A | B | C | D | E | F | G | H | |
---|---|---|---|---|---|---|---|---|
1 | Combat | Untyped | Enhancement | Competence | Insight | Dodge | Deflection | Resistance |
2 | Attack Rolls (all) | Speed Booster (Arms) +1, as Haste | Assassin Teleportation (base) +e on teleport attack | |||||
3 | Dueling Visor (base) +e vs. target lock | |||||||
4 | Quake Stompers (base) +e when self and target on ground | |||||||
5 | Terranean Resonator (base) +e/2 when on ground | |||||||
6 | Warp Beam (base) +1+e | |||||||
7 | Attack Rolls (ranged) | Kinetic Accelerator (base) Str instead of Dex | Kinetic Accelerator (Hands) +e | |||||
8 | Critical Confirmation | Nova Beam (base) +4 | ||||||
9 | Dueling Visor (Visor) +4 vs. target lock | |||||||
10 | Critical Threat Range | Disruption Crescent (Visor) threat x2 with created weapon, as Keen | ||||||
11 | Dueling Visor (Helmet) threat x2 vs. target lock, as Improved Critical | |||||||
12 | Nova Beam (Helmet) threat x2, as Improved Critical | |||||||
13 | Critical Multiplier | Nova Beam (Energy Emitter) expend 1e: +1 | ||||||
14 | Weapon Damage (all) | Energy Tank (Hands) expend 1e: +ed6 | Assassin Teleportation (base) +e on teleport attack | |||||
15 | Essence Balancer (Hands) +e vs. non-neutral | Chrono Beam (base) +2e vs. flat-footed | ||||||
16 | Gravitic Amplifier (Hands) +1 size category | Nova Beam (base) +2e on critical threat | ||||||
17 | Phazite Weapon (M) (base) +p Phazon with created weapon | Terranean Resonator (base) +e when on ground | ||||||
18 | Phazon Beam (M) (base) +p Phazon | |||||||
19 | Phazon Enhancement (M) (Hands) expend 1e: +ed6 Phazon | |||||||
20 | Thermal Lance (Feet) +e fire for mount's natural weapons | |||||||
21 | Weapon Damage (ranged) | Advanced Targeting (base) +Dex vs. target lock | Kinetic Accelerator (Hands) +e | |||||
22 | Weapon Bonus | Arc Staff (base) +e | ||||||
23 | Disruption Crescent (base) +e | |||||||
24 | Dragonfire Rifle (base) +e | |||||||
25 | Energy Weapon (base) +e | |||||||
26 | Grapple Lasso (base) +e | |||||||
27 | Mercury Bow (base) +e | |||||||
28 | Phazite Weapon (M) (base) +e | |||||||
29 | Polar Star (base) +e | |||||||
30 | Power Beam (Hands) +e to unarmed strike | |||||||
31 | Riot Shield (Hands) +e | |||||||
32 | Thermal Lance (base) +e | |||||||
33 | Vibroblade (base) +e | |||||||
34 | Secondary Natural Attack Penalty | Dual Weapon (base) -e | ||||||
35 | Two-Weapon Fighting Penalty | Dual Weapon (base) -e | ||||||
36 | Range Increment Penalty | Advanced Targeting (base) -e vs. target lock | ||||||
37 | Mercury Bow (Visor) -2e with created weapon | |||||||
38 | Disarm Attack Rolls | Colossus Stabilizer (base) +1 size to resist | Colossus Stabilizer (base) +2e to resist | |||||
39 | Gravitic Amplifier (Utility) +1 size | Grapple Lasso (Arms) +2e | ||||||
40 | Sunder Attack Rolls | Colossus Stabilizer (base) +1 size to resist | Colossus Stabilizer (base) +2e to resist | |||||
41 | Gravitic Amplifier (Utility) +1 size | |||||||
42 | Grapple Checks | Colossus Stabilizer (base) +1 size to resist | Colossus Stabilizer (base) +2e to resist | |||||
43 | Gravitic Amplifier (Utility) +1 size | Grapple Lasso (Hands) +2e | ||||||
44 | Bull Rush Ability Checks | Colossus Stabilizer (base) +1 size to resist | Colossus Stabilizer (base) +2e to resist | |||||
45 | Gravitic Amplifier (Utility) +1 size | Resonance Detonator (Hands) +2e with special attack | ||||||
46 | Terranean Resonator (base) +4 to resist when on ground | |||||||
47 | Overrun Ability Checks | Colossus Stabilizer (base) +1 size to resist | Colossus Stabilizer (base) +2e to resist | |||||
48 | Gravitic Amplifier (Utility) +1 size | Speed Booster (Feet) +2e | ||||||
49 | Terranean Resonator (base) +4 to resist when on ground | |||||||
50 | Trip Ability Checks | Colossus Stabilizer (base) +1 size to resist | Colossus Stabilizer (base) +2e to resist | |||||
51 | Gravitic Amplifier (Utility) +1 size | Grapple Lasso (Arms) +2e | ||||||
52 | Terranean Resonator (base) +4 to resist when on ground | |||||||
53 | ||||||||
54 | AC Defenses | Untyped | Enhancement | Competence | Insight | Dodge | Deflection | Resistance |
55 | Armor Class | Colossus Stabilizer (Feet) +e, -1/10 ft. moved | Impulse Soles (Feet) +e | Phazon Enhancement (M) (Shielding) expend 1e: +p | ||||
56 | Speed Booster (Arms) +1, as Haste | Power Beam (base) +1+e | ||||||
57 | Screw Attack (Core) expend 1e: +e while energy shield holds | |||||||
58 | Situational AC | Screaming Cannon (Shielding) 1/2 of armor, shield, and natural armor apply to touch attacks | Dueling Visor (base) +2 vs. target lock | Essence Balancer (base) +e vs. non-neutral | ||||
59 | Wind Strider (base) +2+e circumstance vs. ranged | Dueling Visor (Feet) +4 vs. AoOs | Luminate Shielding (base) +e vs. evil | |||||
60 | Nightmare Ward (base) +e vs. good | |||||||
61 | Order Enforcement (base) +e vs. chaotic | |||||||
62 | Probability Breaker (base) +e vs. lawful | |||||||
63 | Armor Bonus | Power Suit (base) +e | ||||||
64 | Shield Bonus | Riot Shield (base) +e | ||||||
65 | Natural Armor Bonus | Archon Plating (Back) +e | ||||||
66 | Phazite Plating (M) (base) 2+e | |||||||
67 | ||||||||
68 | Special Defenses | Untyped | Enhancement | Competence | Insight | Dodge | Deflection | Resistance |
69 | DR/- | Archon Plating (base) 1+e | ||||||
70 | Biofeedback (base) 1+e | |||||||
71 | Guardian Shield (base) 1+e in 30 ft. aura | |||||||
72 | Guardian Shield (Shielding) 2+2e in 30 ft. aura | |||||||
73 | Phazon Enhancement (M) (base) p | |||||||
74 | DR/Bypassable | Hydro Guard (Shielding) 2e/piercing | ||||||
75 | Damage Resilience | Fire Field (Utility) e | ||||||
76 | Hardness | Cryo Core (Shielding) 2+e | ||||||
77 | Phazon Enhancement (M) (Shielding) expend 1e: 3+e | |||||||
78 | Power Resistance | Psychosynthesis (Back) 5+AL | Psychosynthesis (Back) +e | |||||
79 | Resist Acid | Power Suit (Shielding) 5e | ||||||
80 | Resist Cold | Duality (base) 5e | ||||||
81 | Phazite Plating (M) (base) 3p | |||||||
82 | Power Suit (Shielding) 5e | |||||||
83 | Resist Electricity | Lightning Rod (Back) 5e | ||||||
84 | Phazite Plating (M) (base) 3p | |||||||
85 | Power Suit (Shielding) 5e | |||||||
86 | Resist Fire | Duality (base) 5e | ||||||
87 | Hydro Guard (Shielding) 5e | |||||||
88 | Phazite Plating (M) (base) 3p | |||||||
89 | Power Suit (Shielding) 5e | |||||||
90 | Thermal Lance (Feet) 5e for mount | |||||||
91 | Resist Force | Guardian Shield (Shielding) 2+2e in 30 ft. aura | ||||||
92 | Resist Sonic | Echo Visor (base) 5e | ||||||
93 | Power Suit (Shielding) 5e | |||||||
94 | Spell Resistance | Arcanosynthesis (Back) 5+AL | Arcanosynthesis (Back) +e | |||||
95 | Phazite Plating (M) (Shielding) 5+AL | Phazite Plating (M) (Shielding) +e | ||||||
96 | Spell Breaker (base) 5+AL | Spell Breaker (base) +e | ||||||
97 | ||||||||
98 | Saving Throws | Untyped | Enhancement | Competence | Insight | Dodge | Deflection | Resistance |
99 | All Saves | Phazon Beam (M) (base) 1+e | ||||||
100 | Fort Saves | Gravity Beam (base) +e |