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Marching Order

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Phase 1:

  • Stealth to sneak past
  • Deception to pose as undead
  • Craft to improvise a raft
  • Athletics to quickly swim
  • Other (justify)

Phase 2:

  • Perception to find cargo
  • Stealth to move quietly
  • Sailing Lore or Mercantile Lore to know where cargo and documents are usually held

Phase 3:

  • Athletics to carry cargo
  • Perception to watch for undead
  • Mercantile Lore or Labor Lore to make logistical plan
  • Nature to time departure with favorable conditions

Phase 4:

  • Stealth to move quietly
  • Athletics to swim or row
  • Deception to create a diversion
  • Religion to know how best to avoid undead