Life is not static — your designs shouldn’t be either
A primer for evolving design workflows
Presented by Dan Arbello at No Code Conference 2019
Access this presentation at danarbello.com/ncc-in-medium »
Senior Front-end
Designer & Developer
Print & Digital
Designer
Since October 2019
Since 2005
Agenda
Definitions
Introduction
The Pitfalls of Static Design
The Benefits of In-Medium
Action
The Mindset (of in-medium)
The Styles (CSS)
Summary Conclusion
Resources (for later)
Q&A
Definitions
Designers
A designer brings together sociology, psychology, aesthetic, and contemporary trends to create context-relevant experiences.
Developers
Builds the experience by balancing the designs and the technology behind it (performance, maintenance, compatibility).
Everyone
Create for the sake of as many users as possible; all bodies, minds, and desires.
Introduction
Static
vs
In-Medium
The Pitfalls
Of Static Design
This is what static reviews look like.
This is what in-medium review looks like.
The Benefits of In-Medium
Stop designing inside of a vacuum. Take the user’s seat while you are designing, not after development finishes.
Design like you’re the end user
Artboards = Time x 3
Trash your artboards. You don’t need several artboards for every breakpoint per page design.
Speak the same�language
Instead of beating around bushes with static designs, wireframes,�and artboard-based prototypes,�use in-medium to speak the same language as developers. You will�see visual designs, the developers will see function and code.
Show the product sooner
Instead of waiting for development to produce what you’ve designed, generate a functioning prototype that will feel virtually the same as the end product. This allows:
Supporting Strategy
Your team has a great idea. But there�Are no examples in the wild, or sharing that example isn’t an option. Help your team express breakthrough concepts beyond words in a proposal.
The 10hr Visual Sales Pitch
Take preliminary findings from user data, basic psychology, competitor research, and intuition to ideate and develop a single, but powerful, feature optimization or addition.
User testing,�but for real.
You don’t have to choose between sketched wireframes, static comps, half-static prototypes, or going to dev quickly when it comes to testing designs. Stop relying on the polar opposites of options and test your actual in-medium designs with real people.
Convincing the team
Action
The Mindset
The circle box of life
There is a semantic rhythm to the web… in the form of boxes. Everything is a box, but that’s okay. Clean up after yourself by packing boxes appropriately.
The Family Nest
<!-- HTML Markup Example -->
<div class=”bird”> <!-- the parent -->
<div class=”egg”> <!-- a child -->
</div>
<div class=”egg”> <!-- a child -->
</div>
</div>
/* You can use “pseudoclasses” to do cool
things like this */
.egg:nth-child(2) {
background: blue;
}
In HTML, there are parents and children. Children are also siblings to each other.
The browser is a flexible window.
Internet browsers aren’t fixed into set widths and heights foretold by breakpoints (mobile, tablet, desktop, and so on). Rather, it is fluid and flexible.
Use breakpoints where it makes sense
You are not restricted to the Designer view breakpoint UI. In CSS, this break-�point is declared with media and then the value of the browser window width when you want the change to start occuring.
Inside an HTML Embed element:
Webflow breakpoint UI buttons:
<style>
@media (max-width: 768px) {
.classname-to-change {
font-size: 20px;
}
}
</style>
If… then… or else…
Design for real world content.
The world is not one size fits all, and neither is content for the web. Ensure your designs consider variation and scalability.
Medium limitations are
crucial to designing anything worth experiencing.
Sketch the markup.
Sketch the design,
if you must.
Move to in-medium
to design and perfect.
Don’t get it twisted
Unless you are building a Webflow-hosted instance, remember to treat your designs�as what they are: designs. Do not get stuck in the particulars.
⚠️
Inheritance
Styles will naturally inherit those set�on its parents. This can be used to�your advantage. Refrain from repeating yourself and “set it and forget it” whenever possible.
Giving a class a name makes it unique and reusable.
/* CSS Styles */
.apple {
sweet;
red;
tangy;
tree-fruit;
}
<!-- HTML Markup -->
<div class=”apple”>
</div>
We can start to say things about elements (children) of an apple.
/* child classes */
.apple__stem {
woody;
brown;
inedible;
}
.apple__leaf {
crisp;
green;
translucent;
}
But, not all apples are red!
/* modifier classes */
.apple--green {
green;
sour;� grandma’s;
}
.apple--rotten {
unhealthy;
smelly;
moldy;
}
Bring it all together to create complex designs.
<!-- HTML Markup -->
<div class=”apple apple--rotten”>
<div class=”apple__stem”></div>
<div class=”apple__leaf”></div>
</div>
/* CSS Styles */
.apple--rotten {
inedible;
smelly;
Moldy;
/* nested styles */
.apple__stem {
shriveled;
black;
}
.apple__leaf {
dry;
brown;
opaque;
}
}
What this looks like in Webflow…
Positioning
Since free dragging and placement isn’t an option we are given properties that allow us to break out of this flow.
Controlling the display of flow
There are five important display values used to specify the basics of how that content (or its children’s content, in the case of flex and grid) should be rendered.
Now that’s what I call display 😎
Don’t be afraid of flexbox and grid. They are the present and continued future of layout design… and there is more to come.
Conclusion
Three good reasons to go in-medium:
👯♂️ Get ahead of the curve and bring digital medium into your design workflow. Show the product sooner to benefit your team, sales, and user testing.
🤳 Up your design game by experiencing the design sooner,�in turn allowing for a better understanding of how your experiences will actually be experienced in the wild.
❤️ Have better relationships with your team and clients by speaking the same language.
Resources
🙅♂️ Multi-user Support & Team Versioning
Multi-user collaboration — similar to how developers maintain their collaborative and synchronous workflow — is not yet a feature of Webflow. Until it is, only one individual can work on the site at a time.
There are two wishlist tickets up for this. Put your votes in!
📚 There’s more material in the wild…
📓 Webflow’s own 10 reasons why design teams should use Webflow »
📓 Free learning library: Webflow University »
📓 Download Firefox and use Inspector when you get stuck: Demo »
📓 Design Code’s ($) Webflow Course »
📓 Nelson Abalos’ Live Streams »
📓 Get great ideas and see how the person made it: Codepen »
📓 Extensive code syntax and specifications: MDN web docs »
📓 Ask the world for solutions: StackOverflow Questions »
📓 Jennifer Parson’s extensive list of resources »
Q & A & Thank You
Access this presentation at danarbello.com/ncc-in-medium »