ABCDEFGHIJK
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Rank 1HardCoolCuteRaptOilyBuffColdRank 6 means it leads to a Rank 6 quality instead of
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KeenGrandRank 6NobleNobleSunnySuaveRigidRigidupgrading to next rank
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HardRigidRigidSuaveBuffGrandRigidGrand
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CoolNobleRank 6SunnyNobleSunnySuaveChart ex. Keen Longsword+ Keen Attack Shard= Grand Longsword
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CuteOldenOldenNobleOldenSunnyex.2 Grand Longsword+ Suave Attack Shard= Barbed Longsword
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RaptGrandRank 6RigidSunny
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OilySuaveGrandOldenMaking something Perilous, Poignant, or Vigorous seems to give greatest boost to resell value
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BuffRigidRank 6
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ColdNoble
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Rank 6 will be obtained by doing specific dualize between the following qualities:
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Rank 2GrandNobleSuaveOldenSunnyRigidBetween ranks 1: Keen+Hard or Cool+Cute or Rapt+Oily or Buff+Cold
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GrandStuffyStuffyBarbedFormalRank 6SolemnBetween ranks 2: Grand+Sunny or Noble+Olden or Suave+Rigid
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NobleBarbedBarbedRank 6StuffyFrostyBetween ranks 3: Barbed+Formal or Frosty+Stuffy
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SuaveFrostyFrostyWickedRank 6Between ranks 4: Untamed+Epochal or Galant+Haughty
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OldenWickedSolemnWickedBetween ranks 5: Any rank 5 with itself or Fabulous+Vigorous or Dazzling+Perilous or Poignant+Gracious
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SunnyFormalFormal
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RigidSolemnNow as you noted, I only said those combinations will give you rank 6 quality, but not which rank 6.
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Rank 3WickedBarbedFrostyStuffyFormalSolemnThat's because there's a secret formula that will determine which rank 6 quality you'll get.
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WickedMagicalEpochalHaughtyMagicalGallantMagicalThe formula is different if you're dualizing a weapon/armor or a gem.
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BarbedSketchySketchyUntamedRank 6Haughty
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FrostySketchyRank 6SketchyMagicalIf you're dualizing a weapon/armor with a shard:
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StuffyUntamedGallantHaughtyN = Integer part of (weapon/armor rank + level of the fragment)/3
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FormalGallantUntamed
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Solemn If you're dualizing a gem
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N = Integer part of (sum of all the levels of all additional effects of the two dualized items)/4
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Rank 4UntamedGallantHaughtySketchyMagicalEpochal
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UntamedPerilousDazzlingPerilousVigorousGraciousRank 6The weapon/armor rank is something I have little information about. I know it increases with the rarity for regular equipment, and special equipments created from crystals tend to have a higher rank than the regular equipment they were created from.
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GallantVigorousRank 6DazzlingPoignantVigorous
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HaughtyPoignantPerilousGraciousPerilousIn short, the better the equipment is, the higher its rank.
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SketchyDazzlingFabulousDazzling
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MagicalGraciousFabulousThe level of the fragment/additional effects, is, if I'm not being clear enough, the level next to the name of the additional effect. For instance, a Rise [7] is level 7.
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EpochalFabulous
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Now, depending on the value of N, you'll get the following quality. Of course, the higher N is, the better the boost to the stats.
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Rank 5FabulousDazzlingPerilousPoignantVigorousGraciousN = 0 - Worthless
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FabulousFabulousNobleOilyGrandRank 6SuaveN = 1 - Tolerable
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DazzlingRank 6Rank 6StuffyCuteColdN = 2 - Easygoing
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PerilousRank 6KeenCoolKeenN = 3 - Diffident
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PoignantPoignantOldenRank 6N = 4 - Impartial
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VigorousRank 6NobleN = 5 - Competent
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GraciousRank 6N = 6 - Unadorned
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N = 7 - Concealed
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Rank 6WorthlessTolerableEasygoingDiffidentImpartialCompetentUnadornedConcealedPointlessN = 8 - Deficient
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WorthlessWorthlessWorthlessWorthlessWorthlessWorthlessWorthlessWorthlessWorthlessWorthlessN = 9 - Pointless
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TolerableTolerableTolerableTolerableTolerableTolerableTolerableTolerableTolerable
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EasygoingEasygoingEasygoingEasygoingEasygoingEasygoingEasygoingEasygoingbtw, if you dualize two ranks 6 together, the formula will be
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DiffidentDiffidentDiffidentDiffidentDiffidentDiffidentDiffidentN = min (N of first item, N of second item)
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ImpartialImpartialImpartialImpartialImpartialImpartial
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CompetentCompetentCompetentCompetentCompetent
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UnadornedUnadornedUnadornedUnadorned
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ConcealedConcealedConcealedConcealed
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DeficientDeficientDeficient
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PointlessPointless
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