Neil Brown
School Improvement Adviser
Education North Tyneside
Email - neil.brown@northtyneside.gov.uk
An introduction to
FIRST LEGO League
What is FIRST® LEGO® League?
International
National
Regional
FIRST LEGO League is an exciting global, hands-on Science, Technology, Engineering and Mathematics (STEM) programme for 4-16 years olds. Its purpose is to give children a love for STEM learning and inspire the next generation of engineers and technicians.
Our Tournament sponsors
Johnson Matthey (JM) is a global leader in sustainable technologies. Our purpose is to catalyse the net zero transition for our customers.
By applying our inspiring science, we enhance life for millions of people around the world, every single day. We have around 13,400 employees worldwide and operate in over 30 countries.
Over the years, JM has built positive links with its local communities through donations, employee volunteering and fundraising. Through Science and Me partnerships with organisations and grants to local schools, JM hopes to continue supporting its communities around the world.
Their sponsorship provides:
Impact survey
To help us complete the end of season impact report for JM, please complete this short, anonymous staff entry survey. We will survey you again at the end of the season.
Impact survey
To help us complete the end of season impact report for JM, please ask your students to complete this short, anonymous entry survey. We will survey them again at the end of the season.
The Innovation Project
Robot Design
Core Values
The
Robot Game
Problem-solving
Coding
Strategy
Design
Engineering
Patience
Resilience
Creative thinking
Research skills
Problem-solving
Presenting
Discovery
Innovation
Inclusion
Impact
Fun
Teamwork
Resilience
There are four equally weighted strands to FIRST® LEGO® League Challenge
The Engineering Design Process
This is how we would like the teams to work in all parts of FIRST LEGO League Challenge - Like engineers do!
We are always looking to improve things.
Registering your team - Team entry
Ensure you have completed your registration with your funding code.
Kits will only be despatched once this is done.
Essential info - Teams
Essential info
The Challenge season timeline
August - New season challenge released globally
September - Kits delivered & season launch
September to March - Work on the challenges with your teams in school
December 2025 - Regional tournament takes place
25th April 2026 - GB National Final. Internationals tournaments after that.
Key resources
Where to find everything
What you get (and keep)
This will be mailed to you when you complete your online registration.
Session guides and support
There are 12 optional sessions in the Team Meeting Guide and Engineering Notebooks.
What a session looks like
Session outcomes
Introduction
Main tasks
Session guided steps
Sharing and reflections
Powerpoint slides are provided to accompany each guided session
Session slides
Speeding things up
Session checkpoints
Use the session checkpoints to make sure you’re covering the key things.
More online resources
This document has so many really useful links for your teams.
This year’s theme
The Innovation Project
Innovation Project
In the UNEARTHED™ season, your team’s challenge is to identify a problem faced by archaeologists and propose a solution that can help.
Innovation Project
Step 1 - WHat is an archaeologist?
You project should focus on archeology
These are found in the (now digital) Engineering notebooks, p.6
Step 2 - What Challenges do archeologists face?
Step 2 - What Challenges do archeologists face?
Financial and logistical issues
Field conditions and safety concerns
Artifact management, analysis and conservation
Site preservation
Communication challenges
Step 3 - Identifying your chosen problem
Step 4 - More research
Once you’ve decided on your problem focus, you need to become experts on that area.
Step 5 - Design and Create your solution
Your solution can take any form. It could be an invention, product, process or system.
But you need to make it really clear what your solution is.
How could you best show it to someone?
Another way?
Step 6 - Share your ideas
Step 7 - Use your feedback
Step 8 - Planning your innovation project Presentation
At the tournament, you get just 5-minutes to present your Innovation project to the judges. After this they will ask you questions about it..
A really good project presentation would include:
You might not cover all of this, but covering that list would make a really good project presentation.
Step 8 - Planning your innovation project Presentation
Be sure to look at the judges’ rubrics while you plan your presentation.
These are the score sheets that the judges will mark you against. If you know what’s needed to get the best marks it makes sense to include those things!
Step 9 - Presenting at the tournament
Your Innovation Project can also be presented in any way you like, as long as it's done within 5 minutes. That is not long so keep the information short, clear, easy to understand and fun! (Judges love to see you’ve had fun!)
Everyone in the team should be included in some way and it should also be presented live. i.e. It can’t all be just a pre-recorded video.
Step 9 - Presenting at the tournament
Delivery skill tips
Step 9 - Presenting at the tournament
If you use slides:
Innovation Project Resources
Innovation Project Resources
Engineering notebooks p.31
Innovation Project Resources
North East Museums online Q&A
Core Values
The Core Values are the heart of FIRST® LEGO® League.
Teams should work on these through the season and tell the judges about how they have considered and demonstrated them at the tournament.
Core Values
At the tournament - Core Values
At the tournament - Core Values
There is no separate Core Values judging rubric, but you will be marked on them by the judges.
All Core Values marking is integrated into the Innovation Project and Robot Design rubrics.
These are indicated by a gear icon.
The Robot Game
Spike Prime Core Set
Expansion pack
Your robot kit
The Spike app
Available for:
Get the software
The Spike Prime apps are free to download from the LEGO Education website or your normal app stores.
A web-based browser version is also available at spike.legoeducation.com
The GUided Mission
The Guided Mission provides all teams with starter code for Mission 6 - Forge
Find it in the Spike App > Units > Competition Ready (make sure you update the unit to the latest version) > Session 4
Lesson plans are available for this lesson and all the Competition Ready lessons.
The basics
If you use the larger Spike Prime wheels in the expansion set you will need to define this at the start of your code for accurate distances in cm.
Adjust for bigger wheels
In the Robot Game your team will:
The rules and much more
Read the rules, then read them again
Look out for updates
A match set up
Only 4 robot technicians allowed at the table at any time (2 at each Home area)
Teams may not interfere with the opposing field or robot unless there is a mission exception.
REF
REF
Key Robot Game rules
HOME
LAUNCH
Setting up the field
Setting up the field
You can also download an Illustrated field set-up guide.
The missions
There are 15 missions which can be done in any order. Your team does not need to do them all. Choose carefully which ones to tackle and in which order.
The missions
Max 20 points
The missions
Max 30 points
Max 30 points
The missions
Max 40 points
Max 40 points
The missions
Max 30 points
Max 30 points
The missions
Max 30 points
Max 30 points
The missions
Max 30 points
Max 30 points
The missions
Max 30 points
Max 30 points
The missions
Max 30 points
Max 35 points
The missions
Max 30 points
Max 50 points
Robot game mission planner
Our Robot Game mission planner will help your team to analyse this year’s missions. Get them to discuss and then rate the missions from 1-5 (1 = easy, 5 = very difficult) to help them plan their Robot Game strategy.
Remember that teams can do any mission in any order and don’t have to complete all parts of missions.
Robot game tips
More robot tips
They can then start to improve this by adding distances, times and angles to each step
Mission Model building
How to place mission models and apply the Dual lock is covered in field setup video.
Scoring calculators
Use the official scoring calculator to work out missions scores while your team practise.
The Robot Game table
At the competitions, official tables will be used.
If you want to build a table the dimensions are available HERE and also in the Team Information pack on the IET website.
Practising without a table is okay too. You can just lay your mat on the floor and mark the Home areas.
Robot Design
Robots can be any design as long as they are made of standard LEGO pieces. Check RGR for other equipment rules. The Spike app includes instructions for two base robots.
Robot Design
Build a robot
ESSENTIAL
The hub - to control and power it.
ESSENTIAL
Medium motors (at least 2) - So it can move!
ESSENTIAL
Friction pegs/pins - To connect everything together
ESSENTIAL
Axles - To connect the wheels to the motors. Different sizes are available
ESSENTIAL
Wheels - for smooth movement around the table
RECOMMENDED
Frames - To provide a base on which to build and connect parts
RECOMMENDED
Steering ball joint - Useful as a back wheel as it can move in any direction.
Don’t be afraid to start from scratch. A basic robot only needs a few essential parts. Then you can add to it as you go with your own attachments.
Robot Design
FLLTutorials.com and has a selection of nice base robots. You can then add to or adapt these as you wish.
But if you are just getting started, a simple robot is fine.
(Be aware some use more LEGO than the core EV3 or Spike Prime Core sets)
Robot Design lessons
Take a look at our free Robot Design lesson slides to help your students with building with Technic LEGO and designing attachments for different purposes.
LEGO Engineering ideas - yoshihito isogawa books
Planning your Robot Design Presentation
Your team can present your Robot Design work in any way you like (slides, display book, poster), but we’d recommend including:
Planning your Robot Design Presentation
Be sure to look at the judges’ rubrics while you plan your presentation.
These are the score sheets that the judges will mark you against. If you know what’s needed to get the best marks it makes sense to include those things!
The Tournament
The Tournament
All teams are scored on all 4 competition elements, which are all weighted equally:
There is no expected level or standard. It’s about having fun, doing your best, working together and learning from other teams.
Judging
The Regional Finals
Judging rubrics
The judging rubrics and example judges questions are available to teams. Make sure your team use them in the preparations. It really makes sense to know how your team will be judged ahead of the tournament!
Other Useful Info
Getting started with your team
A set of slides for you to use with your team. It only contains things relevant to them and the tasks. You can view them HERE.
Where to find everything
Get all your team resources
Getting started
Please let me know if you are interested in attending an online training session.
Spike Prime Robot Training