A | B | C | D | |
---|---|---|---|---|
1 | Nvidia Geforce HBAO+ Flags | |||
2 | Horizon Based Ambient Occlusion + Compatibility Flags | |||
3 | ||||
4 | If a Flag requires Modification to work correctly with a given game. The Flag named will be *BOLDED* and followed with the suffix (MODIFIED), by nature it is REQUIRED that you read the Reference Link in order to see what needs to modified for it to work! | |||
5 | To hex edit flags in Windows 10 see this post | |||
6 | https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-124#post-5479443 | |||
7 | Alphabetical Order, use CTRL+F to find what you are looking for. | |||
8 | Game | Flag | Additional notes | References |
9 | A Tribute to Donkey Kong Country | 0x00000010 , 0x0000002F or 0x00000030 | Disable the built in SSAO in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Inspector | http://forums.guru3d.com/showpost.php?p=4984227&postcount=2670 |
10 | Aarklash: Legacy | 0x00000017 or 0x00000033 (Strong) | |||||33 looks a bit strong, but if there are no issues then I see no problem||||| | http://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 |
11 | Alan Wake | 0x00000006 or 0x0000002D (Strong) | |||||||||||Make sure to disable in game SSAO||||||||. 2D has some bleeding issues that cause a checkerboard/cross hatch like pattern on some objects like Grass. | http://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
12 | Alan Wake | 0x00000156 | http://forums.guru3d.com/showpost.php?p=5148348&postcount=1749 | |
13 | Alan Wake's American Nightmare | 0x00000006 | Make sure to disable in game SSAO. | http://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
14 | Alien: Isolation | 0x00060000 | Disable built in HDAO | http://forums.guru3d.com/showpost.php?p=4994742&postcount=1376 |
15 | Alien Breed Trilogy | 0x0000002F | Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to disable the in game SSAO | http://forums.guru3d.com/showpost.php?p=4804265&postcount=313 |
16 | Aliens Colonial Marines | 0x00000021 | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77 | |
17 | Alien Rage | 0x00000020 | Make sure to disable the built in SSAO via "AFEARENGINE.ini" in "Documents/My Games/Alien Rage/Single Player/Config" | http://forums.guru3d.com/showpost.php?p=4983291&postcount=2666 |
18 | Alice: Madness Returns | 0x0000001C | http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6414787 | |
19 | Alpha Prime | 0x00000019 | http://forums.guru3d.com/showpost.php?p=4950248&postcount=1114 | |
20 | Alpha Protocol | 0x0000002F | http://forums.guru3d.com/showpost.php?p=4860482&postcount=625 | |
21 | American McGee's Scrapland | 0x00000034 | http://forums.guru3d.com/showpost.php?p=5211590&postcount=3302 | |
22 | Antichamber | 0x0000002F | Need to rename UDK.exe to something else so you can add it to a profile! | http://forums.guru3d.com/showpost.php?p=4979970&postcount=1343 |
23 | Assassin's Creed | 0x00060019 | DX9 and DX10 | http://forums.guru3d.com/showpost.php?p=4899348&postcount=789 |
24 | Assassin's Creed II | 0x00000019 | http://forums.guru3d.com/showpost.php?p=4899348&postcount=789 | |
25 | Assassin's Creed Brotherhood | 0x00000019 | Settings shadows to 4 instead of 5 disables built in SSAO | http://forums.guru3d.com/showpost.php?p=4900075&postcount=796 |
26 | Assassin's Creed Revelations | 0x00000019 | http://forums.guru3d.com/showpost.php?p=4899348&postcount=789 | |
27 | Assassin's Creed: Liberation HD | 0x00060000 | SSAO needs to be disabled in .ini file. "SSAO=0" | http://forums.guru3d.com/showpost.php?p=4896582&postcount=767 |
28 | Assassins Creed Rogue | 0x00140000 | In game AO needs to be disabled | http://forums.guru3d.com/showpost.php?p=5031462&postcount=1517 |
29 | Banished | 0x00000002 | In video options, Directx 9.0c must be selected to use the flag (found nothing to work with dx11), and Shadow Resolution must be set to "High", to avoid major shimmering while rotating the camera. | http://forums.guru3d.com/showpost.php?p=4940627&postcount=986 |
30 | Batman: Arkham Asylum | 0x00000024 | Make sure to disable in game SSAO | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82 |
31 | Batman: Arkham City | 0x00000030 | https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5719259 | |
32 | Batman Arkham Origins Blackgate | 0x00000005 ,0x00000017 (Strong) or 0x00000031 | http://forums.guru3d.com/showpost.php?p=4793399&postcount=204 | |
33 | Battlefield 1942 (free version) | 0x0000000F | occasionally flickers, bleeds through distance fog | https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134 |
34 | Battlefield: Heroes | 0x00000003 | http://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561 | |
35 | Betrayer | 0x00000030 | Effect is more visible when Black/White/Red color filter is disabled. | http://forums.guru3d.com/showpost.php?p=4950140&postcount=1110 |
36 | Binary Domain | 0x00000018 | You MUST disable the built in SSAO, and only a select few resolutions work, like 720p, 1080p, 1440p ,1152p and 1800p | http://forums.guru3d.com/showpost.php?p=4892223&postcount=703 |
37 | Bioshock | 0x00000023 or 0x0000002D | DX9 only, 23 may not work with HuD enabled in some scenes, 2D occasionally flickers and bleeds in some scenes | http://forums.guru3d.com/showpost.php?p=5004436&postcount=1408 |
38 | Bioshock (DX10) | 0x00140000 | Don't force DX10 SGSSAA or it will flicker heavily. | http://forums.guru3d.com/showpost.php?p=5114874&postcount=1722 |
39 | Bioshock Remastered | 0x00020000 (MODIFIED) | Fixes bleeding increases strength a bit. May only work on Windows 7 | http://forums.guru3d.com/showpost.php?p=5335712&postcount=2314 |
40 | Bioshock 2 | 0x0002002D | DX9 | http://forums.guru3d.com/showpost.php?p=4799483&postcount=271 |
41 | Black Mesa | 0x00000014 | http://forums.guru3d.com/showpost.php?p=5314393&postcount=2268 | |
42 | 0x00000008 | https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250 | ||
43 | Blade Kitten | 0x00000024 | http://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | |
44 | Blades of Time | 0x00000032 | ""X:\Users\xxxxx\AppData\Local\BladesOfTime" folder, you will find "settings.blk" that contains "ssaoQuality:i=2", saw no difference after changing that, i think that the ingame ssao doesn't work But just to make sure, change this setting to "0"." - Poster | http://forums.guru3d.com/showpost.php?p=4950119&postcount=1106 |
45 | Blood Knights | 0x0000002D | In game AO MUST be disabled by setting "General Detail" to the 2nd position||||| Imperfect but only suitable flag||||||| | http://forums.guru3d.com/showpost.php?p=4806376&postcount=324 |
46 | Blood Omen 2 : Legacy of kain | 0x0000001C | http://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | |
47 | Borderlands 2 Game of the Year Edition | 0x00000021 | Make sure to disable in game SSAO |||||||| occasionally flickers in certain circumstances |||||| Modified flag below may fix flickering | http://forums.guru3d.com/showpost.php?p=5009362&postcount=1428 |
48 | Borderlands 2 Game of the Year Edition | 0x00000021 (MODIFIED) | Disable in game SSAO | http://forums.guru3d.com/showpost.php?p=5210785&postcount=2030 |
49 | Borderlands: The Pre-Sequel | 0x0000002F | Make sure to disable in game SSAO , was tested with DoF and in game AO disabled | http://forums.guru3d.com/showpost.php?p=4940118&postcount=975 |
50 | Bound by Flame | 0x00000027 | Make sure to disable in game SSAO | http://forums.guru3d.com/showpost.php?p=4815269&postcount=417 |
51 | Brothers: A Tale of Two Sons | 0x00000030 | Flickers sometimes apparently | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 |
52 | Brothers in Arms: Hell's Highway | 0x00000010 | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000 | |
53 | Bulletstorm | 0x0000002F | Need to disable the built in SSAO by editing the encrypted CFG files. Google for information. ||||||||There IS some bleeding on background objects, but there is not much we can do about that unfortunately. |||||| | http://forums.guru3d.com/showpost.php?p=4852368&postcount=597 |
54 | Bully: Scholarship Edition | 0x00000003 | http://forums.guru3d.com/showpost.php?p=4896992&postcount=772 | |
55 | Call of Duty: Black Ops | 0x00000028 | Only seems to have issues underwater. ||Not a big deal|| | http://forums.guru3d.com/showpost.php?p=4910220&postcount=855 |
56 | Call of Duty World at War | 0x00000028 | http://forums.guru3d.com/showpost.php?p=4905562&postcount=833 | |
57 | Call of Duty 2 | 0x00000005 | "Since this flag gives pretty strong effect, it can be very visible against white backgrounds in Russian campaign, no issues other than that" | http://forums.guru3d.com/showpost.php?p=4895494&postcount=756 |
58 | Call of Duty 4: Modern Warfare | 0x00000028 | Performance mode is slightly less strong but has some aliasing | http://forums.guru3d.com/showpost.php?p=4895537&postcount=757 |
59 | Call of Duty: Modern Warfare 2 | 0x00000028 | Still is some bleeding through smoke. Though not as harsh as with the official flag. | http://forums.guru3d.com/showpost.php?p=4898769&postcount=784 |
60 | Call of Duty: Modern Warfare 3 | 0x00000028 | Oddly enough, less issues occur when using HBAO+ in addition to the built in SSAO. It even fixes some issues that HBAO+ has on it's own. Strange! | http://forums.guru3d.com/showpost.php?p=4902865&postcount=809 |
61 | Call of Juarez: Gunslinger | 0x00000019 | http://forums.guru3d.com/showpost.php?p=4793911&postcount=211 | |
62 | Castle of Illusion: Staring Mickey Mouse | 0x00000010 | Disable in game AO via "Post Process=off" | http://forums.guru3d.com/showpost.php?p=4952278&postcount=1140 |
63 | Castlevania Lords of Shadow | 0x00000002 | Sometimes turns off. | http://forums.guru3d.com/showpost.php?p=4924788&postcount=891 |
64 | Castlevania Lords of Shadow | 0x0000000E | http://forums.guru3d.com/showpost.php?p=5333888&postcount=2291 | |
65 | Castlevania Lords of Shadow: Mirror of Fate HD | 0x00000002 | http://forums.guru3d.com/showpost.php?p=4952919&postcount=1146 | |
66 | Chivalry: Medieval Warfare | 0x00000020 (Subtle) or 0x00000030 (Strong) | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085 | |
67 | Chivalry: Deadliest Warrior | 0x00000020 (Strong) or 0x00000030 (Subtle) | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085 | |
68 | Cities: Skylines (DX11) | |||
69 | Colin McRae DiRT 1 | 0x0000000E | very rarely the AO effect flickers for a fraction of a second | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99 |
70 | Company of Heroes | 0x0002002C | Works in DX9 and DX10 | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103 |
71 | Command & Conquer Generals | 0x0000000F | https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | |
72 | Command and Conquer 3: Tiberium Wars | 0x0000001B | Minor bleeding in distant fog of war | https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
73 | Command and Conquer: Red Alert 3 | 0x0000001B (subtle) or 0x0000001F (Strong) | Minor bleeding in distant fog of war | https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
74 | Condemned: Criminal Origins | 0x0000002D | Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. | http://forums.guru3d.com/showpost.php?p=4954751&postcount=1158 |
75 | Counter Strike: Global Offensive | Developer broke it due to being abused with smoke bleeding. Nvidia has not removed the flag or tried to fix it. BRAVO! A better solution would've been to work with Nvidia, fix the issue. But instead punish everyone! | ||
76 | Crossout (Beta) | 0x00160030 | Make sure to add \Crossout\bin\win32\Crossout-D3D9.exe and \Crossout\bin\win64\Crossout.exe to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. | http://forums.guru3d.com/showpost.php?p=5442630&postcount=2462 |
77 | Crysis | 0x0000000D | DX9 Mode only ||||||make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict||||| | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910 |
78 | Crysis Warhead | 0x0000000D | DX9 Mode only ||||||make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict||||| | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910 |
79 | Darksiders 2 & Deathfinitive Edition | 0x0000002A | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323 | |
80 | Dark Souls: Prepare To Die Edition | 0x00000032 (Subtle) or 0x00000018 or 0x00000031 | Works with DSFix, render resolution must be same as display resolution set in "PC Settings" Check reference post for more info | http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 |
81 | Dark Souls: Prepare To Die Edition | 0x00000018(MODIFIED) | Fixes AO turning on and off while playing online | http://forums.guru3d.com/showpost.php?p=5222672&postcount=2081 |
82 | Dark Souls Remastered | 0x00140000 (Modified) | https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | |
83 | Dark Souls II (DX9 Version) | 0x0000002D or (0x00000033 ; Official Flag) | Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. | http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 |
84 | Dark Souls II (DX11 Version) | 0x00060000 | Need to disable in game SSAO. 16:9 only so far ||| Could use some more thorough testing probably||| | http://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 |
85 | Dark Void | 0x00000024 | https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220 | |
86 | Day Z Standalone | 0x00000013 | Disable built in SSAO | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703 |
87 | Dead Island | 0x00000018 or 0x00000028 | Disable built-in SSAO with DIH tool | http://forums.guru3d.com/showpost.php?p=5114473&postcount=1721 |
88 | Dead Island Riptide | 0x00000017 | Disable built-in SSAO with DIH tool | http://forums.guru3d.com/showpost.php?p=4949314&postcount=1073 |
89 | Deadpool | 0x00000030 (Strongest) 0x00000002 (Balanced) | 16&24 apparently bleed through some Hud elements (?) (;translation help would be appreciated;) | http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160 |
90 | Dead Rising | 0x000C0000 (MODIFIED) | No flag works well without modification. | http://forums.guru3d.com/showpost.php?p=5338475&postcount=2330 |
91 | Dead Rising 2 & Off The Record | 0x00000023 (Subtle) or 0x0000002D (Stronger) | OP*MrBonk | |
92 | Dead Rising 3 | 0x00060000 | Disable in game AO. Needs more testing. | http://forums.guru3d.com/showpost.php?p=4913148&postcount=867 |
93 | Dead Space | 0x0000000F | Performance setting will net you a stronger effect (Although with some minor issues.)and save some performance too. HQ is more subtle | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 |
94 | Dear Esther | 0x00000009 | http://forums.guru3d.com/showpost.php?p=4877628&postcount=675 | |
95 | Dementium II : HD | 0x00000003 | http://forums.guru3d.com/showpost.php?p=4949803&postcount=1095 | |
96 | Demonicon:The Dark Eye | 0x00000013,0x00000027 (subtle) or 0x00000030 (stronger) | Disable Built-in SSAO. Tested and working with 4:3, 16:9 and 16:10 resolutions. | http://forums.guru3d.com/showpost.php?p=5007296&postcount=1420 |
97 | Devil May Cry 3: Dante's Awakening/Special Edition | 0x0000000E | http://forums.guru3d.com/showpost.php?p=4940556&postcount=984 | |
98 | Devil May Cry 4 (Original release) | 0x00000037 | DX9 only. | http://forums.guru3d.com/showpost.php?p=5312844&postcount=2267 |
99 | Deus EX: Invisible War | 0x00000003 | In order to use the flag, first add "dx2main.exe" to your inspector profile, then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini", once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100", save, and make it read-only just to make sure, this tweak will remove flickering/angling issues present on the flag. No bleeding issues. Tested with 4:3 and 16:9 resolutions. | http://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 |
100 | Deux EX: Human Revolution Director's Cut (DX9) | 0x0000002F(MODIFIED) | Disable in game SSAO>Read the reference for what needs to be changed | http://forums.guru3d.com/showpost.php?p=5181240&postcount=1877 |