ABCDEFGHIJKLMNOPQRST
1
Nalun HP:28/281/7 Acid Bolt used
2
Yorn HP: 12/35
3
Shalee HP:37/37
4
Kierra HP: 14/291 second level spell used today.2 First Level Spells used today.
5
Mark HP:19/40
6
Maggie HP:23/23
7
8
9
10
Mark took 2
11
Maggie took 13
12
Oolanna took 6
13
Yorn took 11
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
NPC Kierra
29
Female Human, Oracle 4
30
CG Medium Humanoid(Human)
31
Init +6; Senses Perception + 2
32
--------------------
33
DEFENSE
34
--------------------
35
AC 15, touch 12, flat-footed 13 (+ 3 armor)
36
hp 29 (8+7+2)
37
Fort +2, Ref +3, Will + 5
38
--------------------
39
OFFENSE
40
--------------------
41
Spd ft. 30 ft
42
Melee: +4 Spear(1d8+2, 20x2)
43
Ranged: +6 Bow(1d8, 20x3) 100ft
44
--------------------
45
STATISTICS
46
--------------------
47
Str 12, Dex 14, Con 12, Int 12, Wis 12, Cha 18 (+2 human)
48
Base Atk +3; CMB +4; CMD 16
49
Feats: Percise Shot, Extra Revelation, Extra Revelation
50
Skills: Acrobatics +5, Diplomacy +8, Escape Artist +5, Fly+6, Heal+7, Knowledge:(History)+5, Knowledge:(Religion)+6, Perception+2, Sense Motive +5, Spellcraft +5, Stealth +6
51
Languages: Common, Auran
52
Combat Gear: Spear, Lightning Bow, Studded Leather Armor
53
Other Gear: Backpack, Traveler's Outfit, trail rations (5days)
54
Money left: 25gp, 0 sp, 5 cp
55
56
------------------------
57
SPECIAL ABILITIES
58
------------------------
59
Oracle Curse: Tongues (Auran)
60
Oracle Revelations: Lightning Breath, Touch of Electricity,Channel (Su): You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused to undead) and the DC. You can use this ability a number of times per day equal to 1 + your Charisma modifier (5), Enhanced Cures (Su): Whenever you cast a cure spell, the maximum number of hit points healed is based on your oracle level, not the limit based on the spell. For example, an 11th-level oracle of life with this revelation may cast cure light wounds to heal 1d8+11 hit points instead of the normal 1d8+5 maximum. Air Barrier (Ex): You can create an invisible shell of air that grants you a +4 armor bonus. At 7th level, and every four levels thereafter, this bonus increases by +2. At 13th level,
this barrier causes incoming arrows, rays, and other ranged attacks requiring an attack roll against you to have a 50% miss chance. You can use this barrier for 1 hour per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1-hour increments.
61
Orisons
62
63
Favored Class Bonus: Oracle (Human) - Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast.
64
------------------------
65
SPELLS
66
------------------------
67
0-Level spells: Detect Magic, Stabilize, Light, Spark, Guidance
68
1-Level spells: Cure Light Wounds, Obscuring Mist, Bless
69
70
Spells 6-0, 4-1, 2-2
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100