Political Science 348�Elements of games
I. The Pearl Harbor Game
Problem: Japan’s Dilemma
A Diplomatic Compromise?
US | Japan |
US is negotiating from a position of strength; Japan must give up all its conquest. US is much stronger than Japan, Japan will never dare to attack the US. Sanction exerts increasing pressure on Japan. | Sunk cost: hundreds of thousands have died trying to conquer China, too late to give up. No Incentive to “deviate” from the path of war: Conceding to the demand is as bad as losing a war. Commitment problems: If Japan agree to US demands now, there is no guarantee that US will not demand even more later. |
Why couldn’t US and Japan find a diplomatic compromise that both sides can live with?
Going North� vs �Going South
Objectives: Attacking the Soviet Union, occupy Mongolia and the Russian Far East
Advantages | Disadvantages |
|
|
Going North� vs �Going South
Objectives: Attacking the Soviet Union, occupy Mongolia and the Russian Far East
Advantages | Disadvantages |
|
|
Objectives
1.Preemptive strike on US Pacific fleet at Pearl Harbor
2. Attack British, Dutch and US colonies in Southeast Asia
Southern Strategy
Advantages | Disadvantages |
|
|
Objectives
1.Preemptive strike on US Pacific fleet at Pearl Harbor
2. Attack British, Dutch and US colonies in Southeast Asia
Southern Strategy
Advantages | Disadvantages |
|
|
South | |
Advantages | Disadvantages |
|
|
North | |
Advantages | Disadvantages |
|
|
Comparison of alternatives along these dimensions
South | |
Advantages | Disadvantages |
|
|
North | |
Advantages | Disadvantages |
|
|
Comparison of alternatives along these dimensions
Why did Japan adopt the Southern Strategy?
Factors that go into making this kind of decision
1. Probability of success or failure
2. Expected benefits of success (e.g. resource, labor)
3. Expected costs of different policies
Strategic Games
II. Basic questions
Begin to formalize this story by identifying the elements of the problem.
1. Conflict of interest
2. Timing of moves
2. Timing of moves: Simultaneous
2. Timing of moves: Sequential
3. Can actors change the rules of the game?
4. Information
Incomplete Information
If information is incomplete, do both players share the same information?
e.g. is it going to rain before the Battle of Agincourt (1415)?
Asymmetric Information
Solutions to Imperfect Information
5. Repetition
6. Enforceability*
Enforceability*
III. Terminology
Strategy
A strategy is a complete plan for playing the game.
Payoffs
Example: Lunch Game
A payoff is how much each player value each outcome
Payoffs and Risk
Would you take $1000 right now or enter a lottery with 0.00001 chance of winning $200 million?
Common knowledge of rules
Players must all share a common understanding of the rules of the game, even if there is incomplete information in the sense discussed earlier.
Definition (more formally): Any information that all players know, that all players know that all players know, and so on, is common knowledge.
Need to agree on:
Equilibrium
The point of game theory is to identify equilibria.