OITP
IN KAJAANI
Presented By Group B
Our group consists of 4 AGVE students and 1 GDT student from NYP, and we collaborated with one student from KAMK.
ABOUT OUR TEAM
We chose to do the Published Game track for 15 credits which is around; 405hrs of work.
PROJECT OVERVIEW
In our game, the player is a kitten, who while on a dare, loses her way home. She tries to find her way back through wacky hijinks, puzzles, and fetch quests. Along the way, she meets new friends while overcoming her childhood fears.
GAME CONCEPT
Our Project Scope was to develop a top-down 3D RPG, with visuals and animations similar to that of a storybook within the 3 months of the Summer Studies Course. It is intentioned to be asset-heavy with casual/simple-to-understand gameplay elements, programmed in Unity.
PROJECT BACKGROUND
3D Assets & Layout
UI
3D Assets and Concepts
Animations and Steam Assets
3D assets and Concepts
Layout and Animation
3D Assets & Layout
UI & Audio
OUR ACCOMPLISHMENTS
What have we learnt?
TEAM BONDING
For team bonding sessions, we went to a nearby cafe, went to check out museums, hiked, ate out, went bowling, played pool, board games and even visited our KAMK teammate’s house to hang out before we flew off.
THANK YOU