A | B | C | D | E | F | |
---|---|---|---|---|---|---|
1 | Script | command | number | Args | ||
2 | Animations | Reset | (Does double reset) | |||
3 | Animations | RESET | ||||
4 | Animations | shareMode | on | |||
5 | Animations | shareMode | off | |||
6 | Animations | shareMode | PersonFirstName,AnimationName | |||
7 | Animations | Animation | AnimationName,Do,Set | |||
8 | Do=”Share”,”Start”,”Stop” | |||||
9 | Animations | AnimTarget | TargetKey | |||
10 | Animations | AnimOffSet | OffsetVector | |||
11 | Animations | PlaySound | SoundUUID | |||
12 | Animations | (sent) | 99 | Animation Name | ||
13 | TaLa* | Store | This is a no-op for the task - it ends the task immediately, leaving it on the stack. The purpose is to allow you to keep a "(Quest)Found(Item)" in the queue as a placeholder, and use IfTask or DieNotTask and such to check to see if the player completed a step | |||
14 | AddTask | TaskName,Execute/silent | ||||
15 | RemoveTask | TaskName,silent|MissingMessage | Warning: As of 1.10, appears to immediately exit _current_ task | |||
16 | DoAction | Execute task without adding to task stack | ||||
17 | Faction | CompareFaction | ||||
18 | Flag | CompareFlag | ||||
19 | Brag | CompareBrag | ||||
20 | Stat | Stat,Value|$DIEROLL,Str|Dex|End|Int|Edu|Soc,LessAction,EqualMoreAction | ||||
21 | CheckXP | XPType,Min,MinXpMsg | ||||
22 | Object | Type,Item,Source,Owner(“Owner”|”Any”|Value),NeedMsg,FoundMsg | ||||
23 | Person | SearchTerm,ActionMsg,FoundMsg | ||||
24 | Place | Sim,Loc,Range | ||||
25 | DieTask | TaskName | ||||
26 | DieNotTask | TaskName | ||||
27 | IfTask | Task,AddTask | ||||
28 | IfNotTask | Task,AddTask | ||||
29 | DieBrag | CompareBrag,silent|FailMessage | ||||
30 | DieNotBrag | CompareBrag,silent|FailMessage | ||||
31 | DieFlag | CompareFlag,silent|FailMessage | ||||
32 | DieNotFlag | CompareFlag,silent|FailMessage | ||||
33 | Message | MessageText | ||||
34 | Reminder | MessageText | ||||
35 | ClearTask | TaskWildcard | ||||
36 | Show | URL | ||||
37 | Say | Channel,MessageText | ||||
38 | Whisper | Channel,MessageText | ||||
39 | Rez | Item,Offset from TargetLoc, | ||||
40 | Fetch | ItemName (from HTCS Server) | ||||
41 | Menu | ButtonsList(: delim),ActionList(: delim) | ||||
42 | QuestCheck | |||||
43 | RollDie | Number of sides | ||||
44 | DieRoll | LT|GT|EQ|NE,ActionToDo | ||||
45 | STATUS | |||||
46 | RESET | |||||
47 | AbortQuest | |||||
48 | BAM | Pending Task List | ||||
49 | DoTask | TaskName | ||||
50 | DoAction | TaLaAction | ||||
51 | AddTask | TaskName, [,”silent”] | ||||
52 | RemoveTask | TaskName | ||||
53 | DoneTask | TaskName | ||||
54 | QuestCheck | |||||
55 | XP! | (Return for XPCheck) | ||||
56 | BAMTask | (Return for task load) | ||||
57 | ||||||
58 | Biology | Inside | 0 or 1 | |||
59 | Life | life points | ||||
60 | (empty) | 99 | Animation Name | |||
61 | eat | |||||
62 | drink | |||||
63 | sleep | |||||
64 | (empty) | FindDrink | ||||
65 | (empty) | FindFood | ||||
66 | ThirstArmor | 0 or 1 | ||||
67 | SealedArmor | 0 or 1 | ||||
68 | PsiArmor | 0 or 1 | ||||
69 | Stimulant | (none, Alertness++) | ||||
70 | Relaxant | (None,Alertness--) | ||||
71 | Intoxicant | (None,Alertness--) | ||||
72 | Fear | FearNumber (compare (Int+Edu+Soc+Certain Flags) vs (Fear+2d6)) | "Newbs" will fail a Fear 14 half the time.... | |||
73 | Damage | points | ||||
74 | wake | |||||
75 | sleep | |||||
76 | fallen | |||||
77 | STATUS | |||||
78 | Xbio? | Tar Chan | (send reply string on target channel) | |||
79 | XbioSet | Alternate labels and values. Labels: Thirst,Hunger,BodyTemp,Sleepyness,Bladder,Bowel,MeterText | ||||
80 | urinate | 0 or -1 in 1.09 and earlier | Null=on ground, msg = in object | |||
81 | defecate | 0 or -1 in 1.09 and earlier | Null=on ground, msg = in object | |||
82 | drink | |||||
83 | Thirst | StartVector,EndVector | ||||
84 | Hunger | StartVector,EndVector | ||||
85 | Heat | StartVector,EndVector | ||||
86 | Cold | StartVector,EndVector | ||||
87 | Shelter | StartVector,EndVector | ||||
88 | Pressure | StartVector,EndVector,Pressure (-1,0,+1) | ||||
89 | SimSleepy | SimSleepy(float) | ||||
90 | SimHungry | SimHungry(float) | ||||
91 | SimThirsty | SimThirsty(float) | ||||
92 | SimForceEatDrink | 0 or 1 | ||||
93 | ||||||
94 | Crafting | RESET | ||||
95 | make | ItemName | ||||
96 | how | ItemName | ||||
97 | find | “random” | ItemName | ||||
98 | ListFind | |||||
99 | Create | Type,Item[,Source] | ||||
100 | givetitle | (gives titler to wearer) |