Warning!
Basics
Art style
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Core gameplay
LEGEND
Ambrosia - Currency used in-battle to buy cards and spells
Ambrosia mines - Buildings that generate your ambrosia
Amulets – Unlockables that add your cards special abilities
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Phase 1 - Gather
Phase 2 – RUSH!
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Game end
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God
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God spells
Gods – Zeus (Img13)
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Zeus – God Spells (Lightning Bolt)
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Zeus – God Spells (Bullet Storm)
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Gods – Hades (Img17)
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Hades – God Spells (Reborn)
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Hades – God Spells (Ghost Town)
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Gods – Poseidon (Img20)
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Poseidon – God Spells (Tsunami)
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Poseidon – God Spells (Harpoon)
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ambrosia (Img23)
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ambrosia mines
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Cards
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Card 1
Card 2
Card 3
Card 4
Card 5
Card 6
Card 7
Card 8
Card Customization - Basic
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Card Customization - Amulets
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Amulets – Common (Shield)
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Amulets – Common (Fall)
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Amulets – Rare (Angel Wings)
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Amulets – Rare (Baseball Bat)
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Amulets – Rare (Double Edge)
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Amulets – Epic (Madman)
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Amulets – Epic (Hyper Charge) (Oink Oink)
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Amulets – Epic (Splash)
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Amulets – Legendary (Chester)
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Amulets – Legendary (Preacher)
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Amulets – Legendary (Thorns)
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WIP amulets
Progression - Basics
Velos (Img43)
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Bounty (Img44)
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Bundles
Common bundle
Rare bundle
Epic bundle
Legendary bundle
Player market (Img45)
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Monthly reset
Cosmetics
Arcade tickets (Img46)
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Compet/Casual
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Possible monetization models
The end