What is a War Game
13
0-3a-6
CGN
12 - * - 5
B7 - 0 - Z
6-4-8
DOD / Commercial
War Games in the 1990s
Analysis
Training
PME
Prof Dev
Recreation
[Bottom Up]
Operational
Research
Models
History Based
War Games
[Top Down]
Proliferation & Problems
Ourselves
The Problem
Wargames, Models and Simulations do not depict how war is fought today and are likely to become more wrong in the future. The tools we do have are not widely accessible.
Impacts
The Joint Community
Congress
The American People
Stovepipes, ignorance
OPLANs unchanged
Unsat tools for QDR
Lack of insight
What is a 3rd Generation Wargame?
3rd Generation - system on system
2nd Generation - force on force
1st Generation - mind on mind
Evolve the State of the Art
STRATEGY
ATTRITION
EFFECTS
3rd Generation War Game
Retains the two sidedness of the 1st,
the attrition of the 2nd and adds
Human
Factors
Treatment
of Time
System
Effects
FUSION: The Future of Wargaming
- Old world
- military: mainframe computers� - civilians: the kitchen table
- New world
- military: personal computers� - civilians: personal computers
Commercial/DOD Integration
Analysis
Training
PME
Prof Dev
Recreation
[Bottom Up]
Operational Reasearch Models
History Based Wargames
[Top Down]
Why Commercial Wargaming
“COST”
DOD in house or DOD contractor:
- $$$, Range:- $1M to $1B
- Time, Days to learn and to execute
Commercial:
- $$$, Range: $9 to $79, average $49
- Time, Hours to learn and to execute
STTR�Small business Technology Transfer Research
SBIR �Small Business Innovative Research�
White Paper
BAA�Broad Area Announcement
The Future