NSO Preceptorial 2024
Developing Games for Fun and Profit
Agenda
1
Introductions
2
24-25 Season
3
Wrapping Up
1
Introductions
Meet the board
Mission statement
UPGRADE strives to foster creative expression and cultivate career skills for the artists, programmers, and creatives interested in game development in the Penn community by providing opportunities for members to gain hands-on experience with all aspects of the industry.
Our Games
Codename Couverture
The Dev Pipeline
Design Doc
What’s that? Why need one?
Planning
Time to make it! Weekly meetings, tasks/progress
Iteration
Iron out basic things, change things if they don’t work, outline levels
Playtesting
Turned out harder than expected, reengineer
THE END!!!!
We have a demo now????
This took
all the time…
2
24-25 Season
First Sem
First Sem
(NOT final logo please don’t
sue Nintendo)
Second Sem
Bonus Round
Photo dump!
3
Wrapping Up
Join us!
Discord
@pennupgrade
First meeting on 9/1!
Mark your calendars!
This will mainly be an info session for students interested in joining and wanting to know a bit more about our club structure. No actual work will be done, but you’ll be introduced to your first task, and we may do some setup (joining the GitHub org, installing Git and Unity, etc.)
Sunday 9/1 at 2-5 PM in Levine 307.
No applications required.
From our Penn Clubs page:
Whether you like programming, drawing, modeling, writing, composing, or anything else, we welcome anyone who's interested in any aspect of game dev.
While previous experience with any of these roles is expected, we will get you up to speed with any game dev-related stuff, and you'll hit the ground running on your very first game in a matter of days.
Questions?
Can be about Penn, SEAS, college, DMD program, anything!
Time to play some games!
Tanks: pennupgrade.itch.io/couverture
Password: couverture
Freeplay mode unlocked!
1
2
3
Thanks for coming~!
Discord