ABCDEFGHIJKLMNOPQRST
1
Physical StatsRating+/-
Cap (Unpowered)
Base (Powered)
NameCyberbrain/Remote ControlRating+/-
Cap (Unpowered)
Base (Powered)
2
Strength2005010TypePerception450
3
Agility (Ground)2005010
Plant * (0 = No Plant, 1 = Sparkle Rechargers, 2 = Weather Powered, 3 = Balefire, 4 = Steam, 5 = Sparkle Batteries)
1Sparkle RechargersIntelligence450
4
Agility (Air)2005010Scale4CapitalCharisma450
5
Agility (Water)2005010Frame3LargeLuck4100
6
Endurance2005010Current+/-BaseSkills
7
ManueverGround22Ballistics
8
RemainDealtBaseModAir22ME Weapons
9
Energy400400Water22Explosives
10
Current+/-BaseGunnery
11
RegenPer DayDodgeGround66Melee
12
Air66Unarmed
13
RemainDealtBaseModWater66Academics
14
Lethal23002300Resistance4040Athletics
15
Stun0Alertness88Expression
16
Wound230230Integrity88Intuition
17
Current+/-BaseMechanics
18
Current+/-BaseInitiativeGround66Medicine
19
DT73073Air66Piloting
20
Armor Points1200120Water66Sabotage
21
Passenger Cover25025ActionGround77Stealth
22
Internal Cover25025PointsAir77
23
Current+/-BaseWater77
24
Hardpoints1200120m/sm/turn+/-
25
Carry Capacity (k)31500031500Basic Move22
26
Fast Move742
27
ComplexityGround Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
3Fast
28
Valuem/sm/turn+/-
29
Basic Fly44
30
Fast Fly17102
31
Air Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
3Fast
32
m/sm/turn+/-
33
Basic Sail44
34
Fast Sail318
35
Water Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
1Slow
36
Current+/-Base
37
DrainGround33
38
*(km per energy)
Air55
39
Water55
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100