A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | |
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1 | Vital Characteristics | Player: | Balmas | ||||||||||||||
2 | Name | Race | Color | Mane | Cutie Mark | Level | Progress | Virtue | Karma | Vice | |||||||
3 | Gabriel | Griffon | Brown | White with blue accents | N/A | 6 | Honor | 0 | Greed | ||||||||
4 | |||||||||||||||||
5 | Background/Description | ||||||||||||||||
6 | Originally a member of the Republic of Bear, Gabriel came to the Crystal empire to try his hand at mercenary work alongside his sister, Luci. Separated from her in what should have been a routine mission against raiders, he now works to find her again. It'll have to wait until his contract with the HREC expires. | ||||||||||||||||
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10 | SKILLS | ||||||||||||||||
11 | SPECIAL | Total | +/- | Base | Potency | 3 | Skill name | Total | Rank | Base % | Tag | Perks / Traits | Books / Other | ||||
12 | STR | 6 | 6 | Versatility | 4 | Barter | 8 | 2xCHA + LCK/2 | |||||||||
13 | PER | 6 | 6 | Strain | Battle Saddles | 14 | 2xEND + LCK/2 | ||||||||||
14 | END | 6 | 1 | 5 | Current | Total | Explosives | 14 | 2xPER + LCK/2 | ||||||||
15 | CHA | 3 | 3 | 142 | Firearms | 80 | 43 | 2xAGI + LCK/2 | 15 | ||||||||
16 | INT | 8 | 8 | AP | 85 | Lockpick | 40 | 26 | 2xPER + LCK/2 | ||||||||
17 | AGI | 10 | 10 | Trick Points | 12 | Magic Weapons | 14 | 2xPER + LCK/2 | |||||||||
18 | LCK | 4 | 0 | 4 | Flight | 2 | Medicine | 20 | 2 | 2xINT + LCK/2 | |||||||
19 | 1 | 7 | Melee Weapons | 14 | 2xSTR + LCK/2 | ||||||||||||
20 | HITPOINTS | Armor | HREC HE suit | Mechanics | 33 | 2xINT + LCK/2 | 15 | ||||||||||
21 | Current | Total | DT | Condition | Science | 18 | 2xINT + LCK/2 | ||||||||||
22 | 139 | 148 | 8 | Heavily Used (1) | Sneak | 40 | 3 | 2xAGI + LCK/2 | 15 | ||||||||
23 | Speech | 8 | 2xCHA + LCK/2 | ||||||||||||||
24 | Weapon | Survival | 2 | 2xEND + LCK/2 | |||||||||||||
25 | Weapon | Damage | Condition | AP | Range | Unarmed | 14 | 2xEND + LCK/2 | |||||||||
26 | Maria (?) | 1.1x(45+++) | Perfect | 35 | Long | Level | Spent | Gained | Remaining | Perks / Traits | Other | ||||||
27 | Claws | 6++ | Inherent | 15 | Egghead Taken: | 4 | 74 | 74 | 0 | 4 | 0 | 0 | |||||
28 | X = Not Taken | ||||||||||||||||
29 | Ammunition | Current | Capacity | Notes | |||||||||||||
30 | .308 rifle round | 6 (58) | 6 | Additional Effects | Duration | Total Rads | Sickness | ||||||||||
31 | .308 hollow point | 6 (0) | +3d10 damage, X3 DT | 158 | |||||||||||||
32 | |||||||||||||||||
33 | PERKS | Bottlecaps | 37 | ||||||||||||||
34 | Name | Type | Notes | ITEMS | Healing Rate | 3 | |||||||||||
35 | Stable Dweller | Trait | Start with a Pipbuck. Base Survival is only 1/2 luck, and poison and rad resistances start at 0. | Name | Amount | Notes | Weight | Carry Weight | 175 | ||||||||
36 | Company Griffon | Trait | Member of HREC. Power armor training | HREC Hostile environment suit | 1 | Heavily Used, +1 END, -1 LCK, 16 DT, +20% all resistances | 20 | Current Weight | 46 | ||||||||
37 | Power Armor Training | Perk | From Company Griffon | Maria | 1 | Good, +1 Luck. Picture of griffoness engraved on stock | 6 | ||||||||||
38 | Flight, rank 2 | Griffon | Yay griffon | Healing potion | 3 | Heals 20+1d10 | 0 | Crit Success | 4 | ||||||||
39 | Extra Special (AGI) | Base (2) | AGI +1 | Trail Rations | 2 | One day's food each | 3 | Crit Failure | 96 | ||||||||
40 | Extra Special (AGI) | Base (3) | AGI +1 | Dirty Water | 1 | 15 HP, +6 rads | 3 | ||||||||||
41 | Egghead | Base (4) | +2 skill points per level | Pack of Cigarettes | 3 | Gabe's post-battle fun time | 1.5 | Resistances | Temp bonus | ||||||||
42 | Death From Above | Base (5) | Sparkle-Cola | 5 | 20 HP, +3 rads | 5 | Radiation | 20 | |||||||||
43 | Think Inside the Box | Quest | Because you never freak out while under pressure you can ignore 10 points of external penalties on any dice rolls. This only applies to external effects like weather or smoke, not to stuff you do yourself, such as called shots | Pre-War Snack Food | 9 | Sugar Apple Bombs | 9 | Poison | 20 | ||||||||
44 | Armed and Dangerous, R1 | Base (6) | +1d10 to damage with Firearms | Rad-Away | Stun | 30 | |||||||||||
45 | Spare Hunting Rifle | 1 | Good | 6 | |||||||||||||
46 | Limb Condition | ||||||||||||||||
47 | Healed | Current | |||||||||||||||
48 | Head | ||||||||||||||||
49 | 74 | ||||||||||||||||
50 | Torso | ||||||||||||||||
51 | 74 | ||||||||||||||||
52 | Left Foreleg | ||||||||||||||||
53 | 74 | ||||||||||||||||
54 | Right Foreleg | ||||||||||||||||
55 | 74 | ||||||||||||||||
56 | Left Hindleg | ||||||||||||||||
57 | 74 | ||||||||||||||||
58 | Right Hindleg | ||||||||||||||||
59 | 74 | ||||||||||||||||
60 | Left Wing | ||||||||||||||||
61 | 74 | ||||||||||||||||
62 | Right Wing | ||||||||||||||||
63 | 74 | ||||||||||||||||
64 | |||||||||||||||||
65 |