SCFOA OFFICIATING EDUCATION SERIES
Rule 7: Snapping, Handling and Passing the Ball
Part 1 of 2 — Before the Snap; Formation, Position, and Numbering
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RULE 7 — PART 1 OF 2
What's in This Deck
1
Before the Snap
2
Formation, Position, Numbering, and Action at the Snap
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SECTION
Before the Snap
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SECTION 1 · ART. 1–2
The Snap Itself
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SECTION 1 · ART. 3–4
After Touching the Ball
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SECTION 1 · ART. 5–6
Encroachment
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SECTION 1 · ART. 7–9
False Start and Disconcerting Acts
Penalties
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7.1.3
Snap Infraction — Legal or Not?
Snapper's Action Before the Snap | Ruling |
(a) Tilts the ball to a 90-degree angle | Legal. |
(b) Lifts and pushes the ball forward to make a deep snap | Snap infraction — dead-ball foul. |
(c) Rotates the ball end for end | Snap infraction — dead-ball foul. |
(d) Removes both hands | Snap infraction — dead-ball foul. |
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CASE PLAY — 7.1.5, 7.1.6-E
Encroachment — Before and During the Snap Motion
THE PLAY
(7.1.5) After ready-for-play, but before A has taken any positions on the line, B1 is in or beyond the neutral zone, facing his teammates and giving defensive signals.
(7.1.6-E) Snapper A1 has his hand(s) on the ball. As he begins the snap motion, B1 swipes at the ball trying to dislodge it, touching the snapper's hand or the ball: (a) before the snapper releases it, or (b) after he's released it.
THE RULING
(7.1.5) Encroachment by B1 — being in the neutral zone to give defensive signals is itself the violation, regardless of what else is happening.
(7.1.6-E) (a) is encroachment — repeated attempts could even be ruled unsportsmanlike conduct. (b) is no foul at all — once the ball has been released on the snap, B's contact with the snapper's hand no longer matters.
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CASE PLAY — 7.1.6 SITUATION A
Illegal Formation vs. Encroachment at the Line
THE PLAY
When A comes to the line, the linemen assume final positions such that: (a) five linemen penetrate the plane through the snapper's waistline, while the head of the sixth penetrates the plane through the waistline of his nearest teammate on the line; or (b) one interior lineman has his head penetrating the neutral zone while the other linemen are all penetrating the snapper's waistline plane.
THE RULING
(a) It's illegal formation — a foul simultaneous with the snap. The offended team may take the result of the play or accept the penalty and replay the down.
(b) It's encroachment — any part of a player's body penetrating the neutral zone plane after ready-for-play and after the snapper's hands are on the ball is a dead-ball foul, and the ball is never permitted to become live.
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CASE PLAY — 7.1.6 SITUATION B
When There's No Infraction
THE PLAY
Snapper A1 is positioned over the ball after the ready signal, but hasn't placed his hand(s) on it yet. Either: (a) A2, or (b) B1, breaks the plane of the neutral zone, then both players adjust and get behind it again; or (c) A1 has a hand on the ground and then stands upright to call out a blocking assignment.
THE RULING
No infraction in any of (a), (b), or (c). In (c), the snapper isn't restricted the way other linemen are after placing a hand on or near the ground — he can stand back up to communicate without penalty.
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CASE PLAY — 7.1.6 SITUATION C
Encroachment Timing — Has the Ball Been Marked Ready?
THE PLAY
A1 takes his position over the ball and B1 breaks the plane of the neutral zone: (a) after A1 has placed his hands on the ball following a change of possession, with A starting a new series after the Referee's ready-for-play signal; (b) after A1 has placed his hands on the ball on any down with no change of possession, and the covering official already gave the dead-ball signal after the previous play; or (c) after A1 has placed his hands on the ball following a change of possession, but the Referee has NOT yet given the ready-for-play signal.
THE RULING
In both (a) and (b), the ball had already been declared ready for play, so B1's action is encroachment.
In (c), there's no foul — encroachment restrictions aren't in effect until the Referee actually signals ready-for-play.
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CASE PLAY — 7.1.6 SITUATION D
A Substitute Crossing the Neutral Zone
THE PLAY
After the ready signal, snapper A1 places his hands on the ball and adjusts it, and the rest of the team takes its pre-snap positions. B's coach realizes his team has only 10 players and sends B1 in. Because of where the ball is spotted, B1 enters on A's side of the neutral zone and has to cross through it — but he's onside before the snap.
THE RULING
It's not encroachment for the substitute to cross through the neutral zone — an entering substitute can't encroach until he's established himself as a player on his own team's side of it. If B1 can't get onside before the snap, that's illegal substitution instead (a foul simultaneous with the snap, enforced from the previous spot). The same logic applies to a replaced player leaving the field through the neutral zone.
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CASE PLAY — 7.1.7 SITUATION A
False Start — Drawing an Opponent Across
THE PLAY
A1 is directly behind the snapper, in position to receive the ball. As the count starts, but before the snap: (a) A1 steps backward and fakes a forward pass, drawing B1 across the neutral zone into contact with A2; or (b) A1 quickly withdraws his hands and goes in motion, and B2 reacts by charging across into contact with A3; or (c) A1 lifts the heel of one foot as a signal to start A2 in motion.
THE RULING
(a) and (b) are both false starts — these acts are interpreted as designed to cause an opponent to encroach, and that's exactly what the rule prohibits. Whether B actually took the bait isn't the deciding factor.
(c) is legal — a simple foot-lift signal isn't the kind of simulated action the false-start rule targets.
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CASE PLAY — 7.1.7 SITUATION B, D
Judging Intent, and a Legal Shift
THE PLAY
(B) Fourth and four. K comes to the line in scrimmage formation. After a few signals, A1 calls "shift," and all 11 players move — some to a new scrimmage-kick formation, while four interior linemen go from hands-on-thighs to upright to a three-point stance.
(D) A has eight players on the line. A1, on the end, shifts to become a back. A2, previously an interior lineman, is now on the end — he rises from his three-point stance and moves 5 yards farther out, then re-sets in a three-point stance.
THE RULING
(B) This COULD be ruled a false start if the covering official determines it was designed to cause B to encroach — judged by whether players actually moved to a new position, the speed and abruptness of the movement, down and distance, and whether anyone simulated action at the snap.
(D) Legal shift. Once A1 moved off the line and became a back, A2 became the new end — and the positional restrictions that applied to him as an interior lineman no longer apply.
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CASE PLAY — 7.1.7 SITUATION C, 7.1.9
Disconcerting Acts
THE PLAY
(7.1.7-C) A is set. While A1 calls signals, B1 starts eight yards back and runs toward the neutral zone, stopping directly in front of A4 without entering it. A4: (a) doesn't move, or (b) flinches.
(7.1.9) B1 calls defensive signals loudly: (a) before A takes its set position; (b) during A1's cadence count; or (c) while A1 is using audibles.
THE RULING
(7.1.7-C) No foul in (a). In (b), A4 committed a dead-ball false start. If the official judges B1's charge was meant to disconcert or hinder A, it's also a foul for a disconcerting act — the whistle should sound before the snap in that case.
(7.1.9) Legal in (a). In (b) and (c), if the official judges B1's loud signals were meant to disconcert or hinder A, it's a foul for a disconcerting act, with the whistle sounding before the snap.
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2
SECTION
Formation, Position,
Numbering, and Action at the Snap
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SECTION 2 · ART. 1–2
The 9-Yard Marks, and Locking Legs
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SECTION 2 · ART. 3–4
Position at the Snap, and the Snap Itself
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SECTION 2 · ART. 5 (CORE)
Numbering Requirements
EXCEPTIONS
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SECTION 2 · ART. 5 (SCRIMMAGE-KICK EXCEPTION)
The Numbering Exception for Kick Formations
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SECTION 2 · ART. 6–8
Set Position, Motion, and Planned Loose Balls
Penalties
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CASE PLAY — 7.2.1 — A, C
Illegal Formation — Substitutes and the 9-Yard Marks
THE PLAY
(A) After a second-down play, A89 substitutes for A93, but stops 5 yards from the sideline as his team is ready to snap. After the snap, A89 goes downfield and catches A1's legal forward pass for a first down.
(C) After a second-down play that ends inbounds, the 40-second clock starts. With 35 seconds left, A89 — whether (a) he was in on the previous play and stayed outside the 9-yard marks, or (b) he's a substitute who entered and stayed outside the 9-yard marks — remains there until the snap. With 32 seconds left, the Umpire places the ball and it's marked ready for play.
THE RULING
(A) This is illegal formation — if accepted, the penalty is marked off from the previous spot. Depending on the situation, it could also be illegal participation.
(C) Illegal formation in both (a) and (b), with the same enforcement. After the ball is ready for play, every A player from the previous down and every substitute must have been momentarily between the 9-yard marks before the snap — no exceptions for players who were already in the game.
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CASE PLAY — 7.2.1 SITUATION B
Only Four on the Line, Plus a Personal Foul
THE PLAY
Fourth and 8 from K's 20, K in scrimmage-kick formation. K1 kicks the ball, but at the snap K had only four players on the line of scrimmage. After the play, R1 throws K2 to the ground and swings at him.
THE RULING
These fouls are enforced separately, in order. R may accept the distance penalty from the previous spot and require a re-kick, or accept it from the succeeding spot instead. Then R's dead-ball personal foul is enforced separately (with R1 disqualified), placing the ball 15 yards behind the end of the run.
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CASE PLAY — 7.2.2, 7.2.3 SITUATION A
Locking Legs, and Illegal Position at the Snap
THE PLAY
(7.2.2) After the snap on a kick try, the offensive linemen "step down" and interlock their feet.
(7.2.3-A) After the huddle, A comes to its line. Quarterback A1 is breaking the plane of the snapper's waistline, and slot back A2 also has part of his body breaking the plane of his nearest on-the-line teammate's waistline.
THE RULING
(7.2.2) Legal — but only AFTER the snap. Before the snap, only the linemen next to the snapper are permitted to lock legs with him.
(7.2.3-A) This is illegal formation at the snap. The quarterback may legally break that plane, but no other back is allowed to break the plane of his nearest on-the-line teammate's waistline.
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CASE PLAY — 7.2.3 SITUATION B
Neither on the Line, Nor Clearly a Back
THE PLAY
At the snap, A1 is positioned neither on the line of scrimmage nor clearly in the backfield — neither his head nor foot breaks the plane through the snapper's waist, but he IS penetrating the plane through the waist of his nearest teammate, end A2, who is clearly on the line. When the ball is snapped, both A1 and A2 go downfield, and A1 catches a pass.
THE RULING
A1's position was illegal at the snap. He's an ineligible receiver because he wasn't clearly a back — his advance beyond the neutral zone is illegal, and touching the pass is illegal touching. This is a multiple foul, and B gets to choose which penalty to accept.
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CASE PLAY — 7.2.5 SITUATION A
Numbering Requirements at the Line
THE PLAY
Team A comes to its line with: (a) ends 80 and 71, tackles 70 and 81, guards 60 and 61, and center 50; or (b) ends 80 and 81, guards 72 and 75, tackles 62 and 63, center 50, and one halfback numbered 76.
THE RULING
Both formations are legal — each has five players numbered 50–79 on the line. In (a), the tackle wearing 81 and the end wearing 71 are both ineligible receivers — 81 because of his position, 71 because of his number. In (b), halfback 76 isn't eligible, because of the number he's wearing.
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CASE PLAY — 7.2.5 — B, D
Eligibility After a Shift, and Duplicate Numbers
THE PLAY
(B) Team A sets with five players on its line numbered 50–79, plus two teammates on the same side numbered 89 (inside) and 41 (on the end). Number 41 shifts to the backfield, and Number 32 (opposite side) shifts to that end of the line. A touchdown pass goes to Number 89.
(D) Substitute A1 comes in to replace A2. Both are wearing Number 88.
THE RULING
(B) The touchdown counts. Lining up with an eligible number in the interior line at first doesn't eliminate that player's eligibility once a shift changes the formation.
(D) No violation — unless both players end up participating in the same down at the same time.
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CASE PLAY — 7.2.5 SITUATION C
How Many Players Can Skip Lineman/Back Status?
THE PLAY
Team A lines up with tackles 70/71, guards 60/61, center 50 on the line, a quarterback and three other backs in the backfield, and: (a) ends 80 and 89 on the line; (b) end 80 on the line and no other players on the field besides those listed; (c) end 80 on the line, plus player 89 who meets neither the definition of a back nor a lineman; or (d) players 80 and 89 on the field, both meeting neither definition.
THE RULING
(a) and (b) are legal — five players numbered 50–79 are on the line, there's a minimum of five on the line, and no more than four players meet the definition of a back (including the quarterback).
(c) and (d) are NOT legal — only the quarterback is permitted to be neither a lineman nor a back in this formation. A second such player breaks the rule.
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CASE PLAY — 7.2.5 SITUATION E
The Numbering Exception — Who's Eligible?
THE PLAY
Fourth and 6 from the K20. K lines up with A21 at left end, A34/A66/A25/A64/A86 in the five interior line spots, A11 at right end — all on the line. A10, A20, A5 are in the backfield, with A79 deep as a potential kicker. A25 places his hand on the ball. Before the snap: (a) A20 shifts onto the line to the right of A86/left of A11 and sets for one second; or (b) A11 steps back off the line and A20 shifts to replace him as the end, both setting for a second.
THE RULING
Once A25 places his hands on the ball, everyone between the ends (A34, A66, A25, A64, A86) becomes ineligible for the rest of the down. A79 is ineligible by number.
In (a): A20 becomes ineligible too, since he's "covered up" by A11 on the end. Only A21, A11, A10, and A5 are eligible.
In (b): since A11 stepped off the line first, A20 becomes the new end and IS eligible. A21, A20, A11, A10, and A5 are all eligible.
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CASE PLAY — 7.2.5 SITUATION F
Canceling the Numbering Exception
THE PLAY
Fourth and 6 from A's own 40. A sets in scrimmage-kick formation with Number 83 as an interior lineman, plus four other linemen numbered 50–79. Before the snap, B1 encroaches — the penalty leaves A just 1 yard to go. A now lines up with Number 83 on the END of the line, using substitution to get five interior linemen numbered 50–79. Number 83 goes downfield and catches a touchdown pass.
THE RULING
Legal play. The dead-ball encroachment foul canceled A's use of the numbering exception, freeing Number 83 up to become an eligible receiver on the end. The numbering exception is canceled (or must be renewed) after any dead-ball foul, charged time-out, TV/radio time-out, end of a period, or official's time-out.
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CASE PLAY — 7.2.6 — A, C
Illegal Shift — No Simultaneous Reset
THE PLAY
(A) A comes to the line with quarterback A1 standing behind the snapper. On signal, A2 goes in motion, and only then does A1 move into his final position under the snapper.
(C) After A has been set for more than a second, back A1 goes in motion. While A1 is moving, back A2 takes one step forward and resets. A1 is still in motion when the ball is snapped two seconds after A2 reset.
THE RULING
(A) Illegal shift at the snap — A2 never reset for a full second together with the rest of the team after A1 shifted into position. Motion can't legally begin until all 11 A players have been set simultaneously for at least one second.
(C) Illegal shift. A2's step was itself a shift, and the whole team failed to reset for a full second after that shift and before the snap.
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CASE PLAY — 7.2.6 SITUATION B
Illegal Shift — Not Enough Time to Set
THE PLAY
Backs A1 and A2 simultaneously move to new backfield positions before the snap. In less than one second after both are stationary: (a) A3 goes in motion and is still moving at the snap; or (b) the ball is simply snapped.
THE RULING
Illegal shift in BOTH (a) and (b). After a huddle or a shift, all 11 A players must come to a complete stop and remain stationary, simultaneously, for at least one full second before the snap OR before any player goes in motion.
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CASE PLAY — 7.2.7
Illegal Motion vs. Illegal Shift — the Quarterback's Timing
THE PLAY
The quarterback signals his teammates to set while standing upright behind the center. He then steps forward and places his hands under the center to receive the snap: (a) at the instant the snap is made; (b) after being motionless, but before one second has elapsed; (c) after being motionless for a full second; or (d) after being motionless for a full second, but while stepping backward with one foot as the snap happens.
THE RULING
(a) Illegal motion. (b) Illegal shift. (c) Legal. (d) Legal — unless a teammate is ALSO in motion at the snap.
If the quarterback simply drops his hands under the snapper without stepping forward first, that's a shift, not motion.
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CASE PLAY — 7.2.8
Planned Loose Ball
THE PLAY
Between downs, quarterback A1 tells the Referee — via a prearranged confidential signal — that A will run a trick play involving a planned loose ball on the next down. (a) Snapper A2 doesn't release the ball, and guard A3 takes it and advances; or (b) A1 takes the snap and places the ball on the ground, and guard A3 (who has legally turned to face his own goal line) scoops it up and advances; or (c) A1 takes the snap and hands the ball to guard A3, who has legally turned to face his own goal line.
THE RULING
(a) is a snap-infraction dead-ball foul, whether or not the Referee was told in advance.
(b) is an illegal planned loose-ball play — even advance notice to the Referee doesn't make it legal.
(c) is a legal play — handing the ball (rather than leaving it on the ground) to a properly turned teammate is permitted. In every case, the Referee should tell A1 immediately that a planned loose-ball play isn't legal, to try to prevent the foul before it happens.
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KEY TAKEAWAYS
Rule 7, Part 1 — Recap
Encroachment and false start are separate concepts with separate triggers — encroachment is about illegal presence in the neutral zone; false start is about simulating action to draw B across. If a false start causes encroachment, only the false start is penalized.
The snapper gets unique privileges (standing up to call a blocking assignment, adjusting position before touching the ball) that other linemen don't — restrictions only fully kick in once his hands are on the ball.
Illegal formation and encroachment often look similar at the line, but the distinguishing factor is usually WHO moved and WHEN relative to the snap — formation problems exist before the snap; encroachment is about the neutral zone specifically.
The numbering exception for scrimmage-kick formations is powerful but fragile — any dead-ball foul, time-out, or end of period cancels it and requires it to be re-established.
A shift requires the whole team to reset together for a full second — partial resets, or one player still moving while others are set, both create an illegal shift.
Only one player may be in motion at the snap, and never toward his own opponent's goal line — motion toward the sideline or backward is fine; motion forward is not.
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