ABCDEF
1
ScriptcommandnumberArgs
2
AnimationsReset (Does double reset)
3
AnimationsRESET
4
AnimationsshareModeon
5
AnimationsshareModeoff
6
AnimationsshareModePersonFirstName,AnimationName
7
AnimationsAnimationAnimationName,Do,Set
8
Do=”Share”,”Start”,”Stop”
9
AnimationsAnimTargetTargetKey
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AnimationsAnimOffSetOffsetVector
11
AnimationsPlaySoundSoundUUID
12
Animations(sent)99Animation Name
13
TaLa*StoreThis is a no-op for the task - it ends the task immediately, leaving it on the stack. The purpose is to allow you to keep a "(Quest)Found(Item)" in the queue as a placeholder, and use IfTask or DieNotTask and such to check to see if the player completed a step
14
AddTaskTaskName,Execute/silent
15
RemoveTaskTaskName,silent|MissingMessageWarning: As of 1.10, appears to immediately exit _current_ task
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DoActionExecute task without adding to task stack
17
FactionCompareFaction
18
FlagCompareFlag
19
BragCompareBrag
20
StatStat,Value|$DIEROLL,Str|Dex|End|Int|Edu|Soc,LessAction,EqualMoreAction
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CheckXPXPType,Min,MinXpMsg
22
ObjectType,Item,Source,Owner(“Owner”|”Any”|Value),NeedMsg,FoundMsg
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PersonSearchTerm,ActionMsg,FoundMsg
24
PlaceSim,Loc,Range
25
DieTaskTaskName
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DieNotTaskTaskName
27
IfTaskTask,AddTask
28
IfNotTaskTask,AddTask
29
DieBragCompareBrag,silent|FailMessage
30
DieNotBragCompareBrag,silent|FailMessage
31
DieFlagCompareFlag,silent|FailMessage
32
DieNotFlagCompareFlag,silent|FailMessage
33
MessageMessageText
34
ReminderMessageText
35
ClearTaskTaskWildcard
36
ShowURL
37
SayChannel,MessageText
38
WhisperChannel,MessageText
39
RezItem,Offset from TargetLoc,
40
FetchItemName (from HTCS Server)
41
MenuButtonsList(: delim),ActionList(: delim)
42
QuestCheck
43
RollDieNumber of sides
44
DieRollLT|GT|EQ|NE,ActionToDo
45
STATUS
46
RESET
47
AbortQuest
48
BAMPending Task List
49
DoTaskTaskName
50
DoActionTaLaAction
51
AddTaskTaskName, [,”silent”]
52
RemoveTaskTaskName
53
DoneTaskTaskName
54
QuestCheck
55
XP!(Return for XPCheck)
56
BAMTask(Return for task load)
57
58
BiologyInside0 or 1
59
Lifelife points
60
(empty)99Animation Name
61
eat
62
drink
63
sleep
64
(empty)FindDrink
65
(empty)FindFood
66
ThirstArmor0 or 1
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SealedArmor0 or 1
68
PsiArmor0 or 1
69
Stimulant(none, Alertness++)
70
Relaxant(None,Alertness--)
71
Intoxicant(None,Alertness--)
72
FearFearNumber (compare (Int+Edu+Soc+Certain Flags) vs (Fear+2d6))"Newbs" will fail a Fear 14 half the time....
73
Damagepoints
74
wake
75
sleep
76
fallen
77
STATUS
78
Xbio?Tar Chan(send reply string on target channel)
79
XbioSetAlternate labels and values. Labels: Thirst,Hunger,BodyTemp,Sleepyness,Bladder,Bowel,MeterText
80
urinate0 or -1 in 1.09 and earlierNull=on ground, msg = in object
81
defecate0 or -1 in 1.09 and earlierNull=on ground, msg = in object
82
drink
83
ThirstStartVector,EndVector
84
HungerStartVector,EndVector
85
HeatStartVector,EndVector
86
ColdStartVector,EndVector
87
ShelterStartVector,EndVector
88
PressureStartVector,EndVector,Pressure (-1,0,+1)
89
SimSleepySimSleepy(float)
90
SimHungrySimHungry(float)
91
SimThirstySimThirsty(float)
92
SimForceEatDrink0 or 1
93
94
CraftingRESET
95
makeItemName
96
howItemName
97
find“random” | ItemName
98
ListFind
99
CreateType,Item[,Source]
100
givetitle(gives titler to wearer)