A | B | C | D | E | F | G | |
---|---|---|---|---|---|---|---|
1 | Show # | TITLE | Date | D adjective | Guest(s)? | Topic Notes | Length (minutes, rounded up) |
2 | 1 | ZombiePortLand | November 25, 2009 | 51 | |||
3 | 2 | Old People | December 8, 2009 | includes recordings of "Old People" GC playtest & actual clue w/ coed astronomy | 57 | ||
4 | 3 | Story Time | December 22, 2009 | 42 | |||
5 | 4 | Thanks for the Memories | January 5, 2010 | 61 | |||
6 | 5 | Proto-Skypecast with JRA | January 19, 2010 | Jeff Allen | 46 | ||
7 | 6 | Poor Time Management | February 2, 2010 | 42 | |||
8 | 7 | Dungeons, Dragons, and Dealin' With It | February 16, 2010 | includes recording of HLOTF "Tri-PEZ" help call | 64 | ||
9 | 8 | On the Having of Fun | March 16, 2010 | lovely & talented / awesome | 26 | ||
10 | 9 | Questions and Answers | March 30, 2010 | brilliant | includes recordings of HLOTF calls: Gipper following Notorious TEAM, Brainstorm loving Nitinol | 35 | |
11 | 10 | Two or More Players | April 6, 2010 | talkative | 27 | ||
12 | 11 | GAME Themes, Part 1: John Lithgow | April 13, 2010 | fantastic | 30 | ||
13 | 12 | GAME Themes, Part 2: A Brief History of Snout | April 20, 2010 | 37 | |||
14 | 13 | AfterDASH | April 27, 2010 | amazing | 41 | ||
15 | 14 | Video Games vs. Board Games | May 4, 2010 | sleepy | 32 | ||
16 | 15 | Hints | May 11, 2010 | generous | 37 | ||
17 | 16 | Wordplay | May 18, 2010 | willful | 32 | ||
18 | 17 | Codes | May 25, 2010 | laid-back | Audio clue, Morse: SEND US YOUR MOTTO (using clang/klong sounds from JU) | 25 | |
19 | 18 | Win, Lose, or Fun | June 1, 2010 | smiling | 24 | ||
20 | 19 | Re: Shinteki Decathlon 6 | June 8, 2010 | supportive | announce winner of fudge (from #17 motto clue) - include brief audio clips from JU | 30 | |
21 | 20 | Toys vs. Games | June 15, 2010 | thoughtful | toys provide a platform for self-directed play; games set up a more restrictive framework with allowed/disallowed actions and specific goals | 25 | |
22 | 21 | The Trouble with Music Clues | June 22, 2010 | audible | SD6 "The Beat"; a cappella; Shazam; Radio Justice | 28 | |
23 | 22 | Fudge, Food, and Feedback | June 29, 2010 | tasteful | fudge recipe; $1-a-day food dude; Jell-O cookies. ALSO LISTENER MAIL | 36 | |
24 | 23 | Live from San Francisco | July 6, 2010 | independent | Larry Hosken | 2-tone game, etc. | 31 |
25 | 24 | From Amazing BANG to Zorg Redux | July 13, 2010 | apathetic | revisiting Rich Bragg's presentation from GC Summit 2008 | 34 | |
26 | 25 | Puzzled Pint #1 Debrief | July 20, 2010 | loving | what worked, what didn't, what's up for next month | 28 | |
27 | 26 | Why YOU Should Run a Game | July 27, 2010 | scientific | http://blog.puzzalot.com/2010/07/whats-happening-this-year.html | 44 | |
28 | 27 | Feedback Loop | August 3, 2010 | pensive | 30 | ||
29 | 28 | Application Rumination | August 9, 2010 | literal | 37 | ||
30 | 29 | GC Karma's Gonna Get You | August 17, 2010 | fightin' | respond to Larry's comment (research "GC karma" issue esp. w.r.t. Microsoft events; look at Red's chart from GC Summit 2009) | 40 | |
31 | 30 | And Now For Something Completely Different | August 24, 2010 | intelligent | why DeeAnn no longer likes "Leverage" or "Burn Notice" | 33 | |
32 | 31 | Meanwhile, Up in Seattle... | August 31, 2010 | scrupulous | Nick Fang | Microsoft Intern Game 2010 | 37 |
33 | 32 | Post-PAX Ponderings | September 7, 2010 | playful | PAX Prime 2010 | 38 | |
34 | 33 | Listener Mail | September 14, 2010 | responsive | responding to various feedback | 26 | |
35 | 34 | Announcements Galore | September 21, 2010 | GP-BANG reg details; DASH 3 cities (from FB event), "Odd Man Out" hunt info | 22 | ||
36 | 35 | Sudoku, Tangrams, and Evilness | September 28, 2010 | evil | Thomas Snyder, Nick Baxter | BANG 23 debriefing | 41 |
37 | 36 | After THE GAME is Over | October 5, 2010 | retrospective | Will Ramey's friend's family reunion game post-mortem | 24 | |
38 | 37 | Scouting | October 12, 2010 | discerning | finding locations | 37 | |
39 | 38 | GC Transparency Redux | October 19, 2010 | unambiguous | revisiting Teresa's presentation from GC Summit 2009 | 39 | |
40 | 39 | Playtesting | October 26, 2010 | exciting | per Larry Hosken: different ways to playtest, how to interpret feedback; reference his blog post, talk about our experience | 40 | |
41 | 40 | Supplies! | November 2, 2010 | well-equipped | Rich Bragg | per Scott Royer: are Game supplies/equipment lists outdated? reference 420game, etc. | 45 |
42 | 41 | Let's Talk Shinteki | November 9, 2010 | lugubrious | Brent & Linda Holman | 39 | |
43 | 42 | The Muppet Movie Game Update | November 16, 2010 | cool | Teresa Torres & Red Byer | 49 | |
44 | 43 | Ghost Patrol BANG Debriefing | November 23, 2010 | Greg deBeer, Matt Kuhmann, Rachel Gold, Brian Mendenhall, Jennifer Mendenhall, David Mendenhall, Jesse Morris | 48 | ||
45 | 44 | This Clue Is Not The Game | December 7, 2010 | catholic | We (esp. DeeAnn) always talk about how the puzzles are a small part, maybe 25%, of the overall Game experience. Why do we think that? What's our evidence? | 56 | |
46 | 45 | The Return of Iron Puzzler | December 14, 2010 | culinary | Greg deBeer | 27 | |
47 | 46 | Teamwork or Something Like That | December 21, 2010 | cooperative | as players, choosing your teammates; as GC, designing clues to involve the whole team; charades clues from No More Secrets and Mooncurser's | 35 | |
48 | 47 | Before Midnight | December 28, 2010 | mysterious | Don Luskin | on his LA games in the 70s | 41 |
49 | 48 | JoCo Cruise Puzzley | January 18, 2011 | seaworthy | JoCo Cruise Treasure Hunt | 28 | |
50 | 49 | Madness? This. Is. Arkansas! | January 25, 2011 | exceptional | listener mail from Arkansas Midnight Madness GC | 38 | |
51 | 50 | For Your Consideration | February 1, 2011 | cinematic | movies tend to inspire puzzle hunts; do this year's Best Picture nominees lend themselves to Game themes? | 54 | |
52 | 51 | Between a Rock and a Hard Clue | February 8, 2011 | bad | follow-up: 127 Hours; segue into: safety? physical challenges? other random stuff b/c we're lame. | 28 | |
53 | 52 | Game Control Summit 2011 Debrief | February 15, 2011 | conscientious | GC Summit debrief; thanks to Linda, Rich, et al. | 28 | |
54 | 53 | GC Summit 2011 Panel: MY FIRST GAME | February 22, 2011 | colloquial | (Dan Egnor, Justin Graham, Jan Chong, Dann Webster, Trisha Lantznester) | complete audio of "My First Game" panel from GC Summit | 49 |
55 | 54 | Get on a Podcast with Ian, Part 1 | March 1, 2011 | politic | Ian Tullis | interview with the prolific puzzle creator and Shinteki collaborator - http://taftraft.darcykrasne.com/ | 29 |
56 | 55 | Get on a Podcast with Ian, Part 2 | March 8, 2011 | impolitic | Ian Tullis | part 2 of Ian Tullis interview | 36 |
57 | 56 | Summer Reruns | March 15, 2011 | repetitive | Ways to bring Games to more players: Shinteki Aquarius Remix on May 14th; demand vs. supply in bay area & Seattle; Sean's "Hogwarts Game Kit" idea; simulcasts | 54 | |
58 | 57 | Iron Puzzler 2011 Debrief | March 22, 2011 | magnetic | Greg deBeer & Jesse Morris | re: the 5th Iron Puzzler event, February, 2011 | 35 |
59 | 58 | Humans vs. Robots | March 29, 2011 | organic | Gamestorm 13 debrief; automated vs. human procedures? (game sign-ups, registration, etc.) cf. Game hint lines and such | 39 | |
60 | 59 | Puzzle Recycling | April 5, 2011 | conservational | Putting a Creative Commons license on our puzzles (JoCo Cruise Hunt, DASH, RBR, etc.); why recycling ideas is OK | ||
61 | 60 | WTF | April 12, 2011 | ramblin' | Pauline's wedding, etc. | 25 | |
62 | 61 | Games and Taxes | April 19, 2011 | fiscal | creating a separate tax entity for Team Snout | 36 | |
63 | 62 | Application Revisitation, Part 1 | April 26, 2011 | villainous | Game application methods (WHO, BANG, DASH, etc.), supply and demand, revisiting last August's discussion | 32 | |
64 | 63 | Application Revisitation, Part 2 | May 3, 2011 | ...the conclusion | 30 | ||
65 | 64 | Homicide: Life on the Farm - 10 Years Later | May 10, 2011 | homicidal | Sean Gugler | It's been TEN YEARS since our first Game! (Homicide, May 5, 2001) What have we learned, Charlie Brown? Includes HLOTF dispatch recordings: McBain "don't fuck up", Gipper synonym cookies, OC don't like the "double-U". | 58 |
66 | 65 | DASH 3 PDX Debrief | May 17, 2011 | dashing | Ana Roeszler, Matt Cleinman, Vic Asteinza, Emily Wax | Running (and playing) the DASH in Portland this year; Puzzled Pint; etc. | 40 |
67 | 66 | WHO Knows | May 24, 2011 | thuggish | Jett Jones | How many teams applied? How many got in? How many solved the hidden puzzles? How did y'all come up with the application requirements? | 27 |
68 | 67 | Misc. | May 31, 2011 | (traveling) | GC Summit videos online, "Open Letter" reading, listener mail, etc. | 20 | |
69 | 68 | Customer Service | June 7, 2011 | lucrative | DeeAnn's Microsoft Live ID problems; why we prefer to offer phone support during an event | 30 | |
70 | 69 | Preparation Contemplation | June 14, 2011 | logistical | http://www.blogger.com/comment.g?blogID=12536328&postID=6809695880157354992 + Henchmen Game prep | 32 | |
71 | 70 | Henching the Night Away | June 21, 2011 | horrible | (after Seattle WHO Game) NO SPOILERS | 31 | |
72 | 71 | It Belongs in a Museum? | June 28, 2011 | priceless | Game artifacts and souvenirs | 31 | |
73 | 72 | Haiku Raisin Quest | July 5, 2011 | aquatic | Brent & Linda Holman | debrief Shinteki Aquarius Remix | 34 |
74 | 73 | Listen, Do You Want to Know a Secret? | July 12, 2011 | perennial | (after BANG 28's first weekend; Puzzled Pint's actual 1-year anniversary) catch up on Listener Mail, explain last week's title | 28 | |
75 | 74 | Ancient History | July 19, 2011 | historical | (before P4) where did The Game come from? Scott Royer's research on puzzalot; archived info from gamecontrol.com; etc. | 38 | |
76 | 75 | P4 Debrief | July 26, 2011 | puzzled | (after P4) | 26 | |
77 | 76 | One Calendar To Rule Them All | August 2, 2011 | calendrical | Dan Egnor | puzzlehuntcalendar.com | 31 |
78 | 77 | Geocaching, Part 1 | August 9, 2011 | geographic | Brett Rogers, Cully Long | Puzzle geocaching in the NYC area | 24 |
79 | 78 | Geocaching, Part 2 | August 16, 2011 | Brett Rogers, Cully Long | (Worldcon trip) | 23 | |
80 | 79 | London Spooks, Part 1 | August 23, 2011 | international | Lisa Long | debriefing: London Game, July 2011 | 24 |
81 | 80 | London Spooks, Part 2 | August 30, 2011 | Lisa Long | (after PAX) | 22 | |
82 | 81 | Where's The Game? | September 6, 2011 | itinerant | Rich Bragg | traveling for puzzle hunts (listener question from Jessica) | 31 |
83 | 82 | Four Tabletop Games | September 13, 2011 | recreational | (after MSPH14) | 30 | |
84 | 83 | On the Playing of Roles | September 20, 2011 | pseudo-random | RPGs, esp. w/r/t DeeAnn | 32 | |
85 | 84 | Re: Microsoft Intern Game 2011 (Part 1) | September 27, 2011 | ailing | Kim Vlcek, Greg Filpus, Matt Vanderkolk, Nick Fang | (CKL's 38th birthday approaches) | 30 |
86 | 85 | Re: Microsoft Intern Game 2011 (Part 2) | October 4, 2011 | Kim Vlcek, Greg Filpus, Matt Vanderkolk, Nick Fang | 33 | ||
87 | 86 | Alternate Reality Games, Part 1 of 3 | October 11, 2011 | real | Matt Schuler, Sean Stacey | ARGs, unfiction.com, etc.; thanks to Greg Filpus for suggesting topic! | 28 |
88 | 87 | Alternate Reality Games, Part 2 of 3 | October 18, 2011 | Matt Schuler, Sean Stacey | (D's birthday approaches) | 30 | |
89 | 88 | Alternate Reality Games, Part 3 of 3 | October 25, 2011 | Matt Schuler, Sean Stacey | 26 | ||
90 | 89 | SNAP 8 Debrief | November 1, 2011 | snappy | Jay McCleery, Jeff Phillips | 31 | |
91 | 90 | BANG 28 Debrief | November 8, 2011 | glow-in-the-dark | Corey Anderson, Dan Egnor, Doug Zongker, Dr. Melinda Owens | 25 | |
92 | 91 | GC Loves Volunteers | November 15, 2011 | voluntary | The value of helpers who are willing to do whatever it takes (re: Bay Area WHO Game), both in running a good event and learning about GC; our first GC experience was volunteering for Espionage! | 31 | |
93 | 92 | DeeAnn's Complex Relationship with Puzzles | November 22, 2011 | fastidious | Why D doesn't like puzzles; keeping PP newbie-friendly: people don't like being confused, do like knowing how to get started right away | 30 | |
94 | 93 | SEAHOP Player Debrief | November 29, 2011 | epic & amazing | Matt, Ana, Vic, Katie, Rob | "The Seattle Epic and Awesome Hunt O' Puzzles" - November 19-20, 2011 | 27 |
95 | 94 | Gamer Profile - CHRIS HARRIS, The Gipper | December 6, 2011 | comedic | Chris Harris | http://www.imdb.com/name/nm0364539/ | 29 |
96 | 95 | Gamer Profiles - JESSICA & JEFF WALLACE, SharkBait/Briny Deep | December 13, 2011 | kindred | Jessica & Jeff Wallace | http://jessicalwallace.wordpress.com/2011/11/09/i-am-a-puzzle-geek/ | 25 |
97 | 96 | By the Numbers | December 20, 2011 | statistically significant | our puzzlehunt stats: # of Games played, etc. (from Dr. When app spreadsheet); also, 2+ years doing this podcast: GET DOWNLOAD STATS | 29 | |
98 | 97 | Neuroplasticity | December 27, 2011 | brainy | exercising your brain...with puzzles! http://www.npr.org/templates/story/story.php?storyId=6719135 http://www.alz.org/we_can_help_stay_mentally_active.asp http://lifehacker.com/5867049/nine-stubborn-brain-myths-that-just-wont-die-debunked-by-science | 29 | |
99 | 98 | 2012-Q1 Hunts Preview | January 3, 2012 | prescient | A survey of puzzlehunt events coming up this year! (through April; not everything, just stuff we care about for some reason) | 31 | |
100 | 99 | Holiday Movies Recap | January 10, 2012 | festive | ALSO: call for Black Letter Qs | 27 |