ABCDEFGHIJKLMNOPQRST
1
PowersNation
2
Merchant Nation- 2 EP from each trade agreement (rather than 1)UMR, Mali, Yemen, Swahilli CS
3
Zealotry- 25% deduction for all NPC actions for NPC's of a different religionHoly See, Llanfar, Bulgaria, Uzbekistan, Iran, Hejaz, DelhiIf anyone has a correction/change that needs to be done, VM me.
4
Lord of the Seas- navies cost 1/2 EP eachUK
5
Wealthy Beyond Measure- extra EP per three territoriesFrance, Syria
6
Hardy- 10% discount on all projects, rounded downAndorra
7
Conquerors- Each capital you hold gives ten EP instead of 1, excluding your own.Teutonic Order
8
Lionhearted- In battle, every three armies or three navies counts as four armies or four navies (respectively)Greek Turks, Burgundy
9
Casus Belli- NPC actions have a 20% discount, rounded down.Denmark-Finland
10
Forward-thinking- Infrastructure gives 2 EP's (rather than 1)Aragon, Austria
11
12
Weaknesses
13
Oppressed Poor- Rebellion can happen in homeland as wellUMR
14
Intolerant- Different religion provinces have an extra ten percentage points chance of rebellingHoly See
15
Elements of Heresy- If a rebellion happens, there is a 40% chance any province next to the rebelling province joins (rather than 20%)UK
16
Internal Discord- Chance of rebellion increased ten percentage pointsLlanfar, Teutonic Order, Greek Turks, Denmark-Finland, Austria, HRE, Meroe
17
Corrupt- Automatic deduction of 20% of your income, rounded upFrance
18
Blind Nationalism- All NPC actions increased by 20% in cost, rounded upAragon, Andorra
19
Easily Seasick- All colonial projects cost 10% more, rounded upMali
20
Wardsback- Infra costs 10 EPIceland
21
22
NPC
23
Tribal- Automatic income deduction of 80% except when at war with a country from another continentPlains , Miss, Cherokee, Maya, Etheopia, Bantu, Berbers, Kanem
24
Oppressed Subjects- The first time a country declares war on this NPC, that nation gets one army for every province it conquers from the NPCAztecs
25
Incan Road- Infras are half priceInca
26
Fiercely Independent- Cannot be annexed or made a protectorateIreland, Saxony, Switzerland, Milan, Netherlands, Hungery, Serbia, Poland-Lithuania, Armenia, Tibet, Vijayanagara, Morocco-Algeria
27
Feudal- Cannot build infras, but entering a war gives this NPC one army per province it possesses.Muscovy
28
The Horde- Every five turns, this nations receives one army per territory it possesses free of chargeGolden Horde
29
Ageing Empire- Cannot build infrasMamelukes
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100