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CPSC 4170 – 6170 / Wolf in the Woods

Alaina Carson

Game Description

Wolf in the Woods is a spooky survival game set in a mysterious forest maze. Wolf in the woods features an immersive environment and a challenging environment to navigate. The game's hunger feature requires players to explore the environment.

The objective of Wolf in the Woods is to navigate through an environment without getting lost or starving. Players move through the environment, looking for clues or food. The primary goal is to follow the wolf tracks to reach the end of the maze.

Game Mechanics

The gameplay exploring the maze environment, collecting food items, and looking for wolf tracks.

Key mechanics include sprint,, where players strategically move faster to explore the environment more quickly, and managing a hunger meter that depletes slowly over time.

Technical Description

Wolf in the Woods for the PC was programmed in unity in C sharp.

The game's technical achievements are notable for its graphics, delivering a visually striking and immersive environment.

Controls

The controls typically involve using keyboard and mouse. Using WASD to move,shift to sprint, and right mouse to zoom.

Game Limitations

Future Work

Future iterations might incorporate larger maps, or multiple environments.It may also include much more involved storytelling, as well as the potential for other entities.

Game objective

Game Screenshots

Players players must explore the environment, sprinting to move quicker when necessary, and using zoom to better inspect the environment for wolf tracks.

Due to the limited time of development, the size of the map is small. the game is very short, there are no other entities in the game besides the player, and there are almost no story elements.