1 of 24

Hannah Jones | Becca Woo Wamika Bansal | Sam Coffey

WILD ALMONDS

2 of 24

Executive

Summary

  • Secret Hitler is a hidden-identity game perfect for parties (and fascists...?)

  • Modified gamerules to improve anonymity

  • To test we conducted three playtests

3 of 24

GAME PIECES

4 of 24

Project Focus

Improving the user experience of Secret Hitler

Making immersion a focus of the modification

Introducing the modification made

5 of 24

Modifications & Testing

  • Overview of the voting mechanic change�
  • How the new rules work�
  • Analysis of the modification impact on user experience

6 of 24

Recruitment

Respective friend groups

  1. Becca - definite gamers (PC, console, you name it)
  2. Wamika - casual gamer (console) / not a gamer
  3. Sam - casual gamers (console)
  4. Hannah - very casual gamers (phone games)

7 of 24

Demographic

Majors Breakdown: Variety of Interests

        • 3 Computer Graphics Technology
        • 3 Cyber Security
        • 1 Computer Science
        • 2 Biomedical Engineering
        • 2 Chem Engineering
        • 3 Mechanical Engineering
        • 1 Health and Human Science
        • 2 Psychology
        • 1 Creative Writing and Public Relations
        • 1 Social Studies Education

8 of 24

9 of 24

10 of 24

Survey

Results

11 of 24

March 24

Hawkins Hall, 7-9pm

Playtest 1

9 participants

12 of 24

Did you like the game?

original game

modified game

13 of 24

What did you like about our changes?

Game becomes more realistic...

Made things more interesting...

New ballots were too tiny

14 of 24

Do you feel the changes helped the gameplay?

15 of 24

April 11

Hawkins Hall, 40 - 6:40 pm

Playtest 2

4 participants

16 of 24

Did you like the game?

17 of 24

April 21

Hawkins Hall, 7 - 9 pm

Playtest 3

6 participants

18 of 24

How did the voting system (non anonymous) affect the gameplay? Did you enjoy it?

Yes! helped me detect who’s fascist...

No, it gives away too much...

19 of 24

Did you enjoy the second game?

Original Game

Modified Game

20 of 24

How did the anonymous voting affect the gameplay?

Made the voting more exciting...

Made it difficult to identify fascists

Massive Improvement

21 of 24

Did you like or dislike the new voting system, and why?

No. It was hard to identify who was on my team...

Liked. New voting system gave more freedom.

Liked it but it allows fascists to win more

22 of 24

Did you think our changes added to the “mysteriousness” nature to the game?

JA!

JA!

23 of 24

Compare the two games: did you enjoy one more than the other, and why?

Dislike. It was slightly easier to strategize without anonymous voting

Liked the second one. You don’t know what role the person is unless they say it

Liked the second one

24 of 24

Our changes were good for gameplay!

  • Some players thought that the anonymity made it more difficult to strategize.

  • In the future, adding more types of narrators for the application.

  • Allowing various roles including Axis Powers’ governments and Allies’ government