ABCDEFGHIJKLMNOPQRST
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TermExplanation
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ScrollOne shot
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WandTwo shot
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StaffThree shot
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ArtifactImmune to item destruction or change.
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PoisonA poisoned player dies at the end of the following night.
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MillerAll inspections on you return mafia regardless of your actual alignment.
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Effect ClassThe type of effect an action is- used when determining order of operations.
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RandomizeIf you are randomized, your target(s) is picked randomly. It is possible to target yourself- even if the action is fatal!
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ReviveIf a player revives, they instantly come back to life should they die. It is announced that they revive, but their role and alignment do not flip.
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PhaseA day or night.
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CycleA day and night, together.
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PassiveAn ability that is always on
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Free ActionDoesn't use the player's action for a Phase.
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General odds of getting an item:65% common, 25% uncommon, 9% rare, 1% artifact
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