Self-ship Rate Card
Zilingo - Target Market & Users
Zilingo’s primarymarkets are Bangladesh, India, Sri Lanka, Thailand, Indonesia & Vietnam. Our products and services are also used across the world, especially in Latin America and Asia.
Zilingo’s core users are manufacturers, suppliers, retailers, and factories - leadership, ground ops, floor manager, maintenance manager, planning manager etc.
Designing Self-ship Rate Card
An interface to manage the rate-card for self-ship orders on the Zilingo Seller Centre platform.
Design Challenge
What is Self-ship Rate Card?
Zilingo offers different logistics options to our users to enable the timely delivery of orders. Mainly 2 types of logistics were offered - Zilingo fulfilled and 3rd party logistics. Users on our sourcing platform(Z-Trade) wanted to also offer the self-ship option to their customers.
Self-ship is the practice of shipping/delivering products by the seller/supplier directly. Providing self-ship is an industry-standard practice because a lot of the users/companies are either equipped with logistics capabilities (availability of delivery vehicles, personnel) or are associate with logistics companies to help them streamline all their logistics needs.
Based on user requests we decided to build and offer self-ship feature to our customers. For a supplier, enabling self-ship is not as easy as an on/off toggle.
Background
Why is it a problem?
There are various factors that needs to be considered when they decide to offer self-ship.
Our users wanted location-specific control of rates & delivery time to optimize their costs. Some of our users(~20%) had multiple warehouses across the country. Extrapolating such use-cases to a national level operation creates a complicated price matrix. The task was to design an intuitive interface to manage the self-ship rate card across multiple warehouses, regions, and other parameters.
Problem Statement
Mapping User Journey
Design Challenges
There are many challenges while designing this interface. Some of the main challenges we have identified are -
Design Decisions
The problems and challenges were discussed in the brainstorming session with the team. We arrived at the following design decisions to help create the intial designs -
Initial Design
View Prototype
High Fidelity Wireframe
Testing & User Feedback
We ested the initial design prototype with 8 users. Following is a summary of the feedback we have collected -
Optional and Mandatory
Self-ship_1 ->
Self-ship_2 ->
Testing & User Feedback
Self-ship_3 ->
Self-ship_6/7 ->
Final Design
View Prototype
Impact in Numbers
Google Analytics, Mixpanel
2,084
(~32%)
Store’s Enabled
Sep - Oct, 2021 (1 Month)
10,146
(~49%)
Orders Processed
Sep - Oct, 2021 (1 Month)
88%
Free Delivery
Sep - Oct, 2021 (1 Month)
2 weeks
Median Lead Time
Sep - Oct, 2021 (1 Month)
Learnings from Project
The learnings from the project helped us make furher changes to the designs. Some of our key learnings were -
Takeaways