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Dominated Strategies and IEDS

Roman Sheremeta, Ph.D.

Professor, Weatherhead School of Management

Case Western Reserve University

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Outline�

  • Review
  • Dominated strategies
  • Iterated elimination of strictly dominated strategies (IEDS)

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Review�

    • A set of players (at least two players)
    • For each player i, a set of strategies Si
    • The payoffs received by each player for the combinations of the strategies
  • {Player 1, Player 2, ... Player n}
  • S1, S2, ..., Sn
  • ui(s1, s2, ...sn), for all s1S1, s2S2, ... snSn

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  • DEFINITION: A strategic static game consists of
  • The timing of the game:
    • Each player i chooses his/her strategy si without knowledge of others’ choices
    • Then each player i receives his/her payoff ui(s1, s2, ..., sn)
    • The game ends

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Prisoners’ Dilemma: Normal-form representation�

  • Set of players: {Prisoner 1, Prisoner 2}
  • Sets of strategies: S1 = S2 = {NC, C}
  • Payoff functions: u1(NC, NC)=-1, u1(NC, C)=-9, u1(C, NC)=0, u1(C, C)=-6,u2(NC, NC)=-1, u2(NC, C)=0, u2(C, NC)=-9, u2(C, C)=-6

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-1 , -1

-9 , 0

0 , -9

-6 , -6

Prisoner 1

Prisoner 2

C

NC

C

NC

Players

Strategies

Payoffs

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Solving Prisoners’ Dilemma�

  • Dominated strategy:
    • There exists another strategy which always does better regardless of other players’ choices
    • Not confess (NC) is always dominated by confess (C) disregarding what the other player chooses

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-1 , -1

-9 , 0

0 , -9

-6 , -6

Prisoner 1

Prisoner 2

C

NC

C

NC

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Strictly dominated strategy�

  • DEFINITION: Strictly dominated strategy
    • In the normal-form game {S1, S2,..., Sn, u1, u2,..., un}, let si', si"Si be feasible strategies for player i
    • Strategy si strictly dominates strategy si' if ui(s1,s2,...,si-1,si',si+1,...,sn) < ui(s1,s2,...,si-1,si",si+1,...,sn) for all s1 S1, s2 S2, ..., si-1Si-1, si+1Si+1, ..., snSn

    • We say that si' is strictly dominated strategy

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si" is strictly better than si'

regardless of other players’ choices

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Weakly dominated strategy�

  • DEFINITION: Weakly dominated strategy
    • In the normal-form game {S1, S2,..., Sn, u1, u2,..., un}, let si', si"Si be feasible strategies for player i
    • Strategy si weakly dominates strategy si' if ui(s1,s2,...,si-1,si',si+1,...,sn) ui(s1,s2,...,si-1,si",si+1,...,sn) for all s1 S1, s2 S2, ..., si-1Si-1, si+1Si+1, ..., snSn

    • We say that si' is weakly dominated strategy

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si" is at least as good as si'

regardless of other players’ choices

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Example 1�

  • Is there a strictly dominated strategy for player 2?
    • Strategy L is better than R if player 1 selects U
    • Strategy R is better than L if player 1 selects D
    • L and R are not dominated strategies for player 2

  • Is there a strictly dominated strategy for player 1?
    • Strategy D is strictly dominated by U
    • D should never be played by a rational player 1

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Player 2

L

R

Player 1

U

2, 3

5, 0

D

1, 0

4, 3

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Example 2: Matching Pennies�

  • Any dominated strategy for player 1?
    • No

  • Any dominated strategy for player 2?
    • No

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Player 2

H

T

Player 1

H

1, -1

-1, 1

T

-1, 1

1, -1

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Iterated elimination of strictly dominated strategies�

  • A rational player never chooses a strictly dominated strategy (but may choose a weakly dominated strategy)
    • Hence, any strictly dominated strategy can be eliminated

  • We can use a concept of strictly dominated strategies to solve different games:
    • If a strategy is strictly dominated, eliminate it
    • The size and complexity of the game is reduced
    • Then eliminate any strictly dominated strategies from the reduced game
    • Continue doing so successively

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Example 3�

  • Any strictly dominated strategies for player 1?
    • D

  • Any strictly dominated strategies for player 2?
    • R

  • When every player has a dominant strategy, the game has a strictly dominant strategy solution

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Player 2

L

R

Player 1

U

8, 4

5, 3

D

7, 0

3, -1

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Example 4�

  • Any strictly dominated strategy for player 1?
    • D is strictly dominated by M

  • Any strictly dominated strategy for player 2?
    • No

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Player 2

L

R

Player 1

U

1, 1

0,-1

M

0, 2

1, 0

D

-1,-1

0, 0

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Example 4:�Iterated elimination of strictly dominated strategies (IEDS)

  • Analyzing player 1’s strategies:
    • D is a strictly dominated strategy
    • Player 1 should never play D
    • That is, we should eliminate D from player 1’s strategy set

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Player 2

L

R

Player 1

U

1, 1

0,-1

M

0, 2

1, 0

D

-1,-1

0, 0

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Example 4:�Iterated elimination of strictly dominated strategies (IEDS)

  • Analyzing player 2’s strategies:
    • After eliminating player 1’s strictly dominated strategy, the payoff matrix becomes smaller
    • Knowing that player 1 will never play his strictly dominated strategy, R becomes player 2’s strictly dominated strategy
    • Therefore, eliminate R

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Player 2

L

R

Player 1

U

1, 1

0,-1

M

0, 2

1, 0

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Example 4: �Iterated elimination of strictly dominated strategies (IEDS)

  • Analyzing player 1’s strategies:
    • Knowing that player 2 will never play R, M becomes a strictly dominated strategy for player 1
    • Eliminate M

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Player 2

L

Player 1

U

1, 1

M

0, 2

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Example 4:�Iterated elimination of strictly dominated strategies (IEDS)

  • To recap:
    • The eliminating process is called iterated elimination of dominated strategy (IEDS)
    • The strategy choice (U, L) is said to be an equilibrium reached by IEDS

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Player 2

L

R

Player 1

U

1, 1

0,-1

M

0, 2

1, 0

D

-1,-1

0, 0

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Experiment #1: Guessing game�

  • Decisions:
    • Each person is asked to choose a number between (and including) 0 and 100 simultaneously. Communication is not allowed in this game

  • Earnings:
    • The person whose number is closest to, but not exceeding, 2/3 of the average (called the target number) earns $10, while the rest of the class earns $0

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Guessing game�

  • Guessing game = “Beauty contest” game
    • Beauty contest: a newspaper contest in which people guess what faces others will guess are most beautiful

      • Keynes (General Theory of Employment, Interest, and Money, 1936, p. 156):

It is not a case of choosing those which, to the best of one’s judgment, are really the prettiest, nor even those which average opinion genuinely thinks the prettiest. We have reached the third degree, where we devote our intelligences to anticipating what average opinion expects the average opinion to be. And there are some, I believe, who practice the fourth, fifth, and higher degrees.”

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Guessing game�

  • The guessing game can be used to distinguish whether people “practice the 4th, 5th, and higher degrees” of reasoning as Keynes wondered
    • Level 0: bid = 50; target = 50 * 2/3 = 33
    • Level 1: bid = 33; target = 33 * 2/3 = 22
    • Level 2: bid = 22; target = 22 * 2/3 = 15
    • Level 3: bid = 15; target = 15 * 2/3 = 10
    • Level 4:
    • In game theory, players do not stop this iterated reasoning until they reach a point from which they do not want to deviate
    • (Nash) equilibrium = 0; target = 0 * 2/3 = 0
  • Guessing game provides a rough measure of the number of steps of strategic thinking that people do

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Guessing game: IEDS equilibrium�

  • Choosing any number above 66 is a dominated strategy
    • Because the highest possible target number is 100 * 2/3 = 66, you can always do better by choosing a number lower than 66

  • Choosing any number between 44 and 66 is a dominated strategy
    • Because the highest possible target number is 66 * 2/3 = 44

  • Deleting dominated strategies iteratively leads you to 0 (Nash equilibrium)

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Experiment #1: Guessing game�Results (CWRU 2021)

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Level 0

Level 1

Level 2

Level 3

Nash

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Experiment #1: Guessing game �Results (Selten and Nagel 1998)

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Experiment #1: Guessing game�Results (Camerer 2003)

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Case vs Caltech�

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What can we conclude?�

  • The game-theoretic equilibrium of 0 is a poor prediction of individual choices
    • Behavioral game theory uses a concept of level-k reasoning as a better predictor
    • Level-k is used to explain different behaviors, including over-bidding in auctions and stock market bubbles

  • Typical distribution of levels in experiments:
    • Level 0: about 10%
    • Level 1: about 40%
    • Level 2: about 30%
    • Level 3: about 10%
    • Other: about 10%

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Limited iterated reasoning�

  • Princess Bride – Battle of Wits

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Pros and Cons of IEDS�

  • The advantage of IEDS (iterated elimination of dominated strategy) is that:
    • It is based on the appealing idea that rational players do not play dominated strategies

  • The disadvantages of IEDS is that:
    • (1) Rationality: it assumes that all players are completely rational and it is common knowledge
    • (2) Existence: not all games are dominance solvable

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Pros and Cons of IEDS: Rationality�

  • What’s the IEDS outcome?
    • The outcome of the IEDS is (M, C) with payoffs (3, 6)

  • Player 2 can guarantee a payoff of 5 by playing L, while by using IEDS, player 2 runs the risk of getting 0 should player 1 not be as rational as he thinks she is

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Player 2

L

C

R

Player 1

U

4, 5

1, 6

5, 4

M

3, 5

3, 6

5, 4

D

2, 5

2, 0

7,-1

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Pros and Cons of IEDS: Existence�

  • What’s the IEDS outcome?
    • Delete player 1’s D and player 2’s R
    • No further dominated strategies can be eliminated
    • Matching pennies game

  • Some games are not dominance solvable

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Player 2

L

C

R

Player 1

U

1, -1

-1, 1

0, -2

M

-1, 1

1, -1

0, -2

D

-2, 0

-2, 0

-2, -2

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We need an alternative solution�

  • Next Time!

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Thank you!

Roman Sheremeta, Ph.D.

Professor, Weatherhead School of Management

Case Western Reserve University

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References�

  • Watson, J. (2013). Strategy: An Introduction to Game Theory (3rd Edition). Publisher: W. W. Norton & Company. (Chapters 6 & 7)
  • Selten, R., & Nagel, R. (1998). Das Zahlenwahlspiel-Hintergründe und Ergebnisse. Spektrum der Wissenschaft, February, 16-22.
  • Camerer, C.F. (2003). Behavioural studies of strategic thinking in games. Trends in Cognitive Sciences, 7(5), 225-231.

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