| A | B | C | D | E | F | G | H | I | J | K | L | M | N | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Vital Characteristics | Player | Shukin | |||||||||||
2 | Name | Race | Color | Mane | Cutie Mark | Level | Curr.xp | Next level | Age | Karma | ||||
3 | Cranky Clover | Earth Pony | Grass Green | Light Green | Four-Leaf Clover | 1 | 311 | 1000 | 23 | -10 | Color code legend: | |||
4 | Orange fields contain formulas which SHOULD NOT be edited. These will automatically calculate values based on other fields. | |||||||||||||
5 | Description | |||||||||||||
6 | He's born from two earth pony caravaneers, since little taught about marketing and the value of many things. Because of that, it turned out to be his little hobby to steal little objects, like single bottlecaps. His whole life made him ready to keep in the family business, but he learned the hard way that his cutie mark, earned after his first selling of exactly that same product, wasn't meant for his bartering skill of food. His family was brutally killed by the wasteland to never be found, and the pony that bought the clover choked on it. His own four-leaf clover, instead of giving him good luck, took every bit of it to itself, leaving nothing to Cranky. After the death of his parents, he got homeless and had to steal to simply survive, which wasn't easy when everything that could go wrong went that way. Since turning himself to the mercenary work, he balanced his bad luck with good skills. After a good job, though, his life was about to completely change. | |||||||||||||
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8 | Yellow fields contain formulas which COULD be replaced with static values, but I recommend simply adding adjustments to the end of the existing formula. For example, if you take 30 points of damage, instead of replacing the value in A26 with the new value, add -30 to the formula. This helps with keeping track of changes, in case something gets mixed up. | |||||||||||||
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11 | He's been called a lot of things: Merchant, thief, scourge. Cranky, though, calls himself a gentlecolt looking for a job. His slicked back mane and slim body, coupled with his orange eyes, gives him an unreliable look that follows him around. He's usually seen with a worn out brown leather armor and always with his trusty revolver strapped to his flank. | SKILLS | ||||||||||||
12 | Skill name | Total | + / - | Base % | Tag | Temporary Effects | ||||||||
13 | Barter | 40 | 5 | 2xCHA + LCK/2 | 15 | |||||||||
14 | Battle Saddles | 8 | 0 | 2xEND + LCK/2 | ||||||||||
15 | SPECIAL | Total | +/- | Base | Explosives | 14 | 0 | 2xPER + LCK/2 | ||||||
16 | STR | 3 | 3 | Lockpick | 14 | 0 | 2xPER + LCK/2 | |||||||
17 | PER | 6 | 6 | Magic Weapons | 14 | 0 | 2xPER + LCK/2 | |||||||
18 | END | 3 | 3 | Medicine | 18 | 0 | 2xINT + LCK/2 | |||||||
19 | CHA | 9 | 9 | Melee Weapons | 8 | 0 | 2xSTR + LCK/2 | |||||||
20 | INT | 8 | 8 | Mechanics | 19 | 1 | 2xINT + LCK/2 | |||||||
21 | AGI | 8 | 8 | Science | 18 | 0 | 2xINT + LCK/2 | |||||||
22 | LCK | 3 | 3 | Firearms | 18 | 0 | 2xAGI + LCK/2 | |||||||
23 | Sneak | 33 | 0 | 2xAGI + LCK/2 | 15 | |||||||||
24 | HITPOINTS | AP | Armor | Speech | 40 | 5 | 2xCHA + LCK/2 | 15 | ||||||
25 | Current | Total | 79 | DT | DR | Condition | Survival | 8 | 0 | 2xEND + LCK/2 | ||||
26 | 109 | 109 | 6 | Unarmed | 8 | 0 | 2xEND + LCK/2 | |||||||
27 | SP available | 0 | ||||||||||||
28 | Head | Torso | R Foreleg | L Foreleg | R Hindeg | L Hindleg | Additional Effects | Duration | SP/level | Rads | Sickness | |||
29 | 55 | 109 | 55 | 55 | 55 | 55 | 14 | 0 | None | |||||
30 | Total SP earned | Total SP spent | ||||||||||||
31 | Weapon | .45 Revolver | Bottlecaps | 1 | 0 | 0 | ||||||||
32 | Damage (total) | Condition | Range | ITEMS | ||||||||||
33 | 15 + 1d10 | Name | Amount | Name | Amount | |||||||||
34 | Ammunition | Current | Capacity | Ammo Type | .45 revolver | 1 | Bandages | 2 | ||||||
35 | .45 rounds | 5 | 6 | .45 rounds | 54 | Healing Potion | 2 | |||||||
36 | Leather Armor | 1 | Med X | 1 | ||||||||||
37 | Weapon | Canterlot Fashion Weekly | 1 | Buck | 1 | |||||||||
38 | Damage (total) | Condition | Range | How To's Guide of Anything Mechanical | 1 | Bobby Pins | 2 | |||||||
39 | Duct Tape | 1 | Radroach Meat | 4 | ||||||||||
40 | Ammunition | Current | Capacity | Ammo Type | ||||||||||
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43 | Magic | Movement (in feet) | ||||||||||||
44 | VER | POT | Strain | Curr.Strain | Basic | Sprint | ||||||||
45 | 7 | 14 | ||||||||||||
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47 | PERKS | |||||||||||||
48 | Name | Type | Notes | |||||||||||
49 | Royal Canterlot Voice lvl.1 | Base | 5 bonus points to Speech and Barter | |||||||||||
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