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1
ArtilleryTier 1Tier 2Tier 3Tier 4
2
PrecisionSmoke Support

Smoke Barrage
+15m Range (65m)

Rifle Smoke
+5m Range (35m)
Suppression Training

Button
+5s Duration (20s)

Suppression Fire
+10s Duration (15s)

Bren MMG
Gain Suppression Fire
Precision Munitions

Artillery
-25% Scatter
-50% Penalty into FoW

Stuart
+20% Penetration

Support Teams*
+15% Accuracy
Marksman Training

Rifle Grenades/PIAT
Improved Rounds*

Recon Section
-90s Snipe (240s)

Enfield/Bren/Rifle Grenade
+5 Range* (35m)

Rifles/Bren
+2% Incremental Accuracy
*Improved Rounds
- Rifle Grenade: 20% Increased AOE & Damage
- PIAT: 20% Increased Damage & Pen

Range increases short/medium/long intervals

*Support Teams
- Vickers HMG
- Mortar
- 6 LB
- Emplacement Teams
3
CommandSighting Experience

Recon Section
+5 Sight
+3.5 Detection
Frontline Officers

Officers
+20 HP
+10 Sight
+5 Detection

CCT
+5 Sight
Gains Smoke Canisters
Fragmentation Rounds

Artillery*
+20% Damage

Cromwell Variants
+15% AOE Accuracy
+10% Splash
Battalion HQ

Team
-33% Call In Timer
Increased 4/3/2/2 Pop

Captain
Gains Victor Target*

Support Teams*
-20% Reload/Cooldown

FOO/Litup
-120s Recharge (600s)
-60s Recharge (180s)

Creeping Smoke
On Cooldown
*Artillery
- 25 lb
- Priest
- Mortars
- 95mm Cromwell

*Victor Target
- vCOH Ability
- All artillery fires on targeted position

*Support Teams
- Vickers HMG
- Mortar
- 6 LB
- Emplacement Teams
4
Fire SupportSupercharged Rounds

25 Pounder
+120 Range

Priest
+70 Range
Flak Jackets

Support Teams*
-15% Received Damage
High Quality Munitions

Firefly/Stuart
+20% Damage
+15% Accuracy

Artillery*
+25% Suppression

Mortars
+10 Range
Fire Support


Lit-up
+5m Radius
+5% Received Accuracy
-60s Recharge (180s)

Heavy Artillery*
+80 Range
+15% Splash

Artillery*
+20% HP

25 Pounder
Normal/Creeping
-45/60s Recharge (180/240s)

Priest
Normal/Creeping
-45/60s Recharge (180s/240s)
*Artillery
- 25 lb
- Priest
- Mortars
- 95mm Cromwell

*Heavy Artillery
- 25 lb
- Priest



(300s Cooldown)
5
Specialized TrainingForward Spotters

Officers (20 Mu)
Lit Up*
Rifle Training

Non-Recon Tommies (30 Mu)
Pineapple Grenades

Tommies
2x Scoped Lee-Enfield* (60 Mu)
Artillery Training

25 Pounder/Priest (80 Mu)
Creeping Barrage
*Lit Up
- Reveals cloaked units within 20m
- 20% Received Accuracy to units within

(20s/180s)

*Scoped Lee-Enfield
- Lee-Enfield with following changes
- +35% Long Range Accuracy
- Range from 35 to 40
- Damage from 10 to 20
- Cooldown from 2 to 3
- Cooldown Multiplier LMS from 1.35/1.17/0.98 to 0.8/1.0/1.75
6
Division Fire SupportArtillery Spotting

70m Awareness

1 Free / 2 Max
Airburst Barrage

Airburst Anti-Infantry Barrage

1 Free / 2 Max
Earthshaker

Artillery Barrage

1 Free / 2 Max
7
Intregrated Fire SupportEntrenched Mortar

Mortar Pit
Unlocked for Purchase
(450 Mp, 65 Mu)
Self-Propelled Mortar

95mm Cromwell
Unlocked for Purchase
(380 Mp, 200 F)
Self-Propelled Artillery

Priest
Unlocked for Purchase
(465 Mp, 355 F)
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