Introduction
Virtual Reality App Development
Course organization
Outline
My background
Weichao Qiu, Yi Zhang, computer science Ph.D. students
Computer vision (AI) researcher
UE4 C++ developer (user, not engine developer)
Oculus research intern
VR is an opportunity for
2. Syllabus (Tentative)
Tues/Thur 1:00pm - 3:30pm
1:00 - 2:00�10mintues break�2:10 - 3:30
2. Assignment
Two options
Essay
2. Summarize a VR app, or a category of VR apps
An example
Programming assignment
Background requirement
Related CS courses
3. Info and tools
What is Slack?
What is Slack?
Channel�Organized by Topics�Private or public
Create a new channel �for your interest�
Direct Message�Ping and chat with�a team member�
Chat history
Why Slack (not piazza?)
Ask questions
Give feedback (cover more details of a topic, etc.)
Find teammates
Discuss project
Free chat
Unreal Engine 4
Will be introduced later
The course is based on UE4, but the knowledge is generic
Unity? Yes, but might not get much support
4. Hardware
A quick survey (optional)
https://goo.gl/forms/7PisSJA5Bj3IFoMm2
Questions?