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Welcome to

@austindesignweek

@atxdesignweek

#ADW18 #OpenDoors

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Sponsors

Gold

Silver

Bronze

Community Partners

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Designing for�older audiences

Austin Design Week — November 7th, 2018

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Schedule

  • Presentation
  • Workshop
  • Q&A
  • Resources

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Who we are

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The team

INTRODUCTION

Ava DeVoe

Visual Designer

Matthew Stephens

VP of Design

Sarah Kettles

UX Researcher

Marivi Carlton

UX/UI Designer

Caryn Ligon

Front-end Engineer

Jeff Beckham

Managing Editor

Nate Rodriguez

UX Researcher

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INTRODUCTION

Why this is important

“For the first time in U.S history, older adults are projected to outnumber children by 2030.”

Source: United States Census Bureau

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Research

“The starting point for our decisions.”� — Marivi

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“Your insurance game is on point!”

RESEARCH

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RESEARCH

Issues research can help uncover

  • Content that doesn’t make sense�
  • Text and colors that are hard to see�
  • Audio in videos that is hard to hear�
  • Product features that are difficult to use

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You cannot understand a lived experience of another without going �to the source of a person who has actually lived that experience.

Tell stories through real people.

RESEARCH

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RESEARCH

Manual testing

  • Remove barriers of recruitingfor usability�
  • Test solutions for �known issues�
  • Create an inclusive, comprehensive understanding of deficiencies

Can be done in-house,�or comprehensively�with outside vendors

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RESEARCH

Best practices

  • Don’t show or tell how to get through a flow or advance to next steps�
  • Observe points of frustration and triumph with your participants�
  • Utilize participant devices as much as possible�
  • Record and revisit interviews�
  • Ask for clarification and for demonstration of any specialized equipment up front�

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How The Zebra�is designing for�older audiences

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SCOPE OF ACCESSIBILITY

Impairments

Vision

Hearing

Physical

Cognitive

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SCOPE OF ACCESSIBILITY

Vision

  • Reduced contrast sensitivity�
  • Reduced color perception�
  • Reduced near-focus — making it difficult to read web pages

IMPAIRMENT

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SCOPE OF ACCESSIBILITY

Vision

  • Use good color contrast.
  • Use legible fonts at legible sizes.
  • Let people adjust text size themselves.
  • Always test using screen readers

THE ZEBRA’S SOLUTION

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SCOPE OF ACCESSIBILITY

Hearing

  • Difficulty hearing higher-pitched sounds�
  • Difficulty separating sounds, like background music

IMPAIRMENT

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SCOPE OF ACCESSIBILITY

Hearing

  • Providing captions on the videos we produce�
  • Provide multiple contact options, in addition to�phone calls.

THE ZEBRA’S SOLUTION

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SCOPE OF ACCESSIBILITY

Physical

  • Reduced motor control�
  • Harder to use a mouse and click on small targets

IMPAIRMENT

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SCOPE OF ACCESSIBILITY

Physical

  • Ensure clickable elements to be large enough with plenty of space around them�
  • Ensure forms are easy to use without a mouse�
  • Give users plenty of time to complete a task

THE ZEBRA’S SOLUTION

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SCOPE OF ACCESSIBILITY

Cognitive

  • Difficulty concentrating, making it harder to complete online tasks
  • Reduced short-term memory
  • Shorter attention spans
  • Slower information processing

IMPAIRMENT

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SCOPE OF ACCESSIBILITY

Cognitive

  • Provide shortcuts when possible
  • Use a combination of color, shapes and text to convey meaning
  • Save user’s progress, to avoid time constraints.
  • During longer tasks, give clear feedback on progress and reminders of goals.

THE ZEBRA’S SOLUTION

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Copywriting

Whenever possible, omit needless or redundant words

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Use plain language.

COPYWRITING

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Write short sentences�with familiar words.

COPYWRITING

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Avoid jargon, slang,�and unfamiliar acronyms.

COPYWRITING

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Write like a human.

COPYWRITING

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Front-end

The final step.

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WCAG

�Web Content Accessibility Guidelines

FRONTEND

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Perceivable

COPYWRITING

Web content is made available to the senses�— sight, hearing, and/or touch.�

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Operable

COPYWRITING

Interface forms, controls, and navigation are operable.�

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Understandable

COPYWRITING

Content and interface are understandable.�

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Robust

COPYWRITING

Robust content can be used reliably by a wide variety�of user agents, including assistive technologies.

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Workshop

Sarah — UX Researcher

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WORKSHOP

Workshop Agenda

  1. Step into another’s shoes (10 minutes)
  2. Use your learnings (10 minutes)
  3. Synthesis & Questions (10 minutes)

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Austin Design Week 2019

Make space for another point of view

  1. Use the glasses on the table and partner up
    1. Try funkify.org to simulate within web pages�
  2. Test different glasses with websites you visit often
    • What about your experience is great?
    • What about your experience is poor?�
  3. How might you make space for accessibility ��

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WORKSHOP

Step into another’s shoes (10 minutes)

  1. Use the glasses on your table and partner up
    1. Try funkify.org to simulate within web pages�
  2. Test different glasses with websites we’ve provided
    • What about your experience is great?
    • What about your experience is poor?�
  3. Practice asking questions of your partner as if you were interviewing them for research��

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WORKSHOP

Websites to try

  1. Austin Public Library: library.austintexas.gov

  1. Airbnb (try the iOS app if you have it): www.airbnb.com

  1. Parramatta Park: www.parapark.com.au

  1. Expedia: www.expedia.com
  2. Senior living: https://www.seniorliving.org/

  1. Your own company’s website, or another site �you use frequently

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WORKSHOP

Use your learnings (10 minutes)

  1. Set the glasses aside & revisit the list of sites
    1. Use funkify.org to simulate within web pages�
  2. Work together with a partner to go through sites using the principles discussed today�
  3. Uncover potential accessibility issues & document them. Note if you find something accessible & inspiring!�
  4. Discuss your findings at your table�

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WORKSHOP

Websites to try

  1. Austin Public Library: library.austintexas.gov

  1. Airbnb (try the iOS app if you have it): www.airbnb.com

  1. Parramatta Park: www.parrapark.com.au

  1. Expedia: www.expedia.com
  2. Senior living: https://www.seniorliving.org/

  1. Your own company’s website, or another site �you use frequently

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WORKSHOP

Synthesis: What did you learn? (5 minutes)

  1. Let’s discuss what we learned today�
  2. How might you incorporate accessible design,�research and development into your work?�
  3. What questions do you still have?�

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Q&A

design@thezebra.com

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Resources

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RESOURCES

Build your own Empathy Lab using these resources�

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Thank You!

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Thanks for attending!

Help us continue to make Austin Design Week better. Complete a feedback survey at the end of the session: 

bit.ly/ADW18survey