enhanced physics | Graphics so far | Alpha Dev Branch | 30-50 hours | No | 3 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | Community HUB, The Store | 3 | 3 | 3 | 3 | Single Player Missions \ Campaign | New Campaigns | nice campaigns | No | 3 | 4 | ||||||||||
85 | 5/28/2013 6:34:31 | No | Customization of weapons\characters | Archaic animation system the engine has, since nothing changed there, except new controls for stances. | Alpha Dev Branch | 50+ hours | Yes | 4 | 3 | 4 | 3 | 4 | 4 | Poor 1 | 4 | 4 | 5 | Friend List, The Store | 4 | 3 | 3 | 3 | Just play in the editor | New Campaigns | Better interaction with vehicles (walking in, firing from, etc) | Yes, mods. | 4 | 5 | 5 | |||||||||
86 | 5/28/2013 6:35:19 | No | Customization of weapons\characters | Archaic animation system the engine has, since nothing changed there, except new controls for stances. | Alpha Dev Branch | 50+ hours | Yes | 4 | 3 | 4 | 3 | 4 | 4 | Poor 1 | 4 | 4 | 5 | Friend List, The Store | 4 | 3 | 3 | 3 | Just play in the editor | New Campaigns | Better interaction with vehicles (walking in, firing from, etc) | Yes, mods. | 4 | 5 | 5 | |||||||||
87 | 5/28/2013 6:37:44 | No | New animation system | The terrain. | Alpha Dev Branch | 10-30 hours | No | 4 | 4 | 3 | 3 | 4 | 4 | 2 | 3 | Great 5 | 4 | Friend List, The Store | 3 | 4 | 3 | Bad - 1 | Multiplayer - TvT\PvP | Maps \ Terrains | Jets | No | 3 | 5 | ||||||||||
88 | 5/28/2013 6:41:43 | No | New animation system | AI, sound design. | Alpha Dev Branch | 5-10 hours | Yes | Great 5 | 2 | 4 | 3 | 4 | 4 | 2 | 3 | 4 | 3 | Friend List, Screenshot manager, The Store | 3 | 3 | 3 | 3 | Multiplayer - Cooperative | Maps \ Terrains | Proper radio comms | No | 4 | 5 | ||||||||||
89 | 5/28/2013 6:45:58 | No | Customization of weapons\characters | AI | Alpha Dev Branch | 10-30 hours | No | 4 | 2 | 3 | 3 | 2 | 4 | 2 | 4 | 4 | 5 | Friend List, Community HUB, Screenshot manager, The Store | 4 | 3 | 3 | 3 | Multiplayer - Cooperative | Maps \ Terrains | Large factories CS like interior maps. | Yes, missions. | 2 | 4 | Unit arsenal customization could be easyer. | 2 | 4 | keep it going! | ||||||
90 | 5/28/2013 6:48:24 | No | New animation system | Performance is a lot worse than I expected, I'm seriously worried that the larger island will border on unplayable. | Alpha Stable | 30-50 hours | Yes | 4 | 4 | 4 | 3 | 3 | 3 | 3 | Poor 1 | 4 | 3 | Friend List, Screenshot manager, The Store, Server Browser | Don`t care | 3 | 2 | 4 | Multiplayer - Cooperative | Maps \ Terrains | Better performance. | Yes, missions. | 3 | 4 | Wouldn't mind an equipment editor for placed units and a system to save, import export and delete them so mission making isn't quite as dependent on tedious scripting. | 3 | 5 | |||||||
91 | 5/28/2013 6:51:39 | No | Enhanced physics | Alpha Stable | 50+ hours | No | 4 | 3 | Great 5 | 3 | 4 | 4 | Poor 1 | 3 | 4 | 5 | Friend List, Community HUB, Screenshot manager, The Store | 4 | 4 | 3 | Good - 5 | Multiplayer - Cooperative | Maps \ Terrains | Better frame rate in muliplayer | No | 5 | 5 | |||||||||||
92 | 5/28/2013 6:56:09 | No | New animation system | Alpha Dev Branch | 10-30 hours | No | 4 | 4 | 4 | 3 | 3 | 4 | 2 | 4 | 4 | 4 | Don't use any. | 4 | 4 | 4 | 4 | Single Player Missions \ Campaign | New Campaigns | better heli simulation | Yes, mods. | 4 | 4 | 5 | ||||||||||
93 | 5/28/2013 7:04:19 | Yes | Played the Lite Version | Controls | The only way I could learn the controls and quirks were by talking to people online in game. So being introduced by good friends who don't mind carry for a period of time until you are up to speed. | Tactical Shooters , RTS \ Strategy, Other simulations (DCS, GTR) | Alpha Stable | 50+ hours | No | Great 5 | 2 | Great 5 | Poor 1 | 3 | 2 | 3 | 3 | Great 5 | 5 | Friend List, The Store | Don`t care | 3 | 3 | Good - 5 | Multiplayer - TvT\PvP | Maps \ Terrains | Coomand dive and roll. | No | 5 | 5 | Brilliant!!!!! | |||||||
94 | 5/28/2013 7:05:42 | No | Customization of weapons\characters | Artifical Inteligence and absence of 3D editor | Alpha Dev Branch | 50+ hours | Yes | Great 5 | 3 | Great 5 | Poor 1 | Great 5 | Great 5 | 4 | 3 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager, The Store | 4 | Good - 5 | 4 | Good - 5 | Just play in the editor | Armies\Units | 3D editor | Yes, missions. | 4 | 2 | 3D editor :P | 4 | 5 | This game is really awesome, but still misses some features that I really wish - but they will not be probably present. Still BIS did awesome job and I'm really looking forward to full release... | ||||||
95 | 5/28/2013 7:12:51 | No | Customization of weapons\characters | Future setting. should be not further then 2015 ahead in time | Alpha Stable | 50+ hours | Yes | 4 | 2 | 4 | 4 | 4 | 4 | 3 | 2 | Great 5 | 4 | Friend List, Screenshot manager | 3 | 3 | 3 | Good - 5 | Multiplayer - Cooperative | Armies\Units | Vehicle recovery, more immersive sound | Yes, missions. | 3 | 3 | 3d editor to be able to use for MP missions, AND be able to later switch back to normaleditor on same map. | 4 | 5 | Thumbs up for BIS, great work so far !! | ||||||
96 | 5/28/2013 7:17:00 | No | Underwater stuff | Alpha Stable | 50+ hours | No | 4 | 4 | 4 | 3 | 4 | Great 5 | 3 | 4 | 4 | 5 | Friend List, Screenshot manager, The Store | Good - 5 | 4 | 4 | 4 | Multiplayer - Cooperative | Maps \ Terrains | 2+ isles on one map | Yes, missions. | 4 | 4 | 5 | 5 | |||||||||
97 | 5/28/2013 7:19:22 | No | New animation system | Alpha Dev Branch | Played it but I'm waiting for the full release | No | 4 | 3 | 3 | 2 | 4 | 4 | 4 | 2 | 2 | 3 | Community HUB | Don`t care | 2 | Bad - 1 | 2 | Multiplayer - TvT\PvP | Armies\Units | NEW WEAPONS/vehicles | No | 3 | 4 | |||||||||||
98 | 5/28/2013 7:19:42 | No | New animation system | LoD for far distances is still screwed,also the grasslayer stills disappears after 500m or so | Alpha Dev Branch | 30-50 hours | Yes | Great 5 | 3 | Great 5 | 3 | 3 | 3 | 3 | Great 5 | 4 | 4 | Friend List, Community HUB, Screenshot manager | 3 | 3 | 3 | 3 | Multiplayer - TvT\PvP | Maps \ Terrains | Ace/Acre | Yes, missions. | 4 | 3 | "Out of the box"-first person edit | 4 | 5 | Great step from A² but could use a little more love,let's see how the retail version turns out | ||||||
99 | 5/28/2013 7:20:12 | Yes | Saw videos on the internet | Mission editing ( Code after code after code ) | Action\Arcade Shooters, Tactical Shooters , Racing Games, Other simulations (DCS, GTR) | Alpha Lite (No MP or Mods) | 50+ hours | No | Great 5 | 3 | 4 | 4 | 2 | 4 | 2 | 2 | Great 5 | 5 | Friend List, Community HUB, Screenshot manager, The Store | Don`t care | 2 | 3 | 3 | Multiplayer - Cooperative | Armies\Units | 3D editor | Yes, missions. | 4 | 3 | 3D editor, in-game coding so you don't have to Alt-Tab constantly to get into the game folder to place a small Sqf. file. In-Game ShowScriptErrors | 4 | 5 | Bohemia Interactive, keep up the good work | |||||
100 | 5/28/2013 7:28:30 | No | New animation system | It's still alpha but I hope the gun and explosion sounds will be improved | Alpha Dev Branch | 30-50 hours | Yes | 4 | 4 | Great 5 | 3 | Great 5 | Great 5 | 4 | 4 | Great 5 | 5 | Screenshot manager, The Store | 4 | Good - 5 | Good - 5 | Good - 5 | Just play in the editor | Armies\Units | Dynamic lights | No | 4 | 5 |