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Film Theory: Ch. 1, Cinema as Window and Frame

Elsaesser & Hagener

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Summary from Introduction Chapter

  • Framing the filmic image as its essential element
  • “Cinematic image offering a privileged outlook onto, and insight into, a spatiotemporally consistent, that is, diegetically coherent, but separate and self-contained, universe”
    • Bazin’s theory of filmic realism or Bordwell’s staging in depth
  • By contrast, other authors, such as Arnheim and Eisenstein, have emphasized the principles of construction governing the image’s composition within the frame-as-frame.
  • These two positions, often opposed as realist and formalist, resemble each other more than is generally assumed
  • In both cases, perception is treated as almost completely disembodied because of its reduction to visual perception
  • Rear Window

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Window and Frame - Common Elements

  • Provide ocular access to an event
  • The (real) two-dimensional screen transforms into an (imaginary) three-dimensional space
  • The (real and metaphorical) distance from the events renders safe the act of looking

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Differences

Window:

  • Looking through
  • Transparency: losing sight of the glass pane
  • The medium becomes invisible

Frame:

  • Looking at
  • Awareness of the content, surface, and constructed nature
  • Emphasis on the medium’s material specificity

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Classical Theory

Realism

  • The cinema has the capacity to reproduce reality and make the invisible visible

Formalism/Constructivism

  • The cinema is different from physiological perception
  • Filmic perception can be constructed and manipulated

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Leo Baudry

Open Cinema (Window)

  • Snapshot of pre-existing reality which continues beyond the frame
  • Centrifugal
  • Audience as guest

Closed Cinema (Frame)

  • Everything in the frame has a specific function
  • Centripetal
  • Audience as victim

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Classical Cinema

  • Combines window and frame
    • Sophisticated technique to create the effect of transparency
    • The effect of an unmediated view is highly constructed through codes and rules
    • Spectator as invisible witness
      • Disembodied and kept at arm’s length while film draws you in

The Big Sleep (Hawks, 1946)

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More Dichotomies

  • Passive/Active
  • Manipulation/Agency
  • Voyeurism/Witnessing
  • Moral Response/Irresponsibility

Night of the Hunter (Laughton, 1955)

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Arnheim

  • Weimar Germany
  • Film as Art, 1932
  • Difference between film and reality
    • Concludes that cinema does not copy or imitate reality, it creates a world and a reality of its own
  • Frame as perceptual constraint and cognitive task
  • Not about realism, but about distance between everyday and filmic perceptions
  • Film doesn’t affect spectator like reality does - if it did, it’d be indistinguishable from reality (a mechanical double)
    • This could not achieve status of art at the time since art presupposes human involvement and cannot be generated by a machine
  • Rejected sound film - too close to reproducing reality (unacceptable combo of silent film and radio drama)

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Eisenstein

  • Hugely important director and theorist!
  • Theory and practice compliment each other
  • Frame and depicted object are in a productive tension
    • Position of the camera represents conflict between organizing logic of director and inert logic of phenomenon in collision, producing dialectic of the camera angle
  • Objected to “scenic,” “artificial” staging
    • Preferred Japanese method of using the frame to choose a detail from a totality
    • Lens “cuts” a piece of reality
  • Montage!
    • The shot is a montage cell, a microorganism in relation to a larger whole
    • Important elements must remain implicit if spectator is to become active
    • Conflict and Collision as the fundamental relation between elements (within and between shots)
    • October, Battleship Potemkin
    • Hollywood’s use of montage: (Up, Rocky IV, Scarface, Team America)

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Eisenstein Cont...

  • Montage of Attractions
    • Spectacular moments to stimulate emotions - like the circus, fairground, vaudeville, etc.
  • Collision Montage:
    • Antithetical elements clash to produce larger meaning
    • Intellectual cinema
    • Figurative, metaphorical, synecdoche, comparisons, juxtapositions, etc.
    • Produce thought sequence...
  • Obviously not interested in mimetic reproduction of reality…
  • 5 types of Montage:
    • Metric: temporal
    • Rhythmic: relation between length of shots and their content
    • Tonal: relates to stylistic techniques - “vibrations”
    • Overtonal: marginal or variable elements of the shot
    • Intellectual: not harmonious, no CHC, Conflict and Collision, etc.

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Bazin

  • Antipode to Eisenstein
  • Catholic humanist (compared to Eisenstein’s revolutionary communism)
  • Commitment to Italian Neorealism
    • Catholics and Communists coming together against fascism
    • Taking back from propagandist machine of Nazi Germany, Fascist Italy, and Stalinist Soviet Union
    • Precursor to “New Waves”
  • Realism
    • Didn’t rule out montage, trick shots, cuts, etc., but didn’t like manipulative editing that formed a specific message
    • Not a style one can apply but rather an attitude or stance
    • Reality as inseparable whole, ontological unity
    • The “fact” as smallest unit in cinema, not shot or scene

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Bazin Cont...

  • Meaning doesn’t come from conflict or collision, but from ontological presence of the things themselves
  • “A conventional (non-Neorealist) film creates things and facts, while a Neorealist film subordinates itself to these. Ideally, it is a window on a given reality or a specific milieu … or a specific historical situation” (31).
  • Logical conclusion of his theory is the disappearance of the medium and its artificiality
    • “...in the perfect aesthetic illusion of reality there is no more cinema” (31).
  • Traditional realism: bricks to build a bridge
  • Neorealism: boulders in a river
  • Connection to Cahiers du Cinema, “Godfather of the French New Wave”

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Conclusion

  • Bordwell’s pragmatic view - make spectator understand a story’s temporal unfolding through organization of space and compositional constellation of characters
    • Stylistic devices - narrative and expressive functions - window and frame have centripetal functions
  • Window also interpreted as imaginary curiosity cabinet or urban shop window
    • Highlight of objects and selling of merchandise!
    • Commodification, consumerism, and advertising more so in the 80s and beyond
    • Window converges into a mirror, reflects back on desiring subject
    • Window shopping - Consumer-oriented films overlap with the real