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This template is created by The Games Fund and could be used, modified, and distributed without any restrictions.

All the information in this deck is fictional and used for the logic illustration purpose only.

If you are looking for investment in your games company, please contact us: apply@gamesfund.vc

TGF GAMES

Series A Investment proposal Pitch Deck

July 2021

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Founders

Ilya Eremeev

CEO

Serial entrepreneur.

Ex CEO at Company A,

Ex VP Product at Company B,

Co-Founder at Company X

(Sold to Strategic Y)

Ex Analyst at PWC

Linkedin Profile

Maria Kochmola

CMO

8 years of experience in Marketing and User Acquisition.

Ex CMO at Company A,

Ex General Manager at Company C.

Ex Marketing director at Google.

Linkedin Profile

Mike Vorhaus

CTO

12 years of experience in game development.

Ex CTO at Company A,

Lead engineer at Project B,

Co-Founded Company X (Sold to Strategic Y)

Linkedin Profile

TGF Games is founded by industry veterans and focused on multiplayer mobile games with social core, original IPs and mass-market appeal.

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Team Composition

We are the 20 people strong seasoned and balanced team.

We are looking to hire 11 more people in 2021 to scale art production and form an inhouse marketing unit.

Current Monthly burn-rate is $50k per month. Targeted burn-rate is $100k per month.

Our strategy: hire top-tier heads and remote cost effective development team.

Team Experience

Note: You can find the Budget calculation example here

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Top Previous Titles

Octane Jack

October 2009

Downloads: 7m

Revenue: $14m

Trooper Wars

January 2016

Downloads: 19m

Revenue: $31m

Twittiko

July 2019

Downloads: 32m

Revenue: $6m

Crabz Mania

January 2020

Downloads: 2m

Revenue: $22m

Note: If your studio has no titles yet you could put here titles you’ve worked on.

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New Game: Fishing Clash

Fishing Clash is a midcore PvP game with a fishing mechanic for mobile designed for a broad audience - Male and Female 16-45+.

It is a unique combination of the popular fishing mechanic and modern deep meta.

The core gameplay is based around fishing gameplay with QTE actions.

Fish type, size, and trophy depend on your equipment and consumable bites.

The player who gets more trophy in the match wins and gets gold, rating, and chests with equipment cards.

Equipment could be upgraded in the metagame.

By spending hard currency, the player could speed up chests unlocking and purchase resources.

Game Pitch Deck and a Testflight build are available!

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Competitor analysis

Accessible gameplay

Our Game

Competitor 1

Competitor 2

Competitor 4

Competitor 5

Competitor 3

Deep Meta

We did research and found that fishing games are pretty popular, but all the competitors look obsolete and too hardcore. Our idea is to bring fishing games to the mass market.

That is what happened with Clash Royale and Golf Clash, and we believe that there is an opportunity for more games like that.

We’ve got solid metrics at the soft launch and looking for a partner to help us scale.

Golf Clash (2017)

Downloads 50m

Revenue $120m

Crazy Fish (2019)

Downloads 23m

Revenue $173m

Sharklandia (2015)

Downloads 30m

Revenue $53m

Boss Fish (2020)

Downloads 10m

Revenue $35m

Top Competitors

Positioning

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Roadmap and KPIs

September

2019

November

2019

January

2020

May

2020

September

2020

Company Foundation

Company incorporation.

Concepts brainstorm.

Core team hiring.

Pre-production and Prototyping.

MVP

Basic core gameplay features, 1 hero,

3 single player missions,

draft balance.

F&F feedback.

Closed Beta

Released on GPlay.

Complete gameplay cycle. Meta functional. Multiplayer battles. Fixes to balance and economy. Content for 7 days of gameplay

Soft Launch

(Current stage)

Released on GPlay.

The game is fully functional and has content for at least 30 days of gameplay.

First UA campaigns.

Global Launch

Worldwide release on both platforms and marketing scaling.

KPI (USA)

Ret D1

Ret D7

Ret D30

PU

ARPPU

CPI

CPPU

ROI D30

Closed Beta

5000 players

40%

7%

1%

0,5%

$5

$0,3

$60

40%

Soft Launch

350 000 players

50%

20%

3,5%

2%

$15

$0,7

$35

65%

Note: Cohort size should be at least 1k players in one geo and 100 paying users in one geo.

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Company Info and investment proposal

Founded in 2011 in Delaware (USA) with Production offices in Bulgaria and Russia.

In April 2019, we’ve raised $300k at seed round from the VC Fund in exchange for 10% of equity.

In this round, we are raising $1 500 000 at $5 000 000 pre-money valuation.

$1m would give us 14 months of runway, $500k would be spent on user acquisition.

Multiple investors are welcome. The minimum check is $500 000, and we expect to close the round in December 2020.

Our current investor committed to following up, and we have $300 000 in soft commitment from other investors.

Besides funds for development, we are looking for marketing support and mentoring in company scaling and platform relations.

Our long term goal is the exit in 3-5 years at $60m+ valuation.

Cap Table

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Forecast PnL

We are not profitable yet, but expect to hit the break even this March and generate $2,8m of EBITDA in 2020.

According to our research and previous experience we are targeting to achieve following KPIs:

KPI

Ret D1

Ret D7

Ret D30

PU

ARPPU

CPI

CPPU

ROI D30

Global Release

52%

15%

5,5%

4,5%

$25

$1,3

$29

70%

Note: You can find the PnL calculation example here

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Thank you

Ilya Eremeev

CEO

Thank you for your attention!

If you are interested in participating in this round or want to get in touch and know more about our company, please contact us.