ABCDEFGHIJKLMNOPQRST
1
Physical StatsRating+/-
Cap (Unpowered)
Base (Powered)
NameCyberbrain/Remote ControlRating+/-
Cap (Unpowered)
Base (Powered)
2
Strength4031TypePerception450
3
Agility (Ground)4031
Plant * (0 = No Plant, 1 = Sparkle Rechargers, 2 = Weather Powered, 3 = Balefire, 4 = Steam, 5 = Sparkle Batteries)
1Sparkle RechargersIntelligence450
4
Agility (Air)4031Scale1LightCharisma450
5
Agility (Water)4031Frame3LargeLuck4100
6
Endurance3021Current+/-BaseSkills
7
ManueverGround88Ballistics
8
RemainDealtBaseModAir88ME Weapons
9
Energy220220Water88Explosives
10
Current+/-BaseGunnery
11
RegenPer DayDodgeGround1212Melee
12
Air1212Unarmed
13
RemainDealtBaseModWater1212Academics
14
Lethal520520Resistance66Athletics
15
Stun0Alertness88Expression
16
Wound5050Integrity88Intuition
17
Current+/-BaseMechanics
18
Current+/-BaseInitiativeGround1212Medicine
19
DT11011Air1212Piloting
20
Armor Points48048Water1212Sabotage
21
Passenger Cover25025ActionGround1313Stealth
22
Internal Cover25025PointsAir1313
23
Current+/-BaseWater1313
24
Hardpoints808m/sm/turn+/-
25
Carry Capacity50050Basic Move66
26
Fast Move954
27
ComplexityGround Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
3Fast
28
Valuem/sm/turn+/-
29
Basic Fly1212
30
Fast Fly19114
31
Air Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
3Fast
32
m/sm/turn+/-
33
Basic Sail1212
34
Fast Sail424
35
Water Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
1Slow
36
Current+/-Base
37
DrainGround1212
38
*(km per energy)
Air1818
39
Water1818
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