ABCDEFGHIJKLMNOPQRST
1
Physical StatsRating+/-
Cap (Unpowered)
Base (Powered)
NameCyberbrain/Remote ControlRating+/-
Cap (Unpowered)
Base (Powered)
2
Strength6051TypePerception450
3
Agility (Ground)6051
Plant * (0 = No Plant, 1 = Sparkle Rechargers, 2 = Weather Powered, 3 = Balefire, 4 = Steam, 5 = Sparkle Batteries)
1Sparkle RechargersIntelligence450
4
Agility (Air)6051Scale2PersonalCharisma450
5
Agility (Water)6051Frame3LargeLuck4100
6
Endurance6051Current+/-BaseSkills
7
ManueverGround66Ballistics
8
RemainDealtBaseModAir66ME Weapons
9
Energy220220Water66Explosives
10
Current+/-BaseGunnery
11
RegenPer DayDodgeGround1010Melee
12
Air1010Unarmed
13
RemainDealtBaseModWater1010Academics
14
Lethal640640Resistance1212Athletics
15
Stun0Alertness88Expression
16
Wound6060Integrity88Intuition
17
Current+/-BaseMechanics
18
Current+/-BaseInitiativeGround1010Medicine
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DT12012Air1010Piloting
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Armor Points48048Water1010Sabotage
21
Passenger Cover25025ActionGround1111Stealth
22
Internal Cover25025PointsAir1111
23
Current+/-BaseWater1111
24
Hardpoints12012m/sm/turn+/-
25
Carry Capacity8400840Basic Move66
26
Fast Move1166
27
ComplexityGround Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
3Fast
28
Valuem/sm/turn+/-
29
Basic Fly1212
30
Fast Fly21126
31
Air Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
3Fast
32
m/sm/turn+/-
33
Basic Sail66
34
Fast Sail530
35
Water Speed Class * (0 = no ground movement, 1 = slow, 2 = medium, 3 = fast)
1Slow
36
Current+/-Base
37
DrainGround99
38
*(km per energy)
Air1515
39
Water1515
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100