A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Warbird | Javelin | Basing: Terrier | Basing: Shark | Basing: Spider | Basing: Special Ships | A20 to see how rating works. | |||||||||||||
2 | Kills | Kills | Kills | Kills | Kills | Kills | ||||||||||||||
3 | Deaths | Deaths | Deaths (most important) | Deaths | Deaths | Deaths | ||||||||||||||
4 | Living Ability (dying out first, dying out last)- major negative points for dying out first. Also should be dependent on score, dying out REALLY early should regard even more - points | Living Ability (dying out first, dying out last)- major negative points for dying out first. Also should be dependent on score, dying out REALLY early should regard even more - points | Killing other spiders vs Killing sharks (killing spiders should award more points than killing sharks) | Killing other spiders vs Killing sharks (killing spiders should award more points than killing sharks) | Killing other spiders vs Killing sharks (killing spiders should award more points than killing sharks) | Killing other spiders vs Killing sharks (killing spiders should award more points than killing sharks)- weighed less for these special ships | ||||||||||||||
5 | KO | KO | Teks | Teks (matter a lot for shark) | Teks (x amount of times worth a spider kill) boosted significantly | Teks (weighed more heavily?) | ||||||||||||||
6 | Killing/dying when at a (dis)advantage | Killing/dying when at a (dis)advantage | Time alive (going back to deaths) | Teamkills | Forcing reps | Forcing Reps | ||||||||||||||
7 | Winning/Losing | Winning/Losing | Burst Accuracy | Kills to Teamkills Ratio | Bullet Accuracy (important so people don't camp) | Teamkills/Kills to Teamkills Ratio | ||||||||||||||
8 | Bullet Accuracy? | Bomb Accuracy (MAYBE bullet accuracy) | Wasted Portals/Bursts | Wasted Reps | Flagtime (again important, so people don't camp) | |||||||||||||||
9 | Consecutive Kills/Deaths? | Consecutive Kills/Deaths? | Forcing reps | Reps per death | ||||||||||||||||
10 | Win/Loss | Bomb/Mine Accuracy | Bomb Accuracy | |||||||||||||||||
11 | Opponent Rating | Opponent Rating | Opponent Rating | Opponent Rating | Opponent Rating | Opponent Rating | ||||||||||||||
12 | R4 kills should count less? To prevent people from playing for rec? | R4 kills should count less? To prevent people from playing for rec? | Killing sharks with 1-3 reps? more points? | Killing sharks with 1-3 reps? more points? | Killing sharks with 1-3 reps? more points? | Killing sharks with 1-3 reps? more points? | ||||||||||||||
13 | Bullet kills counting more than Burst kills | Bonus for killing with shrap | ||||||||||||||||||
14 | Flag Touches | Flag Touches- MOST IMPORTANT FOR SHARKS | Flag Touches | Flag Touches | ||||||||||||||||
15 | Greens Eaten | Greens Eaten | Greens Eaten | Greens Eaten | ||||||||||||||||
16 | Damage Dealt | Tracking repped bullets | Damage Dealt | |||||||||||||||||
17 | Death on Attach? (penalize terr?) | Death on Attach? (+ stats for DOA'ing someone, - stats for getting DOA'd) | Death on Attach? (+ stats for DOA'ing someone, - stats for getting DOA'd) | Death on Attach? (+ stats for DOA'ing someone, - stats for getting DOA'd) | ||||||||||||||||
18 | Forced terrier warp | Forced terrier warp | Forced terrier warp | Forced terrier warp | ||||||||||||||||
19 | The way this rating system works: | Elo Rating: Suggestion | Total damage taken (important) | Suggestion from a great shark: | ||||||||||||||||
20 | Everyone starts off with a set rating (500 for example), and after each game, a rating is given (+/-/even), and is added to one's total rating. As your rating is higher (due to more games played), it becomes harder to get a good rating, and if you're under 500, then it's easier (so your standard differs based on your rating). With the bot comes a feature that allows you to see the top of each ladder, along with your own/other's stats for the month we're in (there will hopefully be a monthly reset). By the end of each month, the #1 TWD'er (whether for each league, or combined together) will be announced. | the elo rating is individual though, but it's good since it can be used identically in 1v1 duels, 2v2 duels, 4v4 wb twd and 8v8 basing, i mean if you duel 1 person and win, the amount of + rating you get is calculated by the rating you and your opponent had going in (historical), in a 4v4 game it would work as in a 4v4 prac, and you get awarded according to the cumulative rating of your team vs. that of the opponents, so ideally if you'd play a C-line of Dice in basing and you'd win, your rating increase would reflect that,and it would be less than if you'd played their top line and won | boost kills (especially teks), don't penalize as much just for tks (watch k:tk instead), reward greens/flag touches, see if repped bullets can be counted and factor those in very heavily, no doa penalty, reward shrap kills | |||||||||||||||||
21 | ||||||||||||||||||||
22 | ||||||||||||||||||||
23 | ||||||||||||||||||||
24 | ||||||||||||||||||||
25 | ||||||||||||||||||||
26 | ||||||||||||||||||||
27 | ||||||||||||||||||||
28 | ||||||||||||||||||||
29 | ||||||||||||||||||||
30 | ||||||||||||||||||||
31 | ||||||||||||||||||||
32 | ||||||||||||||||||||
33 | ||||||||||||||||||||
34 | ||||||||||||||||||||
35 | ||||||||||||||||||||
36 | ||||||||||||||||||||
37 | ||||||||||||||||||||
38 | ||||||||||||||||||||
39 | ||||||||||||||||||||
40 | ||||||||||||||||||||
41 | ||||||||||||||||||||
42 | ||||||||||||||||||||
43 | ||||||||||||||||||||
44 | ||||||||||||||||||||
45 | ||||||||||||||||||||
46 | ||||||||||||||||||||
47 | ||||||||||||||||||||
48 | ||||||||||||||||||||
49 | ||||||||||||||||||||
50 | ||||||||||||||||||||
51 | ||||||||||||||||||||
52 | ||||||||||||||||||||
53 | ||||||||||||||||||||
54 | ||||||||||||||||||||
55 | ||||||||||||||||||||
56 | ||||||||||||||||||||
57 | ||||||||||||||||||||
58 | ||||||||||||||||||||
59 | ||||||||||||||||||||
60 | ||||||||||||||||||||
61 | ||||||||||||||||||||
62 | ||||||||||||||||||||
63 | ||||||||||||||||||||
64 | ||||||||||||||||||||
65 | ||||||||||||||||||||
66 | ||||||||||||||||||||
67 | ||||||||||||||||||||
68 | ||||||||||||||||||||
69 | ||||||||||||||||||||
70 | ||||||||||||||||||||
71 | ||||||||||||||||||||
72 | ||||||||||||||||||||
73 | ||||||||||||||||||||
74 | ||||||||||||||||||||
75 | ||||||||||||||||||||
76 | ||||||||||||||||||||
77 | ||||||||||||||||||||
78 | ||||||||||||||||||||
79 | ||||||||||||||||||||
80 | ||||||||||||||||||||
81 | ||||||||||||||||||||
82 | ||||||||||||||||||||
83 | ||||||||||||||||||||
84 | ||||||||||||||||||||
85 | ||||||||||||||||||||
86 | ||||||||||||||||||||
87 | ||||||||||||||||||||
88 | ||||||||||||||||||||
89 | ||||||||||||||||||||
90 | ||||||||||||||||||||
91 | ||||||||||||||||||||
92 | ||||||||||||||||||||
93 | ||||||||||||||||||||
94 | ||||||||||||||||||||
95 | ||||||||||||||||||||
96 | ||||||||||||||||||||
97 | ||||||||||||||||||||
98 | ||||||||||||||||||||
99 | ||||||||||||||||||||
100 |