Mars Lander Challenge
STEM & The Engineering Design Process
Adapted from Vivify - https://www.vivifystem.com/blog/2017/4/30/the-best-stem-challenge-ever
Canadian Women In Space
NASA Insight Dr Catherine Johnson and Anna Mittelholz
Dr. Roberta Bondar Julie Payette Dr. Jennifer Sidey-Gibbons
Kristen Facciol
Aerospace Engineer - CSA/NASA
Holly Johnson
MDA Engineer
Natalie Panek - Aerospace Engineer (Exo Mars Rover, MDA)
Isabelle Tremblay
CSA, Lead Engineer, Phoenix Mars Lander, JWS Telescope
7 Minutes of Terror
Mars Lander Challenge
Using the Engineering Design Process plan and build a shock-absorbing lander to protect two “Marshmallow NASA Insight Instruments” during impact on Mars. Only the supplies available on the spacecraft can be used. The “instruments” are represented by two marshmallows that will travel in an upright plastic cup. Tape the plastic cup to the landing platform. The instruments require the plastic cup to be unobstructed. Your goal is to slow down the lander as it hits Mars so that the instruments remain safely inside the cup to be deployed for scientific observations of the Red Planet.
The Engineering Design Process
Materials
• Small Paper or Plastic Cup (3 oz)
• 10 miniature marshmallows
• 2 jumbo marshmallows as the aliens
• 6 index cards
• 6 plastic straws
• 1 piece of stiff paper or cardboard
• 6 popsicle sticks
• Roll masking tape
• Scissors
• String
Possible Extra Items:
• Magazines
• Newspapers
• Balloons
• Rubber bands (various sizes)
• Cotton balls
LANDER MISSION RULES
1. Attach the cup to the landing platform.
2. All building takes place underneath or along the edges of the top of the landing platform. No covering the cup.
3. Gently stack the marshmallows into the cup. Do not eat,
squish, or draw on them.
4. Use as many or as little supplies as needed for your design.
5. Your design must keep the marshmallows from jumping out
of the cup at a 1 ft and 2 ft height (shin and knee height).
Group Roles
• Project Manager: Keep the team on task and all members involved
• Materials Manager: Collects and manages supplies
• Engineer: Ensures the design and building fits within the project constraints
• Data Manager: Takes notes during the design process and records testing data.
Timeframe
Intro - 15 min
Plan - 5 min
Build - 15 min
Test - 5 min
Rebuild - 5 min
Re-test - 5 min
Clean Up - 5 min
GSites - 10 min
Reflection
1. Compare your design to the other team designs. What are some similarities? What are some differences?
2. If you could have any materials in the world, what would you add to your lander?
3. Why is failure important in the engineering design process?
4. Which material did you use the most in your final design? Why?
5. What was most frustrating about building your design? Why?
6. What was the most enjoyable part of the engineering challenge? Why?
Google Sites
Check out mine!
https://sites.google.com/gshare.blackgold.ca/green/teaching/girlsstem
Search “Mee Green Mars” and follow the links!